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|
/**
* @file lleventdispatcher.cpp
* @author Nat Goodspeed
* @date 2009-06-18
* @brief Implementation for lleventdispatcher.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#if LL_WINDOWS
#pragma warning (disable : 4355) // 'this' used in initializer list: yes, intentionally
#endif
// Precompiled header
#include "linden_common.h"
// associated header
#include "lleventdispatcher.h"
// STL headers
// std headers
// external library headers
// other Linden headers
#include "llevents.h"
#include "llerror.h"
#include "llexception.h"
#include "llsdutil.h"
#include "stringize.h"
#include <memory> // std::auto_ptr
/*****************************************************************************
* DispatchError
*****************************************************************************/
struct DispatchError: public LLException
{
DispatchError(const std::string& what): LLException(what) {}
};
/*****************************************************************************
* LLSDArgsSource
*****************************************************************************/
/**
* Store an LLSD array, producing its elements one at a time. It is an error
* if the consumer requests more elements than the array contains.
*/
class LL_COMMON_API LLSDArgsSource
{
public:
LLSDArgsSource(const std::string function, const LLSD& args);
~LLSDArgsSource();
LLSD next();
void done() const;
private:
std::string _function;
LLSD _args;
LLSD::Integer _index;
};
LLSDArgsSource::LLSDArgsSource(const std::string function, const LLSD& args):
_function(function),
_args(args),
_index(0)
{
if (! (_args.isUndefined() || _args.isArray()))
{
LLTHROW(DispatchError(stringize(_function, " needs an args array instead of ", _args)));
}
}
LLSDArgsSource::~LLSDArgsSource()
{
done();
}
LLSD LLSDArgsSource::next()
{
if (_index >= _args.size())
{
LLTHROW(DispatchError(stringize(_function, " requires more arguments than the ",
_args.size(), " provided: ", _args)));
}
return _args[_index++];
}
void LLSDArgsSource::done() const
{
if (_index < _args.size())
{
LL_WARNS("LLSDArgsSource") << _function << " only consumed " << _index
<< " of the " << _args.size() << " arguments provided: "
<< _args << LL_ENDL;
}
}
/*****************************************************************************
* LLSDArgsMapper
*****************************************************************************/
/**
* From a formal parameters description and a map of arguments, construct an
* arguments array.
*
* That is, given:
* - an LLSD array of length n containing parameter-name strings,
* corresponding to the arguments of a function of interest
* - an LLSD collection specifying default parameter values, either:
* - an LLSD array of length m <= n, matching the rightmost m params, or
* - an LLSD map explicitly stating default name=value pairs
* - an LLSD map of parameter names and actual values for a particular
* function call
* construct an LLSD array of actual argument values for this function call.
*
* The parameter-names array and the defaults collection describe the function
* being called. The map might vary with every call, providing argument values
* for the described parameters.
*
* The array of parameter names must match the number of parameters expected
* by the function of interest.
*
* If you pass a map of default parameter values, it provides default values
* as you might expect. It is an error to specify a default value for a name
* not listed in the parameters array.
*
* If you pass an array of default parameter values, it is mapped to the
* rightmost m of the n parameter names. It is an error if the default-values
* array is longer than the parameter-names array. Consider the following
* parameter names: ["a", "b", "c", "d"].
*
* - An empty array of default values (or an isUndefined() value) asserts that
* every one of the above parameter names is required.
* - An array of four default values [1, 2, 3, 4] asserts that every one of
* the above parameters is optional. If the current parameter map is empty,
* they will be passed to the function as [1, 2, 3, 4].
* - An array of two default values [11, 12] asserts that parameters "a" and
* "b" are required, while "c" and "d" are optional, having default values
* "c"=11 and "d"=12.
*
* The arguments array is constructed as follows:
*
* - Arguments-map keys not found in the parameter-names array are ignored.
* - Entries from the map provide values for an improper subset of the
* parameters named in the parameter-names array. This results in a
* tentative values array with "holes." (size of map) + (number of holes) =
* (size of names array)
* - Holes are filled with the default values.
* - Any remaining holes constitute an error.
