<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="Model Preview" title="上傳模型">
	<string name="status_idle">
		閒置中
	</string>
	<string name="status_reading_file">
		載入中...
	</string>
	<string name="status_generating_meshes">
		正在生成網面…
	</string>
	<string name="status_vertex_number_overflow">
		錯誤:頂點數目超過 65534,程序已中止!
	</string>
	<string name="high">
		高
	</string>
	<string name="medium">
		中
	</string>
	<string name="low">
		低
	</string>
	<string name="lowest">
		最低
	</string>
	<string name="mesh_status_good">
		確定產生!
	</string>
	<string name="mesh_status_na">
		不適用
	</string>
	<string name="mesh_status_none">
		無
	</string>
	<string name="mesh_status_submesh_mismatch">
		細節層次裡,可使用材質的臉部數目不同。
	</string>
	<string name="mesh_status_mesh_mismatch">
		細節層次裡,網面實例的數目不同。
	</string>
	<string name="mesh_status_too_many_vertices">
		細節層次裡,頂點數目太多。
	</string>
	<string name="mesh_status_missing_lod">
		缺乏需要的細節層次。
	</string>
	<string name="layer_all">
		全部
	</string>
	<string name="decomposing">
		分析中…
	</string>
	<string name="simplifying">
		簡化中…
	</string>
	<text name="name_label">
		名稱:
	</text>
	<text name="lod_label">
		預覽:
	</text>
	<combo_box name="preview_lod_combo" tool_tip="要在呈像預覽中察看的細節層次">
		<combo_item name="high">
			細節層次:高度
		</combo_item>
		<combo_item name="medium">
			細節層次:中度
		</combo_item>
		<combo_item name="low">
			細節層次:低度
		</combo_item>
		<combo_item name="lowest">
			細節層次:最低
		</combo_item>
	</combo_box>
	<panel>
		<text name="streaming cost">
			資源花費:[COST]
		</text>
		<text name="physics cost">
			物理花費:[COST]
		</text>
		<text name="upload fee">
			上傳費:無
		</text>
	</panel>
	<text name="status">
		[STATUS]
	</text>
	<button label="預設值" name="reset_btn" tool_tip="重設為預設值"/>
	<button label="上傳" name="ok_btn" tool_tip="上傳至模擬器"/>
	<button label="取消" name="cancel_btn"/>
	<tab_container name="import_tab">
		<panel label="細節層次" name="lod_panel">
			<text name="lod_table_header">
				選擇細節層次:
			</text>
			<text name="high_label" value="高"/>
			<text name="high_triangles" value="0"/>
			<text name="high_vertices" value="0"/>
			<text name="medium_label" value="中"/>
			<text name="medium_triangles" value="0"/>
			<text name="medium_vertices" value="0"/>
			<text name="low_label" value="低"/>
			<text name="low_triangles" value="0"/>
			<text name="low_vertices" value="0"/>
			<text name="lowest_label" value="最低"/>
			<text name="lowest_triangles" value="0"/>
			<text name="lowest_vertices" value="0"/>
			<text name="lod_table_footer">
				細節層次:[DETAIL]
			</text>
			<radio_group name="lod_file_or_limit" value="lod_from_file">
				<radio_item label="從檔案載入" name="lod_from_file"/>
				<radio_item label="自動生成" name="lod_auto_generate"/>
				<radio_item label="無" name="lod_none"/>
			</radio_group>
			<button label="瀏覽…" name="lod_browse"/>
			<combo_box name="lod_mode">
				<combo_item name="triangle_limit">
					三角形上限
				</combo_item>
				<combo_item name="error_threshold">
					錯誤門檻
				</combo_item>
			</combo_box>
			<text name="build_operator_text">
				建製操作元:
			</text>
			<text name="queue_mode_text">
				佇列模式:
			</text>
			<combo_box name="build_operator">
				<combo_item name="edge_collapse">
					側邊摺疊
				</combo_item>
				<combo_item name="half_edge_collapse">
					半側邊摺疊
				</combo_item>
			</combo_box>
			<combo_box name="queue_mode">
				<combo_item name="greedy">
					儘量最大
				</combo_item>
				<combo_item name="lazy">
					儘量最小
				</combo_item>
				<combo_item name="independent">
					獨立
				</combo_item>
			</combo_box>
			<text name="border_mode_text">
				邊界模式:
			</text>
			<text name="share_tolderance_text">
				分享容忍:
			</text>
			<combo_box name="border_mode">
				<combo_item name="border_unlock">
					解鎖
				</combo_item>
				<combo_item name="border_lock">
					鎖定
				</combo_item>
			</combo_box>
			<text name="crease_label">
				皺褶角度:
			</text>
			<spinner name="crease_angle" value="75"/>
		</panel>
		<panel label="物理" name="physics_panel">
			<panel name="physics geometry">
				<radio_group name="physics_load_radio" value="physics_load_from_file">
					<radio_item label="檔案:" name="physics_load_from_file"/>
					<radio_item label="使用細節層次:" name="physics_use_lod"/>
				</radio_group>
				<combo_box name="physics_lod_combo" tool_tip="物理形狀所採用的細節層次">
					<combo_item name="physics_lowest">
						最低
					</combo_item>
					<combo_item name="physics_low">
						低
					</combo_item>
					<combo_item name="physics_medium">
						中
					</combo_item>
					<combo_item name="physics_high">
						高
					</combo_item>
				</combo_box>
				<button label="瀏覽…" name="physics_browse"/>
			</panel>
			<panel name="physics analysis">
				<slider label="平滑:" name="Smooth"/>
				<check_box label="關閉洞口(慢)" name="Close Holes (Slow)"/>
				<button label="分析" name="Decompose"/>
				<button label="取消" name="decompose_cancel"/>
			</panel>
			<panel name="physics simplification">
				<slider label="階段數:" name="Combine Quality"/>
				<slider label="細節比例:" name="Detail Scale"/>
				<slider label="保留:" name="Retain%"/>
				<button label="簡化" name="Simplify"/>
				<button label="取消" name="simplify_cancel"/>
			</panel>
			<panel name="physics info">
				<slider label="預覽伸展:" name="physics_explode"/>
				<text name="physics_triangles">
					三角形:[TRIANGLES]
				</text>
				<text name="physics_points">
					頂點:[POINTS]
				</text>
				<text name="physics_hulls">
					殼面:[HULLS]
				</text>
			</panel>
		</panel>
		<panel label="修飾器" name="modifiers_panel">
			<spinner name="import_scale" value="1.0"/>
			<text name="import_dimensions">
				[X] x [Y] x [Z] 公尺
			</text>
			<check_box label="材質" name="upload_textures"/>
			<check_box label="表皮重量" name="upload_skin"/>
			<check_box label="接點位置" name="upload_joints"/>
			<spinner name="pelvis_offset" value="0.0"/>
		</panel>
	</tab_container>
</floater>