<?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Texture del terreno" name="Textures"> <text name="region_text_lbl"> Regione: </text> <text name="region_text"> sconosciuto </text> <text name="detail_texture_text" width="380"> Texture del terreno (è necessario siano 512x512, 24 bit .tga files) </text> <text name="height_text_lbl"> 1 (Bassa) </text> <text name="height_text_lbl2"> 2 </text> <text name="height_text_lbl3"> 3 </text> <text name="height_text_lbl4"> 4 (Alta) </text> <text name="height_text_lbl5"> Range di elevazione della texture </text> <text name="height_text_lbl6"> Sud Ovest </text> <text name="height_text_lbl7"> Nord Ovest </text> <text name="height_text_lbl8"> Sud Est </text> <text name="height_text_lbl9"> Nord Est </text> <spinner label="Bassa" name="height_start_spin_0"/> <spinner label="Bassa" name="height_start_spin_1"/> <spinner label="Bassa" name="height_start_spin_2"/> <spinner label="Bassa" name="height_start_spin_3"/> <spinner label="Alta" name="height_range_spin_0"/> <spinner label="Alta" name="height_range_spin_1"/> <spinner label="Alta" name="height_range_spin_2"/> <spinner label="Alta" name="height_range_spin_3"/> <text name="height_text_lbl10"> Questi valori rappresentano l'intervallo di miscelazione delle texture qui sopra. </text> <text name="height_text_lbl11"> Misurato in metri, il valore più BASSO corrisponde all'altezza MASSIMA della </text> <text name="height_text_lbl12"> Texture #1, e il valore più ALTO all'altezza MINIMA della Texture #4. </text> <button label="Applica" name="apply_btn"/> </panel>