<?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="Statistics" title="STATISTICHE"> <scroll_container name="statistics_scroll"> <container_view name="statistics_view"> <stat_view label="Di base" name="basic"> <stat_bar label="FPS" name="fps"/> <stat_bar label="Larghezza banda" name="bandwidth"/> <stat_bar label="Perdita pacchetti" name="packet_loss"/> <stat_bar label="Tempo Ping Sim" name="ping"/> </stat_view> <stat_view label="Avanzata" name="advanced"> <stat_view label="Render" name="render"> <stat_bar label="KTris disegnato per fotogramma" name="ktrisframe"/> <stat_bar label="KTris disegnato per secondo" name="ktrissec"/> <stat_bar label="Totale oggetti" name="objs"/> <stat_bar label="Nuovi oggetti" name="newobjs"/> <stat_bar label="Hit rate della cache per l'oggetto" name="object_cache_hits"/> </stat_view> <stat_view label="Texture" name="texture"> <stat_bar label="Hit rate della cache" name="texture_cache_hits"/> <stat_bar label="Latenza di lettura della cache" name="texture_cache_read_latency"/> <stat_bar label="Conteggio" name="numimagesstat"/> <stat_bar label="Conteggio grezzo" name="numrawimagesstat"/> <stat_bar label="Memoria GL" name="gltexmemstat"/> <stat_bar label="Memoria formattata" name="formattedmemstat"/> <stat_bar label="Memoria complessiva" name="rawmemstat"/> <stat_bar label="Memoria impegnata" name="glboundmemstat"/> </stat_view> <stat_view label="Rete" name="network"> <stat_bar label="Pacchetti in ingresso" name="packetsinstat"/> <stat_bar label="Pacchetti in uscita" name="packetsoutstat"/> <stat_bar label="Oggetti" name="objectkbitstat"/> <stat_bar label="Texture" name="texturekbitstat"/> <stat_bar label="Risorse server" name="assetkbitstat"/> <stat_bar label="Layer" name="layerskbitstat"/> <stat_bar label="Effettivi in ingresso" name="actualinkbitstat"/> <stat_bar label="Effettivi in uscita" name="actualoutkbitstat"/> <stat_bar label="Operazioni VFS in sospeso" name="vfspendingoperations"/> </stat_view> </stat_view> <stat_view label="Simulatore" name="sim"> <stat_bar label="Dilatazione temporale" name="simtimedilation"/> <stat_bar label="FPS Sim" name="simfps"/> <stat_bar label="FPS motore fisico" name="simphysicsfps"/> <stat_view label="Dettagli motore fisico" name="physicsdetail"> <stat_bar label="Oggetti pinzati" name="physicspinnedtasks"/> <stat_bar label="Oggetti a basso LOD" name="physicslodtasks"/> <stat_bar label="Memoria allocata" name="physicsmemoryallocated"/> </stat_view> <stat_bar label="Script eseguiti" name="simpctscriptsrun"/> <stat_view label="Pathfinding" name="simpathfinding"> <stat_bar label="Tempo passaggio AI" name="simsimaistepmsec"/> <stat_bar label="Passaggi silhouette saltati" name="simsimskippedsilhouettesteps"/> <stat_bar label="Personaggi aggiornati" name="simsimpctsteppedcharacters"/> </stat_view> <stat_view label="Tempo (ms)" name="simperf"> <stat_bar label="Tempo totale Frame" name="simframemsec"/> <stat_bar label="Tempo netto" name="simnetmsec"/> <stat_bar label="Tempo motore fisico" name="simsimphysicsmsec"/> <stat_bar label="Tempo simulazione" name="simsimothermsec"/> <stat_bar label="Tempo avatar" name="simagentmsec"/> <stat_bar label="Tempo immagini" name="simimagesmsec"/> <stat_bar label="Tempo script" name="simscriptmsec"/> <stat_bar label="Tempo libero" name="simsparemsec"/> <stat_view label="Dettagli tempo (ms)" name="timedetails"> <stat_bar label="Passaggio fisica" name="simsimphysicsstepmsec"/> <stat_bar label="Aggiorna forme fisica" name="simsimphysicsshapeupdatemsec"/> <stat_bar label="Altro fisica" name="simsimphysicsothermsec"/> <stat_bar label="Tempo pausa" name="simsleepmsec"/> <stat_bar label="IO pompa" name="simpumpiomsec"/> </stat_view> </stat_view> </stat_view> </container_view> </scroll_container> </floater>