<?xml version="1.0" encoding="utf-8" standalone="yes" ?> <floater legacy_header_height="18" height="150" layout="topleft" name="floater_lagmeter" help_topic="floater_lagmeter" save_rect="true" title="Lag Meter" width="350"> <floater.string name="max_title_msg"> Lag Meter </floater.string> <floater.string name="max_width_px"> 360 </floater.string> <floater.string name="min_title_msg"> Lag </floater.string> <floater.string name="min_width_px"> 90 </floater.string> <floater.string name="client_text_msg"> Client </floater.string> <floater.string name="client_frame_rate_critical_fps"> 10 </floater.string> <floater.string name="client_frame_rate_warning_fps"> 15 </floater.string> <floater.string name="client_frame_time_window_bg_msg"> Normal, window in background </floater.string> <floater.string name="client_frame_time_critical_msg"> Client frame rate below [CLIENT_FRAME_RATE_CRITICAL] </floater.string> <floater.string name="client_frame_time_warning_msg"> Client frame rate between [CLIENT_FRAME_RATE_CRITICAL] and [CLIENT_FRAME_RATE_WARNING] </floater.string> <floater.string name="client_frame_time_normal_msg"> Normal </floater.string> <floater.string name="client_draw_distance_cause_msg"> Possible cause: Draw distance set too high </floater.string> <floater.string name="client_texture_loading_cause_msg"> Possible cause: Images loading </floater.string> <floater.string name="client_texture_memory_cause_msg"> Possible cause: Too many images in memory </floater.string> <floater.string name="client_complex_objects_cause_msg"> Possible cause: Too many complex objects in scene </floater.string> <floater.string name="network_text_msg"> Network </floater.string> <floater.string name="network_packet_loss_critical_pct"> 10 </floater.string> <floater.string name="network_packet_loss_warning_pct"> 5 </floater.string> <floater.string name="network_packet_loss_critical_msg"> Connection is dropping over [NETWORK_PACKET_LOSS_CRITICAL]% of packets </floater.string> <floater.string name="network_packet_loss_warning_msg"> Connection is dropping [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% of packets </floater.string> <floater.string name="network_performance_normal_msg"> Normal </floater.string> <floater.string name="network_ping_critical_ms"> 600 </floater.string> <floater.string name="network_ping_warning_ms"> 300 </floater.string> <floater.string name="network_ping_critical_msg"> Connection ping time is over [NETWORK_PING_CRITICAL] ms </floater.string> <floater.string name="network_ping_warning_msg"> Connection ping time is [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms </floater.string> <floater.string name="network_packet_loss_cause_msg"> Possible bad connection or 'Bandwidth' pref too high. </floater.string> <floater.string name="network_ping_cause_msg"> Possible bad connection or file-sharing app. </floater.string> <floater.string name="server_text_msg"> Server </floater.string> <floater.string name="server_frame_rate_critical_fps"> 20 </floater.string> <floater.string name="server_frame_rate_warning_fps"> 30 </floater.string> <floater.string name="server_single_process_max_time_ms"> 20 </floater.string> <floater.string name="server_frame_time_critical_msg"> Simulator framerate below [SERVER_FRAME_RATE_CRITICAL] </floater.string> <floater.string name="server_frame_time_warning_msg"> Simulator framerate between [SERVER_FRAME_RATE_CRITICAL] and [SERVER_FRAME_RATE_WARNING] </floater.string> <floater.string name="server_frame_time_normal_msg"> Normal </floater.string> <floater.string name="server_physics_cause_msg"> Possible Cause: Too many physical objects </floater.string> <floater.string name="server_scripts_cause_msg"> Possible Cause: Too many scripted objects </floater.string> <floater.string name="server_net_cause_msg"> Possible Cause: Too much network traffic </floater.string> <floater.string name="server_agent_cause_msg"> Possible Cause: Too many moving people in region </floater.string> <floater.string name="server_images_cause_msg"> Possible Cause: Too many image calculations </floater.string> <floater.string name="server_generic_cause_msg"> Possible Cause: Simulator load too heavy </floater.string> <floater.string name="smaller_label"> >> </floater.string> <floater.string name="bigger_label"> << </floater.string> <button follows="top|left" height="16" image_selected="lag_status_good.tga" image_unselected="lag_status_good.tga" layout="topleft" left="8" name="client_lagmeter" tab_stop="false" tool_tip="Client lag status" top="24" width="16" /> <text type="string" length="1" follows="left|top" font="SansSerif" height="16" layout="topleft" left_pad="3" name="client" top_delta="0" width="128"> Client </text> <text invisiblity_control="LagMeterShrunk" type="string" length="1" bottom="40" follows="left|top" font="SansSerif" height="16" layout="topleft" left="110" name="client_text" right="-10"> Normal </text> <text invisiblity_control="LagMeterShrunk" bottom="56" follows="left|top" height="16" layout="topleft" left="40" name="client_lag_cause" right="-32" /> <button follows="top|left" height="16" image_selected="lag_status_good.tga" image_unselected="lag_status_good.tga" layout="topleft" left="8" name="network_lagmeter" tab_stop="false" tool_tip="Network lag status" top="64" width="16" /> <text type="string" length="1" follows="left|top" font="SansSerif" height="16" layout="topleft" left_pad="3" name="network" top_delta="0" width="128"> Network </text> <text invisiblity_control="LagMeterShrunk" type="string" length="1" bottom="80" follows="left|top" font="SansSerif" height="16" layout="topleft" left="110" name="network_text" right="-10"> Normal </text> <text invisiblity_control="LagMeterShrunk" bottom="96" follows="left|top" height="16" layout="topleft" left="40" name="network_lag_cause" right="-32" /> <button follows="top|left" height="16" image_selected="lag_status_good.tga" image_unselected="lag_status_good.tga" layout="topleft" left="8" name="server_lagmeter" tab_stop="false" tool_tip="Server lag status" top="104" width="16" /> <text type="string" length="1" follows="left|top" font="SansSerif" height="16" layout="topleft" left_pad="3" name="server" top_delta="0" width="60"> Server </text> <text invisiblity_control="LagMeterShrunk" type="string" length="1" bottom="120" follows="left|top" font="SansSerif" height="16" layout="topleft" left="110" name="server_text" right="-10"> Normal </text> <text invisiblity_control="LagMeterShrunk" bottom="136" follows="left|top" height="16" layout="topleft" left="40" name="server_lag_cause" right="-32" /> <button follows="left|top" height="20" label=">>" layout="topleft" left="10" name="minimize" tool_tip="Toggle floater size" top_delta="4" width="40"> <button.commit_callback function="LagMeter.ClickShrink" /> </button> </floater>