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/**
* @file llptrskiplist.h
* @brief Skip list implementation.
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLPTRSKIPLIST_H
#define LL_LLPTRSKIPLIST_H
#include "llerror.h"
//#include "vmath.h"
/////////////////////////////////////////////
//
// LLPtrSkipList implementation - skip list for pointers to objects
//
template <class DATA_TYPE, S32 BINARY_DEPTH = 8>
class LLPtrSkipList
{
public:
friend class LLPtrSkipNode;
// basic constructor
LLPtrSkipList();
// basic constructor including sorter
LLPtrSkipList(BOOL (*insert_first)(DATA_TYPE *first, DATA_TYPE *second),
BOOL (*equals)(DATA_TYPE *first, DATA_TYPE *second));
~LLPtrSkipList();
inline void setInsertFirst(BOOL (*insert_first)(const DATA_TYPE *first, const DATA_TYPE *second));
inline void setEquals(BOOL (*equals)(const DATA_TYPE *first, const DATA_TYPE *second));
inline BOOL addData(DATA_TYPE *data);
inline BOOL checkData(const DATA_TYPE *data);
inline S32 getLength(); // returns number of items in the list - NOT constant time!
inline BOOL removeData(const DATA_TYPE *data);
// note that b_sort is ignored
inline BOOL moveData(const DATA_TYPE *data, LLPtrSkipList *newlist, BOOL b_sort);
inline BOOL moveCurrentData(LLPtrSkipList *newlist, BOOL b_sort);
// resort -- use when the value we're sorting by changes
/* IW 12/6/02 - This doesn't work!
Instead, remove the data BEFORE you change it
Then re-insert it after you change it
BOOL resortData(DATA_TYPE *data)
*/
// remove all nodes from the list but do not delete data
inline void removeAllNodes();
inline BOOL deleteData(const DATA_TYPE *data);
// remove all nodes from the list and delete data
inline void deleteAllData();
// place mCurrentp on first node
inline void resetList();
// return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
inline DATA_TYPE *getCurrentData();
// same as getCurrentData() but a more intuitive name for the operation
inline DATA_TYPE *getNextData();
// remove the Node at mCurentOperatingp
// leave mCurrentp and mCurentOperatingp on the next entry
inline void removeCurrentData();
// delete the Node at mCurentOperatingp
// leave mCurrentp and mCurentOperatingp on the next entry
inline void deleteCurrentData();
// reset the list and return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
inline DATA_TYPE *getFirstData();
// TRUE if nodes are not in sorted order
inline BOOL corrupt();
protected:
class LLPtrSkipNode
{
public:
LLPtrSkipNode()
: mData(NULL)
{
S32 i;
for (i = 0; i < BINARY_DEPTH; i++)
{
mForward[i] = NULL;
}
}
LLPtrSkipNode(DATA_TYPE *data)
: mData(data)
{
S32 i;
for (i = 0; i < BINARY_DEPTH; i++)
{
mForward[i] = NULL;
}
}
~LLPtrSkipNode()
{
if (mData)
{
llerror("Attempting to call LLPtrSkipNode destructor with a non-null mDatap!", 1);
}
}
// delete associated data and NULLs out pointer
void deleteData()
{
delete mData;
mData = NULL;
}
// NULLs out pointer
void removeData()
{
mData = NULL;
}
DATA_TYPE *mData;
LLPtrSkipNode *mForward[BINARY_DEPTH];
};
static BOOL defaultEquals(const DATA_TYPE *first, const DATA_TYPE *second)
{
return first == second;
}
LLPtrSkipNode mHead;
LLPtrSkipNode *mUpdate[BINARY_DEPTH];
LLPtrSkipNode *mCurrentp;
LLPtrSkipNode *mCurrentOperatingp;
S32 mLevel;
BOOL (*mInsertFirst)(const DATA_TYPE *first, const DATA_TYPE *second);
BOOL (*mEquals)(const DATA_TYPE *first, const DATA_TYPE *second);
};
// basic constructor
template <class DATA_TYPE, S32 BINARY_DEPTH>
LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::LLPtrSkipList()
: mInsertFirst(NULL), mEquals(defaultEquals)
{
if (BINARY_DEPTH < 2)
{
llerrs << "Trying to create skip list with too little depth, "
"must be 2 or greater" << llendl;
}
S32 i;
for (i = 0; i < BINARY_DEPTH; i++)
{
mUpdate[i] = NULL;
}
mLevel = 1;
mCurrentp = *(mHead.mForward);
