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|
/**
* @file lloctree.h
* @brief Octree declaration.
*
* $LicenseInfo:firstyear=2005&license=viewergpl$
*
* Copyright (c) 2005-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLOCTREE_H
#define LL_LLOCTREE_H
#include "lltreenode.h"
#include "v3math.h"
#include <vector>
#include <set>
#if LL_RELEASE_WITH_DEBUG_INFO || LL_DEBUG
#define OCT_ERRS LL_ERRS("OctreeErrors")
#else
#define OCT_ERRS LL_WARNS("OctreeErrors")
#endif
#define LL_OCTREE_PARANOIA_CHECK 0
#if LL_DARWIN
#define LL_OCTREE_MAX_CAPACITY 32
#else
#define LL_OCTREE_MAX_CAPACITY 128
#endif
template <class T> class LLOctreeNode;
template <class T>
class LLOctreeListener: public LLTreeListener<T>
{
public:
typedef LLTreeListener<T> BaseType;
typedef LLOctreeNode<T> oct_node;
virtual void handleChildAddition(const oct_node* parent, oct_node* child) = 0;
virtual void handleChildRemoval(const oct_node* parent, const oct_node* child) = 0;
};
template <class T>
class LLOctreeTraveler : public LLTreeTraveler<T>
{
public:
virtual void traverse(const LLTreeNode<T>* node);
virtual void visit(const LLTreeNode<T>* state) { }
virtual void visit(const LLOctreeNode<T>* branch) = 0;
};
template <class T>
class LLOctreeNode : public LLTreeNode<T>
{
public:
typedef LLOctreeTraveler<T> oct_traveler;
typedef LLTreeTraveler<T> tree_traveler;
typedef typename std::set<LLPointer<T> > element_list;
typedef typename std::set<LLPointer<T> >::iterator element_iter;
typedef typename std::set<LLPointer<T> >::const_iterator const_element_iter;
typedef typename std::vector<LLTreeListener<T>*>::iterator tree_listener_iter;
typedef typename std::vector<LLOctreeNode<T>* > child_list;
typedef LLTreeNode<T> BaseType;
typedef LLOctreeNode<T> oct_node;
typedef LLOctreeListener<T> oct_listener;
static const U8 OCTANT_POSITIVE_X = 0x01;
static const U8 OCTANT_POSITIVE_Y = 0x02;
static const U8 OCTANT_POSITIVE_Z = 0x04;
LLOctreeNode( LLVector3d center,
LLVector3d size,
BaseType* parent,
U8 octant = 255)
: mParent((oct_node*)parent),
mCenter(center),
mSize(size),
mOctant(octant)
{
updateMinMax();
if ((mOctant == 255) && mParent)
{
mOctant = ((oct_node*) mParent)->getOctant(mCenter.mdV);
}
clearChildren();
}
virtual ~LLOctreeNode()
{
BaseType::destroyListeners();
for (U32 i = 0; i < getChildCount(); i++)
{
delete getChild(i);
}
}
inline const BaseType* getParent() const { return mParent; }
inline void setParent(BaseType* parent) { mParent = (oct_node*) parent; }
inline const LLVector3d& getCenter() const { return mCenter; }
inline const LLVector3d& getSize() const { return mSize; }
inline void setCenter(LLVector3d center) { mCenter = center; }
inline void setSize(LLVector3d size) { mSize = size; }
inline oct_node* getNodeAt(T* data) { return getNodeAt(data->getPositionGroup(), data->getBinRadius()); }
inline U8 getOctant() const { return mOctant; }
inline void setOctant(U8 octant) { mOctant = octant; }
inline const oct_node* getOctParent() const { return (const oct_node*) getParent(); }
inline oct_node* getOctParent() { return (oct_node*) getParent(); }
U8 getOctant(const F64 pos[]) const //get the octant pos is in
{
U8 ret = 0;
if (pos[0] > mCenter.mdV[0])
{
ret |= OCTANT_POSITIVE_X;
}
