Lag Meter
360
Lag
90
Client
10
15
Normal, window in background
Client frame rate below [CLIENT_FRAME_RATE_CRITICAL]
Client frame rate between [CLIENT_FRAME_RATE_CRITICAL] and [CLIENT_FRAME_RATE_WARNING]
Normal
Possible cause: Draw distance set too high
Possible cause: Images loading
Possible cause: Too many images in memory
Possible cause: Too many complex objects in scene
Network
10
5
Connection is dropping over [NETWORK_PACKET_LOSS_CRITICAL]% of packets
Connection is dropping [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% of packets
Normal
600
300
Connection ping time is over [NETWORK_PING_CRITICAL] ms
Connection ping time is [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
Possible bad connection or 'Bandwidth' pref too high.
Possible bad connection or file-sharing app.
Server
20
30
20
Simulator framerate below [SERVER_FRAME_RATE_CRITICAL]
Simulator framerate between [SERVER_FRAME_RATE_CRITICAL] and [SERVER_FRAME_RATE_WARNING]
Normal
Possible Cause: Too many physical objects
Possible Cause: Too many scripted objects
Possible Cause: Too much network traffic
Possible Cause: Too many moving people in region
Possible Cause: Too many image calculations
Possible Cause: Simulator load too heavy
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Client:
Normal
Network:
Normal
Server:
Normal