blob: 7e00e1d5f4e1e5a7d5e121f92003584d8b3836a0 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
|
/**
* @file llbvhloader.h
* @brief Translates a BVH files to LindenLabAnimation format.
*
* Copyright (c) 2004-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLBVHLOADER_H
#define LL_LLBVHLOADER_H
#include <string>
#include <vector>
#include <map>
#include <stdtypes.h>
#include <stdio.h>
#include "v3math.h"
#include "m3math.h"
#include "llmath.h"
#include "llapr.h"
const S32 BVH_PARSER_LINE_SIZE = 2048;
const F32 MAX_ANIM_DURATION = 30.f;
class LLDataPacker;
//------------------------------------------------------------------------
// FileCloser
//------------------------------------------------------------------------
class FileCloser
{
public:
FileCloser( apr_file_t *file )
{
mFile = file;
}
~FileCloser()
{
apr_file_close(mFile);
}
protected:
apr_file_t* mFile;
};
//------------------------------------------------------------------------
// Key
//------------------------------------------------------------------------
struct Key
{
Key()
{
mPos[0] = mPos[1] = mPos[2] = 0.0f;
mRot[0] = mRot[1] = mRot[2] = 0.0f;
mIgnorePos = false;
mIgnoreRot = false;
}
F32 mPos[3];
F32 mRot[3];
BOOL mIgnorePos;
BOOL mIgnoreRot;
};
//------------------------------------------------------------------------
// KeyVector
//------------------------------------------------------------------------
typedef std::vector<Key> KeyVector;
//------------------------------------------------------------------------
// Joint
//------------------------------------------------------------------------
struct Joint
{
Joint(const char *name)
{
mName = name;
mIgnore = FALSE;
mIgnorePositions = FALSE;
mRelativePositionKey = FALSE;
mRelativeRotationKey = FALSE;
mOutName = name;
mOrder[0] = 'X';
mOrder[1] = 'Y';
mOrder[2] = 'Z';
mOrder[3] = 0;
mNumPosKeys = 0;
mNumRotKeys = 0;
mChildTreeMaxDepth = 0;
mPriority = 0;
}
// Include aligned members first
LLMatrix3 mFrameMatrix;
LLMatrix3 mOffsetMatrix;
LLVector3 mRelativePosition;
//
std::string mName;
BOOL mIgnore;
BOOL mIgnorePositions;
BOOL mRelativePositionKey;
BOOL mRelativeRotationKey;
std::string mOutName;
std::string mMergeParentName;
std::string mMergeChildName;
char mOrder[4]; /* Flawfinder: ignore */
KeyVector mKeys;
S32 mNumPosKeys;
S32 mNumRotKeys;
S32 mChildTreeMaxDepth;
S32 mPriority;
};
typedef enum e_constraint_type
{
CONSTRAINT_TYPE_POINT,
CONSTRAINT_TYPE_PLANE
} EConstraintType;
struct Constraint
{
char mSourceJointName[16]; /* Flawfinder: ignore */
char mTargetJointName[16]; /* Flawfinder: ignore */
S32 mChainLength;
LLVector3 mSourceOffset;
LLVector3 mTargetOffset;
LLVector3 mTargetDir;
F32 mEaseInStart;
F32 mEaseInStop;
F32 mEaseOutStart;
F32 mEaseOutStop;
EConstraintType mConstraintType;
};
//------------------------------------------------------------------------
// JointVector
//------------------------------------------------------------------------
typedef std::vector<Joint*> JointVector;
//------------------------------------------------------------------------
// ConstraintVector
//------------------------------------------------------------------------
typedef std::vector<Constraint> ConstraintVector;
//------------------------------------------------------------------------
// Translation
//------------------------------------------------------------------------
class Translation
{
public:
Translation()
{
mIgnore = FALSE;
mRelativePositionKey = FALSE;
mRelativeRotationKey = FALSE;
mPriorityModifier = 0;
}
std::string mOutName;
BOOL mIgnore;
BOOL mIgnorePositions;
BOOL mRelativePositionKey;
BOOL mRelativeRotationKey;
LLMatrix3 mFrameMatrix;
LLMatrix3 mOffsetMatrix;
LLVector3 mRelativePosition;
std::string mMergeParentName;
std::string mMergeChildName;
S32 mPriorityModifier;
};
//------------------------------------------------------------------------
// TranslationMap
//------------------------------------------------------------------------
typedef std::map<std::string, Translation> TranslationMap;
class LLBVHLoader
{
friend class LLKeyframeMotion;
public:
// Constructor
LLBVHLoader(const char* buffer);
~LLBVHLoader();
// Status Codes
typedef char *Status;
static char *ST_OK;
static char *ST_EOF;
static char *ST_NO_CONSTRAINT;
static char *ST_NO_FILE;
static char *ST_NO_HIER;
static char *ST_NO_JOINT;
static char *ST_NO_NAME;
static char *ST_NO_OFFSET;
static char *ST_NO_CHANNELS;
static char *ST_NO_ROTATION;
static char *ST_NO_AXIS;
static char *ST_NO_MOTION;
static char *ST_NO_FRAMES;
static char *ST_NO_FRAME_TIME;
static char *ST_NO_POS;
static char *ST_NO_ROT;
static char *ST_NO_XLT_FILE;
static char *ST_NO_XLT_HEADER;
static char *ST_NO_XLT_NAME;
static char *ST_NO_XLT_IGNORE;
static char *ST_NO_XLT_RELATIVE;
static char *ST_NO_XLT_OUTNAME;
static char *ST_NO_XLT_MATRIX;
static char *ST_NO_XLT_MERGECHILD;
static char *ST_NO_XLT_MERGEPARENT;
static char *ST_NO_XLT_PRIORITY;
static char *ST_NO_XLT_LOOP;
static char *ST_NO_XLT_EASEIN;
static char *ST_NO_XLT_EASEOUT;
static char *ST_NO_XLT_HAND;
static char *ST_NO_XLT_EMOTE;
// Loads the specified translation table.
Status loadTranslationTable(const char *fileName);
// Load the specified BVH file.
// Returns status code.
Status loadBVHFile(const char *buffer, char *error_text, S32 &error_line);
// Applies translations to BVH data loaded.
void applyTranslations();
// Returns the number of lines scanned.
// Useful for error reporting.
S32 getLineNumber() { return mLineNumber; }
// returns required size of output buffer
U32 getOutputSize();
// writes contents to datapacker
BOOL serialize(LLDataPacker& dp);
// flags redundant keyframe data
void optimize();
void reset();
F32 getDuration() { return mDuration; }
BOOL isInitialized() { return mInitialized; }
Status getStatus() { return mStatus; }
protected:
// Consumes one line of input from file.
BOOL getLine(apr_file_t *fp);
// parser state
char mLine[BVH_PARSER_LINE_SIZE]; /* Flawfinder: ignore */
S32 mLineNumber;
// parsed values
S32 mNumFrames;
F32 mFrameTime;
JointVector mJoints;
ConstraintVector mConstraints;
TranslationMap mTranslations;
S32 mPriority;
BOOL mLoop;
F32 mLoopInPoint;
F32 mLoopOutPoint;
F32 mEaseIn;
F32 mEaseOut;
S32 mHand;
std::string mEmoteName;
BOOL mInitialized;
Status mStatus;
// computed values
F32 mDuration;
};
#endif // LL_LLBVHLOADER_H
|