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/**
* @file llsettingsbase.h
* @author optional
* @brief A base class for asset based settings groups.
*
* $LicenseInfo:2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2017, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_SETTINGS_BASE_H
#define LL_SETTINGS_BASE_H
#include <string>
#include <map>
#include <vector>
#include <boost/signals2.hpp>
#include "llsd.h"
#include "llsdutil.h"
#include "v2math.h"
#include "v3math.h"
#include "v4math.h"
#include "llquaternion.h"
#include "v4color.h"
#include "v3color.h"
class LLSettingsBase :
public std::enable_shared_from_this<LLSettingsBase>,
private boost::noncopyable
{
friend class LLEnvironment;
friend class LLSettingsDay;
public:
static const std::string SETTING_ID;
static const std::string SETTING_NAME;
static const std::string SETTING_HASH;
static const std::string SETTING_TYPE;
typedef std::map<std::string, S32> parammapping_t;
typedef std::shared_ptr<LLSettingsBase> ptr_t;
virtual ~LLSettingsBase() { };
//---------------------------------------------------------------------
virtual std::string getSettingType() const = 0;
//---------------------------------------------------------------------
// Settings status
inline bool hasSetting(const std::string ¶m) const { return mSettings.has(param); }
inline bool isDirty() const { return mDirty; }
inline void setDirtyFlag(bool dirty) { mDirty = dirty; }
size_t getHash() const; // Hash will not include Name, ID or a previously stored Hash
inline LLUUID getId() const
{
return getValue(SETTING_ID).asUUID();
}
inline std::string getName() const
{
return getValue(SETTING_NAME).asString();
}
inline void setName(std::string val)
{
setValue(SETTING_NAME, val);
}
inline void replaceSettings(LLSD settings)
{
mSettings = settings;
setDirtyFlag(true);
}
virtual LLSD getSettings() const;
//---------------------------------------------------------------------
//
inline void setValue(const std::string &name, const LLSD &value)
{
mSettings[name] = value;
mDirty = true;
}
inline LLSD getValue(const std::string &name, const LLSD &deflt = LLSD()) const
{
if (!mSettings.has(name))
return deflt;
return mSettings[name];
}
inline void setValue(const std::string &name, const LLVector2 &value)
{
setValue(name, value.getValue());
}
inline void setValue(const std::string &name, const LLVector3 &value)
{
setValue(name, value.getValue());
}
inline void setValue(const std::string &name, const LLVector4 &value)
{
setValue(name, value.getValue());
}
inline void setValue(const std::string &name, const LLQuaternion &value)
{
setValue(name, value.getValue());
}
inline void setValue(const std::string &name, const LLColor3 &value)
{
setValue(name, value.getValue());
}
inline void setValue(const std::string &name, const LLColor4 &value)
{
setValue(name, value.getValue());
}
// Note this method is marked const but may modify the settings object.
// (note the internal const cast). This is so that it may be called without
// special consideration from getters.
inline void update() const
{
if (!mDirty)
return;
(const_cast<LLSettingsBase *>(this))->updateSettings();
}
virtual void blend(const ptr_t &end, F64 blendf) = 0;
virtual bool validate();
class Validator
{
public:
typedef boost::function<bool(LLSD &)> verify_pr;
Validator(std::string name, bool required, LLSD::Type type, verify_pr verify = verify_pr()) :
mName(name),
mRequired(required),
mType(type),
mVerify(verify)
{ }
std::string getName() const { return mName; }
bool isRequired() const { return mRequired; }
LLSD::Type getType() const { return mType; }
bool verify(LLSD &data);
// Some basic verifications
static bool verifyColor(LLSD &value);
static bool verifyVector(LLSD &value, S32 length);
static bool verifyVectorMinMax(LLSD &value, LLSD minvals, LLSD maxvals);
static bool verifyVectorNormalized(LLSD &value, S32 length);
static bool verifyQuaternion(LLSD &value);
static bool verifyQuaternionNormal(LLSD &value);
static bool verifyFloatRange(LLSD &value, LLSD range);
static bool verifyIntegerRange(LLSD &value, LLSD range);
private:
std::string mName;
bool mRequired;
LLSD::Type mType;
verify_pr mVerify;
};
typedef std::vector<Validator> validation_list_t;
static LLSD settingValidation(LLSD &settings, validation_list_t &validations);
protected:
LLSettingsBase();
LLSettingsBase(const LLSD setting);
static LLSD settingValidation(LLSD settings);
typedef std::set<std::string> stringset_t;
// combining settings objects. Customize for specific setting types
virtual void lerpSettings(const LLSettingsBase &other, F64 mix);
LLSD interpolateSDMap(const LLSD &settings, const LLSD &other, F64 mix) const;
/// when lerping between settings, some may require special handling.
