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# -*- cmake -*-
# FMOD can be set when launching the make using the argument -DFMOD:BOOL=ON
# When building using proprietary binaries though (i.e. having access to LL private servers),
# we always build with FMOD.
# Open source devs should use the -DFMOD:BOOL=ON then if they want to build with FMOD, whether
# they are using STANDALONE or not.
if (INSTALL_PROPRIETARY)
set(FMOD ON CACHE BOOL "Use FMOD sound library.")
endif (INSTALL_PROPRIETARY)
if (FMOD)
if (NOT INSTALL_PROPRIETARY)
# This cover the STANDALONE case and the NOT STANDALONE but not using proprietary libraries
# This should then be invoke by all open source devs outside LL
set(FMOD_FIND_REQUIRED ON)
include(FindFMOD)
else (NOT INSTALL_PROPRIETARY)
include(Prebuilt)
use_prebuilt_binary(fmod)
if (WINDOWS)
set(FMOD_LIBRARY fmod)
elseif (DARWIN)
set(FMOD_LIBRARY fmod)
elseif (LINUX)
set(FMOD_LIBRARY fmod-3.75)
endif (WINDOWS)
SET(FMOD_LIBRARIES ${FMOD_LIBRARY})
set(FMOD_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include)
endif (NOT INSTALL_PROPRIETARY)
endif (FMOD)
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