# -*- cmake -*- project(llplugintest) include(00-Common) include(FindOpenGL) include(LLCommon) include(LLPlugin) include(Linking) include(PluginAPI) include(LLImage) include(LLMath) include(LLMessage) include(LLRender) include(LLWindow) include(Glut) include(Glui) include_directories( ${LLPLUGIN_INCLUDE_DIRS} ${LLCOMMON_INCLUDE_DIRS} ${LLIMAGE_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLMESSAGE_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ) if (DARWIN) include(CMakeFindFrameworks) find_library(COREFOUNDATION_LIBRARY CoreFoundation) endif (DARWIN) ### demo_plugin #set(demo_plugin_SOURCE_FILES # demo_plugin.cpp # ) # #add_library(demo_plugin # SHARED # ${demo_plugin_SOURCE_FILES} #) # #target_link_libraries(demo_plugin # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} # ${PLUGIN_API_WINDOWS_LIBRARIES} #) # #add_dependencies(demo_plugin # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} #) # #if (DARWIN) # # Don't prepend 'lib' to the executable name, and don't embed a full path in the library's install name # set_target_properties( # demo_plugin # PROPERTIES # PREFIX "" # BUILD_WITH_INSTALL_RPATH 1 # INSTALL_NAME_DIR "@executable_path" # ) #endif (DARWIN) ### plugin_host #set(plugin_host_SOURCE_FILES # plugin_host.cpp # ) # #add_executable(plugin_host # WIN32 # ${plugin_host_SOURCE_FILES} #) # #set_target_properties(plugin_host # PROPERTIES # WIN32_EXECUTABLE # FALSE #) # #target_link_libraries(plugin_host # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} # ${PLUGIN_API_WINDOWS_LIBRARIES} #) # #add_dependencies(plugin_host # demo_plugin # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} #) ### plugin_process_launcher #set(plugin_process_launcher_SOURCE_FILES # plugin_process_launcher.cpp # ) # #add_executable(plugin_process_launcher # WIN32 # ${plugin_process_launcher_SOURCE_FILES} #) # #set_target_properties(plugin_process_launcher # PROPERTIES # WIN32_EXECUTABLE # FALSE #) # #target_link_libraries(plugin_process_launcher # ${LLPLUGIN_LIBRARIES} # ${LLMESSAGE_LIBRARIES} # ${LLCOMMON_LIBRARIES} # ${PLUGIN_API_WINDOWS_LIBRARIES} #) # #add_dependencies(plugin_process_launcher # SLPlugin # demo_plugin # ${LLPLUGIN_LIBRARIES} # ${LLMESSAGE_LIBRARIES} # ${LLCOMMON_LIBRARIES} #) ### media_simple_test #set(media_simple_test_SOURCE_FILES # media_simple_test.cpp # ) # #add_executable(media_simple_test # WIN32 # ${media_simple_test_SOURCE_FILES} #) # #add_dependencies(media_simple_test stage_third_party_libs) # #set_target_properties(media_simple_test # PROPERTIES # WIN32_EXECUTABLE # FALSE #) # #target_link_libraries(media_simple_test # ${GLUT_LIBRARY} # ${OPENGL_LIBRARIES} # ${LLCOMMON_LIBRARIES} #) ### media_plugin_test #set(media_plugin_test_SOURCE_FILES # media_plugin_test.cpp # ) # #add_executable(media_plugin_test # WIN32 # ${media_plugin_test_SOURCE_FILES} #) # #set_target_properties(media_plugin_test # PROPERTIES # WIN32_EXECUTABLE # FALSE #) # #target_link_libraries(media_plugin_test # ${GLUT_LIBRARY} # ${OPENGL_LIBRARIES} # ${LLPLUGIN_LIBRARIES} # ${LLMESSAGE_LIBRARIES} # ${LLCOMMON_LIBRARIES} # ${PLUGIN_API_WINDOWS_LIBRARIES} #) # #add_dependencies(media_plugin_test # stage_third_party_libs # SLPlugin # demo_media_plugin # ${LLPLUGIN_LIBRARIES} # ${LLMESSAGE_LIBRARIES} # ${LLCOMMON_LIBRARIES} #) ### demo_media_plugin #set(demo_media_plugin_SOURCE_FILES # demo_media_plugin.cpp # ) # #add_library(demo_media_plugin # SHARED # ${demo_media_plugin_SOURCE_FILES} #) # #target_link_libraries(demo_media_plugin # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} # ${PLUGIN_API_WINDOWS_LIBRARIES} #) # #add_dependencies(demo_media_plugin # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} #) # #if (DARWIN) # # Don't prepend 'lib' to the executable name, and don't embed a full path in the library's install name # set_target_properties( # demo_media_plugin # PROPERTIES # PREFIX "" # BUILD_WITH_INSTALL_RPATH 1 # INSTALL_NAME_DIR "@executable_path" # ) #endif (DARWIN) ### demo_media_plugin_2 #set(demo_media_plugin_2_SOURCE_FILES # demo_media_plugin_2.cpp # ) # #add_library(demo_media_plugin_2 # SHARED # ${demo_media_plugin_2_SOURCE_FILES} #) # #target_link_libraries(demo_media_plugin_2 # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} # ${PLUGIN_API_WINDOWS_LIBRARIES} #) # #add_dependencies(demo_media_plugin_2 # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} #) # #if (DARWIN) # # Don't prepend 'lib' to the executable name, and don't embed a full path in the library's install name # set_target_properties( # demo_media_plugin_2 # PROPERTIES # PREFIX "" # BUILD_WITH_INSTALL_RPATH 1 # INSTALL_NAME_DIR "@executable_path" # ) #endif (DARWIN) ### llmediaplugintest set(llmediaplugintest_SOURCE_FILES llmediaplugintest.cpp llmediaplugintest.h bookmarks.txt ) add_executable(llmediaplugintest WIN32 MACOSX_BUNDLE ${llmediaplugintest_SOURCE_FILES} ) set_target_properties(llmediaplugintest PROPERTIES WIN32_EXECUTABLE FALSE ) target_link_libraries(llmediaplugintest ${GLUT_LIBRARY} ${GLUI_LIBRARY} ${OPENGL_LIBRARIES} ${LLPLUGIN_LIBRARIES} ${LLMESSAGE_LIBRARIES} ${LLCOMMON_LIBRARIES} ${PLUGIN_API_WINDOWS_LIBRARIES} ) if (DARWIN) # The testbed needs to use a couple of CoreFoundation calls now, to deal with being a bundled app. target_link_libraries(llmediaplugintest ${COREFOUNDATION_LIBRARY} ) endif (DARWIN) add_dependencies(llmediaplugintest stage_third_party_libs SLPlugin media_plugin_quicktime media_plugin_webkit ${LLPLUGIN_LIBRARIES} ${LLMESSAGE_LIBRARIES} ${LLCOMMON_LIBRARIES} ) # turn off weird GLUI pragma add_definitions(-DGLUI_NO_LIB_PRAGMA) if (DARWIN OR LINUX) # glui.h contains code that triggers the "overloaded-virtual" warning in gcc. set_source_files_properties(llmediaplugintest.cpp PROPERTIES COMPILE_FLAGS "-Wno-overloaded-virtual") endif (DARWIN OR LINUX) # Gather build products of the various dependencies into the build directory for the testbed. if (DARWIN) # path inside the app bundle where we'll need to copy plugins and other related files set(PLUGINS_DESTINATION_DIR ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llmediaplugintest.app/Contents/Resources ) # create the Contents/Resources directory add_custom_command( TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E make_directory ${PLUGINS_DESTINATION_DIR} COMMENT "Creating Resources directory in app bundle." ) # copy the llcommon dylib and its dependencies to Contents/Resources. get_target_property(BUILT_LLCOMMON llcommon LOCATION) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${BUILT_LLCOMMON} ${PLUGINS_DESTINATION_DIR} DEPENDS ${BUILT_LLCOMMON} ) # FIXME: these paths should come from somewhere reliable. The canonical list seems to be in indra/newview/viewer_manifest.py add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${ARCH_PREBUILT_DIRS_RELEASE}/libapr-1.0.3.7.dylib ${PLUGINS_DESTINATION_DIR} DEPENDS ${ARCH_PREBUILT_DIRS_RELEASE}/libapr-1.0.3.7.dylib ) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${ARCH_PREBUILT_DIRS_RELEASE}/libaprutil-1.0.3.8.dylib ${PLUGINS_DESTINATION_DIR} DEPENDS ${ARCH_PREBUILT_DIRS_RELEASE}/libaprutil-1.0.3.8.dylib ) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${ARCH_PREBUILT_DIRS_RELEASE}/libexpat.0.5.0.dylib ${PLUGINS_DESTINATION_DIR} DEPENDS ${ARCH_PREBUILT_DIRS_RELEASE}/libexpat.0.5.0.dylib ) else (DARWIN) set(PLUGINS_DESTINATION_DIR ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/ ) endif (DARWIN) get_target_property(BUILT_SLPLUGIN SLPlugin LOCATION) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${BUILT_SLPLUGIN} ${PLUGINS_DESTINATION_DIR} DEPENDS ${BUILT_SLPLUGIN} ) if (DARWIN OR WINDOWS) get_target_property(BUILT_WEBKIT_PLUGIN media_plugin_webkit LOCATION) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${BUILT_WEBKIT_PLUGIN} ${PLUGINS_DESTINATION_DIR} DEPENDS ${BUILT_WEBKIT_PLUGIN} ) get_target_property(BUILT_QUICKTIME_PLUGIN media_plugin_quicktime