<?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="floater_lagmeter" title="LAG - Índice"> <floater.string name="max_title_msg"> Medidor de Atraso </floater.string> <floater.string name="max_width_px"> 360 </floater.string> <floater.string name="min_title_msg"> Atraso </floater.string> <floater.string name="min_width_px"> 90 </floater.string> <floater.string name="client_text_msg"> Cliente </floater.string> <floater.string name="client_frame_rate_critical_fps"> 10 </floater.string> <floater.string name="client_frame_rate_warning_fps"> 15 </floater.string> <floater.string name="client_frame_time_window_bg_msg"> Normal, janela por baixo </floater.string> <floater.string name="client_frame_time_critical_msg"> Taxa de quadros do Cliente abaixo de [CLIENT_FRAME_RATE_CRITICAL] </floater.string> <floater.string name="client_frame_time_warning_msg"> Taxa de quadros do Cliente entre [CLIENT_FRAME_RATE_CRITICAL] e [CLIENT_FRAME_RATE_WARNING] </floater.string> <floater.string name="client_frame_time_normal_msg"> Normal </floater.string> <floater.string name="client_draw_distance_cause_msg"> Causa possível: Distância de desenho ajustada muito alta </floater.string> <floater.string name="client_texture_loading_cause_msg"> Causa possível: Carregamento de Imagens </floater.string> <floater.string name="client_texture_memory_cause_msg"> Causa possível: Muitas imagens na memória </floater.string> <floater.string name="client_complex_objects_cause_msg"> Causa possível: Muitos objetos complexos na cena </floater.string> <floater.string name="network_text_msg"> Rede </floater.string> <floater.string name="network_packet_loss_critical_pct"> 10 </floater.string> <floater.string name="network_packet_loss_warning_pct"> 5 </floater.string> <floater.string name="network_packet_loss_critical_msg"> Conexão está caindo para cerca de [NETWORK_PACKET_LOSS_CRITICAL]% de pacotes </floater.string> <floater.string name="network_packet_loss_warning_msg"> Conexão está caindo [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% de pacotes </floater.string> <floater.string name="network_performance_normal_msg"> Normal </floater.string> <floater.string name="network_ping_critical_ms"> 600 </floater.string> <floater.string name="network_ping_warning_ms"> 300 </floater.string> <floater.string name="network_ping_critical_msg"> Tempo de conexão de ping é cerca de [NETWORK_PING_CRITICAL] ms </floater.string> <floater.string name="network_ping_warning_msg"> Tempo de conexão de ping é [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms </floater.string> <floater.string name="network_packet_loss_cause_msg"> Possível conexão ruim ou 'Largura de Banda' escolhida muito alta. </floater.string> <floater.string name="network_ping_cause_msg"> Possível conexão ruim ou aplicativos compartilhando arquivos. </floater.string> <floater.string name="server_text_msg"> Servidor </floater.string> <floater.string name="server_frame_rate_critical_fps"> 20 </floater.string> <floater.string name="server_frame_rate_warning_fps"> 30 </floater.string> <floater.string name="server_single_process_max_time_ms"> 20 </floater.string> <floater.string name="server_frame_time_critical_msg"> Taxa de quadros abaixo de [SERVER_FRAME_RATE_CRITICAL] </floater.string> <floater.string name="server_frame_time_warning_msg"> Taxa de quadros entre [SERVER_FRAME_RATE_CRITICAL] e [SERVER_FRAME_RATE_WARNING] </floater.string> <floater.string name="server_frame_time_normal_msg"> Normal </floater.string> <floater.string name="server_physics_cause_msg"> Causa possível: Muitos objetos físicos </floater.string> <floater.string name="server_scripts_cause_msg"> Causa possível: Muitos objetos com scripts </floater.string> <floater.string name="server_net_cause_msg"> Causa possível: Muito tráfego na rede </floater.string> <floater.string name="server_agent_cause_msg"> Causa possível: Muitas pessoas se movendo na região </floater.string> <floater.string name="server_images_cause_msg"> Causa possível: Muitos cálculos de imagem </floater.string> <floater.string name="server_generic_cause_msg"> Causa possível: Carga no simulador muito pesada </floater.string> <floater.string name="smaller_label"> >> </floater.string> <floater.string name="bigger_label"> << </floater.string> <button label="" label_selected="" name="client_lagmeter" tool_tip="Status de atraso no Cliente"/> <text name="client"> Cliente </text> <text font="SansSerifSmall" name="client_text"> Normal </text> <text left="30" name="client_lag_cause" right="-10"/> <button label="" label_selected="" name="network_lagmeter" tool_tip="Status de atraso na rede"/> <text name="network"> Rede </text> <text font="SansSerifSmall" name="network_text"> Normal </text> <text left="30" name="network_lag_cause" right="-10"/> <button label="" label_selected="" name="server_lagmeter" tool_tip="Status de atraso no servidor"/> <text name="server"> Servidor </text> <text font="SansSerifSmall" name="server_text"> Normal </text> <text left="30" name="server_lag_cause" right="-32"/> <button label=">>" name="minimize" tool_tip="Alternar o tamanho da janela"/> </floater>