*/
class LL_COMMON_API LLSDArgsMapper
{
public:
/// Accept description of function: function name, param names, param
/// default values
LLSDArgsMapper(const std::string& function, const LLSD& names, const LLSD& defaults);
/// Given arguments map, return LLSD::Array of parameter values, or
/// trigger error.
LLSD map(const LLSD& argsmap) const;
private:
static std::string formatlist(const LLSD&);
// The function-name string is purely descriptive. We want error messages
// to be able to indicate which function's LLSDArgsMapper has the problem.
std::string _function;
// Store the names array pretty much as given.
LLSD _names;
// Though we're handed an array of name strings, it's more useful to us to
// store it as a map from name string to position index. Of course that's
// easy to generate from the incoming names array, but why do it more than
// once?
typedef std::map<LLSD::String, size_t> IndexMap;
IndexMap _indexes;
// Generated array of default values, aligned with the array of param names.
LLSD _defaults;
// Indicate whether we have a default value for each param.
typedef std::vector<char> FilledVector;
FilledVector _has_dft;
};
LLSDArgsMapper::LLSDArgsMapper(const std::string& function,
const LLSD& names, const LLSD& defaults):
_function(function),
_names(names),
_has_dft(names.size())
{
if (! (_names.isUndefined() || _names.isArray()))
{
LLTHROW(DispatchError(stringize(function, " names must be an array, not ", names)));
}
auto nparams(_names.size());
// From _names generate _indexes.
for (size_t ni = 0, nend = _names.size(); ni < nend; ++ni)
{
_indexes[_names[ni]] = ni;
}
// Presize _defaults() array so we don't have to resize it more than once.
// All entries are initialized to LLSD(); but since _has_dft is still all
// 0, they're all "holes" for now.
if (nparams)
{
_defaults[nparams - 1] = LLSD();
}
if (defaults.isUndefined() || defaults.isArray())
{
auto ndefaults = defaults.size();
// defaults is a (possibly empty) array. Right-align it with names.
if (ndefaults > nparams)
{
LLTHROW(DispatchError(stringize(function, " names array ", names,
" shorter than defaults array ", defaults)));
}
// Offset by which we slide defaults array right to right-align with
// _names array
auto offset = nparams - ndefaults;
// Fill rightmost _defaults entries from defaults, and mark them as
// filled
for (size_t i = 0, iend = ndefaults; i < iend; ++i)
{
_defaults[i + offset] = defaults[i];
_has_dft[i + offset] = 1;
}
}
else if (defaults.isMap())
{
// defaults is a map. Use it to populate the _defaults array.
LLSD bogus;
for (LLSD::map_const_iterator mi(defaults.beginMap()), mend(defaults.endMap());
mi != mend; ++mi)
{
IndexMap::const_iterator ixit(_indexes.find(mi->first));
if (ixit == _indexes.end())
{
bogus.append(mi->first);
continue;
}
auto pos = ixit->second;
// Store default value at that position in the _defaults array.
_defaults[pos] = mi->second;
// Don't forget to record the fact that we've filled this
// position.
_has_dft[pos] = 1;
}
if (bogus.size())
{
LLTHROW(DispatchError(stringize(function, " defaults specified for nonexistent params ",
formatlist(bogus))));
}
}
else
{
LLTHROW(DispatchError(stringize(function, " defaults must be a map or an array, not ",
defaults)));
}
}
LLSD LLSDArgsMapper::map(const LLSD& argsmap) const
{
if (! (argsmap.isUndefined() || argsmap.isMap() || argsmap.isArray()))
{
LLTHROW(DispatchError(stringize(_function, " map() needs a map or array, not ",
argsmap)));
}
// Initialize the args array. Indexing a non-const LLSD array grows it
// to appropriate size, but we don't want to resize this one on each
// new operation. Just make it as big as we need before we start
// stuffing values into it.
LLSD args(LLSD::emptyArray());
if (_defaults.size() == 0)
{
// If this function requires no arguments, fast exit. (Don't try to
// assign to args[-1].)
return args;
}
args[_defaults.size() - 1] = LLSD();
// Get a vector of chars to indicate holes. It's tempting to just scan
// for LLSD::isUndefined() values after filling the args array from
// the map, but it's plausible for caller to explicitly pass
// isUndefined() as the value of some parameter name. That's legal
// since isUndefined() has well-defined conversions (default value)
// for LLSD data types. So use a whole separate array for detecting
// holes. (Avoid std::vector<bool> which is known to be odd -- can we
// iterate?)
