Second Life Second Life Second Life Grid Second Life Support Portal Detecting hardware... Loading Fullbright (Legacy) (Loading...) (nobody) (none) Logging in. [APP_NAME] may appear frozen. Please wait. Logging in... Authenticating Performing account maintenance... Previous login attempt failed. Logging in, attempt [NUMBER] Loading world... Initializing embedded web browser... Initializing multimedia... Loading fonts... Verifying cache files (can take 60-90 seconds)... Processing Response... Initializing World... Decoding images... Initializing QuickTime... QuickTime not found - unable to initialize. QuickTime initialized successfully. Waiting for region handshake... Connecting to region... Downloading clothing... Network Error: Could not establish connection, please check your network connection. Quit http://secondlife.com/registration/ This region may be experiencing trouble. Please check your connection to the Internet. Person (no name) Owner: Public (Group) Script Physics Touch L$ Drop Inventory Phantom Temporary (Right-click for menu) Free to copy For Sale: L$[AMOUNT] For Sale: [MESSAGE] Group Build No Build Group Build Not Safe No Fly Group Scripts No Scripts Land: Only a single item can be dragged here Alt-Left arrow for previous tab Alt-Right arrow for next tab Click to view this web page Click to view this location's information Click to view this resident's profile Click to view this group's description Click to view this event's description Click to view this classified Click to view this parcel's description Click to teleport to this location Click to view this object's description Click to run the secondlife:// command Close (⌘-W) Close (Ctrl-W) Restore Minimize Tear Off Edit Dock Undock Searching... None found. Retrieving... Release Notes http://secondlife.com/app/releasenotes/ Loading... (nobody) (waiting) (hippos) (none) No error Asset request: failed Asset request: non-existent file Asset request: asset not found in database End of file Cannot open file File not found File transfer timeout Circuit gone Viewer and server do not agree on price Unknown status texture sound calling card landmark legacy script clothing object note card folder root lsl2 script lsl bytecode tga texture body part snapshot lost and found targa image trash jpeg image animation gesture simstate favorite link (Editing Appearance) Away Busy Blocked Afraid Angry Away Backflip Belly Laugh BigSmile Blow Kiss Bored Bow Clap Court Bow Cry Dance 1 Dance 2 Dance 3 Dance 4 Dance 5 Dance 6 Dance 7 Dance 8 Disdain Drink Embarrassed Finger Wag Fist Pump Floating Yoga Frown Impatient Jump For Joy Kiss My Butt Kiss Laugh Muscle Beach No (Unhappy) No Nya-nya-nya One-Two Punch Open Mouth Peace Point at Other Point at Self Punch Left Punch Right RPS count RPS paper RPS rock RPS scissors Repulsed Roundhouse Kick Sad Salute Shout Shrug Smile Smoke Idle Smoke Inhale Smoke Throw Down Surprise Sword Strike Tantrum TongueOut Wave Whisper Whistle Wink Wink (Hollywood) Worry Yes (Happy) Yes Loading... Offline OK Premature end of file Can't find ROOT or JOINT. whispers: shouts: Connecting to in-world Voice Chat... Connected Voice not available at your current location Disconnected from in-world Voice Chat '[OBJECTNAME]', an object owned by '[OWNERNAME]', located in [REGIONNAME] at [REGIONPOS], has been granted permission to: [PERMISSIONS]. '[OBJECTNAME]', an object owned by '[OWNERNAME]', located in [REGIONNAME] at [REGIONPOS], has been denied permission to: [PERMISSIONS]. Take Linden dollars (L$) from you Act on your control inputs Remap your control inputs Animate your avatar Attach to your avatar Release ownership and become public Link and delink from other objects Add and remove joints with other objects Change its permissions Track your camera Control your camera -- Instant message logging enabled -- (Unnamed) PG Mature Adult Offline Unknown (unknown) All Files Sounds Animations Images Save Load Targa Images Bitmap Images AVI Movie File XAF Anim File XML File RAW File Compressed Images Load Files Choose Directory Sleeps script for [SLEEP_TIME] seconds. float llSin(float theta) theta in radians float llCos(float theta) theta in radians float llTan(float theta) theta radians float llAtan2(float y, float x) float llSqrt(float val) returns 0 and triggers a Math Error for imaginary results float llPow(float base, float exponent) returns 0 and triggers Math Error for imaginary results integer llAbs(integer val) float llFabs(float val) float llFrand(float mag) returns random number in range [0,mag) integer llFloor(float val) returns largest integer value <= val integer llCeil(float val) returns smallest integer value >= val integer llRound(float val) returns val rounded to the nearest integer float llVecMag(vector v) returns the magnitude of v vector llVecNorm(vector v) returns the v normalized float llVecDist(vector v1, vector v2) returns the 3D distance between v1 and v2 vector llRot2Euler(rotation q) returns the Euler representation (roll, pitch, yaw) of q rotation llEuler2Rot(vector v) returns the rotation representation of Euler Angles v rotation llAxes2Rot(vector fwd, vector left, vector up) returns the rotation defined by the coordinate axes vector llRot2Fwd(rotation q) returns the forward vector defined by q vector llRot2Left(rotation q) returns the left vector defined by q vector llRot2Up(rotation q) returns the up vector defined by q rotation llRotBetween(vector v1, vector v2) returns the rotation to rotate v1 to v2 llWhisper(integer channel, string msg) whispers msg on channel llSay(integer channel, string msg) says msg on channel llShout(integer channel, string msg) shouts msg on channel integer llListen(integer channel, string name, key id, string msg) sets a callback for msg on channel from name and id (name, id, and/or msg can be empty) and returns an identifier that can be used to deactivate or remove the listen llListenControl(integer number, integer active) makes a listen event callback active or inactive llListenRemove(integer number) removes listen event callback number llSensor(string name, key id, integer type, float range, float arc) Performs a single scan for name and id with type (AGENT, ACTIVE, PASSIVE, and/or SCRIPTED) within range meters and arc radians of forward vector (name, id, and/or keytype can be empty or 0) llSensorRepeat(string name, key id, integer type, float range, float arc, float