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/**
* @file llavatarnamecache.cpp
* @brief Provides lookup of avatar SLIDs ("bobsmith123") and display names
* ("James Cook") from avatar UUIDs.
*
* $LicenseInfo:firstyear=2010&license=viewergpl$
*
* Copyright (c) 2010, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llavatarnamecache.h"
#include "llcachename.h" // until we get our own web service
#include "llframetimer.h"
#include "llhttpclient.h"
#include "llsdserialize.h" // JAMESDEBUG
#include <cctype> // tolower()
#include <set>
namespace LLAvatarNameCache
{
// base URL for name lookup service
std::string sNameServiceURL;
// accumulated agent IDs for next query against service
typedef std::set<LLUUID> ask_queue_t;
ask_queue_t sAskQueue;
// agent IDs that have been requested, but with no reply
// maps agent ID to frame time request was made
typedef std::map<LLUUID, F32> pending_queue_t;
pending_queue_t sPendingQueue;
// names we know about
typedef std::map<LLUUID, LLAvatarName> cache_t;
cache_t sCache;
// only need per-frame timing resolution
LLFrameTimer sRequestTimer;
bool isRequestPending(const LLUUID& agent_id);
}
class LLAvatarNameResponder : public LLHTTPClient::Responder
{
public:
/*virtual*/ void result(const LLSD& content);
/*virtual*/ void error(U32 status, const std::string& reason);
};
void LLAvatarNameResponder::result(const LLSD& content)
{
//std::ostringstream debug;
//LLSDSerialize::toPrettyXML(content, debug);
//llinfos << "JAMESDEBUG " << debug.str() << llendl;
U32 now = (U32)LLFrameTimer::getTotalSeconds();
LLSD::array_const_iterator it = content.beginArray();
for ( ; it != content.endArray(); ++it)
{
const LLSD& row = *it;
LLAvatarName av_name;
av_name.mSLID = row["slid"].asString();
av_name.mDisplayName = row["display_name"].asString();
av_name.mLastUpdate = now;
// HACK for pretty stars
if (row["last_name"].asString() == "Linden")
{
av_name.mBadge = "Person_Star";
}
// Some avatars don't have explicit display names set
if (av_name.mDisplayName.empty())
{
// make up a display name
std::string first_name = row["first_name"].asString();
std::string last_name = row["last_name"].asString();
av_name.mDisplayName =
LLCacheName::buildFullName(first_name, last_name);
}
LLUUID agent_id = row["agent_id"].asUUID();
LLAvatarNameCache::sCache[agent_id] = av_name;
LLAvatarNameCache::sPendingQueue.erase(agent_id);
llinfos << "JAMESDEBUG fetched " << av_name.mDisplayName << llendl;
}
}
void LLAvatarNameResponder::error(U32 status, const std::string& reason)
{
llinfos << "JAMESDEBUG error " << status << " " << reason << llendl;
}
// JAMESDEBUG re-enable when display names are turned on???
//static std::string slid_from_full_name(const std::string& full_name)
//{
// std::string id = full_name;
// std::string::size_type end = id.length();
// for (std::string::size_type i = 0; i < end; ++i)
// {
// if (id[i] == ' ')
// id[i] = '.';
// else
// id[i] = tolower(id[i]);
// }
// return id;
//}
void LLAvatarNameCache::initClass()
{
// HACK - prepopulate the cache
LLAvatarName name;
LLUUID id;
name.mSLID = "miyazaki23";
const unsigned char miyazaki_hayao_san[]
= { 0xE5, 0xAE, 0xAE, 0xE5, 0xB4, 0x8E,
0xE9, 0xA7, 0xBF,
0xE3, 0x81, 0x95, 0xE3, 0x82, 0x93, '\0' };
name.mDisplayName = (const char*)miyazaki_hayao_san;
name.mBadge = "Person_Check";
sCache[LLUUID("27888d5f-4ddb-4df3-ad36-a1483ce0b3d9")] = name;
name.mSLID = "james.linden";
const unsigned char jose_sanchez[] =
{ 'J','o','s',0xC3,0xA9,' ','S','a','n','c','h','e','z', '\0' };
name.mDisplayName = (const char*)jose_sanchez;
name.mBadge = "35f217a3-f618-49cf-bbca-c86d486551a9"; // IMG_SHOT
sCache[LLUUID("a2e76fcd-9360-4f6d-a924-938f923df11a")] = name;