if (pos[1] > mCenter.mdV[1])
{
ret |= OCTANT_POSITIVE_Y;
}
if (pos[2] > mCenter.mdV[2])
{
ret |= OCTANT_POSITIVE_Z;
}
return ret;
}
inline bool isInside(const LLVector3d& pos, const F64& rad) const
{
return rad <= mSize.mdV[0]*2.0 && isInside(pos);
}
inline bool isInside(T* data) const
{
return isInside(data->getPositionGroup(), data->getBinRadius());
}
bool isInside(const LLVector3d& pos) const
{
const F64& x = pos.mdV[0];
const F64& y = pos.mdV[1];
const F64& z = pos.mdV[2];
if (x > mMax.mdV[0] || x <= mMin.mdV[0] ||
y > mMax.mdV[1] || y <= mMin.mdV[1] ||
z > mMax.mdV[2] || z <= mMin.mdV[2])
{
return false;
}
return true;
}
void updateMinMax()
{
for (U32 i = 0; i < 3; i++)
{
mMax.mdV[i] = mCenter.mdV[i] + mSize.mdV[i];
mMin.mdV[i] = mCenter.mdV[i] - mSize.mdV[i];
mCenter.mdV[i] = mCenter.mdV[i];
}
}
inline oct_listener* getOctListener(U32 index)
{
return (oct_listener*) BaseType::getListener(index);
}
inline bool contains(T* xform)
{
return contains(xform->getBinRadius());
}
bool contains(F64 radius)
{
if (mParent == NULL)
{ //root node contains nothing
return false;
}
F64 size = mSize.mdV[0];
F64 p_size = size * 2.0;
return (radius <= 0.001 && size <= 0.001) ||
(radius <= p_size && radius > size);
}
static void pushCenter(LLVector3d ¢er, const LLVector3d &size, const T* data)
{
const LLVector3d& pos = data->getPositionGroup();
for (U32 i = 0; i < 3; i++)
{
if (pos.mdV[i] > center.mdV[i])
{
center.mdV[i] += size.mdV[i];
}
else
{
center.mdV[i] -= size.mdV[i];
}
}
}
void accept(oct_traveler* visitor) { visitor->visit(this); }
virtual bool isLeaf() const { return mChild.empty(); }
U32 getElementCount() const { return mData.size(); }
element_list& getData() { return mData; }
const element_list& getData() const { return mData; }
U32 getChildCount() const { return mChild.size(); }
oct_node* getChild(U32 index) { return mChild[index]; }
const oct_node* getChild(U32 index) const { return mChild[index]; }
child_list& getChildren() { return mChild; }
const child_list& getChildren() const { return mChild; }
void accept(tree_traveler* visitor) const { visitor->visit(this); }
void accept(oct_traveler* visitor) const { visitor->visit(this); }
oct_node* getNodeAt(const LLVector3d& pos, const F64& rad)
{
LLOctreeNode<T>* node = this;
if (node->isInside(pos, rad))
{
//do a quick search by octant
U8 octant = node->getOctant(pos.mdV);
BOOL keep_going = TRUE;
//traverse the tree until we find a node that has no node
//at the appropriate octant or is smaller than the object.
//by definition, that node is the smallest node that contains
// the data
while (keep_going && node->getSize().mdV[0] >= rad)
{
keep_going = FALSE;
for (U32 i = 0; i < node->getChildCount() && !keep_going; i++)
{
if (node->getChild(i)->getOctant() == octant)
{
node = node->getChild(i);
octant = node->getOctant(pos.mdV);
keep_going = TRUE;
}
}
}
}
else if (!node->contains(rad) && node->getParent())
{ //if we got here, data does not exist in this node
return ((LLOctreeNode<T>*) node->getParent())->getNodeAt(pos, rad);
}
return node;
}
virtual bool insert(T* data)
{
if (data == NULL)
{
//OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE BRANCH !!!" << llendl;
return false;
}
LLOctreeNode<T>* parent = getOctParent();
//is it here?
