<?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu layout="topleft" name="Object Pie"> <menu_item_call enabled="false" label="Touch" name="Object Touch"> <menu_item_call.on_click function="Object.Touch" /> <menu_item_call.on_enable function="Object.EnableTouch" name="EnableTouch" parameter="Touch" /> </menu_item_call> <menu_item_call label="Edit" name="Edit..."> <menu_item_call.on_click function="Object.Edit" /> <menu_item_call.on_enable function="EnableEdit"/> </menu_item_call> <menu_item_call label="Edit PBR material" name="EditGLTFMaterial"> <menu_item_call.on_click function="Object.EditGLTFMaterial" /> <menu_item_call.on_visible function="Object.EnableEditGLTFMaterial"/> </menu_item_call> <menu_item_call label="Build" name="Build"> <menu_item_call.on_click function="Object.Build" /> <menu_item_call.on_enable function="EnableEdit"/> </menu_item_call> <menu_item_call enabled="false" label="Open" name="Open"> <menu_item_call.on_click function="Object.Open" /> <menu_item_call.on_enable function="Object.EnableOpen" /> </menu_item_call> <menu_item_separator layout="topleft" /> <menu_item_call label="Sit here" name="Object Sit"> <menu_item_call.on_click function="Object.SitOrStand" /> <menu_item_call.on_visible function="Object.EnableSit" /> </menu_item_call> <menu_item_call label="Stand up" name="Object Stand Up"> <menu_item_call.on_click function="Object.SitOrStand" /> <menu_item_call.on_visible function="Object.EnableStandUp" /> </menu_item_call> <menu_item_call label="Object profile" name="Object Inspect"> <menu_item_call.on_click function="Object.Inspect" /> <menu_item_call.on_enable function="Object.EnableInspect" /> </menu_item_call> <menu_item_call label="Zoom in" name="Zoom In"> <menu_item_call.on_click function="Object.ZoomIn" /> </menu_item_call> <menu_item_call label="Show in Region Objects" name="show_in_linksets"> <menu_item_call.on_click function="Pathfinding.Linksets.Select" /> <menu_item_call.on_enable function="EnableSelectInPathfindingLinksets"/> <menu_item_call.on_visible function="VisibleSelectInPathfindingLinksets"/> </menu_item_call> <menu_item_call label="Show in characters" name="show_in_characters"> <menu_item_call.on_click function="Pathfinding.Characters.Select" /> <menu_item_call.on_enable function="EnableSelectInPathfindingCharacters"/> <menu_item_call.on_visible function="EnableSelectInPathfindingCharacters"/> </menu_item_call> <menu_item_separator layout="topleft" /> <context_menu label="Put on" name="Put On" > <menu_item_call enabled="false" label="Wear" name="Wear"> <menu_item_call.on_click function="Object.AttachToAvatar" /> <menu_item_call.on_enable function="Object.EnableWear" /> </menu_item_call> <menu_item_call enabled="false" label="Add" name="Add"> <menu_item_call.on_click function="Object.AttachAddToAvatar" /> <menu_item_call.on_enable function="Object.EnableWear" /> </menu_item_call> <context_menu label="Attach" name="Object Attach" /> <context_menu label="Attach HUD" name="Object Attach HUD" /> </context_menu> <context_menu label="Manage" name="Remove"> <menu_item_call enabled="false" label="Report Abuse" name="Report Abuse..."> <menu_item_call.on_click function="Object.ReportAbuse" /> <menu_item_call.on_enable function="Object.EnableReportAbuse" /> </menu_item_call> <menu_item_call label="Block" name="Object Mute"> <menu_item_call.on_click function="Object.Mute" /> <menu_item_call.on_visible function="Object.EnableMute" /> </menu_item_call> <menu_item_call label="Unblock" name="Object Unmute"> <menu_item_call.on_click function="Object.Mute" /> <menu_item_call.on_visible function="Object.EnableUnmute" /> </menu_item_call> <menu_item_call enabled="false" label="Return" name="Return..."> <menu_item_call.on_click function="Object.Return" /> <menu_item_call.on_enable function="Object.EnableReturn" /> </menu_item_call> </context_menu> <menu_item_separator layout="topleft" /> <menu_item_call label="Take" layout="topleft" name="Pie Object Take"> <menu_item_call.on_click function="Object.Take"/> <menu_item_call.on_enable function="Object.VisibleTake"/> <menu_item_call.on_visible function="Object.VisibleTakeSingle"/> </menu_item_call> <menu_item_call enabled="false" label="Take copy" name="Take Copy"> <menu_item_call.on_click function="Tools.TakeCopy" /> <menu_item_call.on_enable function="Tools.EnableTakeCopy" /> <menu_item_call.on_visible function="Object.VisibleTakeSingle"/> </menu_item_call> <menu_item_call label="Take as combined item" layout="topleft" name="Take combined"> <menu_item_call.on_click function="Object.Take"/> <menu_item_call.on_enable function="Object.VisibleTake"/> <menu_item_call.on_visible function="Object.VisibleTakeMultiple"/> </menu_item_call> <menu_item_call enabled="false" label="Take copy as combined item" name="Take Copy combined"> <menu_item_call.on_click function="Tools.TakeCopy" /> <menu_item_call.on_enable function="Tools.EnableTakeCopy" /> <menu_item_call.on_visible function="Object.VisibleTakeMultiple"/> </menu_item_call> <menu_item_call label="Take as separate items" layout="topleft" name="Take Separate"> <menu_item_call.on_click function="Object.TakeSeparate"/> <menu_item_call.on_enable function="Object.EnableTakeMultiple"/> <menu_item_call.on_visible function="Object.VisibleTakeMultiple"/> </menu_item_call> <menu_item_call label="Take copies as separate items" layout="topleft" name="Take Copy Separate"> <menu_item_call.on_click function="Object.TakeSeparateCopy"/> <menu_item_call.on_enable function="Tools.EnableCopySeparate"/> <menu_item_call.on_visible function="Object.VisibleTakeMultiple"/> </menu_item_call> <menu_item_call enabled="false" label="Pay" name="Pay..."> <menu_item_call.on_click function="PayObject" /> <menu_item_call.on_enable function="EnablePayObject" /> </menu_item_call> <menu_item_call enabled="false" label="Buy" name="Buy..."> <menu_item_call.on_click function="Object.Buy" /> <menu_item_call.on_enable function="Object.EnableBuy" /> </menu_item_call> <menu_item_call enabled="false" label="Delete" name="Delete"> <menu_item_call.on_click function="Object.Delete" /> <menu_item_call.on_enable function="Object.EnableDelete" /> </menu_item_call> <menu_item_separator layout="topleft" /> <menu_item_call enabled="false" label="Block particle owner" name="Mute Particle"> <menu_item_call.on_click function="Particle.Mute" /> <menu_item_call.on_enable function="EnableMuteParticle" /> </menu_item_call> <menu_item_call label="Dump XML" name="Dump XML"> <menu_item_call.on_click function="Advanced.AppearanceToXML" /> <menu_item_call.on_visible function="Advanced.EnableAppearanceToXML"/> </menu_item_call> <menu_item_call label="Reset Skeleton" name="Reset Skeleton"> <menu_item_call.on_click function="Avatar.ResetSkeleton" /> <menu_item_call.on_visible function="Avatar.EnableResetSkeleton"/> </menu_item_call> </context_menu>