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# -*- cmake -*-
project(llaudio)
include(00-Common)
include(Audio)
include(FMOD)
include(LLCommon)
include(LLMath)
include(LLMessage)
include(LLVFS)
include_directories(
${FMOD_INCLUDE_DIR}
${LLCOMMON_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLMESSAGE_INCLUDE_DIRS}
${LLVFS_INCLUDE_DIRS}
${OGG_INCLUDE_DIRS}
${VORBISENC_INCLUDE_DIRS}
${VORBISFILE_INCLUDE_DIRS}
${VORBIS_INCLUDE_DIRS}
)
set(llaudio_SOURCE_FILES
audioengine.cpp
listener.cpp
llaudiodecodemgr.cpp
vorbisdecode.cpp
vorbisencode.cpp
)
set(llaudio_HEADER_FILES
CMakeLists.txt
audioengine.h
listener.h
llaudiodecodemgr.h
vorbisdecode.h
vorbisencode.h
)
if (FMOD)
list(APPEND llaudio_SOURCE_FILES
audioengine_fmod.cpp
listener_fmod.cpp
)
list(APPEND llaudio_HEADER_FILES
audioengine_fmod.h
listener_fmod.h
)
endif (FMOD)
set_source_files_properties(${llaudio_HEADER_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
list(APPEND llaudio_SOURCE_FILES ${llaudio_HEADER_FILES})
add_library (llaudio ${llaudio_SOURCE_FILES})
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