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# -*- cmake -*-
#
# Definitions of variables used throughout the Second Life build
# process.
#
# Platform variables:
#
# DARWIN - Mac OS X
# LINUX - Linux
# WINDOWS - Windows
# Switches set here and in 00-Common.cmake must agree with
# https://bitbucket.org/lindenlab/viewer-build-variables/src/tip/variables
# Reading $LL_BUILD is an attempt to directly use those switches.
if ("$ENV{LL_BUILD}" STREQUAL "" AND "${LL_BUILD_ENV}" STREQUAL "" )
message(FATAL_ERROR "Environment variable LL_BUILD must be set")
elseif("$ENV{LL_BUILD}" STREQUAL "")
set( ENV{LL_BUILD} "${LL_BUILD_ENV}" )
message( "Setting ENV{LL_BUILD} to cached variable ${LL_BUILD_ENV}" )
else()
set( LL_BUILD_ENV "$ENV{LL_BUILD}" CACHE STRING "Save environment" FORCE )
endif ()
include_guard()
# Relative and absolute paths to subtrees.
if(NOT DEFINED COMMON_CMAKE_DIR)
set(COMMON_CMAKE_DIR "${CMAKE_SOURCE_DIR}/cmake")
endif(NOT DEFINED COMMON_CMAKE_DIR)
set(LIBS_CLOSED_PREFIX)
set(LIBS_OPEN_PREFIX)
set(SCRIPTS_PREFIX ../scripts)
set(VIEWER_PREFIX)
set(INTEGRATION_TESTS_PREFIX)
set(LL_TESTS OFF CACHE BOOL "Build and run unit and integration tests (disable for build timing runs to reduce variation")
set(INCREMENTAL_LINK OFF CACHE BOOL "Use incremental linking on win32 builds (enable for faster links on some machines)")
set(ENABLE_MEDIA_PLUGINS ON CACHE BOOL "Turn off building media plugins if they are imported by third-party library mechanism")
set(VIEWER_SYMBOL_FILE "" CACHE STRING "Name of tarball into which to place symbol files")
if(LIBS_CLOSED_DIR)
file(TO_CMAKE_PATH "${LIBS_CLOSED_DIR}" LIBS_CLOSED_DIR)
else(LIBS_CLOSED_DIR)
set(LIBS_CLOSED_DIR ${CMAKE_SOURCE_DIR}/${LIBS_CLOSED_PREFIX})
endif(LIBS_CLOSED_DIR)
if(LIBS_COMMON_DIR)
file(TO_CMAKE_PATH "${LIBS_COMMON_DIR}" LIBS_COMMON_DIR)
else(LIBS_COMMON_DIR)
set(LIBS_COMMON_DIR ${CMAKE_SOURCE_DIR}/${LIBS_OPEN_PREFIX})
endif(LIBS_COMMON_DIR)
set(LIBS_OPEN_DIR ${LIBS_COMMON_DIR})
set(SCRIPTS_DIR ${CMAKE_SOURCE_DIR}/${SCRIPTS_PREFIX})
set(VIEWER_DIR ${CMAKE_SOURCE_DIR}/${VIEWER_PREFIX})
set(AUTOBUILD_INSTALL_DIR ${CMAKE_BINARY_DIR}/packages)
set(LIBS_PREBUILT_DIR ${AUTOBUILD_INSTALL_DIR} CACHE PATH
"Location of prebuilt libraries.")
if (EXISTS ${CMAKE_SOURCE_DIR}/Server.cmake)
# We use this as a marker that you can try to use the proprietary libraries.
set(INSTALL_PROPRIETARY ON CACHE BOOL "Install proprietary binaries")
endif (EXISTS ${CMAKE_SOURCE_DIR}/Server.cmake)
set(TEMPLATE_VERIFIER_OPTIONS "" CACHE STRING "Options for scripts/template_verifier.py")
set(TEMPLATE_VERIFIER_MASTER_URL "https://github.com/secondlife/master-message-template/raw/master/message_template.msg" CACHE STRING "Location of the master message template")
if (NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
"Build type. One of: Debug Release RelWithDebInfo" FORCE)
endif (NOT CMAKE_BUILD_TYPE)
# If someone has specified an address size, use that to determine the
# architecture. Otherwise, let the architecture specify the address size.
if (ADDRESS_SIZE EQUAL 32)
set(ARCH i686)
elseif (ADDRESS_SIZE EQUAL 64)
set(ARCH x86_64)
else (ADDRESS_SIZE EQUAL 32)
# Note we cannot use if(DARWIN) here, this variable is set way lower
if( ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" )
set(ADDRESS_SIZE 64)
set(ARCH x86_64)
else()
