<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="toolbox floater" title="" short_title="BOUWEN" height="592">
	<button label="" label_selected="" name="button focus" tool_tip="Focus"/>
	<button label="" label_selected="" name="button move" tool_tip="Verplaats"/>
	<button label="" label_selected="" name="button edit" tool_tip="Bewerk"/>
	<button label="" label_selected="" name="button create" tool_tip="Maak"/>
	<button label="" label_selected="" name="button land" tool_tip="Land"/>
	<radio_group name="focus_radio_group">
		<radio_item label="Zoom" name="radio zoom"/>
		<radio_item label="Roteren (Ctrl)" name="radio orbit"/>
		<radio_item label="Verplaatsen (Ctrl-Shift)" name="radio pan"/>
	</radio_group>
	<radio_group name="move_radio_group">
		<radio_item label="Verplaatsen" name="radio move"/>
		<radio_item label="Optillen (Ctrl)" name="radio lift"/>
		<radio_item label="Roteren (Ctrl-Shift)" name="radio spin"/>
	</radio_group>
	<radio_group name="edit_radio_group">
		<radio_item label="Positie" name="radio position"/>
		<radio_item label="Roteren (Ctrl)" name="radio rotate"/>
		<radio_item label="Uitrekken (Ctrl-Shift)" name="radio stretch"/>
		<radio_item label="Selecteer textuur" name="radio select face"/>
	</radio_group>
	<check_box label="Bewerk gekoppelde onderdelen" name="checkbox edit linked parts"/>
	<text name="text ruler mode">
		Liniaal:
	</text>
	<combo_box name="combobox grid mode">
		<combo_box.item name="World" label="Wereld"
		/>
		<combo_box.item name="Local" label="Lokaal"
		/>
		<combo_box.item name="Reference" label="Referentie"
		/>
	</combo_box>
	<check_box left="136" name="checkbox uniform"/>
	<text name="checkbox uniform label">
		Beide zijden uitrekken
	</text>
	<check_box left="136" label="Texturen uitrekken" name="checkbox stretch textures"/>
	<check_box left="136" label="Gebruik grid" name="checkbox snap to grid"/>
	<button label="Opties..." label_selected="Opties..." name="Options..." height="18" bottom_delta="-15"/>
	<text name="text status" width="280">
		Sleep om te verplaatsen, Shift-slepen om te kopiëren
	</text>
	<button label="" label_selected="" name="ToolCube" tool_tip="Kubus"/>
	<button label="" label_selected="" name="ToolPrism" tool_tip="Prisma"/>
	<button label="" label_selected="" name="ToolPyramid" tool_tip="Piramide"/>
	<button label="" label_selected="" name="ToolTetrahedron" tool_tip="Tetrahedron"/>
	<button label="" label_selected="" name="ToolCylinder" tool_tip="Cilinder"/>
	<button label="" label_selected="" name="ToolHemiCylinder" tool_tip="Halve cilinder"/>
	<button label="" label_selected="" name="ToolCone" tool_tip="Kegel"/>
	<button label="" label_selected="" name="ToolHemiCone" tool_tip="Halve kegel"/>
	<button label="" label_selected="" name="ToolSphere" tool_tip="Bol"/>
	<button label="" label_selected="" name="ToolHemiSphere" tool_tip="Halve bol"/>
	<button label="" label_selected="" name="ToolTorus" tool_tip="Torus"/>
	<button label="" label_selected="" name="ToolTube" tool_tip="Buis"/>
	<button label="" label_selected="" name="ToolRing" tool_tip="Ring"/>
	<button label="" label_selected="" name="ToolTree" tool_tip="Boom"/>
	<button label="" label_selected="" name="ToolGrass" tool_tip="Gras"/>
	<check_box label="Behoud geselecteerd" name="checkbox sticky"/>
	<check_box label="Kopiëer Selectie" name="checkbox copy selection"/>
	<check_box label="Middelpunt" name="checkbox copy centers"/>
	<check_box label="Roteer" name="checkbox copy rotates"/>
	<radio_group name="land_radio_group">
		<radio_item label="Selecteer land" name="radio select land"/>
		<radio_item label="Vlak maken" name="radio flatten"/>
		<radio_item label="Verhogen" name="radio raise"/>
		<radio_item label="Verlagen" name="radio lower"/>
		<radio_item label="Egaliseren" name="radio smooth"/>
		<radio_item label="Opruwen" name="radio noise"/>
		<radio_item label="Herstellen" name="radio revert"/>
	</radio_group>
	<button label="Toepassen" label_selected="Toepassen" name="button apply to selection" tool_tip="Wijzig geselecteerd land"/>
	<text name="Bulldozer:">