rate) sets a callback for name and id with type (AGENT, ACTIVE, PASSIVE, and/or SCRIPTED) within range meters and arc radians of forward vector (name, id, and/or keytype can be empty or 0) and repeats every rate seconds llSensorRemove() removes sensor string llDetectedName(integer number) returns the name of detected object number (returns empty string if number is not valid sensed object) key llDetectedKey(integer number) returns the key of detected object number (returns empty key if number is not valid sensed object) key llDetectedOwner(integer number) returns the key of detected object's owner (returns empty key if number is not valid sensed object) integer llDetectedType(integer number) returns the type (AGENT, ACTIVE, PASSIVE, SCRIPTED) of detected object (returns 0 if number is not valid sensed object) vector llDetectedPos(integer number) returns the position of detected object number (returns <0,0,0> if number is not valid sensed object) vector llDetectedVel(integer number) returns the velocity of detected object number (returns <0,0,0> if number is not valid sensed object) vector llDetectedGrab(integer number) returns the grab offset of the user touching object (returns <0,0,0> if number is not valid sensed object) rotation llDetectedRot(integer number) returns the rotation of detected object number (returns <0,0,0,1> if number is not valid sensed object) integer llDetectedGroup(integer number) Returns TRUE if detected object is part of same group as owner integer llDetectedLinkNumber(integer number) returns the link position of the triggered event for touches and collisions only llDie() deletes the object float llGround(vector v) returns the ground height below the object position + v float llCloud(vector v) returns the cloud density at the object position + v vector llWind(vector v) returns the wind velocity at the object position + v llSetStatus(integer status, integer value) sets status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_ROTATE_X, STATUS_ROTATE_Y, and/or STATUS_ROTATE_Z) to value integer llGetStatus(integer status) gets value of status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_ROTATE_X, STATUS_ROTATE_Y, and/or STATUS_ROTATE_Z) llSetScale(vector scale) sets the scale vector llGetScale() gets the scale llSetColor(vector color, integer face) sets the color float llGetAlpha(integer face) gets the alpha llSetAlpha(float alpha, integer face) sets the alpha vector llGetColor(integer face) gets the color llSetTexture(string texture, integer face) sets the texture of face llScaleTexture(float scales, float scalet, integer face) sets the texture s, t scales for the chosen face llOffsetTexture(float offsets, float offsett, integer face) sets the texture s, t offsets for the chosen face llRotateTexture(float rotation, integer face) sets the texture rotation for the chosen face string llGetTexture(integer face) gets the texture of face (if it's a texture in the object inventory, otherwise the key in a string) llSetPos(vector pos) sets the position (if the script isn't physical) vector llGetPos() gets the position (if the script isn't physical) vector llGetLocalPos() gets the position relative to the root (if the script isn't physical) llSetRot(rotation rot) sets the rotation (if the script isn't physical) rotation llGetRot() gets the rotation (if the script isn't physical) rotation llGetLocalRot() gets the rotation local to the root (if the script isn't physical) llSetForce(vector force, integer local) sets force on object, in local coords if local == TRUE (if the script is physical) vector llGetForce() gets the force (if the script is physical) integer llTarget(vector position, float range) set positions within range of position as a target and return an ID for the target llTargetRemove(integer number) removes target number integer llRotTarget(rotation rot, float error) set rotations with error of rot as a rotational target and return an ID for the rotational target llRotTargetRemove(integer number) removes rotational target number llMoveToTarget(vector target, float tau) critically damp to target in tau seconds (if the script is physical) llStopMoveToTarget() Stops critically damped motion llApplyImpulse(vector force, integer local) applies impulse to object, in local coords if local == TRUE (if the script is physical) llApplyRotationalImpulse(vector force, integer local) applies rotational impulse to object, in local coords if local == TRUE (if the script is physical) llSetTorque(vector torque, integer local) sets the torque of object, in local coords if local == TRUE (if the script is physical) vector llGetTorque() gets the torque (if the script is physical) llSetForceAndTorque(vector force, vector torque, integer local) sets the force and torque of object, in local coords if local == TRUE (if the script is physical) vector llGetVel() gets the velocity vector llGetAccel() gets the acceleration vector llGetOmega() gets the omega float llGetTimeOfDay() gets the time in seconds since [SECOND_LIFE] server midnight (or since server up-time; whichever is smaller) float llGetWallclock() gets the time in seconds since midnight float llGetTime() gets the time in seconds since creation llResetTime() sets the time to zero float llGetAndResetTime() gets the time in seconds since creation and sets the time to zero llSound(string sound, float volume, integer queue, integer loop) plays sound at volume and whether it should loop or not llPlaySound(string sound, float volume) plays attached sound once at volume (0.0 - 1.0) llLoopSound(string sound, float volume) plays attached sound looping indefinitely at volume (0.0 - 1.0) llLoopSoundMaster(string sound, float volume) plays attached sound looping at volume (0.0 - 1.0), declares it a sync master llLoopSoundSlave(string sound, float volume) plays attached sound looping at volume (0.0 - 1.0), synced to most audible sync master llPlaySoundSlave(string sound, float volume) plays attached sound once at volume (0.0 - 1.0), synced to next loop of most audible sync master llTriggerSound(string sound, float volume) plays sound at volume (0.0 - 1.0), centered at but not attached to object llStopSound() Stops currently attached sound llPreloadSound(string sound) preloads a sound on viewers within range string llGetSubString(string src, integer start, integer end) returns the indicated substring string llDeleteSubString(string