/// Get a list of these key to be skipped by the default settings lerp.
/// (handling should be performed in the override of lerpSettings.
virtual stringset_t getSkipInterpolateKeys() const { return stringset_t(); }
// A list of settings that represent quaternions and should be slerped
// rather than lerped.
virtual stringset_t getSlerpKeys() const { return stringset_t(); }
// Calculate any custom settings that may need to be cached.
virtual void updateSettings() { mDirty = false; };
virtual validation_list_t getValidationList() const = 0;
// Apply any settings that need special handling.
virtual void applySpecial(void *) { };
virtual parammapping_t getParameterMap() const { return parammapping_t(); }
LLSD mSettings;
bool mIsValid;
LLSD cloneSettings() const;
private:
bool mDirty;
LLSD combineSDMaps(const LLSD &first, const LLSD &other) const;
};
class LLSettingsBlender : public std::enable_shared_from_this<LLSettingsBlender>
{
public:
typedef std::shared_ptr<LLSettingsBlender> ptr_t;
typedef boost::signals2::signal<void(const ptr_t )> finish_signal_t;
typedef boost::signals2::connection connection_t;
static const F64Seconds DEFAULT_THRESHOLD;
LLSettingsBlender(const LLSettingsBase::ptr_t &target,
const LLSettingsBase::ptr_t &initsetting, const LLSettingsBase::ptr_t &endsetting, F64Seconds seconds) :
mTarget(target),
mInitial(initsetting),
mFinal(endsetting),
mSeconds(seconds),
mOnFinished(),
mLastUpdate(0.0f),
mTimeSpent(0.0f)
{
mTarget->replaceSettings(mInitial->getSettings());
mTimeStart = F64Seconds(LLDate::now().secondsSinceEpoch());
mLastUpdate = mTimeStart;
}
~LLSettingsBlender() {}
void reset( LLSettingsBase::ptr_t &initsetting, const LLSettingsBase::ptr_t &endsetting, F64Seconds seconds )
{
mInitial = initsetting;
mFinal = endsetting;
mSeconds = seconds;
mTarget->replaceSettings(mInitial->getSettings());
mTimeStart.value(LLDate::now().secondsSinceEpoch());
mLastUpdate = mTimeStart;
mTimeSpent.value(0.0f);
}
connection_t setOnFinished(const finish_signal_t::slot_type &onfinished)
{
return mOnFinished.connect(onfinished);
}
LLSettingsBase::ptr_t getTarget() const
{
return mTarget;
}
LLSettingsBase::ptr_t getInitial() const
{
return mInitial;
}
LLSettingsBase::ptr_t getFinal() const
{
return mFinal;
}
void update(F64Seconds time);
private:
LLSettingsBase::ptr_t mTarget;
LLSettingsBase::ptr_t mInitial;
LLSettingsBase::ptr_t mFinal;
F64Seconds mSeconds;
finish_signal_t mOnFinished;
F64Seconds mLastUpdate;
F64Seconds mTimeSpent;
F64Seconds mTimeStart;
};
#endif
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