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|
/**
* @file llsd.cpp
* @brief LLSD flexible data system
*
* $LicenseInfo:firstyear=2005&license=viewergpl$
*
* Copyright (c) 2005-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llsd.h"
#include "llerror.h"
#include "../llmath/llmath.h"
#include "llformat.h"
#include "llsdserialize.h"
#ifndef LL_RELEASE_FOR_DOWNLOAD
#define NAME_UNNAMED_NAMESPACE
#endif
#ifdef NAME_UNNAMED_NAMESPACE
namespace LLSDUnnamedNamespace {
#else
namespace {
#endif
class ImplMap;
class ImplArray;
}
#ifdef NAME_UNNAMED_NAMESPACE
using namespace LLSDUnnamedNamespace;
#endif
class LLSD::Impl
/**< This class is the abstract base class of the implementation of LLSD
It provides the reference counting implementation, and the default
implementation of most methods for most data types. It also serves
as a working implementation of the Undefined type.
*/
{
private:
U32 mUseCount;
protected:
Impl();
enum StaticAllocationMarker { STATIC };
Impl(StaticAllocationMarker);
///< This constructor is used for static objects and causes the
// suppresses adjusting the debugging counters when they are
// finally initialized.
virtual ~Impl();
bool shared() const { return mUseCount > 1; }
public:
static void reset(Impl*& var, Impl* impl);
///< safely set var to refer to the new impl (possibly shared)
static Impl& safe( Impl*);
static const Impl& safe(const Impl*);
///< since a NULL Impl* is used for undefined, this ensures there is
// always an object you call virtual member functions on
virtual ImplMap& makeMap(Impl*& var);
virtual ImplArray& makeArray(Impl*& var);
///< sure var is a modifiable, non-shared map or array
virtual LLSD::Type type() const { return LLSD::TypeUndefined; }
static void assignUndefined(LLSD::Impl*& var);
static void assign(LLSD::Impl*& var, const LLSD::Impl* other);
virtual void assign(Impl*& var, LLSD::Boolean);
virtual void assign(Impl*& var, LLSD::Integer);
virtual void assign(Impl*& var, LLSD::Real);
virtual void assign(Impl*& var, const LLSD::String&);
virtual void assign(Impl*& var, const LLSD::UUID&);
virtual void assign(Impl*& var, const LLSD::Date&);
virtual void assign(Impl*& var, const LLSD::URI&);
virtual void assign(Impl*& var, const LLSD::Binary&);
///< If the receiver is the right type and unshared, these are simple
// data assignments, othewise the default implementation handless
// constructing the proper Impl subclass
virtual Boolean asBoolean() const { return false; }
virtual Integer asInteger() const { return 0; }
virtual Real asReal() const { return 0.0; }
virtual String asString() const { return std::string(); }
virtual UUID asUUID() const { return LLUUID(); }
virtual Date asDate() const { return LLDate(); }
virtual URI asURI() const { return LLURI(); }
virtual Binary asBinary() const { return std::vector<U8>(); }
virtual bool has(const String&) const { return false; }
virtual LLSD get(const String&) const { return LLSD(); }
virtual void erase(const String&) { }
virtual const LLSD& ref(const String&) const{ return undef(); }
virtual int size() const { return 0; }
virtual LLSD get(Integer) const { return LLSD(); }
virtual void erase(Integer) { }
virtual const LLSD& ref(Integer) const { return undef(); }
virtual LLSD::map_const_iterator beginMap() const { return LLSD::map_const_iterator(); }
virtual LLSD::map_const_iterator endMap() const { return LLSD::map_const_iterator(); }
virtual LLSD::array_const_iterator beginArray() const { return LLSD::array_const_iterator(); }
virtual LLSD::array_const_iterator endArray() const { return LLSD::array_const_iterator(); }
static const LLSD& undef();
static U32 sAllocationCount;
static U32 sOutstandingCount;
};
#ifdef NAME_UNNAMED_NAMESPACE
namespace LLSDUnnamedNamespace {
#else
namespace {
#endif
template<LLSD::Type T, class Data, class DataRef = Data>
class ImplBase : public LLSD::Impl
///< This class handles most of the work for a subclass of Impl
// for a given simple data type. Subclasses of this provide the
// conversion functions and a constructor.