src, integer start, integer end) removes the indicated substring and returns the result string llInsertString(string dst, integer position, string src) inserts src into dst at position and returns the result string llToUpper(string src) convert src to all upper case and returns the result string llToLower(string src) convert src to all lower case and returns the result llGiveMoney(key destination, integer amount) transfer amount of money from script owner to destination llMakeExplosion(integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset) Make a round explosion of particles llMakeFountain(integer particles, float scale, float vel, float lifetime, float arc, integer bounce, string texture, vector offset, float bounce_offset) Make a fountain of particles llMakeSmoke(integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset) Make smoke like particles llMakeFire(integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset) Make fire like particles llRezObject(string inventory, vector pos, vector vel, rotation rot, integer param) Instanciate owners inventory object at pos with velocity vel and rotation rot with start parameter param llLookAt(vector target, F32 strength, F32 damping) Cause object name to point it's forward axis towards target llStopLookAt() Stop causing object name to point at a target llSetTimerEvent(float sec) Cause the timer event to be triggered every sec seconds llSleep(float sec) Put script to sleep for sec seconds float llGetMass() Get the mass of task name that script is attached to llCollisionFilter(string name, key id, integer accept) if accept == TRUE, only accept collisions with objects name and id (either is optional), otherwise with objects not name or id llTakeControls(integer controls, integer accept, integer pass_on) Take controls from agent task has permissions for. If (accept == (controls & input)), send input to task. If pass_on send to agent also. llReleaseControls() Stop taking inputs llAttachToAvatar(integer attachment) Attach to avatar task has permissions for at point attachment llDetachFromAvatar() Drop off of avatar llTakeCamera(key avatar) Move avatar's viewpoint to task llReleaseCamera(key avatar) Return camera to agent key llGetOwner() Returns the owner of the task llInstantMessage(key user, string message) IMs message to the user llEmail(string address, string subject, string message) Sends email to address with subject and message llGetNextEmail(string address, string subject) Get the next waiting email with appropriate address and/or subject (if blank they are ignored) key llGetKey() Get the key for the task the script is attached to llSetBuoyancy(float buoyancy) Set the tasks buoyancy (0 is none, < 1.0 sinks, 1.0 floats, > 1.0 rises) llSetHoverHeight(float height, integer water, float tau) Critically damps to a height (either above ground level or above the higher of land and water if water == TRUE) llStopHover() Stop hovering to a height llMinEventDelay(float delay) Set the minimum time between events being handled llSoundPreload(string sound) preloads a sound on viewers within range llRotLookAt(rotation target, F32 strength, F32 damping) Cause object name to point it's forward axis towards target integer llStringLength(string str) Returns the length of string llStartAnimation(string anim) Start animation anim for agent that owns object llStopAnimation(string anim) Stop animation anim for agent that owns object llPointAt(vector pos) Make agent that owns object point at pos llStopPointAt() Stop agent that owns object pointing llTargetOmega(vector axis, float spinrate, float gain) Attempt to spin at spinrate with strength gain integer llGetStartParameter() Get's the start paramter passed to llRezObject llGodLikeRezObject(key inventory, vector pos) rez directly off of a UUID if owner has dog-bit set llRequestPermissions(key agent, integer perm) ask agent to allow the script to do perm (NB: Debit, ownership, link, joint, and permission requests can only go to the task's owner) key llGetPermissionsKey() Return agent that permissions are enabled for. NULL_KEY if not enabled integer llGetPermissions() return what permissions have been enabled integer llGetLinkNumber() Returns what number in a link set the script is attached to (0 means no link, 1 the root, 2 for first child, etc) llSetLinkColor(integer linknumber, vector color, integer face) If a task exists in the link chain at linknumber, set face to color llCreateLink(key target, integer parent) Attempt to link task script is attached to and target (requires permission PERMISSION_CHANGE_LINKS be set). If parent == TRUE, task script is attached to is the root llBreakLink(integer linknum) Delinks the task with the given link number (requires permission PERMISSION_CHANGE_LINKS be set) llBreakAllLinks() Delinks all tasks in the link set (requires permission PERMISSION_CHANGE_LINKS be set) key llGetLinkKey(integer linknum) Get the key of linknumber in link set string llGetLinkName(integer linknum) Get the name of linknumber in link set integer llGetInventoryNumber(integer type) Get the number of items of a given type in the task's inventory. Valid types: INVENTORY_TEXTURE, INVENTORY_SOUND, INVENTORY_OBJECT, INVENTORY_SCRIPT, INVENTORY_CLOTHING, INVENTORY_BODYPART, INVENTORY_NOTECARD, INVENTORY_LANDMARK, INVENTORY_ALL string llGetInventoryName(integer type, integer number) Get the name of the inventory item number of type llSetScriptState(string name, integer run) Control the state of a script name. float llGetEnergy() Returns how much energy is in the object as a percentage of maximum llGiveInventory(key destination, string inventory) Give inventory to destination llRemoveInventory(string inventory) Remove the named inventory item llSetText(string text, vector color, float alpha) Set text floating over object float llWater(vector v) returns the water height below the object position + v llPassTouches(integer pass) if pass == TRUE, touches are passed from children on to parents (default is FALSE) key llRequestAgentData(key id, integer data) Requests data about agent id. When data is available the dataserver event will be raised key llRequestInventoryData(string name) Requests data from object's inventory object. When data is available the dataserver event will be raised llSetDamage(float damage) Sets the amount of damage that will be done to an object that this task hits. Task will