IdleLoading...Generating Meshes...HighMediumLowLowestShip it!N/ANoneLevels of detail have a different number of textureable faces.Levels of detail have a different number of mesh instances.Level of detail has too many vertices.Missing required level of detail.AllAnalyzing...Simplifying...
Name:
Preview:
Level of Detail: High
Level of Detail: Medium
Level of Detail: Low
Level of Detail: Lowest
Upload Details
Resource Cost: [COST]
Physics Cost: [COST]
Upload Fee: N/A
[STATUS]
Select Level of Detail:
Level of Detail: [DETAIL]
Mesh
Triangle Limit
Error Threshold
Build Operator:
Queue Mode:
Edge Collapse
Half Edge Collapse
Greedy
Lazy
Independent
Border Mode:
Share Tolerance:
Unlock
Lock
Generate Normals
Crease Angle:
Lowest
Low
Medium
High
Step 1: Analysis
Method:
Quality:
Step 2: Simplification
Method:
Triangles: [TRIANGLES]
Vertices: [POINTS]
Hulls: [HULLS]
Scale:
Dimensions:
[X] x [Y] x [Z] m
Include:
Pelvis Offset: