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|
name: Build
on:
workflow_dispatch:
pull_request:
push:
branches: [main, "actions*"]
tags: ["*"]
jobs:
build:
strategy:
matrix:
runner: [windows-large, macos-12-xl]
configuration: [Release, ReleaseOS]
python-version: ["3.11"]
include:
- runner: macos-12-xl
developer_dir: "/Applications/Xcode_14.0.1.app/Contents/Developer"
exclude:
- runner: macos-12-xl
configuration: ReleaseOS
runs-on: ${{ matrix.runner }}
outputs:
viewer_channel: ${{ steps.build.outputs.viewer_channel }}
viewer_version: ${{ steps.build.outputs.viewer_version }}
env:
AUTOBUILD_ADDRSIZE: 64
AUTOBUILD_BUILD_ID: ${{ github.run_id }}
AUTOBUILD_CONFIGURATION: ${{ matrix.configuration }}
# authorizes fetching private constituent packages
AUTOBUILD_GITHUB_TOKEN: ${{ secrets.SHARED_AUTOBUILD_GITHUB_TOKEN }}
AUTOBUILD_INSTALLABLE_CACHE: ${{ github.workspace }}/.autobuild-installables
AUTOBUILD_VARIABLES_FILE: ${{ github.workspace }}/.build-variables/variables
AUTOBUILD_VSVER: "170"
DEVELOPER_DIR: ${{ matrix.developer_dir }}
# Ensure that viewer builds engage Bugsplat.
BUGSPLAT_DB: "SecondLife_Viewer_2018"
BUGSPLAT_PASS: ${{ secrets.BUGSPLAT_PASS }}
BUGSPLAT_USER: ${{ secrets.BUGSPLAT_USER }}
build_coverity: false
build_log_dir: ${{ github.workspace }}/.logs
build_viewer: true
BUILDSCRIPTS_SHARED: ${{ github.workspace }}/.shared
# extracted and committed to viewer repo
BUILDSCRIPTS_SUPPORT_FUNCTIONS: ${{ github.workspace }}/buildscripts_support_functions
GIT_REF: ${{ github.head_ref || github.ref }}
LL_SKIP_REQUIRE_SYSROOT: 1
# Setting this variable directs Linden's TUT test driver code to capture
# test-program log output at the specified level, but to display it only if
# the individual test fails.
LOGFAIL: DEBUG
master_message_template_checkout: ${{ github.workspace }}/.master-message-template
# Only set variants to the one configuration: don't let build.sh loop
# over variants, let GitHub distribute variants over multiple hosts.
variants: ${{ matrix.configuration }}
steps:
- name: Checkout code
uses: actions/checkout@v3
with:
ref: ${{ github.event.pull_request.head.sha || github.sha }}
- name: Setup python
uses: actions/setup-python@v4
with:
python-version: ${{ matrix.python-version }}
- name: Checkout build variables
uses: actions/checkout@v3
with:
repository: secondlife/build-variables
ref: viewer
path: .build-variables
- name: Checkout master-message-template
uses: actions/checkout@v3
with:
repository: secondlife/master-message-template
path: .master-message-template
- name: Install autobuild and python dependencies
run: pip3 install autobuild llsd
- name: Cache autobuild packages
uses: actions/cache@v3
id: cache-installables
with:
path: .autobuild-installables
key: ${{ runner.os }}-${{ matrix.addrsize }}-${{ matrix.configuration }}-${{ hashFiles('autobuild.xml') }}
restore-keys: |
${{ runner.os }}-${{ matrix.addrsize }}-${{ matrix.configuration }}-
${{ runner.os }}-${{ matrix.addrsize }}-
- name: Install windows dependencies
if: runner.os == 'Windows'
run: choco install nsis-unicode
- name: Build
id: build
shell: bash
env:
RUNNER_OS: ${{ runner.os }}
run: |
# set up things the viewer's build.sh script expects
set -x
mkdir -p "$build_log_dir"
mkdir -p "$BUILDSCRIPTS_SHARED/packages/lib/python"
source "$BUILDSCRIPTS_SUPPORT_FUNCTIONS"
if [[ "$OSTYPE" =~ cygwin|msys ]]
then
native_path() { cygpath --windows "$1"; }
shell_path() { cygpath --unix "$1"; }
else
native_path() { echo "$1"; }
shell_path() { echo "$1"; }
fi
finalize()
{
case "$1" in
true|0)
record_success "Build Succeeded"
;;
*)
record_failure "Build Failed with $1"
;;
esac
}
initialize_build()
{
echo "initialize_build"
}
initialize_version()
{
export revision="$AUTOBUILD_BUILD_ID"
}
python_cmd()
{
if [[ "x${1:0:1}" == "x-" ]] # -m, -c, etc.
then # if $1 is a switch, don't try to twiddle paths
"$(shell_path "$PYTHON_COMMAND")" "$@"
elif [[ "$(basename "$1")" == "codeticket.py" ]]
then # ignore any attempt to contact codeticket
echo "## $@"
else # running a script at an explicit path: fix path for Python
local script="$1"
shift
"$(shell_path "$PYTHON_COMMAND")" "$(native_path "$script")" "$@"
fi
}
repo_branch()
{
git -C "$1" branch | grep '^* ' | cut -c 3-
}
record_dependencies_graph()
{
echo "TODO: generate and post dependency graph"
}
# Since we're not uploading to codeticket, DO NOT sleep for minutes.
sleep()
{
echo "Not sleeping for $1 seconds"
}
export -f native_path shell_path finalize initialize_build initialize_version
export -f python_cmd repo_branch record_dependencies_graph sleep
## Useful for diagnosing Windows LLProcess/LLLeap test failures
##export APR_LOG="${RUNNER_TEMP}/apr.log"
export arch=$(uname | cut -b-6)
