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# -*- cmake -*-
#
# Definitions of variables used throughout the Second Life build
# process.
#
# Platform variables:
#
#   DARWIN  - Mac OS X
#   LINUX   - Linux
#   WINDOWS - Windows


# Relative and absolute paths to subtrees.

if(NOT DEFINED COMMON_CMAKE_DIR)
    set(COMMON_CMAKE_DIR "${CMAKE_SOURCE_DIR}/cmake")
endif(NOT DEFINED COMMON_CMAKE_DIR)

set(LIBS_CLOSED_PREFIX)
set(LIBS_OPEN_PREFIX)
set(SCRIPTS_PREFIX ../scripts)
set(VIEWER_PREFIX)
set(INTEGRATION_TESTS_PREFIX)
set(LL_TESTS ON CACHE BOOL "Build and run unit and integration tests (disable for build timing runs to reduce variation")
set(INCREMENTAL_LINK OFF CACHE BOOL "Use incremental linking on win32 builds (enable for faster links on some machines)")

if(LIBS_CLOSED_DIR)
  file(TO_CMAKE_PATH "${LIBS_CLOSED_DIR}" LIBS_CLOSED_DIR)
else(LIBS_CLOSED_DIR)
  set(LIBS_CLOSED_DIR ${CMAKE_SOURCE_DIR}/${LIBS_CLOSED_PREFIX})
endif(LIBS_CLOSED_DIR)
if(LIBS_COMMON_DIR)
  file(TO_CMAKE_PATH "${LIBS_COMMON_DIR}" LIBS_COMMON_DIR)
else(LIBS_COMMON_DIR)
  set(LIBS_COMMON_DIR ${CMAKE_SOURCE_DIR}/${LIBS_OPEN_PREFIX})
endif(LIBS_COMMON_DIR)
set(LIBS_OPEN_DIR ${LIBS_COMMON_DIR})

set(SCRIPTS_DIR ${CMAKE_SOURCE_DIR}/${SCRIPTS_PREFIX})
set(VIEWER_DIR ${CMAKE_SOURCE_DIR}/${VIEWER_PREFIX})

set(AUTOBUILD_INSTALL_DIR ${CMAKE_BINARY_DIR}/packages)

set(LIBS_PREBUILT_DIR ${AUTOBUILD_INSTALL_DIR} CACHE PATH
    "Location of prebuilt libraries.")

if (EXISTS ${CMAKE_SOURCE_DIR}/Server.cmake)
  # We use this as a marker that you can try to use the proprietary libraries.
  set(INSTALL_PROPRIETARY ON CACHE BOOL "Install proprietary binaries")
endif (EXISTS ${CMAKE_SOURCE_DIR}/Server.cmake)
if (LINUX AND INSTALL_PROPRIETARY)
  set(BUILD_HEADLESS ON CACHE BOOL "Build headless libraries.")
endif (LINUX AND INSTALL_PROPRIETARY)
set(TEMPLATE_VERIFIER_OPTIONS "" CACHE STRING "Options for scripts/template_verifier.py")
set(TEMPLATE_VERIFIER_MASTER_URL "http://bitbucket.org/lindenlab/master-message-template/raw/tip/message_template.msg" CACHE STRING "Location of the master message template")

if (NOT CMAKE_BUILD_TYPE)
  set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
      "Build type.  One of: Debug Release RelWithDebInfo" FORCE)
endif (NOT CMAKE_BUILD_TYPE)

if (${CMAKE_SYSTEM_NAME} MATCHES "Windows")
  set(WINDOWS ON BOOL FORCE)
  set(ARCH i686)
  set(LL_ARCH ${ARCH}_win32)
  set(LL_ARCH_DIR ${ARCH}-win32)
  set(WORD_SIZE 32)
endif (${CMAKE_SYSTEM_NAME} MATCHES "Windows")

if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
  set(LINUX ON BOOl FORCE)

