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/**
* @file lleventdispatcher.h
* @author Nat Goodspeed
* @date 2009-06-18
* @brief Central mechanism for dispatching events by string name. This is
* useful when you have a single LLEventPump listener on which you can
* request different operations, vs. instantiating a different
* LLEventPump for each such operation.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*
* The invoker machinery that constructs a boost::fusion argument list for use
* with boost::fusion::invoke() is derived from
* http://www.boost.org/doc/libs/1_45_0/libs/function_types/example/interpreter.hpp
* whose license information is copied below:
*
* "(C) Copyright Tobias Schwinger
*
* Use modification and distribution are subject to the boost Software License,
* Version 1.0. (See http://www.boost.org/LICENSE_1_0.txt)."
*/
#if ! defined(LL_LLEVENTDISPATCHER_H)
#define LL_LLEVENTDISPATCHER_H
// nil is too generic a term to be allowed to be a global macro. In
// particular, boost::fusion defines a 'class nil' (properly encapsulated in a
// namespace) that a global 'nil' macro breaks badly.
#if defined(nil)
// Capture the value of the macro 'nil', hoping int is an appropriate type.
static const auto nil_(nil);
// Now forget the macro.
#undef nil
// Finally, reintroduce 'nil' as a properly-scoped alias for the previously-
// defined const 'nil_'. Make it static since otherwise it produces duplicate-
// symbol link errors later.
static const auto& nil(nil_);
#endif
#include <boost/bind.hpp>
#include <boost/iterator/transform_iterator.hpp>
#include <boost/function_types/is_nonmember_callable_builtin.hpp>
#include <boost/function_types/parameter_types.hpp>
#include <boost/function_types/function_arity.hpp>
#include <boost/type_traits/remove_cv.hpp>
#include <boost/type_traits/remove_reference.hpp>
#include <boost/fusion/include/push_back.hpp>
#include <boost/fusion/include/cons.hpp>
#include <boost/fusion/include/invoke.hpp>
#include <boost/mpl/begin.hpp>
#include <boost/mpl/end.hpp>
#include <boost/mpl/next.hpp>
#include <boost/mpl/deref.hpp>
#include <functional> // std::function
#include <memory> // std::unique_ptr
#include <string>
#include <typeinfo>
#include "llevents.h"
#include "llsdutil.h"
class LLSD;
/**
* Given an LLSD map, examine a string-valued key and call a corresponding
* callable. This class is designed to be contained by an LLEventPump
* listener class that will register some of its own methods, though any
* callable can be used.
*/
class LL_COMMON_API LLEventDispatcher
{
public:
LLEventDispatcher(const std::string& desc, const std::string& key);
virtual ~LLEventDispatcher();
/// @name Register functions accepting(const LLSD&)
//@{
/// Accept any C++ callable with the right signature, typically a
/// boost::bind() expression
typedef std::function<void(const LLSD&)> Callable;
/**
* Register a @a callable by @a name. The passed @a callable accepts a
* single LLSD value and uses it in any way desired, e.g. extract
* parameters and call some other function. The optional @a required
* parameter is used to validate the structure of each incoming event (see
* llsd_matches()).
*/
void add(const std::string& name,
const std::string& desc,
const Callable& callable,
const LLSD& required=LLSD());
/**
* The case of a free function (or static method) accepting(const LLSD&)
* could also be intercepted by the arbitrary-args overload below. Ensure
* that it's directed to the Callable overload above instead.
*/
void add(const std::string& name,
const std::string& desc,
void (*f)(const LLSD&),
const LLSD& required=LLSD())
{
add(name, desc, Callable(f), required);
}
/**
* Special case: a subclass of this class can pass an unbound member
* function pointer (of an LLEventDispatcher subclass) without explicitly
* specifying the <tt>boost::bind()</tt> expression. The passed @a method
* accepts a single LLSD value, presumably containing other parameters.
*/
template <class CLASS>
void add(const std::string& name,
const std::string& desc,
void (CLASS::*method)(const LLSD&),
const LLSD& required=LLSD())
{
addMethod<CLASS>(name, desc, method, required);
}
/// Overload for both const and non-const methods. The passed @a method
/// accepts a single LLSD value, presumably containing other parameters.
template <class CLASS>
void add(const std::string& name,
const std::string& desc,
void (CLASS::*method)(const LLSD&) const,
const LLSD& required=LLSD())
{
addMethod<CLASS>(name, desc, method, required);
}
//@}
/// @name Register functions with arbitrary param lists
//@{
/**
* Register a free function with arbitrary parameters. (This also works
* for static class methods.)
*
* @note This supports functions with up to about 6 parameters -- after
* that you start getting dismaying compile errors in which
* boost::fusion::joint_view is mentioned a surprising number of times.
