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# -*- cmake -*-
include(00-Common)
project(cmake)
set(cmake_SOURCE_FILES
CMakeLists.txt
00-Common.cmake
APR.cmake
Audio.cmake
BerkeleyDB.cmake
Boost.cmake
BuildVersion.cmake
CARes.cmake
CURL.cmake
CMakeCopyIfDifferent.cmake
CopyWinLibs.cmake
CSharpMacros.cmake
DBusGlib.cmake
DirectX.cmake
ELFIO.cmake
EXPAT.cmake
FindAPR.cmake
FindBerkeleyDB.cmake
FindCARes.cmake
FindELFIO.cmake
FindGooglePerfTools.cmake
FindMono.cmake
FindMT.cmake
FindMySQL.cmake
FindOpenJPEG.cmake
FindXmlRpcEpi.cmake
FMOD.cmake
FreeType.cmake
GStreamer.cmake
GooglePerfTools.cmake
JPEG.cmake
LLAudio.cmake
LLCharacter.cmake
LLCommon.cmake
LLCrashLogger.cmake
LLDatabase.cmake
LLImage.cmake
LLImageJ2COJ.cmake
LLInventory.cmake
LLKDU.cmake
LLMath.cmake
LLMedia.cmake
LLMessage.cmake
LLPrimitive.cmake
LLRender.cmake
LLScene.cmake
LLUI.cmake
LLVFS.cmake
LLWindow.cmake
LLXML.cmake
LScript.cmake
Linking.cmake
MonoEmbed.cmake
Mozlib.cmake
MySQL.cmake
NDOF.cmake
OPENAL.cmake
OpenGL.cmake
OpenJPEG.cmake
OpenSSL.cmake
PNG.cmake
Python.cmake
Prebuilt.cmake
QuickTime.cmake
TemplateCheck.cmake
Tut.cmake
UI.cmake
UnixInstall.cmake
Variables.cmake
XmlRpcEpi.cmake
ZLIB.cmake
)
source_group("Shared Rules" FILES ${cmake_SOURCE_FILES})
set(master_SOURCE_FILES
../CMakeLists.txt
../develop.py
)
if (SERVER)
list(APPEND master_SOURCE_FILES ../Server.cmake)
endif (SERVER)
source_group("Master Rules" FILES ${master_SOURCE_FILES})
set_source_files_properties(${cmake_SOURCE_FILES} ${master_SOURCE_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
add_library(cmake
cmake_dummy.cpp
${cmake_SOURCE_FILES}
${master_SOURCE_FILES}
)
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