# Use Python's platform.machine() since uname -m isn't available everywhere.
# Even if you can assume cygwin uname -m, the answer depends on whether
# you're running 32-bit cygwin or 64-bit cygwin! But even 32-bit Python will
# report a 64-bit processor.
execute_process(COMMAND
"${PYTHON_EXECUTABLE}" "-c"
"import platform; print( platform.machine() )"
OUTPUT_VARIABLE ARCH OUTPUT_STRIP_TRAILING_WHITESPACE)
string( REGEX MATCH ".*(64)$" RE_MATCH "${ARCH}" )
if( RE_MATCH AND ${CMAKE_MATCH_1} STREQUAL "64" )
set(ADDRESS_SIZE 64)
set(ARCH x86_64)
else()
set(ADDRESS_SIZE 32)
set(ARCH i686)
endif()
endif()
endif (ADDRESS_SIZE EQUAL 32)
if (${CMAKE_SYSTEM_NAME} MATCHES "Windows")
set(WINDOWS ON BOOL FORCE)
endif (${CMAKE_SYSTEM_NAME} MATCHES "Windows")
if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(LINUX ON BOOl FORCE)
if (ADDRESS_SIZE EQUAL 32)
set(DEB_ARCHITECTURE i386)
set(FIND_LIBRARY_USE_LIB64_PATHS OFF)
set(CMAKE_SYSTEM_LIBRARY_PATH /usr/lib32 ${CMAKE_SYSTEM_LIBRARY_PATH})
else (ADDRESS_SIZE EQUAL 32)
set(DEB_ARCHITECTURE amd64)
set(FIND_LIBRARY_USE_LIB64_PATHS ON)
endif (ADDRESS_SIZE EQUAL 32)
execute_process(COMMAND dpkg-architecture -a${DEB_ARCHITECTURE} -qDEB_HOST_MULTIARCH
RESULT_VARIABLE DPKG_RESULT
OUTPUT_VARIABLE DPKG_ARCH
OUTPUT_STRIP_TRAILING_WHITESPACE ERROR_QUIET)
#message (STATUS "DPKG_RESULT ${DPKG_RESULT}, DPKG_ARCH ${DPKG_ARCH}")
if (DPKG_RESULT EQUAL 0)
set(CMAKE_LIBRARY_ARCHITECTURE ${DPKG_ARCH})
set(CMAKE_SYSTEM_LIBRARY_PATH /usr/lib/${DPKG_ARCH} /usr/local/lib/${DPKG_ARCH} ${CMAKE_SYSTEM_LIBRARY_PATH})
endif (DPKG_RESULT EQUAL 0)
if (INSTALL_PROPRIETARY)
# Only turn on headless if we can find osmesa libraries.
include(FindPkgConfig)
#pkg_check_modules(OSMESA osmesa)
#if (OSMESA_FOUND)
# set(BUILD_HEADLESS ON CACHE BOOL "Build headless libraries.")
#endif (OSMESA_FOUND)
endif (INSTALL_PROPRIETARY)
endif (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(DARWIN 1)
string(REGEX MATCH "-mmacosx-version-min=([^ ]+)" scratch "$ENV{LL_BUILD}")
set(CMAKE_OSX_DEPLOYMENT_TARGET "${CMAKE_MATCH_1}")
message(STATUS "CMAKE_OSX_DEPLOYMENT_TARGET = '${CMAKE_OSX_DEPLOYMENT_TARGET}'")
string(REGEX MATCH "-stdlib=([^ ]+)" scratch "$ENV{LL_BUILD}")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "${CMAKE_MATCH_1}")
message(STATUS "CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY = '${CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY}'")
string(REGEX MATCH " -g([^ ]*)" scratch "$ENV{LL_BUILD}")
set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT "${CMAKE_MATCH_1}")