  # If someone has specified a word size, use that to determine the
  # architecture.  Otherwise, let the architecture specify the word size.
  if (WORD_SIZE EQUAL 32)
    set(ARCH i686)
  elseif (WORD_SIZE EQUAL 64)
    set(ARCH x86_64)
  else (WORD_SIZE EQUAL 32)
    execute_process(COMMAND uname -m COMMAND sed s/i.86/i686/
                    OUTPUT_VARIABLE ARCH OUTPUT_STRIP_TRAILING_WHITESPACE)
    if (ARCH STREQUAL x86_64)
      set(WORD_SIZE 64)
    else (ARCH STREQUAL x86_64)
      set(WORD_SIZE 32)
    endif (ARCH STREQUAL x86_64)
  endif (WORD_SIZE EQUAL 32)

  set(LL_ARCH ${ARCH}_linux)
  set(LL_ARCH_DIR ${ARCH}-linux)
endif (${CMAKE_SYSTEM_NAME} MATCHES "Linux")

if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
  set(DARWIN 1)
  
  execute_process(
    COMMAND sh -c "xcodebuild -version | grep Xcode  | cut -d ' ' -f2 | cut -d'.' -f1-2"
    OUTPUT_VARIABLE XCODE_VERSION )

  # To support a different SDK update these Xcode settings:
  if (XCODE_VERSION GREATER 4.2)
    set(CMAKE_OSX_DEPLOYMENT_TARGET 10.6)
  else (XCODE_VERSION GREATER 4.2)
    set(CMAKE_OSX_DEPLOYMENT_TARGET 10.5)
  endif (XCODE_VERSION GREATER 4.2)

  set(CMAKE_OSX_SYSROOT macosx10.6)
  set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "com.apple.compilers.llvmgcc42")
      
  set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT dwarf-with-dsym)

  # NOTE: To attempt an i386/PPC Universal build, add this on the configure line:
  # -DCMAKE_OSX_ARCHITECTURES:STRING='i386;ppc'
  # Build only for i386 by default, system default on MacOSX 10.6 is x86_64
  if (NOT CMAKE_OSX_ARCHITECTURES)
    set(CMAKE_OSX_ARCHITECTURES i386)
  endif (NOT CMAKE_OSX_ARCHITECTURES)

  if (CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_ARCHITECTURES MATCHES "ppc")
    set(ARCH universal)
  else (CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_ARCHITECTURES MATCHES "ppc")
    if (${CMAKE_SYSTEM_PROCESSOR} MATCHES "ppc")
      set(ARCH ppc)
    else (${CMAKE_SYSTEM_PROCESSOR} MATCHES "ppc")
      set(ARCH i386)
    endif (${CMAKE_SYSTEM_PROCESSOR} MATCHES "ppc")
  endif (CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_ARCHITECTURES MATCHES "ppc")

  set(LL_ARCH ${ARCH}_darwin)
  set(LL_ARCH_DIR universal-darwin)
  set(WORD_SIZE 32)
endif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")

# Default deploy grid
set(GRID agni CACHE STRING "Target Grid")

set(VIEWER_CHANNEL "LindenDeveloper" CACHE STRING "Viewer Channel Name")
set(VIEWER_LOGIN_CHANNEL ${VIEWER_CHANNEL} CACHE STRING "Fake login channel for A/B Testing")

if (XCODE_VERSION GREATER 4.2)
  set(ENABLE_SIGNING OFF CACHE BOOL "Enable signing the viewer")
  set(SIGNING_IDENTITY "" CACHE STRING "Specifies the signing identity to use, if necessary.")
endif (XCODE_VERSION GREATER 4.2)

set(VERSION_BUILD "0" CACHE STRING "Revision number passed in from the outside")
set(STANDALONE OFF CACHE BOOL "Do not use Linden-supplied prebuilt libraries.")
set(UNATTENDED OFF CACHE BOOL "Should be set to ON for building with VC Express editions.")

set(USE_PRECOMPILED_HEADERS ON CACHE BOOL "Enable use of precompiled header directives where supported.")

source_group("CMake Rules" FILES CMakeLists.txt)