<?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="floater_lagmeter" title="LAG MÅLER"> <button label="" label_selected="" name="client_lagmeter" tool_tip="Status for klient lag"/> <text name="client"> Klient: </text> <text name="client_text"> Normal </text> <button label="" label_selected="" name="network_lagmeter" tool_tip="Network lag status"/> <text name="network"> Netværk: </text> <text name="network_text"> Normal </text> <button label="" label_selected="" name="server_lagmeter" tool_tip="Status for server lag"/> <text name="server"> Server: </text> <text name="server_text"> Normal </text> <button label="?" name="server_help"/> <button label=">>" name="minimize"/> <string name="max_title_msg"> Lag måler </string> <string name="max_width_px"> 360 </string> <string name="min_title_msg"> Lag </string> <string name="min_width_px"> 90 </string> <string name="client_text_msg"> Klient </string> <string name="client_frame_rate_critical_fps"> 10 </string> <string name="client_frame_rate_warning_fps"> 15 </string> <string name="client_frame_time_window_bg_msg"> Normal, vindue i baggrund </string> <string name="client_frame_time_critical_msg"> Klients billeder/sek under [CLIENT_FRAME_RATE_CRITICAL] </string> <string name="client_frame_time_warning_msg"> Klients billeder/sek mellem [CLIENT_FRAME_RATE_CRITICAL] og [CLIENT_FRAME_RATE_WARNING] </string> <string name="client_frame_time_normal_msg"> Normal </string> <string name="client_draw_distance_cause_msg"> Mulig årsag: 'Vis afstand' sat for højt i grafik indstillinger </string> <string name="client_texture_loading_cause_msg"> Mulig årsag: Billeder hentes </string> <string name="client_texture_memory_cause_msg"> Mulig årsag: For mange billeder i hukommelse </string> <string name="client_complex_objects_cause_msg"> Mulig årsag: For mange komplekse objekter i scenariet </string> <string name="network_text_msg"> Netværk </string> <string name="network_packet_loss_critical_pct"> 10 </string> <string name="network_packet_loss_warning_pct"> 5 </string> <string name="network_packet_loss_critical_msg"> Forbindelsen mister over [NETWORK_PACKET_LOSS_CRITICAL]% pakker </string> <string name="network_packet_loss_warning_msg"> Forbindelsen mister [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% pakker </string> <string name="network_performance_normal_msg"> Normal </string> <string name="network_ping_critical_ms"> 600 </string> <string name="network_ping_warning_ms"> 300 </string> <string name="network_ping_critical_msg"> Forbindelsens ping tider er over [NETWORK_PING_CRITICAL] ms </string> <string name="network_ping_warning_msg"> Forbindelsens ping tider er [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms </string> <string name="network_packet_loss_cause_msg"> Muligvis dårlig forbindelse eller 'båndbredde' sat for højt i netværksopsætning. </string> <string name="network_ping_cause_msg"> Muligvis dårlig forbindelse eller fil delings program. </string> <string name="server_text_msg"> Server </string> <string name="server_frame_rate_critical_fps"> 20 </string> <string name="server_frame_rate_warning_fps"> 30 </string> <string name="server_single_process_max_time_ms"> 20 </string> <string name="server_frame_time_critical_msg"> Simulator framerate er under [SERVER_FRAME_RATE_CRITICAL] </string> <string name="server_frame_time_warning_msg"> Simulator framerate er mellem [SERVER_FRAME_RATE_CRITICAL] og [SERVER_FRAME_RATE_WARNING] </string> <string name="server_frame_time_normal_msg"> Normal </string> <string name="server_physics_cause_msg"> Mulig årsag: For mange fysiske objekter </string> <string name="server_scripts_cause_msg"> Mulig årsag: For mange objekter med script </string> <string name="server_net_cause_msg"> Mulig årsag: For meget netværks trafik </string> <string name="server_agent_cause_msg"> Mulig årsag: For mange avatarer i bevægelse i regionen </string> <string name="server_images_cause_msg"> Mulig årsag: For mange billed udregninger </string> <string name="server_generic_cause_msg"> Mulig årsag: Simulator belastning for stor </string> <string name="smaller_label"> >> </string> <string name="bigger_label"> << </string> </floater>