if (isInside(data->getPositionGroup()))
{
if (getElementCount() < LL_OCTREE_MAX_CAPACITY &&
(contains(data->getBinRadius()) ||
(data->getBinRadius() > getSize().mdV[0] &&
parent && parent->getElementCount() >= LL_OCTREE_MAX_CAPACITY)))
{ //it belongs here
#if LL_OCTREE_PARANOIA_CHECK
//if this is a redundant insertion, error out (should never happen)
if (mData.find(data) != mData.end())
{
llwarns << "Redundant octree insertion detected. " << data << llendl;
return false;
}
#endif
mData.insert(data);
BaseType::insert(data);
return true;
}
else
{
//find a child to give it to
oct_node* child = NULL;
for (U32 i = 0; i < getChildCount(); i++)
{
child = getChild(i);
if (child->isInside(data->getPositionGroup()))
{
child->insert(data);
return false;
}
}
//it's here, but no kids are in the right place, make a new kid
LLVector3d center(getCenter());
LLVector3d size(getSize()*0.5);
//push center in direction of data
LLOctreeNode<T>::pushCenter(center, size, data);
#if LL_OCTREE_PARANOIA_CHECK
if (getChildCount() == 8)
{
//this really isn't possible, something bad has happened
OCT_ERRS << "Octree detected floating point error and gave up." << llendl;
return false;
}
//make sure no existing node matches this position
for (U32 i = 0; i < getChildCount(); i++)
{
if (mChild[i]->getCenter() == center)
{
OCT_ERRS << "Octree detected duplicate child center and gave up." << llendl;
return false;
}
}
#endif
//make the new kid
child = new LLOctreeNode<T>(center, size, this);
addChild(child);
child->insert(data);
}
}
else
{
//it's not in here, give it to the root
//OCT_ERRS << "Octree insertion failed, starting over from root!" << llendl;
oct_node* node = this;
while (parent)
{
node = parent;
parent = node->getOctParent();
}
node->insert(data);
}
return false;
}
bool remove(T* data)
{
if (mData.find(data) != mData.end())
{ //we have data
mData.erase(data);
notifyRemoval(data);
checkAlive();
return true;
}
else if (isInside(data))
{
oct_node* dest = getNodeAt(data);
if (dest != this)
{
return dest->remove(data);
}
}
//SHE'S GONE MISSING...
//none of the children have it, let's just brute force this bastard out
//starting with the root node (UGLY CODE COMETH!)
oct_node* parent = getOctParent();
oct_node* node = this;
while (parent != NULL)
{
node = parent;
parent = node->getOctParent();
}
//node is now root
llwarns << "!!! OCTREE REMOVING FACE BY ADDRESS, SEVERE PERFORMANCE PENALTY |||" << llendl;
node->removeByAddress(data);
return true;
}
void removeByAddress(T* data)
{
if (mData.find(data) != mData.end())
{
mData.erase(data);
notifyRemoval(data);
llwarns << "FOUND!" << llendl;
checkAlive();
return;
}
for (U32 i = 0; i < getChildCount(); i++)
{ //we don't contain data, so pass this guy down
LLOctreeNode<T>* child = (LLOctreeNode<T>*) getChild(i);
child->removeByAddress(data);
}
}
void clearChildren()
{
mChild.clear();
}
void validate()
{
#if LL_OCTREE_PARANOIA_CHECK
for (U32 i = 0; i < getChildCount(); i++)
{
mChild[i]->validate();
if (mChild[i]->getParent() != this)
{
llerrs << "Octree child has invalid parent." << llendl;
}
}
#endif
}
virtual bool balance()
{
return false;
}
void destroy()
{
for (U32 i = 0; i < getChildCount(); i++)
{
mChild[i]->destroy();
delete mChild[i];
}
}
void addChild(oct_node* child, BOOL silent = FALSE)
{
#if LL_OCTREE_PARANOIA_CHECK
for (U32 i = 0; i < getChildCount(); i++)
{
if(mChild[i]->getSize() != child->getSize())
{
OCT_ERRS <<"Invalid octree child size." << llendl;
}
if (mChild[i]->getCenter() == child->getCenter())
{
OCT_ERRS <<"Duplicate octree child position." << llendl;
}
}
if (mChild.size() >= 8)
{
OCT_ERRS <<"Octree node has too many children... why?" << llendl;
}
#endif
mChild.push_back(child);
child->setParent(this);
if (!silent)
{
for (U32 i = 0; i < this->getListenerCount(); i++)
{
oct_listener* listener = getOctListener(i);
listener->handleChildAddition(this, child);
}
}
}
void removeChild(U8 index, BOOL destroy = FALSE)
{
for (U32 i = 0; i < this->getListenerCount(); i++)
{
oct_listener* listener = getOctListener(i);
listener->handleChildRemoval(this, getChild(index));
}
if (destroy)
{
