summaryrefslogtreecommitdiff
path: root/indra/llcommon/llfasttimer.h
blob: c6aa5f2195de4390ceb13d1a0d9aa9cc8b4cda45 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
/** 
 * @file llfasttimer.h
 * @brief Declaration of a fast timer.
 *
 * $LicenseInfo:firstyear=2004&license=viewergpl$
 * 
 * Copyright (c) 2004-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#ifndef LL_FASTTIMER_H
#define LL_FASTTIMER_H

#include "llinstancetracker.h"

#define FAST_TIMER_ON 1

U64 get_cpu_clock_count();

class LLMutex;

#include <queue>
#include "llsd.h"


class LLFastTimer
{
public:
	// stores a "named" timer instance to be reused via multiple LLFastTimer stack instances
	class NamedTimer 
	:	public LLInstanceTracker<NamedTimer>
	{
	public:
		~NamedTimer();

		enum { HISTORY_NUM = 60 };

		const std::string& getName() { return mName; }
		NamedTimer* getParent() { return mParent; }
		void setParent(NamedTimer* parent);
		S32 getDepth();
		std::string getToolTip(S32 history_index = -1);

		typedef std::vector<NamedTimer*>::const_iterator child_const_iter;
		child_const_iter beginChildren();
		child_const_iter endChildren();
		std::vector<NamedTimer*>& getChildren();

		void setCollapsed(bool collapsed) { mCollapsed = collapsed; }
		bool getCollapsed() const { return mCollapsed; }

		U64 getCountAverage() const { return mCountAverage; }
		U64 getCallAverage() const { return mCallAverage; }

		U64 getHistoricalCount(S32 history_index = 0) const;
		U64 getHistoricalCalls(S32 history_index = 0) const;

		static NamedTimer& getRootNamedTimer();

		struct FrameState
		{
			FrameState(NamedTimer* timerp);

			U64 		mSelfTimeCounter;
			U64			mLastStartTime;		// most recent time when this timer was started
			U32 		mCalls;
			FrameState*	mParent;		// info for caller timer
			FrameState*	mLastCaller;	// used to bootstrap tree construction
			NamedTimer*	mTimer;
			U16			mActiveCount;	// number of timers with this ID active on stack
			bool		mMoveUpTree;	// needs to be moved up the tree of timers at the end of frame
		};

		FrameState& getFrameStateFast() const
		{
			return (*sTimerInfos)[mFrameStateIndex];
		}

		S32 getFrameStateIndex() const { return mFrameStateIndex; }

		FrameState& getFrameState() const;


	private: 
		friend class LLFastTimer;
		friend class NamedTimerFactory;

		//
		// methods
		//
		NamedTimer(const std::string& name);
		// recursive call to gather total time from children
		static void accumulateTimings();

		// called once per frame by LLFastTimer
		static void processFrame();

		static void buildHierarchy();
		static void resetFrame();
		static void reset();

		typedef std::vector<FrameState> info_list_t;
		static info_list_t& getFrameStateList();
		static void createFrameStateList(); // must call before any call to getFrameStateList()
		
		//
		// members
		//
		S32			mFrameStateIndex;

		std::string	mName;

		U64 		mTotalTimeCounter;

		U64 		mCountAverage;
		U64			mCallAverage;

		U64*		mCountHistory;
		U64*		mCallHistory;

		// tree structure
		NamedTimer*					mParent;				// NamedTimer of caller(parent)
		std::vector<NamedTimer*>	mChildren;
		bool						mCollapsed;				// don't show children
		bool						mNeedsSorting;			// sort children whenever child added

		static info_list_t* sTimerInfos;
	};

	// used to statically declare a new named timer
	class DeclareTimer
	{
	public:
		DeclareTimer(const std::string& name, bool open);
		DeclareTimer(const std::string& name);

		// convertable to NamedTimer::FrameState for convenient usage of LLFastTimer(declared_timer)
		operator NamedTimer::FrameState&() { return mNamedTimer.getFrameStateFast(); }
	private:
		NamedTimer& mNamedTimer;
	};


public:
	enum RootTimerMarker { ROOT };
	
	static LLMutex* sLogLock;
	static std::queue<LLSD> sLogQueue;
	static BOOL sLog;
	static BOOL sMetricLog;

	LLFastTimer(RootTimerMarker);

	LLFastTimer(NamedTimer::FrameState& timer)
	:	mFrameState(&timer)
	{
#if FAST_TIMER_ON
		NamedTimer::FrameState* frame_state = mFrameState;
		frame_state->mLastStartTime = get_cpu_clock_count();
		mStartSelfTime = frame_state->mLastStartTime;

		frame_state->mActiveCount++;
		frame_state->mCalls++;
		// keep current parent as long as it is active when we are
		frame_state->mMoveUpTree |= (frame_state->mParent->mActiveCount == 0);
	
		mLastTimer = sCurTimer;
		sCurTimer = this;
#endif
	}

	~LLFastTimer()
	{
#if FAST_TIMER_ON
		NamedTimer::FrameState* frame_state = mFrameState;
		U64 cur_time = get_cpu_clock_count();
		frame_state->mSelfTimeCounter += cur_time - mStartSelfTime;

		frame_state->mActiveCount--;
		LLFastTimer* last_timer = mLastTimer;
		sCurTimer = last_timer;

		// store last caller to bootstrap tree creation
		frame_state->mLastCaller = last_timer->mFrameState;

		// we are only tracking self time, so subtract our total time delta from parents
		U64 total_time = cur_time - frame_state->mLastStartTime;
		last_timer->mStartSelfTime += total_time;
#endif
	}


	// call this once a frame to reset timers
	static void nextFrame();

	// dumps current cumulative frame stats to log
	// call nextFrame() to reset timers
	static void dumpCurTimes(); 

	// call this to reset timer hierarchy, averages, etc.
	static void reset();

	static U64 countsPerSecond();
	static S32 getLastFrameIndex() { return sLastFrameIndex; }
	static S32 getCurFrameIndex() { return sCurFrameIndex; }

	static void writeLog(std::ostream& os);
	static const NamedTimer* getTimerByName(const std::string& name);

public:
	static bool 		sPauseHistory;
	static bool 		sResetHistory;
	
private:
	typedef std::vector<LLFastTimer*> timer_stack_t;
	static LLFastTimer*		sCurTimer;
	static S32				sCurFrameIndex;
	static S32				sLastFrameIndex;

	static F64				sCPUClockFrequency;
	U64						mStartSelfTime;	// start time + time of all child timers
	NamedTimer::FrameState*	mFrameState;
	LLFastTimer*			mLastTimer;
};

#endif // LL_LLFASTTIMER_H