# -gdwarf-2 is passed in LL_BUILD according to 00-COMPILE-LINK-RUN.txt.
# However, when CMake 3.9.2 sees -gdwarf-2, it silently deletes the whole -g
# switch, producing no symbols at all! The same thing happens if we specify
# plain -g ourselves, i.e. CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT is
# the empty string. Specifying -gdwarf-with-dsym or just -gdwarf drives a
# different CMake behavior: it substitutes plain -g. As of 2017-09-19,
# viewer-build-variables/variables still passes -gdwarf-2, which is the
# no-symbols case. Set -gdwarf, triggering CMake to substitute plain -g --
# at least that way we should get symbols, albeit mangled ones. It Would Be
# Nice if CMake's behavior could be predicted from a consistent mental
# model, instead of only observed experimentally.
string(REPLACE "dwarf-2" "dwarf"
CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT
"${CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT}")
message(STATUS "CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT = '${CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT}'")
string(REGEX MATCH "-O([^ ]*)" scratch "$ENV{LL_BUILD}")
set(CMAKE_XCODE_ATTRIBUTE_GCC_OPTIMIZATION_LEVEL "${CMAKE_MATCH_1}")
message(STATUS "CMAKE_XCODE_ATTRIBUTE_GCC_OPTIMIZATION_LEVEL = '${CMAKE_XCODE_ATTRIBUTE_GCC_OPTIMIZATION_LEVEL}'")
# allow disabling this check by setting LL_SKIP_REQUIRE_SYSROOT either ON as cmake cache var or non-empty as environment var
set(LL_SKIP_REQUIRE_SYSROOT OFF CACHE BOOL "Skip requirement to set toolchain sysroot ahead of time. Not skipped by default for consistency, but skipping can be useful for selecting alternative xcode versions side by side")
if("$ENV{LL_SKIP_REQUIRE_SYSROOT}" STREQUAL "" AND NOT ${LL_SKIP_REQUIRE_SYSROOT})
string(REGEX MATCHALL "[^ ]+" LL_BUILD_LIST "$ENV{LL_BUILD}")
list(FIND LL_BUILD_LIST "-iwithsysroot" sysroot_idx)
if ("${sysroot_idx}" LESS 0)
message(FATAL_ERROR "Environment variable LL_BUILD must contain '-iwithsysroot'")
endif ()
math(EXPR sysroot_idx "${sysroot_idx} + 1")
list(GET LL_BUILD_LIST "${sysroot_idx}" CMAKE_OSX_SYSROOT)
endif()
message(STATUS "CMAKE_OSX_SYSROOT = '${CMAKE_OSX_SYSROOT}'")
set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "com.apple.compilers.llvm.clang.1_0")
set(CMAKE_XCODE_ATTRIBUTE_GCC_STRICT_ALIASING NO)
set(CMAKE_XCODE_ATTRIBUTE_GCC_FAST_MATH NO)
set(CMAKE_XCODE_ATTRIBUTE_CLANG_X86_VECTOR_INSTRUCTIONS ssse3)
# we must hard code this to off for now. xcode's built in signing does not
# handle embedded app bundles such as CEF and others. Any signing for local
# development must be done after the build as we do in viewer_manifest.py for
# released builds
# https://stackoverflow.com/a/54296008
# With Xcode 14.1, apparently you must take drastic steps to prevent
# implicit signing.
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED NO)
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED NO)
# "-" represents "Sign to Run Locally" and empty string represents "Do Not Sign"
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "")
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS "")
set(CMAKE_XCODE_ATTRIBUTE_DISABLE_MANUAL_TARGET_ORDER_BUILD_WARNING YES)
set(CMAKE_XCODE_ATTRIBUTE_GCC_WARN_64_TO_32_BIT_CONVERSION NO)
#set(CMAKE_OSX_ARCHITECTURES "${ARCH}")
string(REPLACE "i686" "i386" CMAKE_OSX_ARCHITECTURES "${CMAKE_OSX_ARCHITECTURES}")
string(REPLACE "AMD64" "x86_64" CMAKE_OSX_ARCHITECTURES "${CMAKE_OSX_ARCHITECTURES}")
endif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
# Default deploy grid
set(GRID agni CACHE STRING "Target Grid")
set(VIEWER_CHANNEL "Second Life Test" CACHE STRING "Viewer Channel Name")
set(ENABLE_SIGNING OFF CACHE BOOL "Enable signing the viewer")
set(SIGNING_IDENTITY "" CACHE STRING "Specifies the signing identity to use, if necessary.")
set(VERSION_BUILD "0" CACHE STRING "Revision number passed in from the outside")
set(USE_PRECOMPILED_HEADERS ON CACHE BOOL "Enable use of precompiled header directives where supported.")
source_group("CMake Rules" FILES CMakeLists.txt)
get_property(LL_GENERATOR_IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
|