<?xml version="1.0" encoding="utf-8" standalone="yes" ?> <panel label="Grafik" name="Display panel"> <button label="?" name="GraphicsPreferencesHelpButton" /> <check_box label="Kør Second Life i et vindue" name="windowed mode" /> <text_editor name="FullScreenInfo"> Hvis dette ikke er valgt kører Second Life i Fuld skærm. </text_editor> <text name="WindowSizeLabel"> Opløsning: </text> <combo_box name="windowsize combo"> <combo_box.item name="640x480" label="640x480" /> <combo_box.item name="800x600" label="800x600" /> <combo_box.item name="720x480" label="720x480 (NTSC)" /> <combo_box.item name="768x576" label="768x576 (PAL)" /> <combo_box.item name="1024x768" label="1024x768" /> </combo_box> <text name="DisplayResLabel"> Skærm opløsning: </text> <text name="AspectRatioLabel1" tool_tip="bredde / højde"> Format: </text> <combo_box name="aspect_ratio" tool_tip="bredde/ højde"> <combo_box.item name="4:3(StandardCRT)" label="4:3 (Standard CRT)" /> <combo_box.item name="5:4(1280x1024LCD)" label="5:4 (1280x1024 LCD)" /> <combo_box.item name="8:5(Widescreen)" label="8:5 (Widescreen)" /> <combo_box.item name="16:9(Widescreen)" label="16:9 (Widescreen)" /> </combo_box> <check_box label="Auto-detect format" name="aspect_auto_detect" /> <text name="HigherText"> Kvalitet og </text> <text name="QualityText"> Ydelse: </text> <text name="FasterText"> Hurtigere </text> <text name="ShadersPrefText"> Lav </text> <text name="ShadersPrefText2"> Middel </text> <text name="ShadersPrefText3"> Høj </text> <text name="ShadersPrefText4"> Ultra </text> <text name="HigherText2"> Højere </text> <text name="QualityText2"> Kvalitet </text> <slider label="" name="QualityPerformanceSelection" /> <check_box label="Manuelt" name="CustomSettings" /> <panel name="CustomGraphics Panel"> <text name="ShadersText"> Overflader: </text> <check_box label="Glatte flader og skin" name="BumpShiny" /> <check_box label="Basale flader" name="BasicShaders" tool_tip="Ved at slå dette valg fra, kan det forhindres at visse grafikkort drivere crasher." /> <check_box label="Atmosfæriske flader" name="WindLightUseAtmosShaders" /> <check_box label="Reflektioner i vand" name="Reflections" /> <text name="ReflectionDetailText"> Spejlnings detaljer: </text> <radio_group name="ReflectionDetailRadio"> <radio_item name="0" label="Terræn og træer" /> <radio_item name="1" label="Alle statiske objekter" /> <radio_item name="2" label="Alle avatarer og objekter" /> <radio_item name="3" label="Alt" /> </radio_group> <text name="AvatarRenderingText"> Avatar gengivelse </text> <check_box label="Mini-figurer på lang afstand" name="AvatarImpostors" /> <check_box label="Hardware Skinning" name="AvatarVertexProgram" /> <check_box label="Avatar tøj" name="AvatarCloth" /> <text name="DrawDistanceMeterText1"> m </text> <text name="DrawDistanceMeterText2"> m </text> <slider label="Maks. visnings-afstand:" name="DrawDistance" /> <slider label="Maks. antal partikler:" name="MaxParticleCount" /> <slider label="Efterbehandlingskvalitet:" name="RenderPostProcess" /> <text name="MeshDetailText"> Netmaske detaljer: </text> <slider label=" Objekter:" name="ObjectMeshDetail" /> <slider label=" Flexiprims:" name="FlexibleMeshDetail" /> <slider label=" Træer:" name="TreeMeshDetail" /> <slider label=" Avatarer:" name="AvatarMeshDetail" /> <slider label=" Terræn:" name="TerrainMeshDetail" /> <slider label=" Himmel:" name="SkyMeshDetail" /> <text name="PostProcessText"> Lav </text> <text name="ObjectMeshDetailText"> Lav </text> <text name="FlexibleMeshDetailText"> Lav </text> <text name="TreeMeshDetailText"> Lav </text> <text name="AvatarMeshDetailText"> Lav </text> <text name="TerrainMeshDetailText"> Lav </text> <text name="SkyMeshDetailText"> Lav </text> <text name="LightingDetailText"> Lys detaljer: </text> <radio_group name="LightingDetailRadio"> <radio_item name="SunMoon" label="Kun sol og måne" /> <radio_item name="LocalLights" label="Lys i nærheden" /> </radio_group> <text name="TerrainDetailText"> Terræn detaljer: </text> <radio_group name="TerrainDetailRadio"> <radio_item name="0" label="Lav" /> <radio_item name="2" label="Høj" /> </radio_group> </panel> <button label="Anbefalede indstillinger" name="Defaults" /> <button label="Hardware valg" label_selected="Hardware Options" name="GraphicsHardwareButton" /> <panel.string name="resolution_format"> [RES_X] x [RES_Y] </panel.string> <panel.string name="aspect_ratio_text"> [NUM]:[DEN] </panel.string> </panel>