{
protected:
Data mValue;
typedef ImplBase Base;
public:
ImplBase(DataRef value) : mValue(value) { }
virtual LLSD::Type type() const { return T; }
virtual void assign(LLSD::Impl*& var, DataRef value) {
if (shared())
{
Impl::assign(var, value);
}
else
{
mValue = value;
}
}
};
class ImplBoolean
: public ImplBase<LLSD::TypeBoolean, LLSD::Boolean>
{
public:
ImplBoolean(LLSD::Boolean v) : Base(v) { }
virtual LLSD::Boolean asBoolean() const { return mValue; }
virtual LLSD::Integer asInteger() const { return mValue ? 1 : 0; }
virtual LLSD::Real asReal() const { return mValue ? 1 : 0; }
virtual LLSD::String asString() const;
};
LLSD::String ImplBoolean::asString() const
// *NOTE: The reason that false is not converted to "false" is
// because that would break roundtripping,
// e.g. LLSD(false).asString().asBoolean(). There are many
// reasons for wanting LLSD("false").asBoolean() == true, such
// as "everything else seems to work that way".
{ return mValue ? "true" : ""; }
class ImplInteger
: public ImplBase<LLSD::TypeInteger, LLSD::Integer>
{
public:
ImplInteger(LLSD::Integer v) : Base(v) { }
virtual LLSD::Boolean asBoolean() const { return mValue != 0; }
virtual LLSD::Integer asInteger() const { return mValue; }
virtual LLSD::Real asReal() const { return mValue; }
virtual LLSD::String asString() const;
};
LLSD::String ImplInteger::asString() const
{ return llformat("%d", mValue); }
class ImplReal
: public ImplBase<LLSD::TypeReal, LLSD::Real>
{
public:
ImplReal(LLSD::Real v) : Base(v) { }
virtual LLSD::Boolean asBoolean() const;
virtual LLSD::Integer asInteger() const;
virtual LLSD::Real asReal() const { return mValue; }
virtual LLSD::String asString() const;
};
LLSD::Boolean ImplReal::asBoolean() const
{ return !llisnan(mValue) && mValue != 0.0; }
LLSD::Integer ImplReal::asInteger() const
{ return !llisnan(mValue) ? (LLSD::Integer)mValue : 0; }
LLSD::String ImplReal::asString() const
{ return llformat("%lg", mValue); }
class ImplString
: public ImplBase<LLSD::TypeString, LLSD::String, const LLSD::String&>
{
public:
ImplString(const LLSD::String& v) : Base(v) { }
virtual LLSD::Boolean asBoolean() const { return !mValue.empty(); }
virtual LLSD::Integer asInteger() const;
virtual LLSD::Real asReal() const;
virtual LLSD::String asString() const { return mValue; }
virtual LLSD::UUID asUUID() const { return LLUUID(mValue); }
virtual LLSD::Date asDate() const { return LLDate(mValue); }
virtual LLSD::URI asURI() const { return LLURI(mValue); }
};
LLSD::Integer ImplString::asInteger() const
{
// This must treat "1.23" not as an error, but as a number, which is
// then truncated down to an integer. Hence, this code doesn't call
// std::istringstream::operator>>(int&), which would not consume the
// ".23" portion.
return (int)asReal();
}
LLSD::Real ImplString::asReal() const
{
F64 v = 0.0;
std::istringstream i_stream(mValue);
i_stream >> v;
// we would probably like to ignore all trailing whitespace as
// well, but for now, simply eat the next character, and make
// sure we reached the end of the string.
