<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<context_menu
 layout="topleft"
 name="Attachment Pie">
    <menu_item_call
     enabled="false"
     label="Touch"
     layout="topleft"
     name="Attachment Object Touch">
        <menu_item_call.on_click
         function="Object.Touch" />
        <menu_item_call.on_enable
         function="Object.EnableTouch"
         name="EnableTouch"/>
    </menu_item_call>
    <!--menu_item_call
     label="Stand Up"
     layout="topleft"
     name="Stand Up">
        <menu_item_call.on_click
         function="Self.StandUp"
         parameter="" />
        <menu_item_call.on_enable
         function="Self.EnableStandUp" />
    </menu_item_call-->
    <menu_item_call
     enabled="false"
     label="Edit"
     layout="topleft"
     name="Edit...">
        <menu_item_call.on_click
         function="Object.Edit" />
        <menu_item_call.on_enable
         function="EnableEdit" />
    </menu_item_call>
    <menu_item_call
     enabled="false"
     label="Detach"
     layout="topleft"
     name="Detach">
        <menu_item_call.on_click
         function="Attachment.Detach" />
        <menu_item_call.on_enable
         function="Attachment.EnableDetach" />
    </menu_item_call>
  <menu_item_separator
    layout="topleft" />

    <menu_item_call
     label="Sit Down"
     layout="topleft"
     name="Sit Down Here">
        <menu_item_call.on_click
         function="Self.SitDown"
         parameter="" />
        <menu_item_call.on_enable
         function="Self.EnableSitDown" />
    </menu_item_call>

  <menu_item_call
label="Stand Up"
layout="topleft"
name="Stand Up">
    <menu_item_call.on_click
     function="Self.StandUp"
     parameter="" />
    <menu_item_call.on_enable
     function="Self.EnableStandUp" />
  </menu_item_call>
  <menu_item_call
  label="My Appearance"
  name="Change Outfit">
    <menu_item_call.on_click
     function="CustomizeAvatar" />
    <menu_item_call.on_enable
     function="Edit.EnableCustomizeAvatar" />
  </menu_item_call>
  <menu_item_call label="Edit My Outfit"
layout="topleft"
name="Edit Outfit">
    <menu_item_call.on_click
     function="EditOutfit" />
    <menu_item_call.on_enable
     function="Edit.EnableCustomizeAvatar" />
  </menu_item_call>
  <menu_item_call label="Edit My Shape"
    layout="topleft"
    name="Edit My Shape">
    <menu_item_call.on_click
     function="EditShape" />
    <menu_item_call.on_enable
     function="Edit.EnableEditShape" />
  </menu_item_call>
  <menu_item_call label="Hover Height"
     layout="topleft"
     name="Hover Height">
     <menu_item_call.on_click
      function="HoverHeight" />
     <menu_item_call.on_enable
      function="Edit.EnableHoverHeight" />
  </menu_item_call>
  <menu_item_call
    label="My Friends"
    layout="topleft"
    name="Friends...">
    <menu_item_call.on_click
     function="SideTray.PanelPeopleTab"
     parameter="friends_panel" />
  </menu_item_call>
  <menu_item_call
   label="My Groups"
   layout="topleft"
   name="Groups...">
    <menu_item_call.on_click
     function="SideTray.PanelPeopleTab"
     parameter="groups_panel" />
  </menu_item_call>
  <menu_item_call
    label="My Profile"
    layout="topleft"
    name="Profile...">
    <menu_item_call.on_click
     function="ShowAgentProfile"
     parameter="agent" />
  </menu_item_call>
  <menu_item_call
 label="Debug Textures"
     name="Debug...">
    <menu_item_call.on_click
     function="Avatar.Debug" />
    <menu_item_call.on_visible
     function="IsGodCustomerService"/>
  </menu_item_call>
    <menu_item_call
		 label="Dump XML"
         name="Dump XML">
            <menu_item_call.on_click
             function="Advanced.AppearanceToXML" />
            <menu_item_call.on_visible
             function="Advanced.EnableAppearanceToXML"/>
    </menu_item_call>
  <menu_item_separator
  layout="topleft" />
  <menu_item_call
 enabled="false"
 label="Drop"
 layout="topleft"
 name="Drop">
    <menu_item_call.on_click
     function="Attachment.Drop" />
    <menu_item_call.on_enable
     function="Attachment.EnableDrop" />
  </menu_item_call>
  <menu_item_separator
       layout="topleft" />
  <menu_item_call
     enabled="false"
     label="Block Particle Owner"
     name="Mute Particle">
    <menu_item_call.on_click
     function="Particle.Mute" />
    <menu_item_call.on_enable
     function="EnableMuteParticle" />
  </menu_item_call>
</context_menu>