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|
/**
* @file llparcel.h
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPARCEL_H
#define LL_LLPARCEL_H
#include <time.h>
#include <iostream>
#include "lluuid.h"
#include "llparcelflags.h"
#include "llpermissions.h"
#include "lltimer.h"
#include "v3math.h"
#include "llsettingsdaycycle.h"
// Grid out of which parcels taken is stepped every 4 meters.
constexpr F32 PARCEL_GRID_STEP_METERS = 4.f;
// Area of one "square" of parcel
constexpr S32 PARCEL_UNIT_AREA = 16;
// Height _above_ground_ that parcel boundary ends
constexpr F32 PARCEL_HEIGHT = 50.f;
//Height above ground which parcel boundries exist for explicitly banned avatars
constexpr F32 BAN_HEIGHT = 5000.f;
// Maximum number of entries in an access list
constexpr S32 PARCEL_MAX_ACCESS_LIST = 300;
//Maximum number of entires in an update packet
//for access/ban lists.
constexpr F32 PARCEL_MAX_ENTRIES_PER_PACKET = 48.f;
// Maximum number of experiences
constexpr S32 PARCEL_MAX_EXPERIENCE_LIST = 24;
// Weekly charge for listing a parcel in the directory
constexpr S32 PARCEL_DIRECTORY_FEE = 30;
constexpr S32 PARCEL_PASS_PRICE_DEFAULT = 10;
constexpr F32 PARCEL_PASS_HOURS_DEFAULT = 1.f;
// Number of "chunks" in which parcel overlay data is sent
// Chunk 0 = southern rows, entire width
constexpr S32 PARCEL_OVERLAY_CHUNKS = 4;
// Bottom three bits are a color index for the land overlay
constexpr U8 PARCEL_COLOR_MASK = 0x07;
constexpr U8 PARCEL_PUBLIC = 0x00;
constexpr U8 PARCEL_OWNED = 0x01;
constexpr U8 PARCEL_GROUP = 0x02;
constexpr U8 PARCEL_SELF = 0x03;
constexpr U8 PARCEL_FOR_SALE = 0x04;
constexpr U8 PARCEL_AUCTION = 0x05;
// unused 0x06
// unused 0x07
// flag, unused 0x08
constexpr U8 PARCEL_HIDDENAVS = 0x10; // avatars not visible outside of parcel. Used for 'see avs' feature, but must be off for compatibility
constexpr U8 PARCEL_SOUND_LOCAL = 0x20;
constexpr U8 PARCEL_WEST_LINE = 0x40; // flag, property line on west edge
constexpr U8 PARCEL_SOUTH_LINE = 0x80; // flag, property line on south edge
// Transmission results for parcel properties
constexpr S32 PARCEL_RESULT_NO_DATA = -1;
constexpr S32 PARCEL_RESULT_SUCCESS = 0; // got exactly one parcel
constexpr S32 PARCEL_RESULT_MULTIPLE = 1; // got multiple parcels
constexpr S32 SELECTED_PARCEL_SEQ_ID = -10000;
constexpr S32 COLLISION_NOT_IN_GROUP_PARCEL_SEQ_ID = -20000;
constexpr S32 COLLISION_BANNED_PARCEL_SEQ_ID = -30000;
constexpr S32 COLLISION_NOT_ON_LIST_PARCEL_SEQ_ID = -40000;
constexpr S32 HOVERED_PARCEL_SEQ_ID = -50000;
constexpr U32 RT_NONE = 0x1 << 0;
constexpr U32 RT_OWNER = 0x1 << 1;
constexpr U32 RT_GROUP = 0x1 << 2;
constexpr U32 RT_OTHER = 0x1 << 3;
constexpr U32 RT_LIST = 0x1 << 4;
constexpr U32 RT_SELL = 0x1 << 5;
constexpr S32 INVALID_PARCEL_ID = -1;
constexpr S32 INVALID_PARCEL_ENVIRONMENT_VERSION = -2;
// if Region settings are used, parcel env. version is -1
constexpr S32 UNSET_PARCEL_ENVIRONMENT_VERSION = -1;
// Timeouts for parcels
// default is 21 days * 24h/d * 60m/h * 60s/m *1000000 usec/s = 1814400000000
constexpr U64 DEFAULT_USEC_CONVERSION_TIMEOUT = U64L(1814400000000);
// ***** TESTING is 10 minutes
//const U64 DEFAULT_USEC_CONVERSION_TIMEOUT = U64L(600000000);
// group is 60 days * 24h/d * 60m/h * 60s/m *1000000 usec/s = 5184000000000
constexpr U64 GROUP_USEC_CONVERSION_TIMEOUT = U64L(5184000000000);
// ***** TESTING is 10 minutes
//const U64 GROUP_USEC_CONVERSION_TIMEOUT = U64L(600000000);
// default sale timeout is 2 days -> 172800000000
constexpr U64 DEFAULT_USEC_SALE_TIMEOUT = U64L(172800000000);
// ***** TESTING is 10 minutes
//const U64 DEFAULT_USEC_SALE_TIMEOUT = U64L(600000000);
// more grace period extensions.
