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/**
 * @file llworkerthread.cpp
 *
 * $LicenseInfo:firstyear=2004&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "linden_common.h"
#include "llworkerthread.h"
#include "llstl.h"

#if USE_FRAME_CALLBACK_MANAGER
#include "llframecallbackmanager.h"
#endif

//============================================================================
// Run on MAIN thread

LLWorkerThread::LLWorkerThread(const std::string& name, bool threaded, bool should_pause) :
    LLQueuedThread(name, threaded, should_pause)
{
    mDeleteMutex = new LLMutex();

    if(!mLocalAPRFilePoolp)
    {
        mLocalAPRFilePoolp = new LLVolatileAPRPool() ;
    }
}

LLWorkerThread::~LLWorkerThread()
{
    // Delete any workers in the delete queue (should be safe - had better be!)
    if (!mDeleteList.empty())
    {
        LL_WARNS() << "Worker Thread: " << mName << " destroyed with " << mDeleteList.size()
                << " entries in delete list." << LL_ENDL;
    }

    delete mDeleteMutex;

    // ~LLQueuedThread() will be called here
}

//called only in destructor.
void LLWorkerThread::clearDeleteList()
{
    // Delete any workers in the delete queue (should be safe - had better be!)
    if (!mDeleteList.empty())
    {
        LL_WARNS() << "Worker Thread: " << mName << " destroyed with " << mDeleteList.size()
                << " entries in delete list." << LL_ENDL;

        mDeleteMutex->lock();
        for (LLWorkerClass* worker : mDeleteList)
        {
            worker->mRequestHandle = LLWorkerThread::nullHandle();
            worker->clearFlags(LLWorkerClass::WCF_HAVE_WORK);
            worker->clearFlags(LLWorkerClass::WCF_WORKING);
            delete worker;
        }
        mDeleteList.clear() ;
        mDeleteMutex->unlock() ;
    }
}

// virtual
size_t LLWorkerThread::update(F32 max_time_ms)
{
    auto res = LLQueuedThread::update(max_time_ms);
    // Delete scheduled workers
    std::vector<LLWorkerClass*> delete_list;
    std::vector<LLWorkerClass*> abort_list;
    mDeleteMutex->lock();
    for (delete_list_t::iterator iter = mDeleteList.begin();
         iter != mDeleteList.end(); )
    {
        delete_list_t::iterator curiter = iter++;
        LLWorkerClass* worker = *curiter;
        if (worker->deleteOK())
        {
            if (worker->getFlags(LLWorkerClass::WCF_WORK_FINISHED))
            {
                worker->setFlags(LLWorkerClass::WCF_DELETE_REQUESTED);
                delete_list.push_back(worker);
                mDeleteList.erase(curiter);
            }
            else if (!worker->getFlags(LLWorkerClass::WCF_ABORT_REQUESTED))
            {
                abort_list.push_back(worker);
            }
        }
    }
    mDeleteMutex->unlock();
    // abort and delete after releasing mutex
    for (LLWorkerClass* worker : abort_list)
    {
        worker->abortWork(false);
    }
    for (LLWorkerClass* worker : delete_list)
    {
        if (worker->mRequestHandle)
        {
            // Finished but not completed
            completeRequest(worker->mRequestHandle);
            worker->mRequestHandle = LLWorkerThread::nullHandle();
            worker->clearFlags(LLWorkerClass::WCF_HAVE_WORK);
        }
        delete worker;
    }
    // delete and aborted entries mean there's still work to do
    res += delete_list.size() + abort_list.size();
    return res;
}

//----------------------------------------------------------------------------

LLWorkerThread::handle_t LLWorkerThread::addWorkRequest(LLWorkerClass* workerclass, S32 param)
{
    handle_t handle = generateHandle();

