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|
/**
* @file llsettingsbase.cpp
* @author optional
* @brief A base class for asset based settings groups.
*
* $LicenseInfo:2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2017, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llsettingsbase.h"
#include "llmath.h"
#include <algorithm>
#include "llsdserialize.h"
#include <boost/bind.hpp>
//=========================================================================
namespace
{
const LLSettingsBase::TrackPosition BREAK_POINT = 0.5;
}
const LLSettingsBase::TrackPosition LLSettingsBase::INVALID_TRACKPOS(-1.0);
const std::string LLSettingsBase::DEFAULT_SETTINGS_NAME("_default_");
//=========================================================================
std::ostream &operator <<(std::ostream& os, LLSettingsBase &settings)
{
LLSDSerialize::serialize(settings.getSettings(), os, LLSDSerialize::LLSD_NOTATION);
return os;
}
//=========================================================================
const std::string LLSettingsBase::SETTING_ID("id");
const std::string LLSettingsBase::SETTING_NAME("name");
const std::string LLSettingsBase::SETTING_HASH("hash");
const std::string LLSettingsBase::SETTING_TYPE("type");
const std::string LLSettingsBase::SETTING_ASSETID("asset_id");
const std::string LLSettingsBase::SETTING_FLAGS("flags");
const U32 LLSettingsBase::FLAG_NOCOPY(0x01 << 0);
const U32 LLSettingsBase::FLAG_NOMOD(0x01 << 1);
const U32 LLSettingsBase::FLAG_NOTRANS(0x01 << 2);
const U32 LLSettingsBase::FLAG_NOSAVE(0x01 << 3);
const U32 LLSettingsBase::Validator::VALIDATION_PARTIAL(0x01 << 0);
//=========================================================================
LLSettingsBase::LLSettingsBase():
mSettings(LLSD::emptyMap()),
mDirty(true),
mLLSDDirty(true),
mReplaced(false),
mBlendedFactor(0.0),
mSettingFlags(0)
{
}
LLSettingsBase::LLSettingsBase(const LLSD setting) :
mSettings(setting),
mLLSDDirty(true),
mDirty(true),
mReplaced(false),
mBlendedFactor(0.0),
mSettingFlags(0)
{
}
//virtual
void LLSettingsBase::loadValuesFromLLSD()
{
mLLSDDirty = false;
mAssetId = mSettings[SETTING_ASSETID].asUUID();
mSettingId = getValue(SETTING_ID).asUUID();
mSettingName = getValue(SETTING_NAME).asString();
if (mSettings.has(SETTING_FLAGS))
{
mSettingFlags = (U32)mSettings[SETTING_FLAGS].asInteger();
}
else
{
mSettingFlags = 0;
}
}
//virtual
void LLSettingsBase::saveValuesToLLSD()
{
mLLSDDirty = false;
mSettings[SETTING_NAME] = mSettingName;
if (mAssetId.isNull())
{
mSettings.erase(SETTING_ASSETID);
}
else
{
mSettings[SETTING_ASSETID] = mAssetId;
}
mSettings[SETTING_FLAGS] = LLSD::Integer(mSettingFlags);
}
void LLSettingsBase::saveValuesIfNeeded()
{
if (mLLSDDirty)
{
saveValuesToLLSD();
}
}
//=========================================================================
void LLSettingsBase::lerpSettings(LLSettingsBase &other, F64 mix)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
saveValuesIfNeeded();
stringset_t skip = getSkipInterpolateKeys();
stringset_t slerps = getSlerpKeys();
mSettings = interpolateSDMap(mSettings, other.getSettings(), other.getParameterMap(), mix, skip, slerps);
setDirtyFlag(true);
