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/**
* @file stdtypes.h
* @brief Basic type declarations for cross platform compatibility.
*
* Copyright (c) 2000-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_STDTYPES_H
#define LL_STDTYPES_H
#include <limits.h>
#include <float.h>
typedef signed char S8;
typedef unsigned char U8;
typedef signed short S16;
typedef unsigned short U16;
typedef signed int S32;
typedef unsigned int U32;
#if LL_WINDOWS
// Windows wchar_t is 16-bit
typedef U32 llwchar;
#else
typedef wchar_t llwchar;
#endif
#if LL_WINDOWS
typedef signed __int64 S64;
// probably should be 'hyper' or similiar
#define S64L(a) (a)
typedef unsigned __int64 U64;
#define U64L(a) (a)
#else
typedef long long int S64;
typedef long long unsigned int U64;
#if LL_DARWIN || LL_LINUX
#define S64L(a) (a##LL)
#define U64L(a) (a##ULL)
#endif
#endif
typedef float F32;
typedef double F64;
typedef S32 BOOL;
typedef U8 KEY;
typedef U32 MASK;
typedef U32 TPACKETID;
// Use #define instead of consts to avoid conversion headaches
#define S8_MAX (SCHAR_MAX)
#define U8_MAX (UCHAR_MAX)
#define S16_MAX (SHRT_MAX)
#define U16_MAX (USHRT_MAX)
#define S32_MAX (INT_MAX)
#define U32_MAX (UINT_MAX)
#define F32_MAX (FLT_MAX)
#define F64_MAX (DBL_MAX)
#define S8_MIN (SCHAR_MIN)
#define U8_MIN (0)
#define S16_MIN (SHRT_MIN)
#define U16_MIN (0)
#define S32_MIN (INT_MIN)
#define U32_MIN (0)
#define F32_MIN (FLT_MIN)
#define F64_MIN (DBL_MIN)
#ifndef TRUE
#define TRUE (1)
#endif
#ifndef FALSE
#define FALSE (0)
#endif
#ifndef NULL
#define NULL (0)
#endif
typedef U8 LLPCode;
#if LL_LINUX && __GNUC__ <= 2
typedef int intptr_t;
#endif
#endif
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