1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
|
/**
* @file llhandle.h
* @brief "Handle" to an object (usually a floater) whose lifetime you don't
* control.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LLHANDLE_H
#define LLHANDLE_H
#include "llpointer.h"
#include <stdexcept>
#include <boost/type_traits/is_convertible.hpp>
#include <boost/utility/enable_if.hpp>
#include <boost/throw_exception.hpp>
/**
* Helper object for LLHandle. Don't instantiate these directly, used
* exclusively by LLHandle.
*/
class LLTombStone : public LLRefCount
{
public:
LLTombStone(void* target = NULL) : mTarget(target) {}
void setTarget(void* target) { mTarget = target; }
void* getTarget() const { return mTarget; }
private:
mutable void* mTarget;
};
/**
* LLHandles are used to refer to objects whose lifetime you do not control or influence.
* Calling get() on a handle will return a pointer to the referenced object or NULL,
* if the object no longer exists. Note that during the lifetime of the returned pointer,
* you are assuming that the object will not be deleted by any action you perform,
* or any other thread, as normal when using pointers, so avoid using that pointer outside of
* the local code block.
*
* https://wiki.lindenlab.com/mediawiki/index.php?title=LLHandle&oldid=79669
*
* The implementation is like some "weak pointer" implementations. When we
* can't control the lifespan of the referenced object of interest, we can
* still instantiate a proxy object whose lifespan we DO control, and store in
* the proxy object a dumb pointer to the actual target. Then we just have to
* ensure that on destruction of the target object, the proxy's dumb pointer
* is set NULL.
*
* LLTombStone is our proxy object. LLHandle contains an LLPointer to the
* LLTombStone, so every copy of an LLHandle increments the LLTombStone's ref
* count as usual.
*
* One copy of the LLHandle, specifically the LLRootHandle, must be stored in
* the referenced object. Destroying the LLRootHandle is what NULLs the
* proxy's target pointer.
*
* Minor optimization: we want LLHandle's mTombStone to always be a valid
* LLPointer, saving some conditionals in dereferencing. That's the
* getDefaultTombStone() mechanism. The default LLTombStone object's target
* pointer is always NULL, so it's semantically identical to allowing
* mTombStone to be invalid.
*/
template <typename T>
class LLHandle
{
template <typename U> friend class LLHandle;
template <typename U> friend class LLHandleProvider;
public:
LLHandle() : mTombStone(getDefaultTombStone()) {}
template<typename U>
LLHandle(const LLHandle<U>& other, typename boost::enable_if< typename boost::is_convertible<U*, T*> >::type* dummy = 0)
: mTombStone(other.mTombStone)
{}
bool isDead() const
{
return mTombStone->getTarget() == NULL;
}
void markDead()
{
mTombStone = getDefaultTombStone();
}
T* get() const
{
return reinterpret_cast<T*>(mTombStone->getTarget());
}
friend bool operator== (const LLHandle<T>& lhs, const LLHandle<T>& rhs)
{
return lhs.mTombStone == rhs.mTombStone;
}
friend bool operator!= (const LLHandle<T>& lhs, const LLHandle<T>& rhs)
{
return !(lhs == rhs);
}
friend bool operator< (const LLHandle<T>& lhs, const LLHandle<T>& rhs)
{
return lhs.mTombStone < rhs.mTombStone;
}
friend bool operator> (const LLHandle<T>& lhs, const LLHandle<T>& rhs)
{
return lhs.mTombStone > rhs.mTombStone;
}
protected:
LLPointer<LLTombStone> mTombStone;
private:
typedef T* pointer_t;
static LLPointer<LLTombStone>& getDefaultTombStone()
{
static LLPointer<LLTombStone> sDefaultTombStone = new LLTombStone;
return sDefaultTombStone;
}
};
/**
* LLRootHandle isa LLHandle which must be stored in the referenced object.