		Bulldozer:
	</text>
	<text name="Dozer Size:">
		Grootte
	</text>
	<text name="Strength:">
		Sterkte
	</text>
	<text name="obj_count" top_pad="20">
		Geselecteerde objecten: [COUNT]
	</text>
	<text name="prim_count">
		primitieven: [COUNT]
	</text>
	<tab_container name="Object Info Tabs" tab_max_width="62" tab_min_width="30" top="185">
		<panel label="Algemeen" name="General">
			<text name="Name:">
				Naam:
			</text>
			<text name="Description:">
				Omschrijving:
			</text>
			<text name="Creator:">
				Maker:
			</text>
			<button label="Profiel..." label_selected="Profiel..." name="button creator profile"/>
			<text name="Owner:">
				Eigenaar:
			</text>
			<button label="Profiel..." label_selected="Profiel..." name="button owner profile"/>
			<text name="Group:">
				Groep:
			</text>
			<text name="Group Name Proxy">
				De Lindens
			</text>
			<button label="Instellen..." label_selected="Instellen..." name="button set group"/>
			<text name="Permissions:">
				Permissies:
			</text>

			<check_box label="Deel met groep" name="checkbox share with group" tool_tip="Alle leden van de ingestelde groep toestaan om te delen en uw permissies voor dit object te gebruiken. U moet &apos;Overdragen&apos; om rolbeperkingen in te schakelen."/>
			<string name="text deed continued">
				Overdragen...
			</string>
			<string name="text deed">
				Overdragen
			</string>
			<button label="Overdragen..." label_selected="Overdragen..." name="button deed" tool_tip="Groepgedeelde objecten kunnen door een groepofficier worden overgedragen"/>
			<check_box label="Iedereen mag verplaatsen" name="checkbox allow everyone move"/>
			<check_box label="Iedereen mag kopiëren" name="checkbox allow everyone copy"/>
			<check_box label="Toon in zoeken" name="search_check" tool_tip="Laat mensen dit object zien in zoekresultaten"/>
			<check_box label="Te koop" name="checkbox for sale"/>
			<text name="Cost">
				Prijs: L$
			</text>
			<combo_box name="sale type">
				<combo_box.item label="Kopie" name="Copy"/>
				<combo_box.item label="Inhoud" name="Contents"/>
				<combo_box.item label="Origineel" name="Original"/>
			</combo_box>

			<text name="label click action">
				Wanneer links-geklikt:
			</text>
			<combo_box name="clickaction">
				<combo_box.item name="Touch/grab(default)" label="Aanraken/pakken (standaard)"
				/>
				<combo_box.item name="Sitonobject" label="Zit op object"
				/>
				<combo_box.item name="Buyobject" label="Koop object"
				/>
				<combo_box.item name="Payobject" label="Betaal object"
				/>
				<combo_box.item name="Open" label="Open"
				/>
				<combo_box.item name="Play" label="Perceelmedia afspelen"
				/>
				<combo_box.item name="Opemmedia" label="Perceelmedia openen"
				/>
			</combo_box>
		<panel name="perms_build">
			<text name="perm_modify">
				U kunt dit object wijzigen
			</text>
			<text name="B:">
				B:
			</text>
			<text name="O:">
				O:
			</text>
			<text name="G:">
				G:
			</text>
			<text name="E:">
				E:
			</text>
			<text name="N:">
				N:
			</text>
			<text name="F:">
				F:
			</text>
			<text name="Next owner can:">
				Volgende eigenaar kan:
			</text>
			<check_box label="Wijzigen" name="checkbox next owner can modify"/>
			<check_box label="Kopiëren" name="checkbox next owner can copy" left_delta="80"/>
			<check_box name="checkbox next owner can transfer" left_delta="67"/>
		</panel>
			<string name="text modify info 1">
				U kunt dit object wijzigen
			</string>
			<string name="text modify info 2">
				U kunt deze objecten wijzigen
			</string>
			<string name="text modify info 3">
				U kunt dit object niet wijzigen
			</string>
			<string name="text modify info 4">
				U kunt deze objecten niet wijzigen
			</string>
			<string name="text modify warning">
				U moet het hele object selecteren om permissies in te stellen
			</string>
			<string name="Cost Default">
				Prijs: L$
			</string>
			<string name="Cost Total">
				Totale Prijs: L$
			</string>
			<string name="Cost Per Unit">
				Prijs per: L$
			</string>
			<string name="Cost Mixed">