LOCATION) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${BUILT_QUICKTIME_PLUGIN} ${PLUGINS_DESTINATION_DIR} DEPENDS ${BUILT_QUICKTIME_PLUGIN} ) # copy over bookmarks file if llmediaplugintest gets built get_target_property(BUILT_LLMEDIAPLUGINTEST llmediaplugintest LOCATION) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/bookmarks.txt ${CMAKE_CURRENT_BINARY_DIR}/ DEPENDS ${BUILT_LLMEDIAPLUGINTEST} ) # also copy it to the same place as SLPlugin, which is what the mac wants... add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/bookmarks.txt ${PLUGINS_DESTINATION_DIR} DEPENDS ${BUILT_LLMEDIAPLUGINTEST} ) endif (DARWIN OR WINDOWS) if (DARWIN) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/../libraries/universal-darwin/lib_release/libllqtwebkit.dylib ${PLUGINS_DESTINATION_DIR} DEPENDS ${CMAKE_SOURCE_DIR}/../libraries/universal-darwin/lib_release/libllqtwebkit.dylib ) endif (DARWIN) if(WINDOWS) #******************** # Plugin test library deploy # # Debug config runtime files required for the plugin test mule set(plugintest_debug_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/debug") set(plugintest_debug_files libeay32.dll libglib-2.0-0.dll libgmodule-2.0-0.dll libgobject-2.0-0.dll libgthread-2.0-0.dll qtcored4.dll qtguid4.dll qtnetworkd4.dll qtopengld4.dll qtwebkitd4.dll ssleay32.dll ) copy_if_different( ${plugintest_debug_src_dir} "${CMAKE_CURRENT_BINARY_DIR}/Debug" out_targets ${plugintest_debug_files} ) set(plugin_test_targets ${plugin_test_targets} ${out_targets}) # Debug config runtime files required for the plugin test mule (Qt image format plugins) set(plugintest_debug_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/debug/imageformats") set(plugintest_debug_files qgifd4.dll qicod4.dll qjpegd4.dll qmngd4.dll qsvgd4.dll qtiffd4.dll ) copy_if_different( ${plugintest_debug_src_dir} "${CMAKE_CURRENT_BINARY_DIR}/Debug/imageformats" out_targets ${plugintest_debug_files} ) set(plugin_test_targets ${plugin_test_targets} ${out_targets}) # Release & ReleaseDebInfo config runtime files required for the plugin test mule set(plugintest_release_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/release") set(plugintest_release_files libeay32.dll libglib-2.0-0.dll libgmodule-2.0-0.dll libgobject-2.0-0.dll libgthread-2.0-0.dll qtcore4.dll qtgui4.dll qtnetwork4.dll qtopengl4.dll qtwebkit4.dll ssleay32.dll ) copy_if_different( ${plugintest_release_src_dir} "${CMAKE_CURRENT_BINARY_DIR}/Release" out_targets ${plugintest_release_files} ) set(plugin_test_targets ${plugin_test_targets} ${out_targets}) copy_if_different( ${plugintest_release_src_dir} "${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo" out_targets ${plugintest_release_files} ) set(plugin_test_targets ${plugin_test_targets} ${out_targets}) # Release & ReleaseDebInfo config runtime files required for the plugin test mule (Qt image format plugins) set(plugintest_release_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/release/imageformats") set(plugintest_release_files qgif4.dll qico4.dll qjpeg4.dll qmng4.dll qsvg4.dll qtiff4.dll ) copy_if_different( ${plugintest_release_src_dir} "${CMAKE_CURRENT_BINARY_DIR}/Release/imageformats" out_targets ${plugintest_release_files} ) set(plugin_test_targets ${plugin_test_targets} ${out_targets}) copy_if_different( ${plugintest_release_src_dir} "${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo/imageformats" out_targets ${plugintest_release_files} ) set(plugin_test_targets ${plugin_test_targets} ${out_targets}) copy_if_different( "${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}" "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" out_targets llcommon.dll libapr-1.dll libaprutil-1.dll libapriconv-1.dll ) set(plugin_test_targets ${plugin_test_targets} ${out_targets}) add_custom_target(copy_plugintest_libs ALL DEPENDS ${plugin_test_targets} llcommon ) add_dependencies(llmediaplugintest copy_plugintest_libs) endif(WINDOWS)