FilledVector filled(args.size());
if (argsmap.isArray())
{
// Fill args from array. If there are too many args in passed array,
// ignore the rest.
auto size(argsmap.size());
if (size > args.size())
{
// We don't just use std::min() because we want to sneak in this
// warning if caller passes too many args.
LL_WARNS("LLSDArgsMapper") << _function << " needs " << args.size()
<< " params, ignoring last " << (size - args.size())
<< " of passed " << size << ": " << argsmap << LL_ENDL;
size = args.size();
}
for (LLSD::Integer i(0); i < size; ++i)
{
// Copy the actual argument from argsmap
args[i] = argsmap[i];
// Note that it's been filled
filled[i] = 1;
}
}
else
{
// argsmap is in fact a map. Walk the map.
for (LLSD::map_const_iterator mi(argsmap.beginMap()), mend(argsmap.endMap());
mi != mend; ++mi)
{
// mi->first is a parameter-name string, with mi->second its
// value. Look up the name's position index in _indexes.
IndexMap::const_iterator ixit(_indexes.find(mi->first));
if (ixit == _indexes.end())
{
// Allow for a map containing more params than were passed in
// our names array. Caller typically receives a map containing
// the function name, cruft such as reqid, etc. Ignore keys
// not defined in _indexes.
LL_DEBUGS("LLSDArgsMapper") << _function << " ignoring "
<< mi->first << "=" << mi->second << LL_ENDL;
continue;
}
auto pos = ixit->second;
// Store the value at that position in the args array.
args[pos] = mi->second;
// Don't forget to record the fact that we've filled this
// position.
filled[pos] = 1;
}
}
// Fill any remaining holes from _defaults.
LLSD unfilled(LLSD::emptyArray());
for (size_t i = 0, iend = args.size(); i < iend; ++i)
{
if (! filled[i])
{
// If there's no default value for this parameter, that's an
// error.
if (! _has_dft[i])
{
unfilled.append(_names[i]);
}
else
{
args[i] = _defaults[i];
}
}
}
// If any required args -- args without defaults -- were left unfilled
// by argsmap, that's a problem.
if (unfilled.size())
{
LLTHROW(DispatchError(stringize(_function, " missing required arguments ",
formatlist(unfilled), " from ", argsmap)));
}
// done
return args;
}
std::string LLSDArgsMapper::formatlist(const LLSD& list)
{
std::ostringstream out;
const char* delim = "";
for (LLSD::array_const_iterator li(list.beginArray()), lend(list.endArray());
li != lend; ++li)
{
out << delim << li->asString();
delim = ", ";
}
return out.str();
}
LLEventDispatcher::LLEventDispatcher(const std::string& desc, const std::string& key):
mDesc(desc),
mKey(key)
{
}
LLEventDispatcher::~LLEventDispatcher()
{
}
/**
* DispatchEntry subclass used for callables accepting(const LLSD&)
*/
struct LLEventDispatcher::LLSDDispatchEntry: public LLEventDispatcher::DispatchEntry
{
LLSDDispatchEntry(const std::string& desc, const Callable& func, const LLSD& required):
DispatchEntry(desc),
mFunc(func),
mRequired(required)
{}
Callable mFunc;
LLSD mRequired;
virtual void call(const std::string& desc, const LLSD& event) const
{
// Validate the syntax of the event itself.
std::string mismatch(llsd_matches(mRequired, event));
if (! mismatch.empty())
{
LLTHROW(DispatchError(stringize(desc, ": bad request: ", mismatch)));
}
// Event syntax looks good, go for it!