				Gemengde prijs
			</string>
			<string name="Sale Mixed">
				Gemengde verkoop
			</string>
		</panel>
		<panel label="Object" name="Object">
			<text name="select_single">
				Selecteer slechts één primitief om parameters te bewerken
			</text>
			<text name="edit_object">
				Bewerk object parameters:
			</text>
			<check_box label="Vergrendeld" name="checkbox locked" tool_tip="Voorkomt het verplaatsen of verwijderen van objecten. Regelmatig handig tijdens het bouwen om onbedoelde bewerkingen te voorkomen."/>
			<check_box label="Fysiek" name="Physical Checkbox Ctrl" tool_tip="Staat toe dat objecten geduwd worden en worden beïnvloed door de zwaartekracht"/>
			<check_box label="Tijdelijk" name="Temporary Checkbox Ctrl" tool_tip="Zorgt ervoor dat het object 1 minuut na creatie wordt verwijderd."/>
			<check_box label="Fantoom" name="Phantom Checkbox Ctrl" tool_tip="Zorgt ervoor dat objecten niet kunnen botsen met andere objecten of avatars"/>
			<text name="label position">
				Positie (meters)
			</text>
			<spinner label="X" name="Pos X"/>
			<spinner label="Y" name="Pos Y"/>
			<spinner label="Z" name="Pos Z"/>
			<text name="label size">
				Grootte (meters)
			</text>
			<spinner label="X" name="Scale X"/>
			<spinner label="Y" name="Scale Y"/>
			<spinner label="Z" name="Scale Z"/>
			<text name="label rotation">
				Rotatie (graden)
			</text>
			<spinner label="X" name="Rot X"/>
			<spinner label="Y" name="Rot Y"/>
			<spinner label="Z" name="Rot Z"/>
			<text name="label material">
				Materiaal
			</text>
			<combo_box name="material">
				<combo_box.item name="Stone" label="Steen"
				/>
				<combo_box.item name="Metal" label="Metaal"
				/>
				<combo_box.item name="Glass" label="Glas"
				/>
				<combo_box.item name="Wood" label="Hout"
				/>
				<combo_box.item name="Flesh" label="Vlees"
				/>
				<combo_box.item name="Plastic" label="Plastic"
				/>
				<combo_box.item name="Rubber" label="Rubber"
				/>
			</combo_box>
			<text name="label basetype">
				Bouwbloktype
			</text>
			<combo_box name="comboBaseType">
				<combo_box.item name="Box" label="Kubus"
				/>
				<combo_box.item name="Cylinder" label="Cilinder"
				/>
				<combo_box.item name="Prism" label="Prisma"
				/>
				<combo_box.item name="Sphere" label="Bol"
				/>
				<combo_box.item name="Torus" label="Torus"
				/>
				<combo_box.item name="Tube" label="Buis"
				/>
				<combo_box.item name="Ring" label="Ring"
				/>
				<combo_box.item name="Sculpted" label="Sculpted"
				/>
			</combo_box>
			<text name="text cut">
				Uitsnede begin en einde
			</text>
			<spinner label="B" name="cut begin"/>
			<spinner label="E" name="cut end"/>
			<text name="text hollow">
				Hol
			</text>
			<text name="text skew">
				Verschuiven
			</text>
			<text name="Hollow Shape">
				Holtevorm
			</text>
			<combo_box name="hole">
				<combo_box.item name="Default" label="Standaard"
				/>
				<combo_box.item name="Circle" label="Cirkel"
				/>
				<combo_box.item name="Square" label="Vierkant"
				/>
				<combo_box.item name="Triangle" label="Driehoek"
				/>
			</combo_box>
			<text name="text twist">
				Verdraai begin en einde
			</text>
			<spinner label="B" name="Twist Begin"/>
			<spinner label="E" name="Twist End"/>
			<text name="scale_taper">
				Knijpen
			</text>
			<text name="scale_hole">
				Gatgrootte
			</text>
			<spinner label="X" name="Taper Scale X"/>
			<spinner label="Y" name="Taper Scale Y"/>
			<text name="text topshear">
				Bovenkant verschuiven
			</text>
			<spinner label="X" name="Shear X"/>
			<spinner label="Y" name="Shear Y"/>
			<text name="advanced_cut">
				Profielsnede begin en einde
			</text>
			<text name="advanced_dimple">
				Deuk begin en einde
			</text>
			<text name="advanced_slice">
				Uitsnede begin en einde
			</text>
			<spinner label="B" name="Path Limit Begin"/>
			<spinner label="E" name="Path Limit End"/>
			<text name="text taper2">
				Knijpen
			</text>
			<spinner label="X" name="Taper X"/>
			<spinner label="Y" name="Taper Y"/>
			<text name="text radius delta">
