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# -*- cmake -*-
project(appearance_utility)
include(00-Common)
include(CURL)
include(CARes)
include(OpenSSL)
include(UI)
include(LLAppearance)
include(LLCharacter)
include(LLCommon)
include(LLImage)
include(LLInventory)
include(LLMath)
include(LLKDU)
include(LLRender)
include(LLVFS)
include(LLXML)
include(LLUI)
include(Linking)
include_directories(
${LLCOMMON_INCLUDE_DIRS}
${LLVFS_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
${LLUI_INCLUDE_DIRS}
${LLCHARACTER_INCLUDE_DIRS}
${LLKDU_INCLUDE_DIRS}
${LLIMAGE_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLINVENTORY_INCLUDE_DIRS}
${LLRENDER_INCLUDE_DIRS}
${CURL_INCLUDE_DIRS}
${CARES_INCLUDE_DIRS}
${OPENSSL_INCLUDE_DIRS}
${UI_INCLUDE_DIRS}
${LLAPPEARANCE_INCLUDE_DIRS}
)
set(appearance_utility_SOURCE_FILES appearance_utility.cpp llbakingshadermgr.cpp)
set(appearance_utility_HEADER_FILES CMakeLists.txt llbakingshadermgr.h)
set_source_files_properties(${appearance_utility_HEADER_FILES}
PROPERTIES HEADER_FILES_ONLY TRUE)
list(APPEND appearance_utility_SOURCE_FILES ${appearance_utility_HEADER_FILES})
add_executable(appearance-utility-bin ${appearance_utility_SOURCE_FILES})
target_link_libraries(appearance-utility-bin
${LLAPPEARANCE_LIBRARIES}
${LLCHARACTER_LIBRARIES}
${LLRENDER_LIBRARIES}
${LLUI_LIBRARIES}
${UI_LIBRARIES}
${LLIMAGE_LIBRARIES}
${LLCOMMON_LIBRARIES}
${LLKDU_LIBRARIES}
${KDU_LIBRARY}
)
add_custom_target(appearance-utility-bin-target ALL
DEPENDS appearance-utility-bin)
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