constexpr U64 SEVEN_DAYS_IN_USEC = U64L(604800000000);
// if more than 100,000s before sale revert, and no extra extension
// has been given, go ahead and extend it more. That's about 1.2 days.
constexpr S32 EXTEND_GRACE_IF_MORE_THAN_SEC = 100000;
class LLMessageSystem;
class LLSD;
class LLAccessEntry
{
public:
typedef std::map<LLUUID,LLAccessEntry> map;
LLAccessEntry()
: mTime(0),
mFlags(0)
{}
LLUUID mID; // Agent ID
S32 mTime; // Time (unix seconds) when entry expires
U32 mFlags; // Not used - currently should always be zero
};
class LLParcel
{
public:
enum EOwnershipStatus
{
OS_LEASED = 0,
OS_LEASE_PENDING = 1,
OS_ABANDONED = 2,
OS_COUNT = 3,
OS_NONE = -1
};
enum ECategory
{
C_NONE = 0,
C_LINDEN,
C_ADULT,
C_ARTS, // "arts & culture"
C_BUSINESS, // was "store"
C_EDUCATIONAL,
C_GAMING, // was "game"
C_HANGOUT, // was "gathering place"
C_NEWCOMER,
C_PARK, // "parks & nature"
C_RESIDENTIAL, // was "homestead"
C_SHOPPING,
C_STAGE,
C_OTHER,
C_RENTAL,
C_COUNT,
C_ANY = -1 // only useful in queries
};
enum EAction
{
A_CREATE = 0,
A_RELEASE = 1,
A_ABSORB = 2,
A_ABSORBED = 3,
A_DIVIDE = 4,
A_DIVISION = 5,
A_ACQUIRE = 6,
A_RELINQUISH = 7,
A_CONFIRM = 8,
A_COUNT = 9,
A_UNKNOWN = -1
};
enum ELandingType
{
L_NONE = 0,
L_LANDING_POINT = 1,
L_DIRECT = 2
};
// CREATORS
LLParcel();
LLParcel(
const LLUUID &owner_id,
bool modify,
bool terraform,
bool damage,
time_t claim_date,
S32 claim_price,
S32 rent_price,
S32 area,
S32 sim_object_limit,
F32 parcel_object_bonus,
bool is_group_owned = false);
virtual ~LLParcel();
void init(
const LLUUID &owner_id,
bool modify,
bool terraform,
bool damage,
time_t claim_date,
S32 claim_price,
S32 rent_price,
S32 area,
S32 sim_object_limit,
F32 parcel_object_bonus,
bool is_group_owned = false);
// TODO: make an actual copy constructor for this
void overrideParcelFlags(U32 flags);
// if you specify an agent id here, the group id will be zeroed
void overrideOwner(
const LLUUID& owner_id,
bool is_group_owned = false);
void overrideSaleTimerExpires(F32 secs_left) { mSaleTimerExpires.setTimerExpirySec(secs_left); }
// MANIPULATORS
void generateNewID() { mID.generate(); }
void setName(const std::string& name);
void setDesc(const std::string& desc);
void setMusicURL(const std::string& url);
void setMediaURL(const std::string& url);
void setMediaType(const std::string& type);
void setMediaDesc(const std::string& desc);
void setMediaID(const LLUUID& id) { mMediaID = id; }
void setMediaAutoScale ( U8 flagIn ) { mMediaAutoScale = flagIn; }
void setMediaLoop(U8 loop) { mMediaLoop = loop; }
void setMediaWidth(S32 width);
void setMediaHeight(S32 height);
void setMediaCurrentURL(const std::string& url);
void setMediaAllowNavigate(U8 enable) { mMediaAllowNavigate = enable; }
void setMediaURLTimeout(F32 timeout) { mMediaURLTimeout = timeout; }
void setMediaPreventCameraZoom(U8 enable) { mMediaPreventCameraZoom = enable; }
void setMediaURLResetTimer(F32 time);
virtual void setLocalID(S32 local_id);
// blow away all the extra stuff lurking in parcels, including urls, access lists, etc
void clearParcel();
// This value is not persisted out to the parcel file, it is only
// a per-process blocker for attempts to purchase.