				Straal
			</text>
			<text name="text revolutions" width="84">
				Omwentelingen
			</text>
			<texture_picker label="Sculpt textuur" name="sculpt texture control" tool_tip="Klik om een afbeelding te kiezen"/>
			<check_box label="Spiegelen" name="sculpt mirror control" tool_tip="Spiegelt de sculpted prim om de X-as"/>
			<check_box label="Binnenstebuiten" name="sculpt invert control" tool_tip="Inverteert de normalen van de sculpted prim, zodat deze binnenstebuiten verschijnt."/>
			<text name="label sculpt type">
				Hechtingstype
			</text>
			<combo_box name="sculpt type control">
				<combo_box.item name="None" label="(geen)"
				/>
				<combo_box.item name="Sphere" label="Bol"
				/>
				<combo_box.item name="Torus" label="Torus"
				/>
				<combo_box.item name="Plane" label="Vlak"
				/>
				<combo_box.item name="Cylinder" label="Cilinder"
				/>
			</combo_box>
		</panel>
		<panel label="Kenmerken" name="Features">
			<text name="select_single">
				Selecteer slechts één primitief om kenmerken te bewerken
			</text>
			<text name="edit_object">
				Bewerk objectkenmerken:
			</text>
			<check_box label="Flexibiliteit" name="Flexible1D Checkbox Ctrl" tool_tip="Staat toe dat objecten kunnen buigen om de Z-as. (alleen aan de client kant)"/>
			<spinner label="Zachtheid" name="FlexNumSections" width="143" label_width="80"/>
			<spinner label="Zwaartekracht" name="FlexGravity" width="143" label_width="80"/>
			<spinner label="Slepen" name="FlexFriction" width="143" label_width="80"/>
			<spinner label="Wind" name="FlexWind" width="143" label_width="80"/>
			<spinner label="Spanning" name="FlexTension" width="143" label_width="80"/>
			<spinner label="Kracht X" name="FlexForceX" width="143" label_width="80"/>
			<spinner label="Kracht Y" name="FlexForceY" width="143" label_width="80"/>
			<spinner label="Kracht Z" name="FlexForceZ" width="143" label_width="80"/>
			<check_box label="Licht" name="Light Checkbox Ctrl" tool_tip="Zorgt dat het object licht uitstraalt"/>
			<text name="label color">
				Kleur
			</text>
			<color_swatch label="" name="colorswatch" tool_tip="Klik om kleurkiezer to openen"/>
			<spinner label="Intensiteit" name="Light Intensity"/>
			<spinner label="Straal" name="Light Radius"/>
			<spinner label="Uitstraling" name="Light Falloff"/>
		</panel>
		<panel label="Textuur" name="Texture">
			<texture_picker label="Textuur" name="texture control" tool_tip="Klik om een afbeelding te kiezen"/>
			<color_swatch label="Kleur" name="colorswatch" tool_tip="Klik om kleurkiezer to openen"/>
			<text name="color trans" width="100">
				Transparantie %
			</text>
			<text name="glow label">
				Gloed
			</text>
			<check_box label="Volledige helderheid" name="checkbox fullbright" left_delta="-10"/>
			<text name="tex gen">
				Mapping
			</text>
			<combo_box name="combobox texgen">
				<combo_box.item name="Default" label="Standaard"
				/>
				<combo_box.item name="Planar" label="Vlak"
				/>
			</combo_box>
			<text name="label shininess">
				Glans
			</text>
			<combo_box name="combobox shininess">
				<combo_box.item name="None" label="Geen"
				/>
				<combo_box.item name="Low" label="Laag"
				/>
				<combo_box.item name="Medium" label="Middel"
				/>
				<combo_box.item name="High" label="Hoog"
				/>
			</combo_box>
			<text name="label bumpiness">
				Bumpiness
			</text>
			<combo_box name="combobox bumpiness">
				<combo_box.item name="None" label="Geen"
				/>
				<combo_box.item name="Brightness" label="Helderheid"
				/>
				<combo_box.item name="Darkness" label="Donkerheid"
				/>
				<combo_box.item name="woodgrain" label="Houtnerf"
				/>
				<combo_box.item name="bark" label="Schors"
				/>
				<combo_box.item name="bricks" label="Stenen"
				/>
				<combo_box.item name="checker" label="Dambord"
				/>
				<combo_box.item name="concrete" label="Beton"
				/>
				<combo_box.item name="crustytile" label="gebarsten tegels"
				/>
				<combo_box.item name="cutstone" label="natuursteen"
				/>
				<combo_box.item name="discs" label="schijven"
				/>