be killed. llTeleportAgentHome(key id) Teleports agent on owner's land to agent's home location llModifyLand(integer action, integer size) Modify land with action (LAND_LEVEL, LAND_RAISE, LAND_LOWER, LAND_SMOOTH, LAND_NOISE, LAND_REVERT) on size (LAND_SMALL_BRUSH, LAND_MEDIUM_BRUSH, LAND_LARGE_BRUSH) llCollisionSound(string impact_sound, float impact_volume) Suppress default collision sounds, replace default impact sounds with impact_sound (empty string to just suppress) llCollisionSprite(string impact_sprite) Suppress default collision sprites, replace default impact sprite with impact_sprite (empty string to just suppress) string llGetAnimation(key id) Get the currently playing locomotion animation for avatar id llResetScript() Resets the script llMessageLinked(integer linknum, integer num, string str, key id) Sends num, str, and id to members of the link set (LINK_ROOT sends to root task in a linked set, LINK_SET sends to all tasks, LINK_ALL_OTHERS to all other tasks, LINK_ALL_CHILDREN to all children, LINK_THIS to the task the script it is in) llPushObject(key id, vector impulse, vector ang_impulse, integer local) Applies impulse and ang_impulse to object id llPassCollisions(integer pass) if pass == TRUE, collisions are passed from children on to parents (default is FALSE) llGetScriptName() Returns the script name integer llGetNumberOfSides() Returns the number of sides rotation llAxisAngle2Rot(vector axis, float angle) Returns the rotation generated angle about axis vector llRot2Axis(rotation rot) Returns the rotation axis represented by rot float llRot2Angle(rotation rot) Returns the rotation angle represented by rot float llAcos(float val) Returns the arccosine in radians of val float llAsin(float val) Returns the arcsine in radians of val float llAngleBetween(rotation a, rotation b) Returns angle between rotation a and b key llGetInventoryKey(string name) Returns the key of the inventory name llAllowInventoryDrop(integer add) If add == TRUE, users without permissions can still drop inventory items onto task vector llGetSunDirection() Returns the sun direction on the simulator vector llGetTextureOffset(integer side) Returns the texture offset of side in the x and y components of a vector vector llGetTextureScale(integer side) Returns the texture scale of side in the x and y components of a vector float llGetTextureRot(integer side) Returns the texture rotation of side integer llSubStringIndex(string source, string pattern) Finds index in source where pattern first appears (returns -1 if not found) key llGetOwnerKey(key id) Find the owner of id vector llGetCenterOfMass() Get the object's center of mass list llListSort(list src, integer stride, integer ascending) Sort the list into blocks of stride in ascending order if ascending == TRUE. Note that sort only works between same types. integer llGetListLength(list src) Get the number of elements in the list integer llList2Integer(list src, integer index) Copy the integer at index in the list float llList2Float(list src, integer index) Copy the float at index in the list string llList2String(list src, integer index) Copy the string at index in the list key llList2Key(list src, integer index) Copy the key at index in the list vector llList2Vector(list src, integer index) Copy the vector at index in the list rotation llList2Rot(list src, integer index) Copy the rotation at index in the list list llList2List(list src, integer start, integer end) Copy the slice of the list from start to end list llDeleteSubList(list src, integer start, integer end) Remove the slice from the list and return the remainder integer llGetListEntryType(list src, integer index) Returns the type of the index entry in the list (TYPE_INTEGER, TYPE_FLOAT, TYPE_STRING, TYPE_KEY, TYPE_VECTOR, TYPE_ROTATION, or TYPE_INVALID if index is off list) string llList2CSV(list src) Create a string of comma separated values from list list llCSV2List(string src) Create a list from a string of comma separated values list llListRandomize(list src, integer stride) Returns a randomized list of blocks of size stride list llList2ListStrided(list src, integer start, integer end, integer stride) Copy the strided slice of the list from start to end vector llGetRegionCorner() Returns a vector with the south west corner x,y position of the region the object is in list llListInsertList(list dest, list src, integer start) Inserts src into dest at position start integer llListFindList(list src, list test) Returns the start of the first instance of test in src, -1 if not found string llGetObjectName() Returns the name of the object script is attached to llSetObjectName(string name) Sets the objects name string llGetDate() Gets the date as YYYY-MM-DD integer llEdgeOfWorld(vector pos, vector dir) Checks to see whether the border hit by dir from pos is the edge of the world (has no neighboring simulator) integer llGetAgentInfo(key id) Gets information about agent ID. Returns AGENT_FLYING, AGENT_ATTACHMENTS, AGENT_SCRIPTED, AGENT_SITTING, AGENT_ON_OBJECT, AGENT_MOUSELOOK, AGENT_AWAY, AGENT_BUSY, AGENT_TYPING, AGENT_CROUCHING, AGENT_ALWAYS_RUN, AGENT_WALKING and/or AGENT_IN_AIR. llAdjustSoundVolume(float volume) adjusts volume of attached sound (0.0 - 1.0) llSetSoundQueueing(integer queue) determines whether attached sound calls wait for the current sound to finish (0 = no [default], nonzero = yes) llSetSoundRadius(float radius) establishes a hard cut-off radius for audibility of scripted sounds (both attached and triggered) string llKey2Name(key id) Returns the name of the object key, iff the object is in the current simulator, otherwise the empty string llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate) Animate the texture on the specified face/faces llTriggerSoundLimited(string sound, float volume, vector tne, vector bsw) plays sound at volume (0.0 - 1.0), centered at but not attached to object, limited to AABB defined by vectors top-north-east and bottom-south-west llEjectFromLand(key pest) Ejects pest from land that you own list llParseString2List(string src, list separators, list spacers) Breaks src into a list, discarding separators, keeping spacers (separators and spacers must be lists of strings, maximum of 8 each) integer llOverMyLand(key id) Returns TRUE if id is over land owner of object owns, FALSE otherwise key llGetLandOwnerAt(vector pos) Returns the key of the land