// *NOTE: gcc 2.95 does not generate an eof() event on the
// stream operation above, so we manually get here to force it
// across platforms.
int c = i_stream.get();
return ((EOF ==c) ? v : 0.0);
}
class ImplUUID
: public ImplBase<LLSD::TypeUUID, LLSD::UUID, const LLSD::UUID&>
{
public:
ImplUUID(const LLSD::UUID& v) : Base(v) { }
virtual LLSD::String asString() const{ return mValue.asString(); }
virtual LLSD::UUID asUUID() const { return mValue; }
};
class ImplDate
: public ImplBase<LLSD::TypeDate, LLSD::Date, const LLSD::Date&>
{
public:
ImplDate(const LLSD::Date& v)
: ImplBase<LLSD::TypeDate, LLSD::Date, const LLSD::Date&>(v)
{ }
virtual LLSD::Integer asInteger() const
{
return (LLSD::Integer)(mValue.secondsSinceEpoch());
}
virtual LLSD::Real asReal() const
{
return mValue.secondsSinceEpoch();
}
virtual LLSD::String asString() const{ return mValue.asString(); }
virtual LLSD::Date asDate() const { return mValue; }
};
class ImplURI
: public ImplBase<LLSD::TypeURI, LLSD::URI, const LLSD::URI&>
{
public:
ImplURI(const LLSD::URI& v) : Base(v) { }
virtual LLSD::String asString() const{ return mValue.asString(); }
virtual LLSD::URI asURI() const { return mValue; }
};
class ImplBinary
: public ImplBase<LLSD::TypeBinary, LLSD::Binary, const LLSD::Binary&>
{
public:
ImplBinary(const LLSD::Binary& v) : Base(v) { }
virtual LLSD::Binary asBinary() const{ return mValue; }
};
class ImplMap : public LLSD::Impl
{
private:
typedef std::map<LLSD::String, LLSD> DataMap;
DataMap mData;
protected:
ImplMap(const DataMap& data) : mData(data) { }
public:
ImplMap() { }
virtual ImplMap& makeMap(LLSD::Impl*&);
virtual LLSD::Type type() const { return LLSD::TypeMap; }
virtual LLSD::Boolean asBoolean() const { return !mData.empty(); }
virtual bool has(const LLSD::String&) const;
virtual LLSD get(const LLSD::String&) const;
void insert(const LLSD::String& k, const LLSD& v);
virtual void erase(const LLSD::String&);
LLSD& ref(const LLSD::String&);
virtual const LLSD& ref(const LLSD::String&) const;
virtual int size() const { return mData.size(); }
LLSD::map_iterator beginMap() { return mData.begin(); }
LLSD::map_iterator endMap() { return mData.end(); }
virtual LLSD::map_const_iterator beginMap() const { return mData.begin(); }
virtual LLSD::map_const_iterator endMap() const { return mData.end(); }
};
ImplMap& ImplMap::makeMap(LLSD::Impl*& var)
{
if (shared())
{
ImplMap* i = new ImplMap(mData);
Impl::assign(var, i);
return *i;
}
else
{
return *this;
}
}
bool ImplMap::has(const LLSD::String& k) const
{
DataMap::const_iterator i = mData.find(k);
return i != mData.end();
}
LLSD ImplMap::get(const LLSD::String& k) const
{
DataMap::const_iterator i = mData.find(k);
return (i != mData.end()) ? i->second : LLSD();
}
void ImplMap::insert(const LLSD::String& k, const LLSD& v)
{
mData.insert(DataMap::value_type(k, v));
}
void ImplMap::erase(const LLSD::String& k)
{
mData.erase(k);
}
LLSD& ImplMap::ref(const LLSD::String& k)
{
return mData[k];
}
const LLSD& ImplMap::ref(const LLSD::String& k) const
{
DataMap::const_iterator i = mData.lower_bound(k);
if (i == mData.end() || mData.key_comp()(k, i->first))
{
return undef();
}
return i->second;
}
class ImplArray : public LLSD::Impl
