<?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="Model Preview" title="上傳模型"> <string name="status_idle"> 閒置中 </string> <string name="status_reading_file"> 載入中... </string> <string name="status_generating_meshes"> 正在生成網面… </string> <string name="status_vertex_number_overflow"> 錯誤:頂點數目超過 65534,程序已中止! </string> <string name="high"> 高 </string> <string name="medium"> 中 </string> <string name="low"> 低 </string> <string name="lowest"> 最低 </string> <string name="mesh_status_good"> 確定產生! </string> <string name="mesh_status_na"> 不適用 </string> <string name="mesh_status_none"> 無 </string> <string name="mesh_status_submesh_mismatch"> 細節層次裡,可使用材質的臉部數目不同。 </string> <string name="mesh_status_mesh_mismatch"> 細節層次裡,網面實例的數目不同。 </string> <string name="mesh_status_too_many_vertices"> 細節層次裡,頂點數目太多。 </string> <string name="mesh_status_missing_lod"> 缺乏需要的細節層次。 </string> <string name="layer_all"> 全部 </string> <string name="decomposing"> 分析中… </string> <string name="simplifying"> 簡化中… </string> <text name="name_label"> 名稱: </text> <text name="lod_label"> 預覽: </text> <combo_box name="preview_lod_combo" tool_tip="要在呈像預覽中察看的細節層次"> <combo_item name="high"> 細節層次:高度 </combo_item> <combo_item name="medium"> 細節層次:中度 </combo_item> <combo_item name="low"> 細節層次:低度 </combo_item> <combo_item name="lowest"> 細節層次:最低 </combo_item> </combo_box> <panel> <text name="streaming cost"> 資源花費:[COST] </text> <text name="physics cost"> 物理花費:[COST] </text> <text name="upload fee"> 上傳費:無 </text> </panel> <text name="status"> [STATUS] </text> <button label="預設值" name="reset_btn" tool_tip="重設為預設值"/> <button label="上傳" name="ok_btn" tool_tip="上傳至模擬器"/> <button label="取消" name="cancel_btn"/> <tab_container name="import_tab"> <panel label="細節層次" name="lod_panel"> <text name="lod_table_header"> 選擇細節層次: </text> <text name="high_label" value="高"/> <text name="high_triangles" value="0"/> <text name="high_vertices" value="0"/> <text name="medium_label" value="中"/> <text name="medium_triangles" value="0"/> <text name="medium_vertices" value="0"/> <text name="low_label" value="低"/> <text name="low_triangles" value="0"/> <text name="low_vertices" value="0"/> <text name="lowest_label" value="最低"/> <text name="lowest_triangles" value="0"/> <text name="lowest_vertices" value="0"/> <text name="lod_table_footer"> 細節層次:[DETAIL] </text> <radio_group name="lod_file_or_limit" value="lod_from_file"> <radio_item label="從檔案載入" name="lod_from_file"/> <radio_item label="自動生成" name="lod_auto_generate"/> <radio_item label="無" name="lod_none"/> </radio_group> <button label="瀏覽…" name="lod_browse"/> <combo_box name="lod_mode"> <combo_item name="triangle_limit"> 三角形上限 </combo_item> <combo_item name="error_threshold"> 錯誤門檻 </combo_item> </combo_box> <text name="build_operator_text"> 建製操作元: </text> <text name="queue_mode_text"> 佇列模式: </text> <combo_box name="build_operator"> <combo_item name="edge_collapse"> 側邊摺疊 </combo_item> <combo_item name="half_edge_collapse"> 半側邊摺疊 </combo_item> </combo_box> <combo_box name="queue_mode"> <combo_item name="greedy"> 儘量最大 </combo_item> <combo_item name="lazy"> 儘量最小 </combo_item> <combo_item name="independent"> 獨立 </combo_item> </combo_box> <text name="border_mode_text"> 邊界模式: </text> <text name="share_tolderance_text"> 分享容忍: </text> <combo_box name="border_mode"> <combo_item name="border_unlock"> 解鎖 </combo_item> <combo_item name="border_lock"> 鎖定 </combo_item> </combo_box> <text name="crease_label"> 皺褶角度: </text> <spinner name="crease_angle" value="75"/> </panel> <panel label="物理" name="physics_panel"> <panel name="physics geometry"> <radio_group name="physics_load_radio" value="physics_load_from_file"> <radio_item label="檔案:" name="physics_load_from_file"/> <radio_item label="使用細節層次:" name="physics_use_lod"/> </radio_group> <combo_box name="physics_lod_combo" tool_tip="物理形狀所採用的細節層次"> <combo_item name="physics_lowest"> 最低 </combo_item> <combo_item name="physics_low"> 低 </combo_item> <combo_item name="physics_medium"> 中 </combo_item> <combo_item name="physics_high"> 高 </combo_item> </combo_box> <button label="瀏覽…" name="physics_browse"/> </panel> <panel name="physics analysis"> <slider label="平滑:" name="Smooth"/> <check_box label="關閉洞口(慢)" name="Close Holes (Slow)"/> <button label="分析" name="Decompose"/> <button label="取消" name="decompose_cancel"/> </panel> <panel name="physics simplification"> <slider label="階段數:" name="Combine Quality"/> <slider label="細節比例:" name="Detail Scale"/> <slider label="保留:" name="Retain%"/> <button label="簡化" name="Simplify"/> <button label="取消" name="simplify_cancel"/> </panel> <panel name="physics info"> <slider label="預覽伸展:" name="physics_explode"/> <text name="physics_triangles"> 三角形:[TRIANGLES] </text> <text name="physics_points"> 頂點:[POINTS] </text> <text name="physics_hulls"> 殼面:[HULLS] </text> </panel> </panel> <panel label="修飾器" name="modifiers_panel"> <spinner name="import_scale" value="1.0"/> <text name="import_dimensions"> [X] x [Y] x [Z] 公尺 </text> <check_box label="材質" name="upload_textures"/> <check_box label="表皮重量" name="upload_skin"/> <check_box label="接點位置" name="upload_joints"/> <spinner name="pelvis_offset" value="0.0"/> </panel> </tab_container> </floater>