void setInEscrow(bool in_escrow) { mInEscrow = in_escrow; }
void setAuthorizedBuyerID(const LLUUID& id) { mAuthBuyerID = id; }
//void overrideBuyerID(const LLUUID& id) { mBuyerID = id; }
void setCategory(ECategory category) { mCategory = category; }
void setSnapshotID(const LLUUID& id) { mSnapshotID = id; }
void setUserLocation(const LLVector3& pos) { mUserLocation = pos; }
void setUserLookAt(const LLVector3& rot) { mUserLookAt = rot; }
void setLandingType(const ELandingType type) { mLandingType = type; }
void setSeeAVs(bool see_avs) { mSeeAVs = see_avs; }
void setHaveNewParcelLimitData(bool have_new_parcel_data) { mHaveNewParcelLimitData = have_new_parcel_data; } // Remove this once hidden AV feature is fully available grid-wide
void setAuctionID(U32 auction_id) { mAuctionID = auction_id;}
void setAllParcelFlags(U32 flags);
void setParcelFlag(U32 flag, bool b);
virtual void setArea(S32 area, S32 sim_object_limit);
void setDiscountRate(F32 rate);
void setAllowModify(bool b) { setParcelFlag(PF_CREATE_OBJECTS, b); }
void setAllowGroupModify(bool b) { setParcelFlag(PF_CREATE_GROUP_OBJECTS, b); }
void setAllowAllObjectEntry(bool b) { setParcelFlag(PF_ALLOW_ALL_OBJECT_ENTRY, b); }
void setAllowGroupObjectEntry(bool b) { setParcelFlag(PF_ALLOW_GROUP_OBJECT_ENTRY, b); }
void setAllowTerraform(bool b){setParcelFlag(PF_ALLOW_TERRAFORM, b); }
void setAllowDamage(bool b) { setParcelFlag(PF_ALLOW_DAMAGE, b); }
void setAllowFly(bool b) { setParcelFlag(PF_ALLOW_FLY, b); }
void setAllowGroupScripts(bool b) { setParcelFlag(PF_ALLOW_GROUP_SCRIPTS, b); }
void setAllowOtherScripts(bool b) { setParcelFlag(PF_ALLOW_OTHER_SCRIPTS, b); }
void setAllowDeedToGroup(bool b) { setParcelFlag(PF_ALLOW_DEED_TO_GROUP, b); }
void setContributeWithDeed(bool b) { setParcelFlag(PF_CONTRIBUTE_WITH_DEED, b); }
void setForSale(bool b) { setParcelFlag(PF_FOR_SALE, b); }
void setSoundOnly(bool b) { setParcelFlag(PF_SOUND_LOCAL, b); }
void setDenyAnonymous(bool b) { setParcelFlag(PF_DENY_ANONYMOUS, b); }
void setDenyAgeUnverified(bool b) { setParcelFlag(PF_DENY_AGEUNVERIFIED, b); }
void setRestrictPushObject(bool b) { setParcelFlag(PF_RESTRICT_PUSHOBJECT, b); }
void setAllowGroupAVSounds(bool b) { mAllowGroupAVSounds = b; }
void setAllowAnyAVSounds(bool b) { mAllowAnyAVSounds = b; }
void setObscureMOAP(bool b) { mObscureMOAP = b; }
void setDrawDistance(F32 dist) { mDrawDistance = dist; }
void setSalePrice(S32 price) { mSalePrice = price; }
void setGroupID(const LLUUID& id) { mGroupID = id; }
//void setGroupName(const std::string& s) { mGroupName.assign(s); }
void setPassPrice(S32 price) { mPassPrice = price; }
void setPassHours(F32 hours) { mPassHours = hours; }
// bool importStream(std::istream& input_stream);
bool importAccessEntry(std::istream& input_stream, LLAccessEntry* entry);
// bool exportStream(std::ostream& output_stream);
void packMessage(LLMessageSystem* msg);
void packMessage(LLSD& msg);
void unpackMessage(LLMessageSystem* msg);
void packAccessEntries(LLMessageSystem* msg,
const std::map<LLUUID,LLAccessEntry>& list);
void unpackAccessEntries(LLMessageSystem* msg,
std::map<LLUUID,LLAccessEntry>* list);
void unpackExperienceEntries(LLMessageSystem* msg, U32 type);
void setAABBMin(const LLVector3& min) { mAABBMin = min; }
void setAABBMax(const LLVector3& max) { mAABBMax = max; }
// Extend AABB to include rectangle from min to max.