{
private:
typedef std::vector<LLSD> DataVector;
DataVector mData;
protected:
ImplArray(const DataVector& data) : mData(data) { }
public:
ImplArray() { }
virtual ImplArray& makeArray(Impl*&);
virtual LLSD::Type type() const { return LLSD::TypeArray; }
virtual LLSD::Boolean asBoolean() const { return !mData.empty(); }
virtual int size() const;
virtual LLSD get(LLSD::Integer) const;
void set(LLSD::Integer, const LLSD&);
void insert(LLSD::Integer, const LLSD&);
void append(const LLSD&);
virtual void erase(LLSD::Integer);
LLSD& ref(LLSD::Integer);
virtual const LLSD& ref(LLSD::Integer) const;
LLSD::array_iterator beginArray() { return mData.begin(); }
LLSD::array_iterator endArray() { return mData.end(); }
virtual LLSD::array_const_iterator beginArray() const { return mData.begin(); }
virtual LLSD::array_const_iterator endArray() const { return mData.end(); }
};
ImplArray& ImplArray::makeArray(Impl*& var)
{
if (shared())
{
ImplArray* i = new ImplArray(mData);
Impl::assign(var, i);
return *i;
}
else
{
return *this;
}
}
int ImplArray::size() const { return mData.size(); }
LLSD ImplArray::get(LLSD::Integer i) const
{
if (i < 0) { return LLSD(); }
DataVector::size_type index = i;
return (index < mData.size()) ? mData[index] : LLSD();
}
void ImplArray::set(LLSD::Integer i, const LLSD& v)
{
if (i < 0) { return; }
DataVector::size_type index = i;
if (index >= mData.size())
{
mData.resize(index + 1);
}
mData[index] = v;
}
void ImplArray::insert(LLSD::Integer i, const LLSD& v)
{
if (i < 0) { return; }
DataVector::size_type index = i;
if (index >= mData.size())
{
mData.resize(index + 1);
}
mData.insert(mData.begin() + index, v);
}
void ImplArray::append(const LLSD& v)
{
mData.push_back(v);
}
void ImplArray::erase(LLSD::Integer i)
{
if (i < 0) { return; }
DataVector::size_type index = i;
if (index < mData.size())
{
mData.erase(mData.begin() + index);
}
}
LLSD& ImplArray::ref(LLSD::Integer i)
{
DataVector::size_type index = i >= 0 ? i : 0;
if (index >= mData.size())
{
mData.resize(i + 1);
}
return mData[index];
}
const LLSD& ImplArray::ref(LLSD::Integer i) const
{
if (i < 0) { return undef(); }
DataVector::size_type index = i;
if (index >= mData.size())
{
return undef();
}
return mData[index];
}
}
LLSD::Impl::Impl()
: mUseCount(0)
{
++sAllocationCount;
++sOutstandingCount;
}
LLSD::Impl::Impl(StaticAllocationMarker)
: mUseCount(0)
{
}
LLSD::Impl::~Impl()
{
--sOutstandingCount;
}
void LLSD::Impl::reset(Impl*& var, Impl* impl)
{
if (impl) ++impl->mUseCount;
if (var && --var->mUseCount == 0)
{
delete var;
}
var = impl;
}
LLSD::Impl& LLSD::Impl::safe(Impl* impl)
{
static Impl theUndefined(STATIC);
return impl ? *impl : theUndefined;
}
const LLSD::Impl& LLSD::Impl::safe(const Impl* impl)
{
static Impl theUndefined(STATIC);
return impl ? *impl : theUndefined;
}
ImplMap& LLSD::Impl::makeMap(Impl*& var)
{
ImplMap* im = new ImplMap;
reset(var, im);
return *im;
}
ImplArray& LLSD::Impl::makeArray(Impl*& var)
{
ImplArray* ia = new ImplArray;
reset(var, ia);
return *ia;
}
void LLSD::Impl::assign(Impl*& var, const Impl* other)
{
reset(var, const_cast<Impl*>(other));
}
void LLSD::Impl::assignUndefined(Impl*& var)
{
reset(var, 0);
}
