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/**
* @file lltexturemanagerbridge.h
* @brief Bridge to an application-specific texture manager.
*
* $LicenseInfo:firstyear=2012&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_TEXTUREMANAGERBRIDGE_H
#define LL_TEXTUREMANAGERBRIDGE_H
#include "llpointer.h"
#include "llgltexture.h"
// Abstract bridge interface
class LLTextureManagerBridge
{
public:
virtual LLPointer<LLGLTexture> getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) = 0;
virtual LLPointer<LLGLTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) = 0;
virtual LLGLTexture* getFetchedTexture(const LLUUID &image_id) = 0;
};
extern LLTextureManagerBridge* gTextureManagerBridgep;
#endif // LL_TEXTUREMANAGERBRIDGE_H
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