owner, NULL_KEY if public key llGetNotecardLine(string name, integer line) Returns line line of notecard name via the dataserver event vector llGetAgentSize(key id) If the agent is in the same sim as the object, returns the size of the avatar integer llSameGroup(key id) Returns TRUE if ID is in the same sim and has the same active group, otherwise FALSE key llUnSit(key id) If agent identified by id is sitting on the object the script is attached to or is over land owned by the objects owner, the agent is forced to stand up vector llGroundSlope(vector v) returns the ground slope below the object position + v vector llGroundNormal(vector v) returns the ground normal below the object position + v vector llGroundCountour(vector v) returns the ground contour below the object position + v integer llGetAttached() returns the object attachment point or 0 if not attached integer llGetFreeMemory() returns the available heap space for the current script string llGetRegionName() returns the current region name float llGetRegionTimeDilation() returns the current time dilation as a float between 0 and 1 float llGetRegionFPS() returns the mean region frames per second llParticleSystem(list rules) Creates a particle system based on rules. Empty list removes particle system from object. List format is [ rule1, data1, rule2, data2 . . . rulen, datan ] llGroundRepel(float height, integer water, float tau) Critically damps to height if within height*0.5 of level (either above ground level or above the higher of land and water if water == TRUE) llGiveInventoryList(key destination, string category, list inventory) Give inventory to destination in a new category llSetVehicleType(integer type) sets vehicle to one of the default types llSetVehicleFloatParam(integer param, float value) sets the specified vehicle float parameter llSetVehicleVectorParam(integer param, vector vec) sets the specified vehicle vector parameter llSetVehicleVectorParam(integer param, rotation rot) sets the specified vehicle rotation parameter llSetVehicleFlags(integer flags) sets the enabled bits in 'flags' llRemoveVehicleFlags(integer flags) removes the enabled bits in 'flags' llSitTarget(vector offset, rotation rot) Set the sit location for this object (if offset == <0,0,0> clear it) key llAvatarOnSitTarget() If an avatar is sitting on the sit target, return the avatar's key, NULL_KEY otherwise llAddToLandPassList(key avatar, float hours) Add avatar to the land pass list for hours llSetTouchText(string text) Displays text in pie menu that acts as a touch llSetSitText(string text) Displays text rather than sit in pie menu llSetCameraEyeOffset(vector offset) Sets the camera eye offset used in this object if an avatar sits on it llSetCameraAtOffset(vector offset) Sets the camera at offset used in this object if an avatar sits on it string llDumpList2String(list src, string separator) Write the list out in a single string using separator between values integer llScriptDanger(vector pos) Returns true if pos is over public land, sandbox land, land that doesn't allow everyone to edit and build, or land that doesn't allow outside scripts llDialog(key avatar, string message, list buttons, integer chat_channel Shows a dialog box on the avatar's screen with the message. Up to 12 strings in the list form buttons. If a button is clicked, the name is chatted on chat_channel. llVolumeDetect(integer detect) If detect = TRUE, object becomes phantom but triggers collision_start and collision_end events when other objects start and stop interpenetrating. Must be applied to the root object. llResetOtherScript(string name) Resets script name integer llGetScriptState(string name) Resets TRUE if script name is running Deprecated. Please use llRemoteLoadScriptPin instead. llSetRemoteScriptAccessPin(integer pin) If pin is set to a non-zero number, the task will accept remote script loads via llRemoteLoadScriptPin if it passes in the correct pin. Othersise, llRemoteLoadScriptPin is ignored. llRemoteLoadScriptPin(key target, string name, integer pin, integer running, integer start_param) If the owner of the object this script is attached can modify target, they are in the same region, and the matching pin is used, copy script name onto target, if running == TRUE, start the script with param. llOpenRemoteDataChannel() Creates a channel to listen for XML-RPC calls. Will trigger a remote_data event with channel id once it is available. key llSendRemoteData(key channel, string dest, integer idata, string sdata) Send an XML-RPC request to dest through channel with payload of channel (in a string), integer idata and string sdata. A message identifier key is returned. An XML-RPC reply will trigger a remote_data event and reference the message id. The message_id is returned. llRemoteDataReply(key channel, key message_id, string sdata, integer idata) Send an XML-RPC reply to message_id on channel with payload of string sdata and integer idata llCloseRemoteDataChannel(key channel) Closes XML-RPC channel. string llMD5String(string src, integer nonce) Performs a RSA Data Security, Inc. MD5 Message-Digest Algorithm on string with nonce. Returns a 32 character hex string. llSetPrimitiveParams(list rules) Set primitive parameters based on rules. string llStringToBase64(string str) Converts a string to the Base 64 representation of the string. string llBase64ToString(string str) Converts a Base 64 string to a conventional string. If the conversion creates any unprintable characters, they are converted to spaces. string llXorBase64Strings(string s1, string s2) DEPRECATED! Please use llXorBase64StringsCorrect instead!! Incorrectly performs an exclusive or on two Base 64 strings and returns a Base 64 string. s2 repeats if it is shorter than s1. Retained for backwards compatability. llRemoteDataSetRegion() If an object using remote data channels changes regions, you must call this function to reregister the remote data channels. You do not need to make this call if you don't change regions. float llLog10(float val) Returns the base 10 log of val if val > 0, otherwise returns 0. float llLog(float val) Returns the base e log of val if val > 0, otherwise returns 0. list llGetAnimationList(key id) Gets a list of all playing animations for avatar id llSetParcelMusicURL(string url) Sets the streaming audio URL for the parcel object is on vector llGetRootPosition() Gets the global position