mCurrentOperatingp = *(mHead.mForward);
}
// basic constructor including sorter
template <class DATA_TYPE, S32 BINARY_DEPTH>
LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::LLPtrSkipList(BOOL (*insert_first)(DATA_TYPE *first, DATA_TYPE *second),
BOOL (*equals)(DATA_TYPE *first, DATA_TYPE *second))
:mInsertFirst(insert_first), mEquals(equals)
{
if (BINARY_DEPTH < 2)
{
llerrs << "Trying to create skip list with too little depth, "
"must be 2 or greater" << llendl;
}
mLevel = 1;
S32 i;
for (i = 0; i < BINARY_DEPTH; i++)
{
mHead.mForward[i] = NULL;
mUpdate[i] = NULL;
}
mCurrentp = *(mHead.mForward);
mCurrentOperatingp = *(mHead.mForward);
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::~LLPtrSkipList()
{
removeAllNodes();
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline void LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::setInsertFirst(BOOL (*insert_first)(const DATA_TYPE *first, const DATA_TYPE *second))
{
mInsertFirst = insert_first;
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline void LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::setEquals(BOOL (*equals)(const DATA_TYPE *first, const DATA_TYPE *second))
{
mEquals = equals;
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline BOOL LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::addData(DATA_TYPE *data)
{
S32 level;
LLPtrSkipNode *current = &mHead;
LLPtrSkipNode *temp;
// find the pointer one in front of the one we want
if (mInsertFirst)
{
for (level = mLevel - 1; level >= 0; level--)
{
temp = *(current->mForward + level);
while ( (temp)
&&(mInsertFirst(temp->mData, data)))
{
current = temp;
temp = *(current->mForward + level);
}
*(mUpdate + level) = current;
}
}
else
{
for (level = mLevel - 1; level >= 0; level--)
{
temp = *(current->mForward + level);
while ( (temp)
&&(temp->mData < data))
{
current = temp;
temp = *(current->mForward + level);
}
*(mUpdate + level) = current;
}
}
// we're now just in front of where we want to be . . . take one step forward
current = *current->mForward;
// now add the new node
S32 newlevel;
for (newlevel = 1; newlevel <= mLevel && newlevel < BINARY_DEPTH; newlevel++)
{
if (ll_frand() < 0.5f)
break;
}
LLPtrSkipNode *snode = new LLPtrSkipNode(data);
if (newlevel > mLevel)
{
mHead.mForward[mLevel] = NULL;
mUpdate[mLevel] = &mHead;
mLevel = newlevel;
}
for (level = 0; level < newlevel; level++)
{
snode->mForward[level] = mUpdate[level]->mForward[level];
mUpdate[level]->mForward[level] = snode;
}
return TRUE;
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline BOOL LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::checkData(const DATA_TYPE *data)
{
S32 level;
LLPtrSkipNode *current = &mHead;
LLPtrSkipNode *temp;
// find the pointer one in front of the one we want
if (mInsertFirst)
{
for (level = mLevel - 1; level >= 0; level--)
{
temp = *(current->mForward + level);
while ( (temp)
&&(mInsertFirst(temp->mData, data)))
{
current = temp;
temp = *(current->mForward + level);
}
*(mUpdate + level) = current;
}
}
else
{
for (level = mLevel - 1; level >= 0; level--)
{
temp = *(current->mForward + level);
while ( (temp)
&&(temp->mData < data))
{
current = temp;
temp = *(current->mForward + level);
}
*(mUpdate + level) = current;
}
}
// we're now just in front of where we want to be . . . take one step forward
current = *current->mForward;
if (current)
{
return mEquals(current->mData, data);
}
else
{
return FALSE;
}
}
// returns number of items in the list
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline S32 LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::getLength()
{
U32 length = 0;
for (LLPtrSkipNode* temp = *(mHead.mForward); temp != NULL; temp = temp->mForward[0])
{
length++;
}
return length;