mFunc(event);
}
virtual LLSD addMetadata(LLSD meta) const
{
meta["required"] = mRequired;
return meta;
}
};
/**
* DispatchEntry subclass for passing LLSD to functions accepting
* arbitrary argument types (convertible via LLSDParam)
*/
struct LLEventDispatcher::ParamsDispatchEntry: public LLEventDispatcher::DispatchEntry
{
ParamsDispatchEntry(const std::string& desc, const invoker_function& func):
DispatchEntry(desc),
mInvoker(func)
{}
invoker_function mInvoker;
virtual void call(const std::string& desc, const LLSD& event) const
{
LLSDArgsSource src(desc, event);
mInvoker(boost::bind(&LLSDArgsSource::next, boost::ref(src)));
}
};
/**
* DispatchEntry subclass for dispatching LLSD::Array to functions accepting
* arbitrary argument types (convertible via LLSDParam)
*/
struct LLEventDispatcher::ArrayParamsDispatchEntry: public LLEventDispatcher::ParamsDispatchEntry
{
ArrayParamsDispatchEntry(const std::string& desc, const invoker_function& func,
LLSD::Integer arity):
ParamsDispatchEntry(desc, func),
mArity(arity)
{}
LLSD::Integer mArity;
virtual LLSD addMetadata(LLSD meta) const
{
LLSD array(LLSD::emptyArray());
// Resize to number of arguments required
if (mArity)
array[mArity - 1] = LLSD();
llassert_always(array.size() == mArity);
meta["required"] = array;
return meta;
}
};
/**
* DispatchEntry subclass for dispatching LLSD::Map to functions accepting
* arbitrary argument types (convertible via LLSDParam)
*/
struct LLEventDispatcher::MapParamsDispatchEntry: public LLEventDispatcher::ParamsDispatchEntry
{
MapParamsDispatchEntry(const std::string& name, const std::string& desc,
const invoker_function& func,
const LLSD& params, const LLSD& defaults):
ParamsDispatchEntry(desc, func),
mMapper(name, params, defaults),
mRequired(LLSD::emptyMap())
{
// Build the set of all param keys, then delete the ones that are
// optional. What's left are the ones that are required.
for (LLSD::array_const_iterator pi(params.beginArray()), pend(params.endArray());
pi != pend; ++pi)
{
mRequired[pi->asString()] = LLSD();
}
if (defaults.isArray() || defaults.isUndefined())
{
// Right-align the params and defaults arrays.
auto offset = params.size() - defaults.size();
// Now the name of every defaults[i] is at params[i + offset].
for (size_t i(0), iend(defaults.size()); i < iend; ++i)
{
// Erase this optional param from mRequired.
mRequired.erase(params[i + offset].asString());
// Instead, make an entry in mOptional with the default
// param's name and value.
mOptional[params[i + offset].asString()] = defaults[i];
}
}
else if (defaults.isMap())
{
// if defaults is already a map, then it's already in the form we
// intend to deliver in metadata
mOptional = defaults;
// Just delete from mRequired every key appearing in mOptional.
for (LLSD::map_const_iterator mi(mOptional.beginMap()), mend(mOptional.endMap());
mi != mend; ++mi)
{
mRequired.erase(mi->first);
}
}
}
LLSDArgsMapper mMapper;
LLSD mRequired;
LLSD mOptional;
virtual void call(const std::string& desc, const LLSD& event) const
{
// Just convert from LLSD::Map to LLSD::Array using mMapper, then pass
// to base-class call() method.
ParamsDispatchEntry::call(desc, mMapper.map(event));
}
virtual LLSD addMetadata(LLSD meta) const
{
meta["required"] = mRequired;
meta["optional"] = mOptional;
return meta;
}
};
void LLEventDispatcher::addArrayParamsDispatchEntry(const std::string& name,
const std::string& desc,
const invoker_function& invoker,
LLSD::Integer arity)
{
mDispatch.insert(
DispatchMap::value_type(name, DispatchMap::mapped_type(
new ArrayParamsDispatchEntry(desc, invoker, arity))));
}
void LLEventDispatcher::addMapParamsDispatchEntry(const std::string& name,
const std::string& desc,
const invoker_function& invoker,
const LLSD& params,
const LLSD& defaults)
{
mDispatch.insert(
DispatchMap::value_type(name, DispatchMap::mapped_type(
new MapParamsDispatchEntry(name, desc, invoker, params, defaults))));
}
/// Register a callable by name
void LLEventDispatcher::add(const std::string& name, const std::string& desc,
const Callable& callable, const LLSD& required)
{
mDispatch.insert(
DispatchMap::value_type(name, DispatchMap::mapped_type(
new LLSDDispatchEntry(desc, callable, required))));
}
/// Unregister a callable
bool LLEventDispatcher::remove(const std::string& name)
{
DispatchMap::iterator found = mDispatch.find(name);
if (found == mDispatch.end())
{
return false;
}
mDispatch.erase(found);
return true;
}
/// Call a registered callable with an explicitly-specified name. It is an
/// error if no such callable exists.
