# -*- cmake -*- project(llplugintest) include(00-Common) include(FindOpenGL) include(LLCommon) include(LLPlugin) include(Linking) include(PluginAPI) include(LLImage) include(LLMath) include(LLMessage) include(LLRender) include(LLWindow) include(Glut) include(Glui) include_directories( ${LLPLUGIN_INCLUDE_DIRS} ${LLCOMMON_INCLUDE_DIRS} ${LLIMAGE_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLMESSAGE_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ) if (DARWIN) include(CMakeFindFrameworks) find_library(CARBON_LIBRARY Carbon) endif (DARWIN) ### demo_plugin #set(demo_plugin_SOURCE_FILES # demo_plugin.cpp # ) # #add_library(demo_plugin # SHARED # ${demo_plugin_SOURCE_FILES} #) # #target_link_libraries(demo_plugin # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} # ${PLUGIN_API_WINDOWS_LIBRARIES} #) # #add_dependencies(demo_plugin # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} #) # #if (DARWIN) # # Don't prepend 'lib' to the executable name, and don't embed a full path in the library's install name # set_target_properties( # demo_plugin # PROPERTIES # PREFIX "" # BUILD_WITH_INSTALL_RPATH 1 # INSTALL_NAME_DIR "@executable_path" # ) #endif (DARWIN) ### plugin_host #set(plugin_host_SOURCE_FILES # plugin_host.cpp # ) # #add_executable(plugin_host # WIN32 # ${plugin_host_SOURCE_FILES} #) # #set_target_properties(plugin_host # PROPERTIES # WIN32_EXECUTABLE # FALSE #) # #target_link_libraries(plugin_host # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} # ${PLUGIN_API_WINDOWS_LIBRARIES} #) # #add_dependencies(plugin_host # demo_plugin # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} #) ### plugin_process_launcher #set(plugin_process_launcher_SOURCE_FILES # plugin_process_launcher.cpp # ) # #add_executable(plugin_process_launcher # WIN32 # ${plugin_process_launcher_SOURCE_FILES} #) # #set_target_properties(plugin_process_launcher # PROPERTIES # WIN32_EXECUTABLE # FALSE #) # #target_link_libraries(plugin_process_launcher # ${LLPLUGIN_LIBRARIES} # ${LLMESSAGE_LIBRARIES} # ${LLCOMMON_LIBRARIES} # ${PLUGIN_API_WINDOWS_LIBRARIES} #) # #add_dependencies(plugin_process_launcher # SLPlugin # demo_plugin # ${LLPLUGIN_LIBRARIES} # ${LLMESSAGE_LIBRARIES} # ${LLCOMMON_LIBRARIES} #) ### media_simple_test #set(media_simple_test_SOURCE_FILES # media_simple_test.cpp # ) # #add_executable(media_simple_test # WIN32 # ${media_simple_test_SOURCE_FILES} #) # #add_dependencies(media_simple_test copy_win_libs) # #set_target_properties(media_simple_test # PROPERTIES # WIN32_EXECUTABLE # FALSE #) # #target_link_libraries(media_simple_test # ${GLUT_LIBRARY} # ${OPENGL_LIBRARIES} # ${LLCOMMON_LIBRARIES} #) ### media_plugin_test #set(media_plugin_test_SOURCE_FILES # media_plugin_test.cpp # ) # #add_executable(media_plugin_test # WIN32 # ${media_plugin_test_SOURCE_FILES} #) # #set_target_properties(media_plugin_test # PROPERTIES # WIN32_EXECUTABLE # FALSE #) # #target_link_libraries(media_plugin_test # ${GLUT_LIBRARY} # ${OPENGL_LIBRARIES} # ${LLPLUGIN_LIBRARIES} # ${LLMESSAGE_LIBRARIES} # ${LLCOMMON_LIBRARIES} # ${PLUGIN_API_WINDOWS_LIBRARIES} #) # #add_dependencies(media_plugin_test # copy_win_libs # SLPlugin # demo_media_plugin # ${LLPLUGIN_LIBRARIES} # ${LLMESSAGE_LIBRARIES} # ${LLCOMMON_LIBRARIES} #) ### demo_media_plugin #set(demo_media_plugin_SOURCE_FILES # demo_media_plugin.cpp # ) # #add_library(demo_media_plugin # SHARED # ${demo_media_plugin_SOURCE_FILES} #) # #target_link_libraries(demo_media_plugin # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} # ${PLUGIN_API_WINDOWS_LIBRARIES} #) # #add_dependencies(demo_media_plugin # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} #) # #if (DARWIN) # # Don't prepend 'lib' to the executable name, and don't embed a full path in the library's install name # set_target_properties( # demo_media_plugin # PROPERTIES # PREFIX "" # BUILD_WITH_INSTALL_RPATH 1 # INSTALL_NAME_DIR "@executable_path" # ) #endif (DARWIN) ### demo_media_plugin_2 #set(demo_media_plugin_2_SOURCE_FILES # demo_media_plugin_2.cpp # ) # #add_library(demo_media_plugin_2 # SHARED # ${demo_media_plugin_2_SOURCE_FILES} #) # #target_link_libraries(demo_media_plugin_2 # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} # ${PLUGIN_API_WINDOWS_LIBRARIES} #) # #add_dependencies(demo_media_plugin_2 # ${LLPLUGIN_LIBRARIES} # ${LLCOMMON_LIBRARIES} #) # #if (DARWIN) # # Don't prepend 'lib' to the executable name, and don't embed a full path in the library's install name # set_target_properties( # demo_media_plugin_2 # PROPERTIES # PREFIX "" # BUILD_WITH_INSTALL_RPATH 1 # INSTALL_NAME_DIR "@executable_path" # ) #endif (DARWIN) ### llmediaplugintest set(llmediaplugintest_SOURCE_FILES llmediaplugintest.cpp llmediaplugintest.h bookmarks.txt ) add_executable(llmediaplugintest WIN32 ${llmediaplugintest_SOURCE_FILES} ) set_target_properties(llmediaplugintest PROPERTIES WIN32_EXECUTABLE FALSE ) target_link_libraries(llmediaplugintest ${GLUT_LIBRARY} ${GLUI_LIBRARY} ${OPENGL_LIBRARIES} ${LLPLUGIN_LIBRARIES} ${LLMESSAGE_LIBRARIES} ${LLCOMMON_LIBRARIES} ${PLUGIN_API_WINDOWS_LIBRARIES} ) add_dependencies(llmediaplugintest copy_win_libs SLPlugin media_plugin_flash_activex media_plugin_quicktime media_plugin_webkit media_plugin_awesomium ${LLPLUGIN_LIBRARIES} ${LLMESSAGE_LIBRARIES} ${LLCOMMON_LIBRARIES} ) # turn off weird GLUI pragma add_definitions(-DGLUI_NO_LIB_PRAGMA) if (DARWIN OR LINUX) # glui.h contains code that triggers the "overloaded-virtual" warning in gcc. set_source_files_properties(llmediaplugintest.cpp PROPERTIES COMPILE_FLAGS "-Wno-overloaded-virtual") endif (DARWIN OR LINUX) # Gather build products of the various dependencies into the build directory for the testbed. get_target_property(BUILT_SLPLUGIN SLPlugin LOCATION) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${BUILT_SLPLUGIN} ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/ DEPENDS ${BUILT_SLPLUGIN} ) if (DARWIN OR WINDOWS) get_target_property(BUILT_WEBKIT_PLUGIN media_plugin_webkit LOCATION) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${BUILT_WEBKIT_PLUGIN} ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/ DEPENDS ${BUILT_WEBKIT_PLUGIN} ) get_target_property(BUILT_QUICKTIME_PLUGIN media_plugin_quicktime LOCATION) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${BUILT_QUICKTIME_PLUGIN} ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/ DEPENDS ${BUILT_QUICKTIME_PLUGIN} ) get_target_property(BUILT_AWESOMIUM_PLUGIN media_plugin_awesomium LOCATION) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${BUILT_AWESOMIUM_PLUGIN} ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/ DEPENDS ${BUILT_AWESOMIUM_PLUGIN} ) # copy over bookmarks file if llmediaplugintest gets built get_target_property(BUILT_LLMEDIAPLUGINTEST llmediaplugintest LOCATION) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/bookmarks.txt ${CMAKE_CURRENT_BINARY_DIR}/ DEPENDS ${BUILT_LLMEDIAPLUGINTEST} ) # also copy it to the build configuration directory, which is what the mac wants... add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/bookmarks.txt ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/ DEPENDS ${BUILT_LLMEDIAPLUGINTEST} ) endif (DARWIN OR WINDOWS) if (WINDOWS) get_target_property(BUILT_FLASH_ACTIVEX_PLUGIN media_plugin_flash_activex LOCATION) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${BUILT_FLASH_ACTIVEX_PLUGIN} ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/ DEPENDS ${BUILT_FLASH_ACTIVEX_PLUGIN} ) endif (WINDOWS) if (DARWIN) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/../libraries/universal-darwin/lib_release/libllwebkitlib.dylib ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/ DEPENDS ${CMAKE_SOURCE_DIR}/../libraries/universal-darwin/lib_release/libllwebkitlib.dylib ) add_custom_command(TARGET llmediaplugintest POST_BUILD COMMAND rsync -av --delete ${CMAKE_SOURCE_DIR}/../libraries/universal-darwin/lib_release/Awesomium.framework ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/ DEPENDS ${CMAKE_SOURCE_DIR}/../libraries/universal-darwin/lib_release/Awesomium.framework ) endif (DARWIN)