Upload Model
This wizard will help you import mesh models to Second Life. First specify a file containing the model you wish to import. Second Life supports COLLADA (.dae) files.
Filename:
Model Preview:
Dimensions (meters):
X: Y: Z:
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Note:
Advanced users familiar with 3d content creation tools may prefer to use the [secondlife:///app/floater/upload_model Advanced Mesh Import Window] .
Optimize
This wizard is optimizing your model. This may take several minutes. To stop the process click the back button
Generating Level of DetailGenerate Level of Detail: HighGenerate Level of Detail: MediumGenerate Level of Detail: LowGenerate Level of Detail: Lowest
Model Preview:
High
Medium
Lowest
Low
PerformanceFaster rendering but less detailed; lowers Resource (prim) cost.AccuracyMore detailed model but slower; increases Resource (prim) cost.' ' 'Resource Cost: [COST]Upload Fee:
Dimensions (meters):
X: Y: Z:
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Physics
The wizard will create a physical shape, which determines how the object interacts with other objects and avatars. Set the slider to the detail level most appropriate for how your object will be used:
PerformanceFaster rendering but less detailed; lowers Resource (prim) cost.AccuracyMore detailed model but slower; increases Resource (prim) cost.' ' ' ' ' ' ' ' ' ' 'Recommended for solid objectsRecommended for buildingsRecommended for vehiclesResource Cost: [COST]Physics Cost: [COST]Upload Fee:
Review
Review the details below then click. Upload to upload your model. Your L$ balance will be charged when you click Upload.
Model Preview:
High
Medium
Lowest
Low
Dimensions (meters):
X: Y: Z:
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Resource Cost: [COST]This is the cost to your Region's prim/object limit, at default scalePhysics Cost: [COST]This is the cost to your Region's prim/object limit, at default scaleUpload Fee:This is the amount the upload will cost.I confirm that I have the appropriate rights to the material contained in this model. [secondlife:///app/floater/learn_more Learn more]
Upload Complete!
Congratulations! Your model has been sucessfully uploaded. You will find the model in the Objects folder in your inventory.
IdleLoading...Generating Meshes...HighMediumLowLowestShip it!N/ANoneLevels of detail have a different number of textureable faces.Levels of detail have a different number of mesh instances.Level of detail has too many vertices.Missing required level of detail.All