*
* When calling this name, pass an LLSD::Array. Each entry in turn will be
* converted to the corresponding parameter type using LLSDParam.
*/
// enable_if usage per https://stackoverflow.com/a/39913395/5533635
template<typename Function,
typename = typename std::enable_if<
boost::function_types::is_nonmember_callable_builtin<Function>::value
>::type>
void add(const std::string& name, const std::string& desc, Function f);
/**
* Register a nonstatic class method with arbitrary parameters.
*
* @note This supports functions with up to about 6 parameters -- after
* that you start getting dismaying compile errors in which
* boost::fusion::joint_view is mentioned a surprising number of times.
*
* To cover cases such as a method on an LLSingleton we don't yet want to
* instantiate, instead of directly storing an instance pointer, accept a
* nullary callable returning a pointer/reference to the desired class
* instance. If you already have an instance in hand,
* boost::lambda::var(instance) or boost::lambda::constant(instance_ptr)
* produce suitable callables.
*
* When calling this name, pass an LLSD::Array. Each entry in turn will be
* converted to the corresponding parameter type using LLSDParam.
*/
template<typename Method, typename InstanceGetter,
typename = typename std::enable_if<
boost::function_types::is_member_function_pointer<Method>::value &&
! std::is_convertible<InstanceGetter, LLSD>::value
>::type>
void add(const std::string& name, const std::string& desc, Method f,
const InstanceGetter& getter);
/**
* Register a free function with arbitrary parameters. (This also works
* for static class methods.)
*
* @note This supports functions with up to about 6 parameters -- after
* that you start getting dismaying compile errors in which
* boost::fusion::joint_view is mentioned a surprising number of times.
*
* Pass an LLSD::Array of parameter names, and optionally another
* LLSD::Array of default parameter values, a la LLSDArgsMapper.
*
* When calling this name, pass an LLSD::Map. We will internally generate
* an LLSD::Array using LLSDArgsMapper and then convert each entry in turn
* to the corresponding parameter type using LLSDParam.
*/
template<typename Function,
typename = typename std::enable_if<
boost::function_types::is_nonmember_callable_builtin<Function>::value
>::type>
void add(const std::string& name, const std::string& desc, Function f,
const LLSD& params, const LLSD& defaults=LLSD());
/**
* Register a nonstatic class method with arbitrary parameters.
*
* @note This supports functions with up to about 6 parameters -- after
* that you start getting dismaying compile errors in which
* boost::fusion::joint_view is mentioned a surprising number of times.
*
* To cover cases such as a method on an LLSingleton we don't yet want to
* instantiate, instead of directly storing an instance pointer, accept a
* nullary callable returning a pointer/reference to the desired class
* instance. If you already have an instance in hand,
* boost::lambda::var(instance) or boost::lambda::constant(instance_ptr)
* produce suitable callables.
*
* Pass an LLSD::Array of parameter names, and optionally another
* LLSD::Array of default parameter values, a la LLSDArgsMapper.
*
* When calling this name, pass an LLSD::Map. We will internally generate
* an LLSD::Array using LLSDArgsMapper and then convert each entry in turn
* to the corresponding parameter type using LLSDParam.
*/
template<typename Method, typename InstanceGetter,
typename = typename std::enable_if<
boost::function_types::is_member_function_pointer<Method>::value &&
! std::is_convertible<InstanceGetter, LLSD>::value
>::type>
void add(const std::string& name, const std::string& desc, Method f,
const InstanceGetter& getter, const LLSD& params,
const LLSD& defaults=LLSD());
//@}
/// Unregister a callable
bool remove(const std::string& name);
/// Call a registered callable with an explicitly-specified name. It is an
/// error if no such callable exists. It is an error if the @a event fails
/// to match the @a required prototype specified at add() time.
void operator()(const std::string& name, const LLSD& event) const;
/// Call a registered callable with an explicitly-specified name and
/// return <tt>true</tt>. If no such callable exists, return
/// <tt>false</tt>. It is an error if the @a event fails to match the @a
/// required prototype specified at add() time.
bool try_call(const std::string& name, const LLSD& event) const;
/// Extract the @a key value from the incoming @a event, and call the
/// callable whose name is specified by that map @a key. It is an error if
/// no such callable exists. It is an error if the @a event fails to match
/// the @a required prototype specified at add() time.
void operator()(const LLSD& event) const;
/// Extract the @a key value from the incoming @a event, call the callable
/// whose name is specified by that map @a key and return <tt>true</tt>.