void LLEventDispatcher::operator()(const std::string& name, const LLSD& event) const
{
std::string error{ try_call_log(std::string(), name, event) };
if (! error.empty())
{
callFail(event, error);
}
}
/// Extract the @a key value from the incoming @a event, and call the callable
/// whose name is specified by that map @a key. It is an error if no such
/// callable exists.
void LLEventDispatcher::operator()(const LLSD& event) const
{
std::string error{ try_call_log(mKey, event[mKey], event) };
if (! error.empty())
{
callFail(event, error);
}
}
void LLEventDispatcher::callFail(const LLSD& event, const std::string& msg) const
{
static LLSD::String key{ "reply" };
if (event.has(key))
{
// Oh good, the incoming event specifies a reply pump -- pass back a
// response that includes an "error" key with the message.
sendReply(llsd::map("error", msg), event, key);
}
}
bool LLEventDispatcher::try_call(const LLSD& event) const
{
return try_call_log(mKey, event[mKey], event).empty();
}
bool LLEventDispatcher::try_call(const std::string& name, const LLSD& event) const
{
return try_call_log(std::string(), name, event).empty();
}
std::string LLEventDispatcher::try_call_log(const std::string& key, const std::string& name,
const LLSD& event) const
{
std::string error{ try_call(key, name, event) };
if (! error.empty())
{
LL_WARNS("LLEventDispatcher") << error << LL_ENDL;
}
return error;
}
// This internal method returns empty string if the call succeeded, else
// non-empty error message.
std::string LLEventDispatcher::try_call(const std::string& key, const std::string& name,
const LLSD& event) const
{
DispatchMap::const_iterator found = mDispatch.find(name);
if (found == mDispatch.end())
{
if (key.empty())
{
return stringize("LLEventDispatcher(", mDesc, "): '", name, "' not found");
}
else
{
return stringize("LLEventDispatcher(", mDesc, "): bad ", key, " value '", name, "'");
}
}
try
{
// Found the name, so it's plausible to even attempt the call.
found->second->call(stringize("LLEventDispatcher(", mDesc, ") calling '", name, "'"),
event);
}
catch (const DispatchError& err)
{
return err.what();
}
return {}; // tell caller we were able to call
}
LLSD LLEventDispatcher::getMetadata(const std::string& name) const
{
DispatchMap::const_iterator found = mDispatch.find(name);
if (found == mDispatch.end())
{
return LLSD();
}
LLSD meta;
meta["name"] = name;
meta["desc"] = found->second->mDesc;
return found->second->addMetadata(meta);
}
LLDispatchListener::LLDispatchListener(const std::string& pumpname, const std::string& key):
LLEventDispatcher(pumpname, key),
// Do NOT tweak the passed pumpname. In practice, when someone
// instantiates a subclass of our LLEventAPI subclass, they intend to
// claim that LLEventPump name in the global LLEventPumps namespace. It
// would be mysterious and distressing if we allowed name tweaking, and
// someone else claimed pumpname first for a completely unrelated
// LLEventPump. Posted events would never reach our subclass listener
// because we would have silently changed its name; meanwhile listeners
// (if any) on that other LLEventPump would be confused by the events
// intended for our subclass.
LLEventStream(pumpname, false),
mBoundListener(listen("self", [this](const LLSD& event){ return process(event); }))
{
}
bool LLDispatchListener::process(const LLSD& event)
{
(*this)(event);
return false;
}
LLEventDispatcher::DispatchEntry::DispatchEntry(const std::string& desc):
mDesc(desc)
{}
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