loadValuesFromLLSD();
}
void LLSettingsBase::lerpVector2(LLVector2& a, const LLVector2& b, F32 mix)
{
a.mV[0] = lerp(a.mV[0], b.mV[0], mix);
a.mV[1] = lerp(a.mV[1], b.mV[1], mix);
}
void LLSettingsBase::lerpVector3(LLVector3& a, const LLVector3& b, F32 mix)
{
a.mV[0] = lerp(a.mV[0], b.mV[0], mix);
a.mV[1] = lerp(a.mV[1], b.mV[1], mix);
a.mV[2] = lerp(a.mV[2], b.mV[2], mix);
}
void LLSettingsBase::lerpColor(LLColor3& a, const LLColor3& b, F32 mix)
{
a.mV[0] = lerp(a.mV[0], b.mV[0], mix);
a.mV[1] = lerp(a.mV[1], b.mV[1], mix);
a.mV[2] = lerp(a.mV[2], b.mV[2], mix);
}
LLSD LLSettingsBase::combineSDMaps(const LLSD &settings, const LLSD &other)
{
LLSD newSettings;
for (LLSD::map_const_iterator it = settings.beginMap(); it != settings.endMap(); ++it)
{
std::string key_name = (*it).first;
LLSD value = (*it).second;
LLSD::Type setting_type = value.type();
switch (setting_type)
{
case LLSD::TypeMap:
newSettings[key_name] = combineSDMaps(value, LLSD());
break;
case LLSD::TypeArray:
newSettings[key_name] = LLSD::emptyArray();
for (LLSD::array_const_iterator ita = value.beginArray(); ita != value.endArray(); ++ita)
{
newSettings[key_name].append(*ita);
}
break;
//case LLSD::TypeInteger:
//case LLSD::TypeReal:
//case LLSD::TypeBoolean:
//case LLSD::TypeString:
//case LLSD::TypeUUID:
//case LLSD::TypeURI:
//case LLSD::TypeDate:
//case LLSD::TypeBinary:
default:
newSettings[key_name] = value;
break;
}
}
if (!other.isUndefined())
{
for (LLSD::map_const_iterator it = other.beginMap(); it != other.endMap(); ++it)
{
std::string key_name = (*it).first;
LLSD value = (*it).second;
LLSD::Type setting_type = value.type();
switch (setting_type)
{
case LLSD::TypeMap:
newSettings[key_name] = combineSDMaps(value, LLSD());
break;
case LLSD::TypeArray:
newSettings[key_name] = LLSD::emptyArray();
for (LLSD::array_const_iterator ita = value.beginArray(); ita != value.endArray(); ++ita)
{
newSettings[key_name].append(*ita);
}
break;
//case LLSD::TypeInteger:
//case LLSD::TypeReal:
//case LLSD::TypeBoolean:
//case LLSD::TypeString:
//case LLSD::TypeUUID:
//case LLSD::TypeURI:
//case LLSD::TypeDate:
//case LLSD::TypeBinary:
default:
newSettings[key_name] = value;
break;
}
}
}
return newSettings;
}
LLSD LLSettingsBase::interpolateSDMap(const LLSD &settings, const LLSD &other, const parammapping_t& defaults, F64 mix, const stringset_t& skip, const stringset_t& slerps)
{
LLSD newSettings;
llassert(mix >= 0.0f && mix <= 1.0f);
for (LLSD::map_const_iterator it = settings.beginMap(); it != settings.endMap(); ++it)
{
std::string key_name = (*it).first;
LLSD value = (*it).second;
if (skip.find(key_name) != skip.end())
continue;
LLSD other_value;
if (other.has(key_name))
{
other_value = other[key_name];
}
else
{
parammapping_t::const_iterator def_iter = defaults.find(key_name);
if (def_iter != defaults.end())
{
other_value = def_iter->second.getDefaultValue();
}
else if (value.type() == LLSD::TypeMap)
{
// interpolate in case there are defaults inside (part of legacy)
other_value = LLSDMap();
}
else
{
// The other or defaults does not contain this setting, keep the original value
// TODO: Should I blend this out instead?
