<?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="Water Floater" title="EDITOR AVANZATO DELL'ACQUA"> <text name="KeyFramePresetsText" width="224"> Impostazioni predeterminate dell'acqua: </text> <combo_box left_delta="230" name="WaterPresetsCombo" width="150"/> <button label="Nuovo" label_selected="Nuovo" name="WaterNewPreset"/> <button label="Salva" label_selected="Salva" name="WaterSavePreset"/> <button label="Cancella" label_selected="Cancella" name="WaterDeletePreset"/> <tab_container name="Water Tabs"> <panel label="IMPOSTAZIONI" name="Settings"> <text name="BHText"> Colore della nebbiositĂ dell'acqua </text> <button label="?" left="209" name="WaterFogColorHelp"/> <color_swatch label="" name="WaterFogColor" tool_tip="Clicca per aprire il selettore dei colori"/> <text font="SansSerifSmall" name="WaterFogDensText"> Esponente di densitĂ della nebbia dell'acqua </text> <slider bottom_delta="-40" name="WaterFogDensity"/> <button label="?" left="209" name="WaterFogDensityHelp"/> <text bottom="-140" font="SansSerifSmall" name="WaterUnderWaterFogModText"> Regolatore effetto nebbia subacquea </text> <button label="?" left="209" name="WaterUnderWaterFogModHelp"/> <text name="BDensText"> Scala di riflessione delle onde </text> <button label="?" left="415" name="WaterNormalScaleHelp"/> <text name="BHText2"> 1 </text> <text name="BHText3"> 2 </text> <text name="BHText4"> 3 </text> <text name="HDText"> Scala Fresnel </text> <button label="?" left="415" name="WaterFresnelScaleHelp"/> <text name="FresnelOffsetText"> Offset Fresnel </text> <button label="?" left="415" name="WaterFresnelOffsetHelp"/> <text font="SansSerifSmall" name="DensMultText"> Scala di rifrazione nell'acqua dall'alto </text> <slider bottom_delta="-40" name="WaterScaleAbove"/> <button label="?" left="650" name="WaterScaleAboveHelp"/> <text bottom="-70" font="SansSerifSmall" name="WaterScaleBelowText"> Scala di rifrazione nell'acqua dal basso </text> <slider bottom_delta="-40" name="WaterScaleBelow"/> <button label="?" left="650" name="WaterScaleBelowHelp"/> <text bottom="-122" name="MaxAltText"> Moltiplicatore della sfocatura </text> <button label="?" left="650" name="WaterBlurMultiplierHelp"/> </panel> <panel label="IMMAGINE" name="Waves"> <text name="BHText"> Direzione della grande onda </text> <button label="?" left="170" name="WaterWave1Help"/> <text name="WaterWave1DirXText"> X </text> <text name="WaterWave1DirYText"> Y </text> <text name="BHText2"> Direzione della piccola onda </text> <button label="?" left="170" name="WaterWave2Help"/> <text name="WaterWave2DirXText"> X </text> <text name="WaterWave2DirYText"> Y </text> <text name="BHText3"> Mappatura normale </text> <button label="?" name="WaterNormalMapHelp"/> </panel> </tab_container> <string name="WLDefaultWaterNames"> Default:Glassy:Pond:Murky:Second Plague:SNAKE!!!:Valdez </string> </floater>