    WorkRequest* req = new WorkRequest(handle, workerclass, param);

    bool res = addRequest(req);
    if (!res)
    {
        LL_ERRS() << "add called after LLWorkerThread::cleanupClass()" << LL_ENDL;
        req->deleteRequest();
        handle = nullHandle();
    }

    return handle;
}

void LLWorkerThread::deleteWorker(LLWorkerClass* workerclass)
{
    mDeleteMutex->lock();
    mDeleteList.push_back(workerclass);
    mDeleteMutex->unlock();
}

//============================================================================
// Runs on its OWN thread

LLWorkerThread::WorkRequest::WorkRequest(handle_t handle, LLWorkerClass* workerclass, S32 param) :
    LLQueuedThread::QueuedRequest(handle),
    mWorkerClass(workerclass),
    mParam(param)
{
}

LLWorkerThread::WorkRequest::~WorkRequest()
{
}

// virtual (required for access by LLWorkerThread)
void LLWorkerThread::WorkRequest::deleteRequest()
{
    LLQueuedThread::QueuedRequest::deleteRequest();
}

// virtual
bool LLWorkerThread::WorkRequest::processRequest()
{
    LL_PROFILE_ZONE_SCOPED;
    LLWorkerClass* workerclass = getWorkerClass();
    workerclass->setWorking(true);
    bool complete = workerclass->doWork(getParam());
    workerclass->setWorking(false);
    return complete;
}

// virtual
void LLWorkerThread::WorkRequest::finishRequest(bool completed)
{
    LL_PROFILE_ZONE_SCOPED;
    LLWorkerClass* workerclass = getWorkerClass();
    workerclass->finishWork(getParam(), completed);
    U32 flags = LLWorkerClass::WCF_WORK_FINISHED | (completed ? 0 : LLWorkerClass::WCF_WORK_ABORTED);
    workerclass->setFlags(flags);
}

//============================================================================
// LLWorkerClass:: operates in main thread

LLWorkerClass::LLWorkerClass(LLWorkerThread* workerthread, const std::string& name)
    : mWorkerThread(workerthread),
      mWorkerClassName(name),
      mRequestHandle(LLWorkerThread::nullHandle()),
      mMutex(),
      mWorkFlags(0)
{
    if (!mWorkerThread)
    {
        LL_ERRS() << "LLWorkerClass() called with NULL workerthread: " << name << LL_ENDL;
    }
}

LLWorkerClass::~LLWorkerClass()
{
    llassert_always(!(mWorkFlags & WCF_WORKING));
    llassert_always(mWorkFlags & WCF_DELETE_REQUESTED);
    llassert_always(!mMutex.isLocked());
    if (mRequestHandle != LLWorkerThread::nullHandle())
    {
        LLWorkerThread::WorkRequest* workreq = (LLWorkerThread::WorkRequest*)mWorkerThread->getRequest(mRequestHandle);
        if (!workreq)
        {
            LL_ERRS() << "LLWorkerClass destroyed with stale work handle" << LL_ENDL;
        }
        if (workreq->getStatus() != LLWorkerThread::STATUS_ABORTED &&
            workreq->getStatus() != LLWorkerThread::STATUS_COMPLETE)
        {
            LL_ERRS() << "LLWorkerClass destroyed with active worker! Worker Status: " << workreq->getStatus() << LL_ENDL;
        }
    }
}

void LLWorkerClass::setWorkerThread(LLWorkerThread* workerthread)
{
    mMutex.lock();
    if (mRequestHandle != LLWorkerThread::nullHandle())
    {
        LL_ERRS() << "LLWorkerClass attempt to change WorkerThread with active worker!" << LL_ENDL;
    }
    mWorkerThread = workerthread;
    mMutex.unlock();
}

//----------------------------------------------------------------------------

//virtual
void LLWorkerClass::finishWork(S32 param, bool success)
{
}

//virtual
bool LLWorkerClass::deleteOK()
{
    return true; // default always OK
}

//----------------------------------------------------------------------------

// Called from worker thread
void LLWorkerClass::setWorking(bool working)
{
    mMutex.lock();
    if (working)
    {
        llassert_always(!(mWorkFlags & WCF_WORKING));
        setFlags(WCF_WORKING);
    }
    else
    {
        llassert_always((mWorkFlags & WCF_WORKING));
        clearFlags(WCF_WORKING);
    }
    mMutex.unlock();
}