newSettings[key_name] = value;
continue;
}
}
newSettings[key_name] = interpolateSDValue(key_name, value, other_value, defaults, mix, skip, slerps);
}
// Special handling cases
// Flags
if (settings.has(SETTING_FLAGS))
{
U32 flags = (U32)settings[SETTING_FLAGS].asInteger();
if (other.has(SETTING_FLAGS))
flags |= (U32)other[SETTING_FLAGS].asInteger();
newSettings[SETTING_FLAGS] = LLSD::Integer(flags);
}
// Now add anything that is in other but not in the settings
for (LLSD::map_const_iterator it = other.beginMap(); it != other.endMap(); ++it)
{
std::string key_name = (*it).first;
if (skip.find(key_name) != skip.end())
continue;
if (settings.has(key_name))
continue;
parammapping_t::const_iterator def_iter = defaults.find(key_name);
if (def_iter != defaults.end())
{
// Blend against default value
newSettings[key_name] = interpolateSDValue(key_name, def_iter->second.getDefaultValue(), (*it).second, defaults, mix, skip, slerps);
}
else if ((*it).second.type() == LLSD::TypeMap)
{
// interpolate in case there are defaults inside (part of legacy)
newSettings[key_name] = interpolateSDValue(key_name, LLSDMap(), (*it).second, defaults, mix, skip, slerps);
}
// else do nothing when no known defaults
// TODO: Should I blend this out instead?
}
// Note: writes variables from skip list, bug?
for (LLSD::map_const_iterator it = other.beginMap(); it != other.endMap(); ++it)
{
// TODO: Should I blend this in instead?
if (skip.find((*it).first) == skip.end())
continue;
if (!settings.has((*it).first))
continue;
newSettings[(*it).first] = (*it).second;
}
return newSettings;
}
LLSD LLSettingsBase::interpolateSDValue(const std::string& key_name, const LLSD &value, const LLSD &other_value, const parammapping_t& defaults, BlendFactor mix, const stringset_t& skip, const stringset_t& slerps)
{
LLSD new_value;
LLSD::Type setting_type = value.type();
if (other_value.type() != setting_type)
{
// The data type mismatched between this and other. Hard switch when we pass the break point
// but issue a warning.
LL_WARNS("SETTINGS") << "Setting lerp between mismatched types for '" << key_name << "'." << LL_ENDL;
new_value = (mix > BREAK_POINT) ? other_value : value;
}
switch (setting_type)
{
case LLSD::TypeInteger:
// lerp between the two values rounding the result to the nearest integer.
new_value = LLSD::Integer(llroundf(lerp((F32)value.asReal(), (F32)other_value.asReal(), (F32)mix)));
break;
case LLSD::TypeReal:
// lerp between the two values.
new_value = LLSD::Real(lerp((F32)value.asReal(), (F32)other_value.asReal(), (F32)mix));
break;
case LLSD::TypeMap:
// deep copy.
new_value = interpolateSDMap(value, other_value, defaults, mix, skip, slerps);
break;
case LLSD::TypeArray:
{
LLSD new_array(LLSD::emptyArray());
if (slerps.find(key_name) != slerps.end())
{
LLQuaternion a(value);
LLQuaternion b(other_value);
LLQuaternion q = slerp((F32)mix, a, b);
new_array = q.getValue();
}
else
{ // TODO: We could expand this to inspect the type and do a deep lerp based on type.