mChild[index]->destroy();
delete mChild[index];
}
mChild.erase(mChild.begin() + index);
checkAlive();
}
void checkAlive()
{
if (getChildCount() == 0 && getElementCount() == 0)
{
oct_node* parent = getOctParent();
if (parent)
{
parent->deleteChild(this);
}
}
}
void deleteChild(oct_node* node)
{
for (U32 i = 0; i < getChildCount(); i++)
{
if (getChild(i) == node)
{
removeChild(i, TRUE);
return;
}
}
//OCT_ERRS << "Octree failed to delete requested child." << llendl;
}
protected:
child_list mChild;
element_list mData;
oct_node* mParent;
LLVector3d mCenter;
LLVector3d mSize;
LLVector3d mMax;
LLVector3d mMin;
U8 mOctant;
};
//just like a regular node, except it might expand on insert and compress on balance
template <class T>
class LLOctreeRoot : public LLOctreeNode<T>
{
public:
typedef LLOctreeNode<T> BaseType;
typedef LLOctreeNode<T> oct_node;
LLOctreeRoot( LLVector3d center,
LLVector3d size,
BaseType* parent)
: BaseType(center, size, parent)
{
}
bool balance()
{
if (this->getChildCount() == 1 &&
!(this->mChild[0]->isLeaf()) &&
this->mChild[0]->getElementCount() == 0)
{ //if we have only one child and that child is an empty branch, make that child the root
oct_node* child = this->mChild[0];
//make the root node look like the child
this->setCenter(this->mChild[0]->getCenter());
this->setSize(this->mChild[0]->getSize());
this->updateMinMax();
//reset root node child list
this->clearChildren();
//copy the child's children into the root node silently
//(don't notify listeners of addition)
for (U32 i = 0; i < child->getChildCount(); i++)
{
addChild(child->getChild(i), TRUE);
}
//destroy child
child->clearChildren();
delete child;
}
return true;
}
// LLOctreeRoot::insert
bool insert(T* data)
{
if (data == NULL)
{
//OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE ROOT !!!" << llendl;
return false;
}
if (data->getBinRadius() > 4096.0)
{
//OCT_ERRS << "!!! ELEMENT EXCEEDS MAXIMUM SIZE IN OCTREE ROOT !!!" << llendl;
return false;
}
const F64 MAX_MAG = 1024.0*1024.0;
const LLVector3d& v = data->getPositionGroup();
if (!(fabs(v.mdV[0]-this->mCenter.mdV[0]) < MAX_MAG &&
fabs(v.mdV[1]-this->mCenter.mdV[1]) < MAX_MAG &&
fabs(v.mdV[2]-this->mCenter.mdV[2]) < MAX_MAG))
{
//OCT_ERRS << "!!! ELEMENT EXCEEDS RANGE OF SPATIAL PARTITION !!!" << llendl;
return false;
}
if (this->getSize().mdV[0] > data->getBinRadius() && isInside(data->getPositionGroup()))
{
//we got it, just act like a branch
oct_node* node = getNodeAt(data);
if (node == this)
{
LLOctreeNode<T>::insert(data);
}
else
{
node->insert(data);
}
}
else if (this->getChildCount() == 0)
{
//first object being added, just wrap it up
while (!(this->getSize().mdV[0] > data->getBinRadius() && isInside(data->getPositionGroup())))
{
LLVector3d center, size;
center = this->getCenter();
size = this->getSize();
LLOctreeNode<T>::pushCenter(center, size, data);
this->setCenter(center);
this->setSize(size*2);
this->updateMinMax();
}
LLOctreeNode<T>::insert(data);
}
else
{
while (!(this->getSize().mdV[0] > data->getBinRadius() && isInside(data->getPositionGroup())))
{
//the data is outside the root node, we need to grow
LLVector3d center(this->getCenter());
LLVector3d size(this->getSize());
//expand this node
LLVector3d newcenter(center);
LLOctreeNode<T>::pushCenter(newcenter, size, data);
this->setCenter(newcenter);
this->setSize(size*2);
this->updateMinMax();
//copy our children to a new branch
LLOctreeNode<T>* newnode = new LLOctreeNode<T>(center, size, this);
for (U32 i = 0; i < this->getChildCount(); i++)
{
LLOctreeNode<T>* child = this->getChild(i);
newnode->addChild(child);
}
//clear our children and add the root copy
this->clearChildren();
addChild(newnode);
}
//insert the data
insert(data);
}
return false;
}
};
//========================
// LLOctreeTraveler
//========================
template <class T>
void LLOctreeTraveler<T>::traverse(const LLTreeNode<T>* tree_node)
{
const LLOctreeNode<T>* node = (const LLOctreeNode<T>*) tree_node;
node->accept(this);
for (U32 i = 0; i < node->getChildCount(); i++)
{
traverse(node->getChild(i));
}
}
#endif
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