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline BOOL LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::removeData(const DATA_TYPE *data)
{
S32 level;
LLPtrSkipNode *current = &mHead;
LLPtrSkipNode *temp;
// find the pointer one in front of the one we want
if (mInsertFirst)
{
for (level = mLevel - 1; level >= 0; level--)
{
temp = *(current->mForward + level);
while ( (temp)
&&(mInsertFirst(temp->mData, data)))
{
current = temp;
temp = *(current->mForward + level);
}
*(mUpdate + level) = current;
}
}
else
{
for (level = mLevel - 1; level >= 0; level--)
{
temp = *(current->mForward + level);
while ( (temp)
&&(temp->mData < data))
{
current = temp;
temp = *(current->mForward + level);
}
*(mUpdate + level) = current;
}
}
// we're now just in front of where we want to be . . . take one step forward
current = *current->mForward;
if (!current)
{
// empty list or beyond the end!
return FALSE;
}
// is this the one we want?
if (!mEquals(current->mData, data))
{
// nope!
return FALSE;
}
else
{
// yes it is! change pointers as required
for (level = 0; level < mLevel; level++)
{
if (mUpdate[level]->mForward[level] != current)
{
// cool, we've fixed all the pointers!
break;
}
mUpdate[level]->mForward[level] = current->mForward[level];
}
// clean up cuurent
current->removeData();
delete current;
// clean up mHead
while ( (mLevel > 1)
&&(!mHead.mForward[mLevel - 1]))
{
mLevel--;
}
}
return TRUE;
}
// note that b_sort is ignored
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline BOOL LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::moveData(const DATA_TYPE *data, LLPtrSkipList *newlist, BOOL b_sort)
{
BOOL removed = removeData(data);
BOOL added = newlist->addData(data);
return removed && added;
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline BOOL LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::moveCurrentData(LLPtrSkipList *newlist, BOOL b_sort)
{
if (mCurrentOperatingp)
{
mCurrentp = mCurrentOperatingp->mForward[0];
BOOL removed = removeData(mCurrentOperatingp);
BOOL added = newlist->addData(mCurrentOperatingp);
mCurrentOperatingp = mCurrentp;
return removed && added;
}
return FALSE;
}
// resort -- use when the value we're sorting by changes
/* IW 12/6/02 - This doesn't work!
Instead, remove the data BEFORE you change it
Then re-insert it after you change it
BOOL resortData(DATA_TYPE *data)
{
removeData(data);
addData(data);
}
*/
// remove all nodes from the list but do not delete data
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline void LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::removeAllNodes()
{
LLPtrSkipNode *temp;
// reset mCurrentp
mCurrentp = *(mHead.mForward);
while (mCurrentp)
{
temp = mCurrentp->mForward[0];
mCurrentp->removeData();
delete mCurrentp;
mCurrentp = temp;
}
S32 i;
for (i = 0; i < BINARY_DEPTH; i++)
{
mHead.mForward[i] = NULL;
mUpdate[i] = NULL;
}
mCurrentp = *(mHead.mForward);
mCurrentOperatingp = *(mHead.mForward);
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline BOOL LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::deleteData(const DATA_TYPE *data)
{
S32 level;
LLPtrSkipNode *current = &mHead;
LLPtrSkipNode *temp;
// find the pointer one in front of the one we want
if (mInsertFirst)
{
for (level = mLevel - 1; level >= 0; level--)
{
temp = *(current->mForward + level);
while ( (temp)
&&(mInsertFirst(temp->mData, data)))
{
current = temp;
temp = *(current->mForward + level);
}
*(mUpdate + level) = current;
}
}
else
{
for (level = mLevel - 1; level >= 0; level--)
{
temp = *(current->mForward + level);
while ( (temp)
&&(temp->mData < data))
{
current = temp;
temp = *(current->mForward + level);
}
*(mUpdate + level) = current;
}
}
// we're now just in front of where we want to be . . . take one step forward
current = *current->mForward;
if (!current)
{
// empty list or beyond the end!