// for now assume a heterogeneous array of reals.
size_t len = std::max(value.size(), other_value.size());
for (size_t i = 0; i < len; ++i)
{
new_array[i] = lerp((F32)value[i].asReal(), (F32)other_value[i].asReal(), (F32)mix);
}
}
new_value = new_array;
}
break;
case LLSD::TypeUUID:
new_value = value.asUUID();
break;
// case LLSD::TypeBoolean:
// case LLSD::TypeString:
// case LLSD::TypeURI:
// case LLSD::TypeBinary:
// case LLSD::TypeDate:
default:
// atomic or unknown data types. Lerping between them does not make sense so switch at the break.
new_value = (mix > BREAK_POINT) ? other_value : value;
break;
}
return new_value;
}
LLSettingsBase::stringset_t LLSettingsBase::getSkipInterpolateKeys() const
{
static stringset_t skipSet;
if (skipSet.empty())
{
skipSet.insert(SETTING_FLAGS);
skipSet.insert(SETTING_HASH);
}
return skipSet;
}
LLSD& LLSettingsBase::getSettings()
{
saveValuesIfNeeded();
return mSettings;
}
LLSD LLSettingsBase::cloneSettings()
{
saveValuesIfNeeded();
LLSD settings(combineSDMaps(getSettings(), LLSD()));
if (U32 flags = getFlags())
{
settings[SETTING_FLAGS] = LLSD::Integer(flags);
}
return settings;
}
size_t LLSettingsBase::getHash()
{ // get a shallow copy of the LLSD filtering out values to not include in the hash
LLSD hash_settings = llsd_shallow(getSettings(),
LLSDMap(SETTING_NAME, false)(SETTING_ID, false)(SETTING_HASH, false)("*", true));
boost::hash<LLSD> hasher;
return hasher(hash_settings);
}
bool LLSettingsBase::validate()
{
validation_list_t validations = getValidationList();
if (!mSettings.has(SETTING_TYPE))
{
mSettings[SETTING_TYPE] = getSettingsType();
}
saveValuesIfNeeded();
LLSD result = LLSettingsBase::settingValidation(mSettings, validations);
loadValuesFromLLSD();
if (result["errors"].size() > 0)
{
LL_WARNS("SETTINGS") << "Validation errors: " << result["errors"] << LL_ENDL;
}
if (result["warnings"].size() > 0)
{
LL_DEBUGS("SETTINGS") << "Validation warnings: " << result["warnings"] << LL_ENDL;
}
return result["success"].asBoolean();
}
LLSD LLSettingsBase::settingValidation(LLSD &settings, validation_list_t &validations, bool partial)
{
static Validator validateName(SETTING_NAME, false, LLSD::TypeString, boost::bind(&Validator::verifyStringLength, _1, _2, 63));
static Validator validateId(SETTING_ID, false, LLSD::TypeUUID);
static Validator validateHash(SETTING_HASH, false, LLSD::TypeInteger);
static Validator validateType(SETTING_TYPE, false, LLSD::TypeString);
static Validator validateAssetId(SETTING_ASSETID, false, LLSD::TypeUUID);
static Validator validateFlags(SETTING_FLAGS, false, LLSD::TypeInteger);
stringset_t validated;
stringset_t strip;
bool isValid(true);
LLSD errors(LLSD::emptyArray());
LLSD warnings(LLSD::emptyArray());
U32 flags(0);
if (partial)
flags |= Validator::VALIDATION_PARTIAL;
// Fields common to all settings.
if (!validateName.verify(settings, flags))
{
errors.append( LLSD::String("Unable to validate 'name'.") );
isValid = false;
}
validated.insert(validateName.getName());
if (!validateId.verify(settings, flags))
{
errors.append( LLSD::String("Unable to validate 'id'.") );
isValid = false;
}
validated.insert(validateId.getName());
if (!validateHash.verify(settings, flags))
{
errors.append( LLSD::String("Unable to validate 'hash'.") );
isValid = false;
}
validated.insert(validateHash.getName());
if (!validateAssetId.verify(settings, flags))
{
errors.append(LLSD::String("Invalid asset Id"));
isValid = false;
}
validated.insert(validateAssetId.getName());
if (!validateType.verify(settings, flags))
{
errors.append( LLSD::String("Unable to validate 'type'.") );
isValid = false;
}
validated.insert(validateType.getName());
if (!validateFlags.verify(settings, flags))
{
errors.append(LLSD::String("Unable to validate 'flags'."));
isValid = false;
}
validated.insert(validateFlags.getName());
// Fields for specific settings.
