<?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="texture picker" title="CHOISIR : TEXTURE"> <floater.string name="choose_picture"> Cliquez pour sélectionner une image </floater.string> <floater.string name="pick title"> Choisir : </floater.string> <text name="Multiple"> Textures multiples </text> <combo_box name="mode_selection"> <combo_box.item label="Inventaire" name="inventory" value="0"/> <combo_box.item label="Local" name="local" value="1"/> </combo_box> <button label="Défaut" label_selected="Défaut" name="Default" width="60"/> <button label="Vierge" label_selected="Vierge" name="Blank" width="60"/> <button label="Aucune" label_selected="Aucune" left="68" name="None" width="60"/> <button bottom="-240" label="" label_selected="" name="Pipette"/> <text name="preview_disabled" value="Aperçu désactivé"/> <filter_editor label="Filtrer les textures" name="inventory search editor"/> <check_box initial_value="false" label="Afficher les dossiers" name="show_folders_check"/> <button label="Ajouter" label_selected="Ajouter" name="l_add_btn"/> <button label="Supprimer" label_selected="Supprimer" name="l_rem_btn"/> <button label="Charger" label_selected="Charger" name="l_upl_btn"/> <scroll_list name="l_name_list"> <column label="Nom" name="unit_name"/> <column label="ID" name="unit_id_HIDDEN"/> </scroll_list> <combo_box name="l_bake_use_texture_combo_box" tool_tip="Choisir la texture mixte"> <combo_box.item label="Aucun" name="None"/> <combo_box.item label="BAKED_HEAD" name="BAKED_HEAD"/> <combo_box.item label="BAKED_UPPER" name="BAKED_UPPER"/> <combo_box.item label="BAKED_LOWER" name="BAKED_LOWER"/> <combo_box.item label="BAKED_EYES" name="BAKED_EYES"/> <combo_box.item label="BAKED_SKIRT" name="BAKED_SKIRT"/> <combo_box.item label="BAKED_HAIR" name="BAKED_HAIR"/> <combo_box.item label="BAKED_LEFTARM" name="BAKED_LEFTARM"/> <combo_box.item label="BAKED_LEFTLEG" name="BAKED_LEFTLEG"/> <combo_box.item label="BAKED_AUX1" name="BAKED_AUX1"/> <combo_box.item label="BAKED_AUX2" name="BAKED_AUX2"/> <combo_box.item label="BAKED_AUX3" name="BAKED_AUX3"/> </combo_box> <check_box initial_value="false" label="Masquer la région maillée de base" name="hide_base_mesh_region"/> <button label="OK" label_selected="OK" name="Select"/> <button label="Annuler" label_selected="Annuler" name="Cancel"/> <check_box initial_value="true" label="Appliquer maintenant" name="apply_immediate_check"/> </floater>