				<combo_box.item name="gravel" label="grind"
				/>
				<combo_box.item name="petridish" label="petrischaal"
				/>
				<combo_box.item name="siding" label="wandpaneel"
				/>
				<combo_box.item name="stonetile" label="plavuizen"
				/>
				<combo_box.item name="stucco" label="stucwerk"
				/>
				<combo_box.item name="suction" label="zuignappen"
				/>
				<combo_box.item name="weave" label="weven"
				/>
			</combo_box>
			<text name="tex scale">
				Herhalingen per zijde
			</text>
			<spinner label="Horizontaal (U)" name="TexScaleU"/>
			<check_box label="Omkeren" name="checkbox flip s"/>
			<spinner label="Verticaal (V)" name="TexScaleV"/>
			<check_box label="Omkeren" name="checkbox flip t"/>
			<text name="tex rotate">
				Rotatie (graden)
			</text>
			<string name="string repeats per meter">
				Herhalingen per meter
			</string>
			<string name="string repeats per face">
				Herhalingen per zijde
			</string>
			<text name="rpt">
				Herhalingen per m
			</text>
			<button label="Toepassen" label_selected="Toepassen" name="button apply"/>
			<text name="tex offset">
				Verplaatsing
			</text>
			<spinner label="Horizontaal (U)" name="TexOffsetU"/>
			<spinner label="Verticaal (V)" name="TexOffsetV"/>
			<text name="textbox autofix">
				Mediatextuur uitlijnen
(moet eerst laden)
			</text>
			<button label="Uitlijnen" label_selected="Uitlijnen" name="button align" left="155" />
		</panel>
		<panel label="Inhoud" name="Contents">
			<button label="Nieuw script" label_selected="Nieuw script" name="button new script"/>
			<button label="Permissies" name="button permissions"/>
		<panel name="ContentsInventory" width="272" />
		</panel>
	</tab_container>
	<panel name="land info panel">
		<text name="label_parcel_info">
			Perceel Informatie
		</text>
		<text name="label_area_price">
			Prijs: L$[PRICE] voor [AREA] m².
		</text>
		<text name="label_area">
			Gebied: [AREA] m².
		</text>
		<button label="Over land..." label_selected="Over land..." name="button about land"/>
		<check_box label="Toon Eigenaren" name="checkbox show owners" tool_tip="Kleur percelen op basis van hun eigendom:  &#10;&#10;Groen = Uw land &#10;Aqua = Land van uw groep &#10;Rood = Eigendom van anderen &#10;Geel = Te koop &#10;Paars = Ter veiling &#10;Grijs = Openbaar"/>
		<button label="?" label_selected="?" name="button show owners help" left_delta="105"/>
		<text name="label_parcel_modify">
			Wijzig Perceel
		</text>
		<button label="Opdelen" label_selected="Opdelen" name="button subdivide land"/>
		<button label="Samenvoegen" label_selected="Samenvoegen" name="button join land"/>
		<text name="label_parcel_trans">
			Landtransacties
		</text>
		<button label="Koop land" label_selected="Koop land" name="button buy land"/>
		<button label="Land Afstaan" label_selected="Land Afstaan" name="button abandon land"/>
	</panel>
	<floater.string name="status_rotate">
		Sleep de gekleurde banden om het object te roteren
	</floater.string>
	<floater.string name="status_scale">
		Klik en sleep om de geselecteerde zijde uit te rekken.
	</floater.string>
	<floater.string name="status_move">
		Sleep om te verplaatsen, Shift-slepen om te kopiëren
	</floater.string>
	<floater.string name="status_modifyland">
		Klik en houd vast om land te wijzigen
	</floater.string>
	<floater.string name="status_camera">
		Klik en sleep om beeld te wijzigen
	</floater.string>
	<floater.string name="status_grab">
		Sleep om te verplaatsen, Ctrl om op te tillen, Ctrl-Shift om te roteren.
	</floater.string>
	<floater.string name="status_place">
		Klik in-wereld om te bouwen
	</floater.string>
	<floater.string name="status_selectland">
		Klik en sleep om land te selecteren
	</floater.string>
	<floater.string name="grid_screen_text">
		Scherm
	</floater.string>
	<floater.string name="grid_local_text">
		Lokaal
	</floater.string>
	<floater.string name="grid_world_text">
		Wereld
	</floater.string>
	<floater.string name="grid_reference_text">
		Referentie
	</floater.string>
	<floater.string name="grid_attachment_text">
		Bevestiging
	</floater.string>
</floater>