Upload Model
This wizard will help you import mesh models to Second Life. First specify a file containing the model you wish to import. Second Life supports COLLADA (.dae) files.
Filename:
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Optimize
This wizard has optimized your model to improve performance. You may adjust the results of the optimization process bellow or click Next to continue.
Generate Level of Detail: High
Generate Level of Detail: Medium
Generate Level of Detail: Low
Generate Level of Detail: Lowest
Model Preview:
High
Medium
Low
Lowest
Resource Cost: [COST]
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Physics
The wizard will create a physical shape, which determines how the object interacts with other objects and avatars. Set the slider to the detail level most appropriate for how your object will be used:
Resource Cost: [COST]
Physics
Preview the physics shape below then click Next to continue. To modify the physics shape, click the Back button.
Model Preview:
High
Medium
Low
Lowest
X: Y: Z:
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Resource Cost: [COST]
Review
Review the details below then click. Upload to upload your model. Your L$ balance will be charged when you click Upload.
Model Preview:
High
Medium
Low
Lowest
X: Y: Z:
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Resource Cost: [COST]
Physics Cost: [COST]
Upload Complete!
Congratulations! Your model has been sucessfully uploaded. You will find the model in the Objects folder in your inventory.
Idle
Loading...
Generating Meshes...
Error: Vertex number is more than 65534, aborted!
High
Medium
Low
Lowest
Ship it!
N/A
None
Levels of detail have a different number of textureable faces.
Levels of detail have a different number of mesh instances.
Level of detail has too many vertices.
Missing required level of detail.
All