void extendAABB(const LLVector3& box_min, const LLVector3& box_max);
void dump();
// Scans the pass list and removes any items with an expiration
// time earlier than "now".
void expirePasses(S32 now);
// Add to list, suppressing duplicates. Returns true if added.
bool addToAccessList(const LLUUID& agent_id, S32 time);
bool addToBanList(const LLUUID& agent_id, S32 time);
bool removeFromAccessList(const LLUUID& agent_id);
bool removeFromBanList(const LLUUID& agent_id);
// ACCESSORS
const LLUUID& getID() const { return mID; }
const std::string& getName() const { return mName; }
const std::string& getDesc() const { return mDesc; }
const std::string& getMusicURL() const { return mMusicURL; }
const std::string& getMediaURL() const { return mMediaURL; }
const std::string& getMediaDesc() const { return mMediaDesc; }
const std::string& getMediaType() const { return mMediaType; }
const LLUUID& getMediaID() const { return mMediaID; }
S32 getMediaWidth() const { return mMediaWidth; }
S32 getMediaHeight() const { return mMediaHeight; }
U8 getMediaAutoScale() const { return mMediaAutoScale; }
U8 getMediaLoop() const { return mMediaLoop; }
const std::string& getMediaCurrentURL() const { return mMediaCurrentURL; }
U8 getMediaAllowNavigate() const { return mMediaAllowNavigate; }
F32 getMediaURLTimeout() const { return mMediaURLTimeout; }
U8 getMediaPreventCameraZoom() const { return mMediaPreventCameraZoom; }
S32 getLocalID() const { return mLocalID; }
const LLUUID& getOwnerID() const { return mOwnerID; }
const LLUUID& getGroupID() const { return mGroupID; }
S32 getPassPrice() const { return mPassPrice; }
F32 getPassHours() const { return mPassHours; }
bool getIsGroupOwned() const { return mGroupOwned; }
U32 getAuctionID() const { return mAuctionID; }
bool isInEscrow() const { return mInEscrow; }
bool isPublic() const;
// Region-local user-specified position
const LLVector3& getUserLocation() const { return mUserLocation; }
const LLVector3& getUserLookAt() const { return mUserLookAt; }
ELandingType getLandingType() const { return mLandingType; }
bool getSeeAVs() const { return mSeeAVs; }
bool getHaveNewParcelLimitData() const { return mHaveNewParcelLimitData; }
// User-specified snapshot
const LLUUID& getSnapshotID() const { return mSnapshotID; }
// the authorized buyer id is the person who is the only
// agent/group that has authority to purchase. (ie, ui specified a
// particular agent could buy the plot).
const LLUUID& getAuthorizedBuyerID() const { return mAuthBuyerID; }
// helper function
bool isBuyerAuthorized(const LLUUID& buyer_id) const;
// The buyer of a plot is set when someone indicates they want to
// buy the plot, and the system is simply waiting for tier-up
// approval
//const LLUUID& getBuyerID() const { return mBuyerID; }
// functions to deal with ownership status.