name.mSLID = "bobsmith123";
name.mDisplayName = (const char*)jose_sanchez;
name.mBadge = "";
sCache[LLUUID("a23fff6c-80ae-4997-9253-48272fd01d3c")] = name;
// These are served by the web service now
//name.mSLID = "jim.linden";
//name.mDisplayName = "Jim Jenkins";
//name.mBadge = "Person_Star";
//sCache[LLUUID("3e5bf676-3577-c9ee-9fac-10df430015a1")] = name;
//name.mSLID = "hamilton.linden";
//name.mDisplayName = "Hamilton Hitchings";
//name.mBadge = "Person_Star";
//sCache[LLUUID("3f7ced39-5e38-4fdd-90f2-423560b1e6e2")] = name;
//name.mSLID = "rome.linden";
//name.mDisplayName = "Rome Portlock";
//name.mBadge = "Person_Star";
//sCache[LLUUID("537da1e1-a89f-4f9b-9056-b1f0757ccdd0")] = name;
//name.mSLID = "m.linden";
//name.mDisplayName = "Mark Kingdon";
//name.mBadge = "Person_Star";
//sCache[LLUUID("244195d6-c9b7-4fd6-9229-c3a8b2e60e81")] = name;
//name.mSLID = "t.linden";
//name.mDisplayName = "Tom Hale";
//name.mBadge = "Person_Star";
//sCache[LLUUID("49856302-98d4-4e32-b5e9-035e5b4e83a4")] = name;
//name.mSLID = "callen.linden";
//name.mDisplayName = "Christina Allen";
//name.mBadge = "Person_Star";
//sCache[LLUUID("e6ed7825-708f-4c6b-b6a7-f3fe921a9176")] = name;
//name.mSLID = "crimp.linden";
//name.mDisplayName = "Chris Rimple";
//name.mBadge = "Person_Star";
//sCache[LLUUID("a7f0ac18-205f-41d2-b5b4-f75f096ae511")] = name;
}
void LLAvatarNameCache::cleanupClass()
{
}
void LLAvatarNameCache::importFile(std::istream& istr)
{
}
void LLAvatarNameCache::exportFile(std::ostream& ostr)
{
}
void LLAvatarNameCache::idle()
{
const F32 SECS_BETWEEN_REQUESTS = 0.5f; // JAMESDEBUG set to 0.1?
if (sRequestTimer.checkExpirationAndReset(SECS_BETWEEN_REQUESTS))
{
return;
}
if (sAskQueue.empty())
{
return;
}
LLSD body;
body["agent_ids"] = LLSD::emptyArray();
LLSD& agent_ids = body["agent_ids"];
ask_queue_t::const_iterator it = sAskQueue.begin();
for ( ; it != sAskQueue.end(); ++it)
{
agent_ids.append( LLSD( *it ) );
}
//std::ostringstream debug;
//LLSDSerialize::toPrettyXML(body, debug);
//LL_INFOS("JAMESDEBUG") << debug.str() << LL_ENDL;
// *TODO: configure the base URL for this
std::string url = "http://pdp15.lindenlab.com:8050/my-service/agent/display-names/";
LLHTTPClient::post(url, body, new LLAvatarNameResponder());
// Move requests from Ask queue to Pending queue
U32 now = (U32)LLFrameTimer::getTotalSeconds();
for (it = sAskQueue.begin(); it != sAskQueue.end(); ++it)
{
sPendingQueue[*it] = now;
}
sAskQueue.clear();
}
bool LLAvatarNameCache::isRequestPending(const LLUUID& agent_id)
{
const U32 PENDING_TIMEOUT_SECS = 5 * 60;
U32 now = (U32)LLFrameTimer::getTotalSeconds();
U32 expire_time = now - PENDING_TIMEOUT_SECS;
pending_queue_t::const_iterator it = sPendingQueue.find(agent_id);
if (it != sPendingQueue.end())
{
bool expired = (it->second < expire_time);
return !expired;
}
return false;
}
bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name)
{
std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
if (it != sCache.end())
{
*av_name = it->second;
return true;
}
// JAMESDEBUG Enable when we turn on display names???
//std::string full_name;
//if (gCacheName->getFullName(agent_id, full_name))
//{
// av_name->mSLID = slid_from_full_name(full_name);
// av_name->mDisplayName = full_name;
// av_name->mBadge = "Generic_Person";
// return true;
//}
if (!isRequestPending(agent_id))
{
std::pair<ask_queue_t::iterator,bool> found = sAskQueue.insert(agent_id);
if (found.second)
{
LL_INFOS("JAMESDEBUG") << "added to ask queue " << agent_id << LL_ENDL;
}
}
return false;
}
void LLAvatarNameCache::get(const LLUUID& agent_id, name_cache_callback_t callback)
{
}
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