for (validation_list_t::iterator itv = validations.begin(); itv != validations.end(); ++itv)
{
#ifdef VALIDATION_DEBUG
LLSD oldvalue;
if (settings.has((*itv).getName()))
{
oldvalue = llsd_clone(mSettings[(*itv).getName()]);
}
#endif
if (!(*itv).verify(settings, flags))
{
std::stringstream errtext;
errtext << "Settings LLSD fails validation and could not be corrected for '" << (*itv).getName() << "'!\n";
errors.append( errtext.str() );
isValid = false;
}
validated.insert((*itv).getName());
#ifdef VALIDATION_DEBUG
if (!oldvalue.isUndefined())
{
if (!compare_llsd(settings[(*itv).getName()], oldvalue))
{
LL_WARNS("SETTINGS") << "Setting '" << (*itv).getName() << "' was changed: " << oldvalue << " -> " << settings[(*itv).getName()] << LL_ENDL;
}
}
#endif
}
// strip extra entries
for (LLSD::map_const_iterator itm = settings.beginMap(); itm != settings.endMap(); ++itm)
{
if (validated.find((*itm).first) == validated.end())
{
std::stringstream warntext;
warntext << "Stripping setting '" << (*itm).first << "'";
warnings.append( warntext.str() );
strip.insert((*itm).first);
}
}
for (stringset_t::iterator its = strip.begin(); its != strip.end(); ++its)
{
settings.erase(*its);
}
return LLSDMap("success", LLSD::Boolean(isValid))
("errors", errors)
("warnings", warnings);
}
//=========================================================================
bool LLSettingsBase::Validator::verify(LLSD &data, U32 flags)
{
if (!data.has(mName) || (data.has(mName) && data[mName].isUndefined()))
{
if ((flags & VALIDATION_PARTIAL) != 0) // we are doing a partial validation. Do no attempt to set a default if missing (or fail even if required)
return true;
if (!mDefault.isUndefined())
{
data[mName] = mDefault;
return true;
}
if (mRequired)
LL_WARNS("SETTINGS") << "Missing required setting '" << mName << "' with no default." << LL_ENDL;
return !mRequired;
}
if (data[mName].type() != mType)
{
LL_WARNS("SETTINGS") << "Setting '" << mName << "' is incorrect type." << LL_ENDL;
return false;
}
if (!mVerify.empty() && !mVerify(data[mName], flags))
{
LL_WARNS("SETTINGS") << "Setting '" << mName << "' fails validation." << LL_ENDL;
return false;
}
return true;
}
bool LLSettingsBase::Validator::verifyColor(LLSD &value, U32)
{
return (value.size() == 3 || value.size() == 4);
}
bool LLSettingsBase::Validator::verifyVector(LLSD &value, U32, S32 length)
{
return (value.size() == length);
}
bool LLSettingsBase::Validator::verifyVectorNormalized(LLSD &value, U32, S32 length)
{
if (value.size() != length)
return false;
LLSD newvector;
switch (length)
{
case 2:
{
LLVector2 vect(value);
if (is_approx_equal(vect.normalize(), 1.0f))
return true;
newvector = vect.getValue();
break;
}
case 3:
{
LLVector3 vect(value);
if (is_approx_equal(vect.normalize(), 1.0f))
return true;
newvector = vect.getValue();
break;
}
case 4:
{
LLVector4 vect(value);
if (is_approx_equal(vect.normalize(), 1.0f))
return true;
newvector = vect.getValue();
break;
}
default:
return false;
}
return true;
}
bool LLSettingsBase::Validator::verifyVectorMinMax(LLSD &value, U32, LLSD minvals, LLSD maxvals)
{
for (S32 index = 0; index < value.size(); ++index)
{
if (minvals[index].asString() != "*")
{
if (minvals[index].asReal() > value[index].asReal())
{
value[index] = minvals[index].asReal();
}
}
if (maxvals[index].asString() != "*")
{