EOwnershipStatus getOwnershipStatus() const { return mStatus; }
static const std::string& getOwnershipStatusString(EOwnershipStatus status);
void setOwnershipStatus(EOwnershipStatus status) { mStatus = status; }
// dealing with parcel category information
ECategory getCategory() const {return mCategory; }
static const std::string& getCategoryString(ECategory category);
static const std::string& getCategoryUIString(ECategory category);
static ECategory getCategoryFromString(const std::string& string);
static ECategory getCategoryFromUIString(const std::string& string);
// functions for parcel action (used for logging)
static const std::string& getActionString(EAction action);
// dealing with sales and parcel conversion.
//
// the isSaleTimerExpired will trivially return false if there is
// no sale going on. Pass in the current time in usec which will
// be used for comparison.
bool isSaleTimerExpired(const U64& time);
F32 getSaleTimerExpires() { return mSaleTimerExpires.getRemainingTimeF32(); }
// should the parcel join on complete?
//U32 getJoinNeighbors() const { return mJoinNeighbors; }
// need to record a few things with the parcel when a sale
// starts.
void startSale(const LLUUID& buyer_id, bool is_buyer_group);
// do the expiration logic, which needs to return values usable in
// a L$ transaction.
void expireSale(U32& type, U8& flags, LLUUID& from_id, LLUUID& to_id);
void completeSale(U32& type, U8& flags, LLUUID& to_id);
void clearSale();
bool isMediaResetTimerExpired(const U64& time);
// more accessors
U32 getParcelFlags() const { return mParcelFlags; }
bool getParcelFlag(U32 flag) const { return (mParcelFlags & flag) != 0; }
// objects can be added or modified by anyone (only parcel owner if disabled)
bool getAllowModify() const { return getParcelFlag(PF_CREATE_OBJECTS); }
// objects can be added or modified by group members
bool getAllowGroupModify() const { return getParcelFlag(PF_CREATE_GROUP_OBJECTS); }
// the parcel can be deeded to the group
bool getAllowDeedToGroup() const { return getParcelFlag(PF_ALLOW_DEED_TO_GROUP); }
// Does the owner want to make a contribution along with the deed.
bool getContributeWithDeed() const { return getParcelFlag(PF_CONTRIBUTE_WITH_DEED); }
// heightfield can be modified
bool getAllowTerraform() const { return getParcelFlag(PF_ALLOW_TERRAFORM); }
// avatars can be hurt here
bool getAllowDamage() const { return getParcelFlag(PF_ALLOW_DAMAGE); }
bool getAllowFly() const { return getParcelFlag(PF_ALLOW_FLY); }
bool getAllowGroupScripts() const { return getParcelFlag(PF_ALLOW_GROUP_SCRIPTS); }
bool getAllowOtherScripts() const { return getParcelFlag(PF_ALLOW_OTHER_SCRIPTS); }
bool getAllowAllObjectEntry() const { return getParcelFlag(PF_ALLOW_ALL_OBJECT_ENTRY); }
bool getAllowGroupObjectEntry() const { return getParcelFlag(PF_ALLOW_GROUP_OBJECT_ENTRY); }
bool getForSale() const { return getParcelFlag(PF_FOR_SALE); }
bool getSoundLocal() const { return getParcelFlag(PF_SOUND_LOCAL); }
bool getParcelFlagAllowVoice() const { return getParcelFlag(PF_ALLOW_VOICE_CHAT); }
bool getParcelFlagUseEstateVoiceChannel() const { return getParcelFlag(PF_USE_ESTATE_VOICE_CHAN); }
bool getAllowPublish() const { return getParcelFlag(PF_ALLOW_PUBLISH); }
bool getMaturePublish() const { return getParcelFlag(PF_MATURE_PUBLISH); }
bool getRestrictPushObject() const { return getParcelFlag(PF_RESTRICT_PUSHOBJECT); }
bool getRegionPushOverride() const { return mRegionPushOverride; }
bool getRegionDenyAnonymousOverride() const { return mRegionDenyAnonymousOverride; }
bool getRegionDenyAgeUnverifiedOverride() const { return mRegionDenyAgeUnverifiedOverride; }
bool getRegionAllowAccessOverride() const { return mRegionAllowAccessoverride; }
bool getRegionAllowEnvironmentOverride() const { return mRegionAllowEnvironmentOverride; }
S32 getParcelEnvironmentVersion() const { return mCurrentEnvironmentVersion; }
bool getAllowGroupAVSounds() const { return mAllowGroupAVSounds; }
bool getAllowAnyAVSounds() const { return mAllowAnyAVSounds; }
bool getObscureMOAP() const { return mObscureMOAP; }
F32 getDrawDistance() const { return mDrawDistance; }
S32 getSalePrice() const { return mSalePrice; }
time_t getClaimDate() const { return mClaimDate; }
S32 getClaimPricePerMeter() const { return mClaimPricePerMeter; }
S32 getRentPricePerMeter() const { return mRentPricePerMeter; }
// Area is NOT automatically calculated. You must calculate it
// and store it with setArea.