void LLSD::Impl::assign(Impl*& var, LLSD::Boolean v)
{
reset(var, new ImplBoolean(v));
}
void LLSD::Impl::assign(Impl*& var, LLSD::Integer v)
{
reset(var, new ImplInteger(v));
}
void LLSD::Impl::assign(Impl*& var, LLSD::Real v)
{
reset(var, new ImplReal(v));
}
void LLSD::Impl::assign(Impl*& var, const LLSD::String& v)
{
reset(var, new ImplString(v));
}
void LLSD::Impl::assign(Impl*& var, const LLSD::UUID& v)
{
reset(var, new ImplUUID(v));
}
void LLSD::Impl::assign(Impl*& var, const LLSD::Date& v)
{
reset(var, new ImplDate(v));
}
void LLSD::Impl::assign(Impl*& var, const LLSD::URI& v)
{
reset(var, new ImplURI(v));
}
void LLSD::Impl::assign(Impl*& var, const LLSD::Binary& v)
{
reset(var, new ImplBinary(v));
}
const LLSD& LLSD::Impl::undef()
{
static const LLSD immutableUndefined;
return immutableUndefined;
}
U32 LLSD::Impl::sAllocationCount = 0;
U32 LLSD::Impl::sOutstandingCount = 0;
#ifdef NAME_UNNAMED_NAMESPACE
namespace LLSDUnnamedNamespace {
#else
namespace {
#endif
inline LLSD::Impl& safe(LLSD::Impl* impl)
{ return LLSD::Impl::safe(impl); }
inline const LLSD::Impl& safe(const LLSD::Impl* impl)
{ return LLSD::Impl::safe(impl); }
inline ImplMap& makeMap(LLSD::Impl*& var)
{ return safe(var).makeMap(var); }
inline ImplArray& makeArray(LLSD::Impl*& var)
{ return safe(var).makeArray(var); }
}
LLSD::LLSD() : impl(0) { }
LLSD::~LLSD() { Impl::reset(impl, 0); }
LLSD::LLSD(const LLSD& other) : impl(0) { assign(other); }
void LLSD::assign(const LLSD& other) { Impl::assign(impl, other.impl); }
void LLSD::clear() { Impl::assignUndefined(impl); }
LLSD::Type LLSD::type() const { return safe(impl).type(); }
// Scaler Constructors
LLSD::LLSD(Boolean v) : impl(0) { assign(v); }
LLSD::LLSD(Integer v) : impl(0) { assign(v); }
LLSD::LLSD(Real v) : impl(0) { assign(v); }
LLSD::LLSD(const UUID& v) : impl(0) { assign(v); }
LLSD::LLSD(const String& v) : impl(0) { assign(v); }
LLSD::LLSD(const Date& v) : impl(0) { assign(v); }
LLSD::LLSD(const URI& v) : impl(0) { assign(v); }
LLSD::LLSD(const Binary& v) : impl(0) { assign(v); }
// Convenience Constructors
LLSD::LLSD(F32 v) : impl(0) { assign((Real)v); }
// Scalar Assignment
void LLSD::assign(Boolean v) { safe(impl).assign(impl, v); }
void LLSD::assign(Integer v) { safe(impl).assign(impl, v); }
void LLSD::assign(Real v) { safe(impl).assign(impl, v); }
void LLSD::assign(const String& v) { safe(impl).assign(impl, v); }
void LLSD::assign(const UUID& v) { safe(impl).assign(impl, v); }
void LLSD::assign(const Date& v) { safe(impl).assign(impl, v); }
void LLSD::assign(const URI& v) { safe(impl).assign(impl, v); }
void LLSD::assign(const Binary& v) { safe(impl).assign(impl, v); }
// Scalar Accessors
LLSD::Boolean LLSD::asBoolean() const { return safe(impl).asBoolean(); }
LLSD::Integer LLSD::asInteger() const { return safe(impl).asInteger(); }
LLSD::Real LLSD::asReal() const { return safe(impl).asReal(); }
LLSD::String LLSD::asString() const { return safe(impl).asString(); }
LLSD::UUID LLSD::asUUID() const { return safe(impl).asUUID(); }
LLSD::Date LLSD::asDate() const { return safe(impl).asDate(); }
LLSD::URI LLSD::asURI() const { return safe(impl).asURI(); }
LLSD::Binary LLSD::asBinary() const { return safe(impl).asBinary(); }