of the root object of the object script is attached to rotation llGetRootRotation() Gets the global rotation of the root object of the object script is attached to string llGetObjectDesc() Returns the description of the object the script is attached to llSetObjectDesc(string name) Sets the object's description key llGetCreator() Returns the creator of the object string llGetTimestamp() Gets the timestamp in the format: YYYY-MM-DDThh:mm:ss.ff..fZ llSetLinkAlpha(integer linknumber, float alpha, integer face) If a prim exists in the link chain at linknumber, set face to alpha integer llGetNumberOfPrims() Returns the number of prims in a link set the script is attached to key llGetNumberOfNotecardLines(string name) Returns number of lines in notecard 'name' via the dataserver event (cast return value to integer) list llGetBoundingBox(key object) Returns the bounding box around an object (including any linked prims) relative to the root prim, in a list: [ (vector) min_corner, (vector) max_corner ] vector llGetGeometricCenter() Returns the geometric center of the linked set the script is attached to. list llGetPrimitiveParams(list params) Gets primitive parameters specified in the params list. string llIntegerToBase64(integer number) Big endian encode of of integer as a Base64 string. integer llBase64ToInteger(string str) Big endian decode of a Base64 string into an integer. float llGetGMTclock() Gets the time in seconds since midnight in GMT string llGetSimulatorHostname() Gets the hostname of the machine script is running on (same as string in viewer Help dialog) llSetLocalRot(rotation rot) sets the rotation of a child prim relative to the root prim list llParseStringKeepNulls(string src, list separators, list spacers) Breaks src into a list, discarding separators, keeping spacers (separators and spacers must be lists of strings, maximum of 8 each), keeping any null values generated. llRezAtRoot(string inventory, vector pos, vector vel, rotation rot, integer param) Instantiate owner's inventory object at pos with velocity vel and rotation rot with start parameter param. The last selected root object's location will be set to pos integer llGetObjectPermMask(integer mask) Returns the requested permission mask for the root object the task is attached to. llSetObjectPermMask(integer mask, integer value) Sets the given permission mask to the new value on the root object the task is attached to. integer llGetInventoryPermMask(string item, integer mask) Returns the requested permission mask for the inventory item. llSetInventoryPermMask(string item, integer mask, integer value) Sets the given permission mask to the new value on the inventory item. key llGetInventoryCreator(string item) Returns the key for the creator of the inventory item. llOwnerSay(string msg) says msg to owner only (if owner in sim) key llRequestSimulatorData(string simulator, integer data) Requests data about simulator. When data is available the dataserver event will be raised llForceMouselook(integer mouselook) If mouselook is TRUE any avatar that sits on this object is forced into mouselook mode float llGetObjectMass(key id) Get the mass of the object with key id list llListReplaceList(list dest, list src, integer start, integer end) Replaces start through end of dest with src. llLoadURL(key avatar_id, string message, string url) Shows dialog to avatar avatar_id offering to load web page at URL. If user clicks yes, launches their web browser. llParcelMediaCommandList(list command) Sends a list of commands, some with arguments, to a parcel. list llParcelMediaQuery(list query) Sends a list of queries, returns a list of results. integer llModPow(integer a, integer b, integer c) Returns a raised to the b power, mod c. ( (a**b)%c ). b is capped at 0xFFFF (16 bits). integer llGetInventoryType(string name) Returns the type of the inventory name llSetPayPrice(integer price, list quick_pay_buttons) Sets the default amount when someone chooses to pay this object. vector llGetCameraPos() Gets current camera position for agent task has permissions for. rotation llGetCameraRot() Gets current camera orientation for agent task has permissions for. llSetPrimURL(string url) Updates the URL for the web page shown on the sides of the object. llRefreshPrimURL() Reloads the web page shown on the sides of the object. string llEscapeURL(string url) Returns and escaped/encoded version of url, replacing spaces with %20 etc. string llUnescapeURL(string url) Returns and unescaped/unencoded version of url, replacing %20 with spaces etc. llMapDestination(string simname, vector pos, vector look_at) Opens world map centered on region with pos highlighted. Only works for scripts attached to avatar, or during touch events. (NOTE: look_at currently does nothing) llAddToLandBanList(key avatar, float hours) Add avatar to the land ban list for hours llRemoveFromLandPassList(key avatar) Remove avatar from the land pass list llRemoveFromLandBanList(key avatar) Remove avatar from the land ban list llSetCameraParams(list rules) Sets multiple camera parameters at once. List format is [ rule1, data1, rule2, data2 . . . rulen, datan ] llClearCameraParams() Resets all camera parameters to default values and turns off scripted camera control. float llListStatistics(integer operation, list l) Perform statistical aggregate functions on list l using LIST_STAT_* operations. integer llGetUnixTime() Get the number of seconds elapsed since 00:00 hours, Jan 1, 1970 UTC from the system clock. integer llGetParcelFlags(vector pos) Get the parcel flags (PARCEL_FLAG_*) for the parcel including the point pos. integer llGetRegionFlags() Get the region flags (REGION_FLAG_*) for the region the object is in. string llXorBase64StringsCorrect(string s1, string s2) Correctly performs an exclusive or on two Base 64 strings and returns a Base 64 string. s2 repeats if it is shorter than s1. llHTTPRequest(string url, list parameters, string body) Send an HTTP request. llResetLandBanList() Removes all residents from the land ban list. llResetLandPassList() Removes all residents from the land access/pass list. integer llGetObjectPrimCount(key object_id) Returns the total number of prims for an object. list llGetParcelPrimOwners(vector pos) Returns a list of all residents who own objects on the parcel and the number of objects they own. Requires owner-like permissions for the