S32 getArea() const { return mArea; }
// deprecated 12/11/2003
//F32 getDiscountRate() const { return mDiscountRate; }
S32 getClaimPrice() const { return mClaimPricePerMeter * mArea; }
// Can this agent create objects here?
bool allowModifyBy(const LLUUID &agent_id, const LLUUID &group_id) const;
// Can this agent change the shape of the land?
bool allowTerraformBy(const LLUUID &agent_id) const;
bool operator==(const LLParcel &rhs) const;
// Calculate rent - area * rent * discount rate
S32 getTotalRent() const;
F32 getAdjustedRentPerMeter() const;
const LLVector3& getAABBMin() const { return mAABBMin; }
const LLVector3& getAABBMax() const { return mAABBMax; }
LLVector3 getCenterpoint() const;
// simwide
S32 getSimWideMaxPrimCapacity() const { return mSimWideMaxPrimCapacity; }
S32 getSimWidePrimCount() const { return mSimWidePrimCount; }
// this parcel only (not simwide)
S32 getMaxPrimCapacity() const { return mMaxPrimCapacity; } // Does not include prim bonus
S32 getPrimCount() const { return mOwnerPrimCount + mGroupPrimCount + mOtherPrimCount + mSelectedPrimCount; }
S32 getOwnerPrimCount() const { return mOwnerPrimCount; }
S32 getGroupPrimCount() const { return mGroupPrimCount; }
S32 getOtherPrimCount() const { return mOtherPrimCount; }
S32 getSelectedPrimCount() const{ return mSelectedPrimCount; }
S32 getTempPrimCount() const { return mTempPrimCount; }
F32 getParcelPrimBonus() const { return mParcelPrimBonus; }
S32 getCleanOtherTime() const { return mCleanOtherTime; }
void setMaxPrimCapacity(S32 max) { mMaxPrimCapacity = max; } // Does not include prim bonus
// simwide
void setSimWideMaxPrimCapacity(S32 current) { mSimWideMaxPrimCapacity = current; }
void setSimWidePrimCount(S32 current) { mSimWidePrimCount = current; }
// this parcel only (not simwide)
void setOwnerPrimCount(S32 current) { mOwnerPrimCount = current; }
void setGroupPrimCount(S32 current) { mGroupPrimCount = current; }
void setOtherPrimCount(S32 current) { mOtherPrimCount = current; }
void setSelectedPrimCount(S32 current) { mSelectedPrimCount = current; }
void setTempPrimCount(S32 current) { mTempPrimCount = current; }
void setParcelPrimBonus(F32 bonus) { mParcelPrimBonus = bonus; }
void setCleanOtherTime(S32 time) { mCleanOtherTime = time; }
void setRegionPushOverride(bool override) {mRegionPushOverride = override; }
void setRegionDenyAnonymousOverride(bool override) { mRegionDenyAnonymousOverride = override; }
void setRegionDenyAgeUnverifiedOverride(bool override) { mRegionDenyAgeUnverifiedOverride = override; }
void setRegionAllowAccessOverride(bool override) { mRegionAllowAccessoverride = override; }
void setRegionAllowEnvironmentOverride(bool override) { mRegionAllowEnvironmentOverride = override; }
void setParcelEnvironmentVersion(S32 version) { mCurrentEnvironmentVersion = version; }
// Accessors for parcel sellWithObjects
void setPreviousOwnerID(LLUUID prev_owner) { mPreviousOwnerID = prev_owner; }
void setPreviouslyGroupOwned(bool b) { mPreviouslyGroupOwned = b; }
void setSellWithObjects(bool b) { setParcelFlag(PF_SELL_PARCEL_OBJECTS, b); }
LLUUID getPreviousOwnerID() const { return mPreviousOwnerID; }
bool getPreviouslyGroupOwned() const { return mPreviouslyGroupOwned; }
bool getSellWithObjects() const { return getParcelFlag(PF_SELL_PARCEL_OBJECTS); }
protected:
LLUUID mID;
LLUUID mOwnerID;
LLUUID mGroupID;
bool mGroupOwned; // true if mOwnerID is a group_id
LLUUID mPreviousOwnerID;
bool mPreviouslyGroupOwned;
EOwnershipStatus mStatus;
ECategory mCategory;
LLUUID mAuthBuyerID;
LLUUID mSnapshotID;
LLVector3 mUserLocation;
LLVector3 mUserLookAt;
ELandingType mLandingType;
bool mSeeAVs; // Avatars on this parcel are visible from outside it
bool mHaveNewParcelLimitData; // Remove once hidden AV feature is grid-wide
LLTimer mSaleTimerExpires;
LLTimer mMediaResetTimer;
S32 mGraceExtension;
// This value is non-zero if there is an auction associated with
// the parcel.