* You can either store it directly and explicitly bind(this), or derive from
* LLHandleProvider (q.v.) which automates that for you. The essential point
* is that destroying the LLRootHandle (as a consequence of destroying the
* referenced object) calls unbind(), setting the LLTombStone's target pointer
* NULL.
*/
template <typename T>
class LLRootHandle : public LLHandle<T>
{
public:
typedef LLRootHandle<T> self_t;
typedef LLHandle<T> base_t;
LLRootHandle(T* object) { bind(object); }
LLRootHandle() {};
~LLRootHandle() { unbind(); }
// this is redundant, since an LLRootHandle *is* an LLHandle
//LLHandle<T> getHandle() { return LLHandle<T>(*this); }
void bind(T* object)
{
// unbind existing tombstone
if (LLHandle<T>::mTombStone.notNull())
{
if (LLHandle<T>::mTombStone->getTarget() == (void*)object) return;
LLHandle<T>::mTombStone->setTarget(NULL);
}
// tombstone reference counted, so no paired delete
LLHandle<T>::mTombStone = new LLTombStone((void*)object);
}
void unbind()
{
LLHandle<T>::mTombStone->setTarget(NULL);
}
//don't allow copying of root handles, since there should only be one
private:
LLRootHandle(const LLRootHandle& other) {};
};
/**
* Use this as a mixin for simple classes that need handles and when you don't
* want handles at multiple points of the inheritance hierarchy
*/
template <typename T>
class LLHandleProvider
{
public:
LLHandle<T> getHandle() const
{
// perform lazy binding to avoid small tombstone allocations for handle
// providers whose handles are never referenced
mHandle.bind(static_cast<T*>(const_cast<LLHandleProvider<T>* >(this)));
return mHandle;
}
template <typename U>
LLHandle<U> getDerivedHandle(typename boost::enable_if< typename boost::is_convertible<U*, T*> >::type* dummy = 0) const
{
LLHandle<U> downcast_handle;
downcast_handle.mTombStone = getHandle().mTombStone;
return downcast_handle;
}
protected:
typedef LLHandle<T> handle_type_t;
LLHandleProvider()
{
// provided here to enforce T deriving from LLHandleProvider<T>
}
private:
mutable LLRootHandle<T> mHandle;
};
/*
* $TODO: Derive from LLException
*/
class LLExeceptionStaleHandle : public std::runtime_error
{
public:
LLExeceptionStaleHandle():
std::runtime_error("Attempt to access stale handle.")
{}
};
/**
* This is a simple wrapper for Handles, allowing direct calls to the underlying
* pointer. The checked handle will throw a LLExeceptionStaleHandle if an attempt
* is made to access the object referenced by the handle and that object has
* been destroyed.
**/
template <typename T>
class LLCheckedHandle: private boost::noncopyable
{
public:
LLCheckedHandle(LLHandle<T> handle):
mHandle(handle)
{ }
/**
* Retrieve the underlying pointer by resolving the handle. If the handle
* returns NULL for the pointer throw an LLExeceptionStaleHandle exception.
*/
T* get() const
{
T* ptr = mHandle.get();
if (!ptr)
BOOST_THROW_EXCEPTION(LLExeceptionStaleHandle());
return ptr;
}
/**
* Test the handle to see if it is still valid. Returns true if it is,
* false if it is not. Does not trow.
*/
bool test() const
{
return (mHandle.get() != NULL);
}
/**
* Test the underlying handle. If it is no longer valid, throw a LLExeceptionStaleHandle.
*/
void check() const
{
get();
}
/**
* Get the contained handle.
*/
LLHandle<T> getHandle() const
{
return mHandle;
}
/**
* Converts the LLCheckedHandle to a bool. Allows for if (chkdHandle) {}
* Does not throw.
*/
operator bool() const
{
return test();
}
/**
* Attempt to call a method or access a member in the structure referenced
* by the handle. If the handle no longer points to a valid structure
* throw a LLExeceptionStaleHandle.
*/
T* operator ->() const
{
return get();
}
private:
LLHandle<T> mHandle;
};
#endif
|