//----------------------------------------------------------------------------

bool LLWorkerClass::yield()
{
    LLThread::yield();
    mWorkerThread->checkPause();
    bool res;
    mMutex.lock();
    res = (getFlags() & WCF_ABORT_REQUESTED) != 0;
    mMutex.unlock();
    return res;
}

//----------------------------------------------------------------------------

// calls startWork, adds doWork() to queue
void LLWorkerClass::addWork(S32 param)
{
    mMutex.lock();
    llassert_always(!(mWorkFlags & (WCF_WORKING|WCF_HAVE_WORK)));
    if (mRequestHandle != LLWorkerThread::nullHandle())
    {
        LL_ERRS() << "LLWorkerClass attempt to add work with active worker!" << LL_ENDL;
    }
#if _DEBUG
//  LL_INFOS() << "addWork: " << mWorkerClassName << " Param: " << param << LL_ENDL;
#endif
    startWork(param);
    clearFlags(WCF_WORK_FINISHED|WCF_WORK_ABORTED);
    setFlags(WCF_HAVE_WORK);
    mRequestHandle = mWorkerThread->addWorkRequest(this, param);
    mMutex.unlock();
}

void LLWorkerClass::abortWork(bool autocomplete)
{
    mMutex.lock();
#if _DEBUG
//  LLWorkerThread::WorkRequest* workreq = mWorkerThread->getRequest(mRequestHandle);
//  if (workreq)
//      LL_INFOS() << "abortWork: " << mWorkerClassName << " Param: " << workreq->getParam() << LL_ENDL;
#endif
    if (mRequestHandle != LLWorkerThread::nullHandle())
    {
        mWorkerThread->abortRequest(mRequestHandle, autocomplete);
        setFlags(WCF_ABORT_REQUESTED);
    }
    mMutex.unlock();
}

// if doWork is complete or aborted, call endWork() and return true
bool LLWorkerClass::checkWork(bool aborting)
{
    LLMutexLock lock(&mMutex);
    bool complete = false, abort = false;
    if (mRequestHandle != LLWorkerThread::nullHandle())
    {
        LLWorkerThread::WorkRequest* workreq = (LLWorkerThread::WorkRequest*)mWorkerThread->getRequest(mRequestHandle);
        if(!workreq)
        {
            if(mWorkerThread->isQuitting() || mWorkerThread->isStopped()) //the mWorkerThread is not running
            {
                mRequestHandle = LLWorkerThread::nullHandle();
                clearFlags(WCF_HAVE_WORK);
            }
            else
            {
                llassert_always(workreq);
            }
            return true ;
        }

        LLQueuedThread::status_t status = workreq->getStatus();
        if (status == LLWorkerThread::STATUS_ABORTED)
        {
            complete = true;
            abort = true;
        }
        else if (status == LLWorkerThread::STATUS_COMPLETE)
        {
            complete = true;
        }
        else
        {
            llassert_always(!aborting || (workreq->getFlags() & LLQueuedThread::FLAG_ABORT));
        }
        if (complete)
        {
            llassert_always(!(getFlags(WCF_WORKING)));
            endWork(workreq->getParam(), abort);
            mWorkerThread->completeRequest(mRequestHandle);
            mRequestHandle = LLWorkerThread::nullHandle();
            clearFlags(WCF_HAVE_WORK);
        }
    }
    else
    {
        complete = true;
    }
    return complete;
}

void LLWorkerClass::scheduleDelete()
{
    bool do_delete = false;
    mMutex.lock();
    if (!(getFlags(WCF_DELETE_REQUESTED)))
    {
        setFlags(WCF_DELETE_REQUESTED);
        do_delete = true;
    }
    mMutex.unlock();
    if (do_delete)
    {
        mWorkerThread->deleteWorker(this);
    }
}

//============================================================================