return FALSE;
}
// is this the one we want?
if (!mEquals(current->mData, data))
{
// nope!
return FALSE;
}
else
{
// do we need to fix current or currentop?
if (current == mCurrentp)
{
mCurrentp = current->mForward[0];
}
if (current == mCurrentOperatingp)
{
mCurrentOperatingp = current->mForward[0];
}
// yes it is! change pointers as required
for (level = 0; level < mLevel; level++)
{
if (mUpdate[level]->mForward[level] != current)
{
// cool, we've fixed all the pointers!
break;
}
mUpdate[level]->mForward[level] = current->mForward[level];
}
// clean up cuurent
current->deleteData();
delete current;
// clean up mHead
while ( (mLevel > 1)
&&(!mHead.mForward[mLevel - 1]))
{
mLevel--;
}
}
return TRUE;
}
// remove all nodes from the list and delete data
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline void LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::deleteAllData()
{
LLPtrSkipNode *temp;
// reset mCurrentp
mCurrentp = *(mHead.mForward);
while (mCurrentp)
{
temp = mCurrentp->mForward[0];
mCurrentp->deleteData();
delete mCurrentp;
mCurrentp = temp;
}
S32 i;
for (i = 0; i < BINARY_DEPTH; i++)
{
mHead.mForward[i] = NULL;
mUpdate[i] = NULL;
}
mCurrentp = *(mHead.mForward);
mCurrentOperatingp = *(mHead.mForward);
}
// place mCurrentp on first node
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline void LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::resetList()
{
mCurrentp = *(mHead.mForward);
mCurrentOperatingp = *(mHead.mForward);
}
// return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline DATA_TYPE *LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::getCurrentData()
{
if (mCurrentp)
{
mCurrentOperatingp = mCurrentp;
mCurrentp = *mCurrentp->mForward;
return mCurrentOperatingp->mData;
}
else
{
//return NULL; // causes compile warning
return 0; // equivalent, but no warning
}
}
// same as getCurrentData() but a more intuitive name for the operation
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline DATA_TYPE *LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::getNextData()
{
if (mCurrentp)
{
mCurrentOperatingp = mCurrentp;
mCurrentp = *mCurrentp->mForward;
return mCurrentOperatingp->mData;
}
else
{
//return NULL; // causes compile warning
return 0; // equivalent, but no warning
}
}
// remove the Node at mCurentOperatingp
// leave mCurrentp and mCurentOperatingp on the next entry
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline void LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::removeCurrentData()
{
if (mCurrentOperatingp)
{
removeData(mCurrentOperatingp->mData);
}
}
// delete the Node at mCurentOperatingp
// leave mCurrentp and mCurentOperatingp on the next entry
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline void LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::deleteCurrentData()
{
if (mCurrentOperatingp)
{
deleteData(mCurrentOperatingp->mData);
}
}
// reset the list and return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline DATA_TYPE *LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::getFirstData()
{
mCurrentp = *(mHead.mForward);
mCurrentOperatingp = *(mHead.mForward);
if (mCurrentp)
{
mCurrentOperatingp = mCurrentp;
mCurrentp = mCurrentp->mForward[0];
return mCurrentOperatingp->mData;
}
else
{
//return NULL; // causes compile warning
return 0; // equivalent, but no warning
}
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline BOOL LLPtrSkipList<DATA_TYPE, BINARY_DEPTH>::corrupt()
{
LLPtrSkipNode *previous = mHead.mForward[0];
// Empty lists are not corrupt.
if (!previous) return FALSE;
LLPtrSkipNode *current = previous->mForward[0];
while(current)
{
if (!mInsertFirst(previous->mData, current->mData))
{
// prev shouldn't be in front of cur!
return TRUE;
}
current = current->mForward[0];
}
return FALSE;
}
#endif
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