// const char * helpers
LLSD::LLSD(const char* v) : impl(0) { assign(v); }
void LLSD::assign(const char* v)
{
if(v) assign(std::string(v));
else assign(std::string());
}
LLSD LLSD::emptyMap()
{
LLSD v;
makeMap(v.impl);
return v;
}
bool LLSD::has(const String& k) const { return safe(impl).has(k); }
LLSD LLSD::get(const String& k) const { return safe(impl).get(k); }
void LLSD::insert(const String& k, const LLSD& v)
{ makeMap(impl).insert(k, v); }
void LLSD::erase(const String& k) { makeMap(impl).erase(k); }
LLSD& LLSD::operator[](const String& k)
{ return makeMap(impl).ref(k); }
const LLSD& LLSD::operator[](const String& k) const
{ return safe(impl).ref(k); }
LLSD LLSD::emptyArray()
{
LLSD v;
makeArray(v.impl);
return v;
}
int LLSD::size() const { return safe(impl).size(); }
LLSD LLSD::get(Integer i) const { return safe(impl).get(i); }
void LLSD::set(Integer i, const LLSD& v){ makeArray(impl).set(i, v); }
void LLSD::insert(Integer i, const LLSD& v)
{ makeArray(impl).insert(i, v); }
void LLSD::append(const LLSD& v) { makeArray(impl).append(v); }
void LLSD::erase(Integer i) { makeArray(impl).erase(i); }
LLSD& LLSD::operator[](Integer i)
{ return makeArray(impl).ref(i); }
const LLSD& LLSD::operator[](Integer i) const
{ return safe(impl).ref(i); }
U32 LLSD::allocationCount() { return Impl::sAllocationCount; }
U32 LLSD::outstandingCount() { return Impl::sOutstandingCount; }
static const char *llsd_dump(const LLSD &llsd, bool useXMLFormat)
{
// sStorage is used to hold the string representation of the llsd last
// passed into this function. If this function is never called (the
// normal case when not debugging), nothing is allocated. Otherwise
// sStorage will point to the result of the last call. This will actually
// be one leak, but since this is used only when running under the
// debugger, it should not be an issue.
static char *sStorage = NULL;
delete[] sStorage;
std::string out_string;
{
std::ostringstream out;
if (useXMLFormat)
out << LLSDXMLStreamer(llsd);
else
out << LLSDNotationStreamer(llsd);
out_string = out.str();
}
int len = out_string.length();
sStorage = new char[len + 1];
memcpy(sStorage, out_string.c_str(), len);
sStorage[len] = '\0';
return sStorage;
}
/// Returns XML version of llsd -- only to be called from debugger
const char *LLSD::dumpXML(const LLSD &llsd)
{
return llsd_dump(llsd, true);
}
/// Returns Notation version of llsd -- only to be called from debugger
const char *LLSD::dump(const LLSD &llsd)
{
return llsd_dump(llsd, false);
}
LLSD::map_iterator LLSD::beginMap() { return makeMap(impl).beginMap(); }
LLSD::map_iterator LLSD::endMap() { return makeMap(impl).endMap(); }
LLSD::map_const_iterator LLSD::beginMap() const { return safe(impl).beginMap(); }
LLSD::map_const_iterator LLSD::endMap() const { return safe(impl).endMap(); }
LLSD::array_iterator LLSD::beginArray() { return makeArray(impl).beginArray(); }
LLSD::array_iterator LLSD::endArray() { return makeArray(impl).endArray(); }
LLSD::array_const_iterator LLSD::beginArray() const{ return safe(impl).beginArray(); }
LLSD::array_const_iterator LLSD::endArray() const { return safe(impl).endArray(); }
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