parcel. integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide) Gets the number of prims on the parcel of the given category. Categories: PARCEL_COUNT_TOTAL, _OWNER, _GROUP, _OTHER, _SELECTED, _TEMP. integer llGetParcelMaxPrims(vector pos, integer sim_wide) Gets the maximum number of prims allowed on the parcel at pos. list llGetParcelDetails(vector pos, list params) Gets the parcel details specified in params for the parcel at pos. Params is one or more of: PARCEL_DETAILS_NAME, _DESC, _OWNER, _GROUP, _AREA llSetLinkPrimitiveParams(integer linknumber, list rules) Set primitive parameters for linknumber based on rules. llSetLinkTexture(integer link_pos, string texture, integer face) Sets the texture of face for link_pos string llStringTrim(string src, integer trim_type) Trim leading and/or trailing spaces from a string. Uses trim_type of STRING_TRIM, STRING_TRIM_HEAD or STRING_TRIM_TAIL. llRegionSay(integer channel, string msg) broadcasts msg to entire region on channel (not 0.) list llGetObjectDetails(key id, list params) Gets the object details specified in params for the object with key id. Details are OBJECT_NAME, _DESC, _POS, _ROT, _VELOCITY, _OWNER, _GROUP, _CREATOR. llSetClickAction(integer action) Sets the action performed when a prim is clicked upon. int llGetRegionAgentCount() returns the number of agents in a region llTextBox(key avatar, string message, integer chat_channel Shows a dialog box on the avatar's screen with the message. A text box asks for input, and if entered the text is chatted on chat_channel. string llGetAgentLanguage(key id) Gets the agents preferred language.. vector llDetectedTouchUV(integer number) returns the u and v coordinates in the first two components of a vector, for a triggered touch event integer llDetectedTouchFace(integer number) returns the index of the face on the object for a triggered touch event vector llDetectedTouchPos(integer number) returns the position touched for a triggered touch event vector llDetectedTouchNormal(integer number) returns the surface normal for a triggered touch event vector llDetectedTouchBinormal(integer number) returns the surface binormal for a triggered touch event vector llDetectedTouchST(integer number) returns the s and t coordinates in the first two components of a vector, for a triggered touch event string llSHA1String(string sr) Performs a SHA1 security Hash. Returns a 40 character hex string. integer llGetFreeURLs() returns the available urls for the current script key llRequestURL() Requests one HTTP:// url for use by this object Triggers an http_server event with results. key llRequestSecureURL() Requests one HTTPS:// (SSL) url for use by this object Triggers an http_server event with results. llReleaseURL(string url) Releases the specified URL, it will no longer be usable. llHTTPResponse(key id, integer status, string body) Responds to request id with status and body. string llGetHTTPHeader(key id, string header) Get the value for header for request id. Set Not Away Set Away Set Not Busy Set Busy Shape Skin Hair Eyes Shirt Pants Shoes Socks Jacket Gloves Undershirt Underpants Skirt Alpha Tattoo invalid Next OK Group Notice Group Notices Sent by Attached: View past notices or opt-out of receiving these messages here. Open Attachment Save Attachment Teleport offering %d new notification arrived while you were away... %d new notifications arrived while you were away... You have %d more notification Right Arm Head Left Arm Left Leg Torso Right Leg Low Mid High Press ESC to return to World View No matching items found in inventory. You do not have a copy of this texture in your inventory Loading contents... No contents My Inventory My Favorites Library Textures Sounds Calling Cards Landmarks Scripts Clothing Objects Notecards New Folder Inventory Uncompressed Images Body Parts Trash Photo Album Lost And Found Uncompressed Sounds Animations Gestures Favorites Current Outfit My Outfits Friends All Buy Buy for L$ Stone Metal Glass Wood Flesh Plastic Rubber Light Shift Ctrl Chest Skull Left Shoulder Right Shoulder Left Hand Right Hand Left Foot Right Foot Spine Pelvis Mouth Chin Left Ear Right Ear Left Eyeball Right Eyeball Nose R Upper Arm R Forearm L Upper Arm L Forearm Right Hip R Upper Leg R Lower Leg Left Hip L Upper Leg L Lower Leg Stomach Left Pec Right Pec [AGEYEARS][AGEMONTHS]old [AGEWEEKS]old [AGEDAYS]old Joined today Resident Trial Charter Member Linden Lab Employee Payment Info Used Payment Info On File No Payment Info On File Age-verified Not Age-verified Center 2 Top Right Top Top Left Center Bottom Left Bottom Bottom Right Downloaded, now compiling Script not found on server. Problem downloading Insufficient permissions to download a script. Insufficient permissions for Unknown failure to download Recompilation Progress recompile Reset Progress reset Set Running Progress set running Set Not Running Progress set not running Compile successful! Compile successful, saving... Save complete. Script (object out of range) Object [OBJECT] owned by [OWNER] none (Unknown) Balance Credits Debits Total No group data found for group parent estate mainland teen error all estates owned by [OWNER] all estates you owned all estates that you managed for [OWNER] Allowed residents: ([ALLOWEDAGENTS], max [MAXACCESS]) Allowed groups: ([ALLOWEDGROUPS], max [MAXACCESS]) Line [LINE], Column [COLUMN] [COUNT] found [hour12,datetime,slt]:[min,datetime,slt] [ampm,datetime,slt] [mthnum,datetime,slt]/[day,datetime,slt] New Script (by name) (resident) (object) (group) There is no Covenant provided for this Estate. There is no Covenant provided for this Estate. The land on this estate is being sold by the Estate owner, not Linden Lab. Please contact the Estate Owner for sales details. Last Modified: Group Owned Public Clicks: [TELEPORT] teleport, [MAP] map, [PROFILE] profile (will update after publish) Yes No There are currently no active proposals There are currently no archived proposals Retrieving archived proposals Retrieving active proposals Preview Properties An object named owned by the group owned by an unknown group owned by owned by an unknown user gave you You decline from Total bought paid you paid into bought pass to paid fee for event paid prize for event Balance Credits Debits Contents Acquired Items Cancel Uploading %s costs Unknown file extension .