/// If no such callable exists, return <tt>false</tt>. It is an error if
/// the @a event fails to match the @a required prototype specified at
/// add() time.
bool try_call(const LLSD& event) const;
/// @name Iterate over defined names
//@{
typedef std::pair<std::string, std::string> NameDesc;
private:
struct DispatchEntry
{
DispatchEntry(const std::string& desc);
virtual ~DispatchEntry() {} // suppress MSVC warning, sigh
std::string mDesc;
virtual void call(const std::string& desc, const LLSD& event) const = 0;
virtual LLSD addMetadata(LLSD) const = 0;
};
typedef std::map<std::string, std::unique_ptr<DispatchEntry> > DispatchMap;
public:
/// We want the flexibility to redefine what data we store per name,
/// therefore our public interface doesn't expose DispatchMap iterators,
/// or DispatchMap itself, or DispatchEntry. Instead we explicitly
/// transform each DispatchMap item to NameDesc on dereferencing.
typedef boost::transform_iterator<NameDesc(*)(const DispatchMap::value_type&), DispatchMap::const_iterator> const_iterator;
const_iterator begin() const
{
return boost::make_transform_iterator(mDispatch.begin(), makeNameDesc);
}
const_iterator end() const
{
return boost::make_transform_iterator(mDispatch.end(), makeNameDesc);
}
//@}
/// Get information about a specific Callable
LLSD getMetadata(const std::string& name) const;
/// Retrieve the LLSD key we use for one-arg <tt>operator()</tt> method
std::string getDispatchKey() const { return mKey; }
private:
template <class CLASS, typename METHOD>
void addMethod(const std::string& name, const std::string& desc,
const METHOD& method, const LLSD& required)
{
CLASS* downcast = static_cast<CLASS*>(this);
add(name, desc, boost::bind(method, downcast, _1), required);
}
void addFail(const std::string& name, const std::string& classname) const;
std::string try_call_log(const std::string& key, const std::string& name,
const LLSD& event) const;
std::string try_call(const std::string& key, const std::string& name,
const LLSD& event) const;
// Implement "it is an error" semantics for attempted call operations: if
// the incoming event includes a "reply" key, log and send an error reply.
void callFail(const LLSD& event, const std::string& msg) const;
std::string mDesc, mKey;
DispatchMap mDispatch;
static NameDesc makeNameDesc(const DispatchMap::value_type& item)
{
return NameDesc(item.first, item.second->mDesc);
}
struct LLSDDispatchEntry;
struct ParamsDispatchEntry;
struct ArrayParamsDispatchEntry;
struct MapParamsDispatchEntry;
// Step 2 of parameter analysis. Instantiating invoker<some_function_type>
// implicitly sets its From and To parameters to the (compile time) begin
// and end iterators over that function's parameter types.
template< typename Function
, class From = typename boost::mpl::begin< boost::function_types::parameter_types<Function> >::type
, class To = typename boost::mpl::end< boost::function_types::parameter_types<Function> >::type
>
struct invoker;
// deliver LLSD arguments one at a time
typedef std::function<LLSD()> args_source;
// obtain args from an args_source to build param list and call target
// function
typedef std::function<void(const args_source&)> invoker_function;
template <typename Function>
invoker_function make_invoker(Function f);
template <typename Method, typename InstanceGetter>
invoker_function make_invoker(Method f, const InstanceGetter& getter);
void addArrayParamsDispatchEntry(const std::string& name,
const std::string& desc,
const invoker_function& invoker,
LLSD::Integer arity);
void addMapParamsDispatchEntry(const std::string& name,
const std::string& desc,
const invoker_function& invoker,
const LLSD& params,
const LLSD& defaults);
};
/*****************************************************************************
* LLEventDispatcher template implementation details
*****************************************************************************/
// Step 3 of parameter analysis, the recursive case.
template<typename Function, class From, class To>
struct LLEventDispatcher::invoker
{
template<typename T>
struct remove_cv_ref
: boost::remove_cv< typename boost::remove_reference<T>::type >
{ };
// apply() accepts an arbitrary boost::fusion sequence as args. It
// examines the next parameter type in the parameter-types sequence
// bounded by From and To, obtains the next LLSD object from the passed
// args_source and constructs an LLSDParam of appropriate type to try
// to convert the value. It then recurs with the next parameter-types
// iterator, passing the args sequence thus far.
template<typename Args>
static inline
void apply(Function func, const args_source& argsrc, Args const & args)
{
typedef typename boost::mpl::deref<From>::type arg_type;
typedef typename boost::mpl::next<From>::type next_iter_type;
typedef typename remove_cv_ref<arg_type>::type plain_arg_type;
invoker<Function, next_iter_type, To>::apply
( func, argsrc, boost::fusion::push_back(args, LLSDParam<plain_arg_type>(argsrc())));
}
// Special treatment for instance (first) parameter of a non-static member
// function. Accept the instance-getter callable, calling that to produce
// the first args value. Since we know we're at the top of the recursion
// chain, we need not also require a partial args sequence from our caller.