if (maxvals[index].asReal() < value[index].asReal())
{
value[index] = maxvals[index].asReal();
}
}
}
return true;
}
bool LLSettingsBase::Validator::verifyQuaternion(LLSD &value, U32)
{
return (value.size() == 4);
}
bool LLSettingsBase::Validator::verifyQuaternionNormal(LLSD &value, U32)
{
if (value.size() != 4)
return false;
LLQuaternion quat(value);
if (is_approx_equal(quat.normalize(), 1.0f))
return true;
LLSD newquat = quat.getValue();
for (S32 index = 0; index < 4; ++index)
{
value[index] = newquat[index];
}
return true;
}
bool LLSettingsBase::Validator::verifyFloatRange(LLSD &value, U32, LLSD range)
{
F64 real = value.asReal();
F64 clampedval = llclamp(LLSD::Real(real), range[0].asReal(), range[1].asReal());
if (is_approx_equal(clampedval, real))
return true;
value = LLSD::Real(clampedval);
return true;
}
bool LLSettingsBase::Validator::verifyIntegerRange(LLSD &value, U32, LLSD range)
{
S32 ival = value.asInteger();
S32 clampedval = llclamp(LLSD::Integer(ival), range[0].asInteger(), range[1].asInteger());
if (clampedval == ival)
return true;
value = LLSD::Integer(clampedval);
return true;
}
bool LLSettingsBase::Validator::verifyStringLength(LLSD &value, U32, S32 length)
{
std::string sval = value.asString();
if (!sval.empty())
{
sval = sval.substr(0, length);
value = LLSD::String(sval);
}
return true;
}
//=========================================================================
void LLSettingsBlender::update(const LLSettingsBase::BlendFactor& blendf)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
F64 res = setBlendFactor(blendf);
llassert(res >= 0.0 && res <= 1.0);
(void)res;
mTarget->update();
}
F64 LLSettingsBlender::setBlendFactor(const LLSettingsBase::BlendFactor& blendf_in)
{
LLSettingsBase::TrackPosition blendf = (F32)blendf_in;
llassert(!isnan(blendf));
if (blendf >= 1.0)
{
triggerComplete();
}
blendf = llclamp(blendf, 0.0f, 1.0f);
if (mTarget)
{
mTarget->replaceSettings(mInitial);
mTarget->blend(mFinal, blendf);
}
else
{
LL_WARNS("SETTINGS") << "No target for settings blender." << LL_ENDL;
}
return blendf;
}
void LLSettingsBlender::triggerComplete()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
if (mTarget)
mTarget->replaceSettings(mFinal);
LLSettingsBlender::ptr_t hold = shared_from_this(); // prevents this from deleting too soon
mTarget->update();
mOnFinished(shared_from_this());
}
//-------------------------------------------------------------------------
const LLSettingsBase::BlendFactor LLSettingsBlenderTimeDelta::MIN_BLEND_DELTA(FLT_EPSILON);
LLSettingsBase::BlendFactor LLSettingsBlenderTimeDelta::calculateBlend(const LLSettingsBase::TrackPosition& spanpos, const LLSettingsBase::TrackPosition& spanlen) const
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
return LLSettingsBase::BlendFactor(fmod((F64)spanpos, (F64)spanlen) / (F64)spanlen);
}
bool LLSettingsBlenderTimeDelta::applyTimeDelta(const LLSettingsBase::Seconds& timedelta)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
mTimeSpent += timedelta;
if (mTimeSpent > mBlendSpan)
{
triggerComplete();
return false;
}
LLSettingsBase::BlendFactor blendf = calculateBlend((F32)mTimeSpent.value(), mBlendSpan);
if (fabs(mLastBlendF - blendf) < mBlendFMinDelta)
{
return false;
}
mLastBlendF = blendf;
update(blendf);
return true;
}
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