U32 mAuctionID;
// value used to temporarily lock attempts to purchase the parcel.
bool mInEscrow;
time_t mClaimDate; // UTC Unix-format time
S32 mClaimPricePerMeter; // meter squared
S32 mRentPricePerMeter; // meter squared
S32 mArea; // meter squared
F32 mDiscountRate; // 0.0-1.0
F32 mDrawDistance;
U32 mParcelFlags;
S32 mSalePrice; // linden dollars
std::string mName;
std::string mDesc;
std::string mMusicURL;
std::string mMediaURL;
std::string mMediaDesc;
std::string mMediaType;
S32 mMediaWidth;
S32 mMediaHeight;
U8 mMediaAutoScale;
U8 mMediaLoop;
std::string mMediaCurrentURL;
LLUUID mMediaID;
U8 mMediaAllowNavigate;
U8 mMediaPreventCameraZoom;
F32 mMediaURLTimeout;
S32 mPassPrice;
F32 mPassHours;
LLVector3 mAABBMin;
LLVector3 mAABBMax;
S32 mMaxPrimCapacity; // Prims allowed on parcel, does not include prim bonus
S32 mSimWidePrimCount;
S32 mSimWideMaxPrimCapacity;
//S32 mSimWidePrimCorrection;
S32 mOwnerPrimCount;
S32 mGroupPrimCount;
S32 mOtherPrimCount;
S32 mSelectedPrimCount;
S32 mTempPrimCount;
F32 mParcelPrimBonus;
S32 mCleanOtherTime;
bool mRegionPushOverride;
bool mRegionDenyAnonymousOverride;
bool mRegionDenyAgeUnverifiedOverride;
bool mRegionAllowAccessoverride;
bool mRegionAllowEnvironmentOverride;
bool mAllowGroupAVSounds;
bool mAllowAnyAVSounds;
bool mObscureMOAP;
S32 mCurrentEnvironmentVersion;
bool mIsDefaultDayCycle;
public:
// HACK, make private
S32 mLocalID;
LLUUID mBanListTransactionID;
LLUUID mAccessListTransactionID;
std::map<LLUUID,LLAccessEntry> mAccessList;
std::map<LLUUID,LLAccessEntry> mBanList;
std::map<LLUUID,LLAccessEntry> mTempBanList;
std::map<LLUUID,LLAccessEntry> mTempAccessList;
typedef std::map<LLUUID, U32> xp_type_map_t;
void setExperienceKeyType(const LLUUID& experience_key, U32 type);
U32 countExperienceKeyType(U32 type);
LLAccessEntry::map getExperienceKeysByType(U32 type)const;
void clearExperienceKeysByType(U32 type);
private:
xp_type_map_t mExperienceKeys;
};
const std::string& ownership_status_to_string(LLParcel::EOwnershipStatus status);
LLParcel::EOwnershipStatus ownership_string_to_status(const std::string& s);
LLParcel::ECategory category_string_to_category(const std::string& s);
const std::string& category_to_string(LLParcel::ECategory category);
#endif
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