<?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="Statistics" title="ESTATÍSTICAS"> <scroll_container name="statistics_scroll"> <container_view name="statistics_view"> <stat_view label="Básico" name="basic"> <stat_bar label="FPS" name="fps"/> <stat_bar label="Dados de UDP recebidos" name="bandwidth"/> <stat_bar label="Bandwidth" name="packet_loss"/> <stat_bar label="Ping Sim" name="ping"/> </stat_view> <stat_view label="Avançado" name="advanced"> <stat_view label="Render" name="render"> <stat_bar label="KTris por quadro" name="ktrisframe"/> <stat_bar label="KTris por segundo" name="ktrissec"/> <stat_bar label="Objetos totais" name="totalobjs"/> <stat_bar label="Objetos em cache" name="cachedobjs"/> <stat_bar label="New Objects" name="newobjs"/> <stat_bar label="Taxa de acertos do cache do objeto" name="object_cache_hits"/> <stat_bar label="Consultas de oclusão realizadas" name="occlusion_queries"/> <stat_bar label="Objetos ocultos" name="occluded"/> <stat_bar label="Objeto não oculto" name="unoccluded"/> </stat_view> <stat_view label="Texture" name="texture"> <stat_bar label="Taxa de acertos do cache" name="texture_cache_hits"/> <stat_bar label="Latência de leitura do cache" name="texture_cache_read_latency"/> <stat_bar label="Count" name="numimagesstat"/> <stat_bar label="Raw Count" name="numrawimagesstat"/> <stat_bar label="GL Mem" name="gltexmemstat"/> <stat_bar label="Formatted Mem" name="formattedmemstat"/> <stat_bar label="Raw Mem" name="rawmemstat"/> <stat_bar label="Bound Mem" name="glboundmemstat"/> </stat_view> <stat_view label="Uso de memória" name="memory"> <stat_bar label="LLTrace" name="LLTrace"/> <stat_bar label="Interface" name="LLView"/> <stat_bar label="Fontes" name="LLFontFreetype"/> <stat_bar label="Inventário" name="LLInventoryObject"/> <stat_bar label="Objetos do visualizador" name="LLViewerObject"/> <stat_bar label="Dados do grupo de octrees" name="LLViewerOctreeGroup"/> <stat_bar label="Dados da octree" name="LLViewerOctreeEntry"/> <stat_bar label="Cache de objetos do visualizador" name="LLVOCacheEntry"/> <stat_bar label="Drawables" name="LLDrawable"/> <stat_bar label="Dados do rosto" name="LLFace"/> <stat_bar label="Informações de desenho" name="LLDrawInfo"/> <stat_bar label="Dados de textura" name="LLTexture"/> <stat_bar label="Dados de imagem" name="LLImage"/> <stat_bar label="Dados de imagem do GL" name="LLImageGL"/> <stat_bar label="Buffers do Vertex" name="LLVertexBuffer"/> </stat_view> <stat_view label="Rede" name="network"> <stat_bar label="Packets In" name="packetsinstat"/> <stat_bar label="Packets Out" name="packetsoutstat"/> <stat_bar label="Objetos" name="objectdatareceived"/> <stat_bar label="Textura" name="texturedatareceived"/> <stat_bar label="Asset" name="assetudpdatareceived"/> <stat_bar label="Layers" name="layersdatareceived"/> <stat_bar label="Actual In" name="messagedatain"/> <stat_bar label="Actual Out" name="messagedataout"/> <stat_bar label="Operações pendentes do VFS" name="vfspendingoperations"/> </stat_view> </stat_view> <stat_view label="Simulator" name="sim"> <stat_bar label="Time Dilation" name="simtimedilation"/> <stat_bar label="Sim FPS" name="simfps"/> <stat_bar label="Physics FPS" name="simphysicsfps"/> <stat_view label="Physics Details" name="physicsdetail"> <stat_bar label="Pinned Objects" name="physicspinnedtasks"/> <stat_bar label="Low LOD Objects" name="physicslodtasks"/> <stat_bar label="Memory Allocated" name="physicsmemoryallocated"/> </stat_view> <stat_bar label="Scripts executados" name="simpctscriptsrun"/> <stat_view label="Pathfinding" name="simpathfinding"> <stat_bar label="Tempo de etapa de AI" name="simsimaistepmsec"/> <stat_bar label="Etapas de silhueta ignoradas" name="simsimskippedsilhouettesteps"/> <stat_bar label="Personagens atualizados" name="simsimpctsteppedcharacters"/> </stat_view> <stat_bar label="Total de dados não reconhecidos" name="simtotalunackedbytes"/> <stat_view label="Hora" name="simperf"> <stat_bar label="Total Frame Time" name="simframemsec"/> <stat_bar label="Net Time" name="simnetmsec"/> <stat_bar label="Physics Time" name="simsimphysicsmsec"/> <stat_bar label="Simulation Time" name="simsimothermsec"/> <stat_bar label="Agent Time" name="simagentmsec"/> <stat_bar label="Images Time" name="simimagesmsec"/> <stat_bar label="Script Time" name="simscriptmsec"/> <stat_bar label="Tempo restante" name="simsparemsec"/> <stat_view label="Detalhes de hora" name="timedetails"> <stat_bar label="Etapa física" name="simsimphysicsstepmsec"/> <stat_bar label="Atualizar formas físicas" name="simsimphysicsshapeupdatemsec"/> <stat_bar label="Física - outros" name="simsimphysicsothermsec"/> <stat_bar label="Tempo de espera" name="simsleepmsec"/> <stat_bar label="Bombear ES" name="simpumpiomsec"/> </stat_view> </stat_view> </stat_view> </container_view> </scroll_container> </floater>