%s Expected .wav, .tga, .bmp, .jpg, .jpeg, or .bvh Add Landmark... Edit Landmark... File Saved Receiving AM PM PST PDT Forward Left Right Back North South West East Up Down Any Category Shopping Land Rental Property Rental Special Attraction New Products Employment Wanted Service Personal None Linden Location Adult Arts & Culture Business Educational Gaming Hangout Newcomer Friendly Parks & Nature Residential Stage Other Any You : , ... *** ( ) . ' --- An error was found parsing the command line. Please see: http://wiki.secondlife.com/wiki/Client_parameters Error: [APP_NAME] Command line usage: [APP_NAME] is unable to access a file that it needs. This can be because you somehow have multiple copies running, or your system incorrectly thinks a file is open. If this message persists, restart your computer and try again. If it continues to persist, you may need to completely uninstall [APP_NAME] and reinstall it. Fatal Error [APP_NAME] requires a processor with AltiVec (G4 or later). [APP_NAME] is already running. Check your task bar for a minimized copy of the program. If this message persists, restart your computer. [APP_NAME] appears to have frozen or crashed on the previous run. Would you like to send a crash report? Alert [APP_NAME] is unable to detect DirectX 9.0b or greater. [APP_NAME] uses DirectX to detect hardware and/or outdated drivers that can cause stability problems, poor performance and crashes. While you can run [APP_NAME] without it, we highly recommend running with DirectX 9.0b. Do you wish to continue? Warning Automatic updating is not yet implemented for Linux. Please download the latest version from www.secondlife.com. RegisterClass failed Error Unable to run fullscreen at [WIDTH] x [HEIGHT]. Running in window. Shutdown Error while destroying window (DestroyWindow() failed) Shutdown Error Can't make GL device context Can't find suitable pixel format Can't get pixel format description [APP_NAME] requires True Color (32-bit) to run in a window. Please go to Control Panels > Display > Settings and set the screen to 32-bit color. Alternately, if you choose to run fullscreen, [APP_NAME] will automatically adjust the screen each time it runs. [APP_NAME] is unable to run because it can't get an 8 bit alpha channel. Usually this is due to video card driver issues. Please make sure you have the latest video card drivers installed. Also be sure your monitor is set to True Color (32-bit) in Control Panels > Display > Settings. If you continue to receive this message, contact the [SUPPORT_SITE]. Can't set pixel format Can't create GL rendering context Can't activate GL rendering context [APP_NAME] is unable to run because your video card drivers did not install properly, are out of date, or are for unsupported hardware. Please make sure you have the latest video card drivers and even if you do have the latest, try reinstalling them. If you continue to receive this message, contact the [SUPPORT_SITE]. Attached Earlobes Arm Length Back Bangs Down Back Bangs Up Back Hair Down Back Hair Up Belly Size Blonde Hair Big Eyeball Big Hair Back Big Hair Front Big Hair Top Body Fat Body Thickness Breast Buoyancy Breast Cleavage Breast Size Bridge Width Brow Size Butt Size Cheek Bones Chest Size Chin Angle Chin Cleft Chin Depth Chin-Neck Collar Back Collar Front Crooked Nose Cuff Flare Ear Angle Ear Size Ear Tips Egg Head Eye Bags Eye Color Eye Depth Eye Lightness Eye Opening Eye Pop Eye Size Eye Spacing Eyeball Size Eyebrow Arc Eyebrow Height Eyebrow Points Eyelash Length Eyeliner Eyeliner Color Face Shear Facial Definition Fat Head Fat Lower Lip Fat Torso Fat Upper Lip Foot Size Freckles Front Bangs Down Front Bangs Up Front Hair Down Front Hair Up Forehead Angle Full Hair Sides Glove Fingers Glove Length Hair Thickess Hair Tilted Left Hair Tilted Right Hair Volume Hand Size Head Length Head Shape Head Size Head Stretch Heel Height Heel Shape Height Hip Width Hip Length Inner Eye Corner Jacket Length Jacket Wrinkles Jowls Jaw Angle Jaw Jut Jaw Shape Knee Angle Left Part Leg Muscles Leg Length Lip Cleft Lip Cleft Depth Lip Fullness Lip Pinkness Lip Ratio Lip Thickness Lip Width Longcuffs Love Handles Lower Bridge Lower Cheeks Middle Part Mouth Corner Mouth Position Nail Polish Nail Polish Color Neck Length Neck Thickness Nose Size Nose Thickness Nose Tip Angle Nose Tip Shape Nose Width Nostril Division Nostril Width Open Front Outer Eye Corner Outer Shadow Out Shdw Opacity Out Shdw Color Package Pants Crotch Pants Fit Pants Length Pants Waist Pants Wrinkles Part Bangs Pectorals Platform Height Platform Width Pigment Puffy Eyelids Rainbow Color Red Hair Right Part Round Forehead Rosy Complexion Ruddiness Rumpled Hair Saddle Bags Scrawny Leg Shear Back Shear Face Shear Front Shift Mouth Shirt Bottom Shirt Fit Shirt Wrinkles Shoe Height Shoulders Side Bangs Down Side Bangs Up Sides Hair Down Sides Hair Up Skirt Fit Skirt Length Slanted Forehead Sleeve Length Sleeve Looseness Slit Back Slit Front Slit Left Slit Right Socks Length Spiked Hair Squash/Stretch Head Swept Back Hair Swept Forward Hair Taper Back Taper Front Toe Shape Toe Thickness Toe Length Torso Length Torso Muscles Torso Scrawny Upper Bridge Upper Cheeks Upper Chin Cleft Upper Eyelid Fold Waist Height White Hair big belly skirt bigbutt skirt bustle skirt legs skirt loose skirt poofy skirt tight skirt wrinkles Add to My Landmarks Edit My Landmark (Loading...) [APP_NAME] Update Now updating [APP_NAME]... Installing [APP_NAME]... Your [APP_NAME] Viewer is being updated to the latest release. This may take some time, so please be patient. Downloading update... Downloading update Failed to download update An error occurred while updating [APP_NAME]. Please download the latest version from www.secondlife.com. Failed to install update Failed to start viewer You are the only user in this session. [FIRST] [LAST] is offline. Click the [BUTTON NAME] button to accept/connect to this voice chat. You have blocked this resident. Sending a message will automatically unblock them. Error making request, please try again later. You do not have sufficient permissions. The session no longer exists You do not have that ability. You are not a session moderator. A group moderator disabled your text chat. Unable to add users to chat session with [RECIPIENT]. Unable to send your message to the chat session with [RECIPIENT]. You have been removed from the group. You no longer have the ability to be in the chat session.