# Surprise! GH Windows runner's MINGW6 is a $arch value we've never
# seen before, so numerous tests don't know about it.
[[ "$arch" == "MINGW6" ]] && arch=CYGWIN
export AUTOBUILD="$(which autobuild)"
# Build with a tag like "Second_Life_Project_Shiny#abcdef0" to get a
# viewer channel "Second Life Project Shiny" (ignoring "#hash",
# needed to disambiguate tags).
if [[ "$GITHUB_REF_TYPE" == "tag" && "${GITHUB_REF_NAME:0:12}" == "Second_Life_" ]]
then viewer_channel="${GITHUB_REF_NAME%#*}"
export viewer_channel="${viewer_channel//_/ }"
else export viewer_channel="Second Life Test"
fi
echo "viewer_channel=$viewer_channel" >> "$GITHUB_OUTPUT"
# On windows we need to point the build to the correct python
# as neither CMake's FindPython nor our custom Python.cmake module
# will resolve the correct interpreter location.
if [[ "$RUNNER_OS" == "Windows" ]]; then
export PYTHON="$(native_path "$(which python)")"
echo "Python location: $PYTHON"
export PYTHON_COMMAND="$PYTHON"
else
export PYTHON_COMMAND="python3"
fi
export PYTHON_COMMAND_NATIVE="$(native_path "$PYTHON_COMMAND")"
./build.sh
# Each artifact is downloaded as a distinct .zip file. Multiple jobs
# (per the matrix above) writing the same filepath to the same
# artifact name will *overwrite* that file. Moreover, they can
# interfere with each other, causing the upload to fail.
# https://github.com/actions/upload-artifact#uploading-to-the-same-artifact
# Given the size of our installers, and the fact that we typically
# only want to download just one instead of a single zip containing
# several, generate a distinct artifact name for each installer.
# If the matrix above can run multiple builds on the same
# platform, we must disambiguate on more than the platform name.
# e.g. if we were still running Windows 32-bit builds, we'd need to
# qualify the artifact with bit width.
echo "artifact=$RUNNER_OS" >> $GITHUB_OUTPUT
- name: Upload installer
uses: actions/upload-artifact@v3
with:
name: "${{ steps.build.outputs.artifact }}-installer"
# emitted by build.sh, possibly multiple lines
path: |
${{ steps.build.outputs.installer }}
- name: Upload executable
if: steps.build.outputs.viewer_exe
uses: actions/upload-artifact@v3
with:
name: "${{ steps.build.outputs.artifact }}-exe"
path: ${{ steps.build.outputs.viewer_exe }}
# The other upload of nontrivial size is the symbol file. Use a distinct
# artifact for that too.
- name: Upload symbol file
uses: actions/upload-artifact@v3
with:
name: "${{ steps.build.outputs.artifact }}-symbols"
path: |
${{ steps.build.outputs.symbolfile }}
- name: Upload metadata
uses: actions/upload-artifact@v3
with:
# Call this artifact just "Windows" or "macOS" because it's the only
# artifact in which we expect files from both platforms with
# colliding names (e.g. autobuild-package.xml). Our flatten_files.py
# (see release step) resolves collisions by prepending the artifact
# name, so when we anticipate collisions, it's good to keep the
# artifact name short and sweet.
name: "${{ steps.build.outputs.artifact }}"
# emitted by build.sh, possibly multiple lines
path: |
${{ steps.build.outputs.metadata }}
- name: Upload physics package
uses: actions/upload-artifact@v3
# should only be set for viewer-private
if: steps.build.outputs.physicstpv
with:
name: "${{ steps.build.outputs.artifact }}-physics"
# emitted by build.sh, zero or one lines
path: |
${{ steps.build.outputs.physicstpv }}
post-windows-symbols:
needs: build
runs-on: windows
steps:
- name: Post Windows symbols
uses: secondlife/viewer-post-bugsplat-windows@main
with:
username: ${{ secrets.BUGSPLAT_USER }}
password: ${{ secrets.BUGSPLAT_PASS }}
database: "SecondLife_Viewer_2018"
channel: ${{ needs.build.outputs.viewer_channel }}
version: ${{ needs.build.outputs.viewer_version }}
post-mac-symbols:
needs: build
runs-on: macos-latest
steps:
- name: Post Mac symbols
uses: secondlife/viewer-post-bugsplat-mac@main
with:
username: ${{ secrets.BUGSPLAT_USER }}
password: ${{ secrets.BUGSPLAT_PASS }}
database: "SecondLife_Viewer_2018"
channel: ${{ needs.build.outputs.viewer_channel }}
version: ${{ needs.build.outputs.viewer_version }}
release:
needs: build
runs-on: ubuntu-latest
if: github.ref_type == 'tag' && startsWith(github.ref_name, 'Second_Life_')
steps:
- name: Checkout code
uses: actions/checkout@v3
with:
ref: ${{ github.sha }}
- name: Setup python
uses: actions/setup-python@v4
with:
python-version: "3.11"
## - name: Install PyGithub
## run: pip3 install PyGithub
##
## - name: Unpack artifacts
## env:
## BUILD: ${{ toJSON(needs.build) }}
## run: .github/workflows/post_artifacts.py
- uses: actions/download-artifact@v3
with:
path: artifacts
- name: Show what we downloaded
run: ls -R artifacts
- name: Reshuffle artifact files
run: .github/workflows/flatten_files.py assets artifacts
# forked from softprops/action-gh-release
- uses: secondlife-3p/action-gh-release@v1
with:
prerelease: true
generate_release_notes: true
# the only reason we generate a GH release is to post build products
fail_on_unmatched_files: true
files: "assets/*"
|