template <typename InstanceGetter>
static inline
void method_apply(Function func, const args_source& argsrc, const InstanceGetter& getter)
{
typedef typename boost::mpl::next<From>::type next_iter_type;
// Instead of grabbing the first item from argsrc and making an
// LLSDParam of it, call getter() and pass that as the instance param.
invoker<Function, next_iter_type, To>::apply
( func, argsrc, boost::fusion::push_back(boost::fusion::nil(), bindable(getter())));
}
template <typename T>
static inline
auto bindable(T&& value,
typename std::enable_if<std::is_pointer<T>::value, bool>::type=true)
{
// if passed a pointer, just return that pointer
return std::forward<T>(value);
}
template <typename T>
static inline
auto bindable(T&& value,
typename std::enable_if<! std::is_pointer<T>::value, bool>::type=true)
{
// if passed a reference, wrap it for binding
return std::ref(std::forward<T>(value));
}
};
// Step 4 of parameter analysis, the leaf case. When the general
// invoker<Function, From, To> logic has advanced From until it matches To,
// the compiler will pick this template specialization.
template<typename Function, class To>
struct LLEventDispatcher::invoker<Function,To,To>
{
// the argument list is complete, now call the function
template<typename Args>
static inline
void apply(Function func, const args_source&, Args const & args)
{
boost::fusion::invoke(func, args);
}
};
template<typename Function, typename>
void LLEventDispatcher::add(const std::string& name, const std::string& desc, Function f)
{
// Construct an invoker_function, a callable accepting const args_source&.
// Add to DispatchMap an ArrayParamsDispatchEntry that will handle the
// caller's LLSD::Array.
addArrayParamsDispatchEntry(name, desc, make_invoker(f),
boost::function_types::function_arity<Function>::value);
}
template<typename Method, typename InstanceGetter, typename>
void LLEventDispatcher::add(const std::string& name, const std::string& desc, Method f,
const InstanceGetter& getter)
{
// Subtract 1 from the compile-time arity because the getter takes care of
// the first parameter. We only need (arity - 1) additional arguments.
addArrayParamsDispatchEntry(name, desc, make_invoker(f, getter),
boost::function_types::function_arity<Method>::value - 1);
}
template<typename Function, typename>
void LLEventDispatcher::add(const std::string& name, const std::string& desc, Function f,
const LLSD& params, const LLSD& defaults)
{
// See comments for previous is_nonmember_callable_builtin add().
addMapParamsDispatchEntry(name, desc, make_invoker(f), params, defaults);
}
template<typename Method, typename InstanceGetter, typename>
void LLEventDispatcher::add(const std::string& name, const std::string& desc, Method f,
const InstanceGetter& getter,
const LLSD& params, const LLSD& defaults)
{
addMapParamsDispatchEntry(name, desc, make_invoker(f, getter), params, defaults);
}
template <typename Function>
LLEventDispatcher::invoker_function
LLEventDispatcher::make_invoker(Function f)
{
// Step 1 of parameter analysis, the top of the recursion. Passing a
// suitable f (see add()'s enable_if condition) to this method causes it
// to infer the function type; specifying that function type to invoker<>
// causes it to fill in the begin/end MPL iterators over the function's
// list of parameter types.
// While normally invoker::apply() could infer its template type from the
// boost::fusion::nil parameter value, here we must be explicit since
// we're boost::bind()ing it rather than calling it directly.
return boost::bind(&invoker<Function>::template apply<boost::fusion::nil>,
f,
_1,
boost::fusion::nil());
}
template <typename Method, typename InstanceGetter>
LLEventDispatcher::invoker_function
LLEventDispatcher::make_invoker(Method f, const InstanceGetter& getter)
{
// Use invoker::method_apply() to treat the instance (first) arg specially.
return boost::bind(&invoker<Method>::template method_apply<InstanceGetter>,
f,
_1,
getter);
}
/*****************************************************************************
* LLDispatchListener
*****************************************************************************/
/**
* Bundle an LLEventPump and a listener with an LLEventDispatcher. A class
* that contains (or derives from) LLDispatchListener need only specify the
* LLEventPump name and dispatch key, and add() its methods. Incoming events
* will automatically be dispatched.
*/
// Instead of containing an LLEventStream, LLDispatchListener derives from it.
// This allows an LLEventPumps::PumpFactory to return a pointer to an
// LLDispatchListener (subclass) instance, and still have ~LLEventPumps()
// properly clean it up.
class LL_COMMON_API LLDispatchListener:
public LLEventDispatcher,
public LLEventStream
{
public:
LLDispatchListener(const std::string& pumpname, const std::string& key);
virtual ~LLDispatchListener() {}
private:
bool process(const LLSD& event);
LLTempBoundListener mBoundListener;
};
#endif /* ! defined(LL_LLEVENTDISPATCHER_H) */
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