-- Floater base class local leap = require 'leap' local fiber = require 'fiber' -- list of all the events that a LLLuaFloater might send local event_list = leap.request("LLFloaterReg", {op="getFloaterEvents"}).events local event_set = {} for _, event in pairs(event_list) do event_set[event] = true end local function _event(event_name) if not event_set[event_name] then error("Incorrect event name: " .. event_name, 3) end return event_name end -- --------------------------------------------------------------------------- local Floater = {} -- Pass: -- relative file path to floater's XUI definition file -- optional: sign up for additional events for defined control -- {={action1, action2, ...}} function Floater:new(path, extra) local obj = setmetatable({}, self) self.__index = self local path_parts = string.split(path, '/') obj.name = 'Floater ' .. path_parts[#path_parts] obj._command = {op="showLuaFloater", xml_path=LL.abspath(path)} if extra then -- validate each of the actions for each specified control for control, actions in pairs(extra) do for _, action in pairs(actions) do _event(action) end end obj._command.extra_events = extra end return obj end function Floater:show() local event = leap.request('LLFloaterReg', self._command) self._pump = event.command_name -- we use the returned reqid to claim subsequent unsolicited events local reqid = event.reqid -- The response to 'showLuaFloater' *is* the 'post_build' event. Check if -- subclass has a post_build() method. Honor the convention that if -- handleEvents() returns false, we're done. if not self:handleEvents(event) then return end local waitfor = leap.WaitFor:new(-1, self.name) function waitfor:filter(pump, data) if data.reqid == reqid then return data end end fiber.launch( self.name, function () event = waitfor:wait() while event and self:handleEvents(event) do event = waitfor:wait() end end) end function Floater:post(action) leap.send(self._pump, action) end function Floater:request(action) return leap.request(self._pump, action) end -- local inspect = require 'inspect' function Floater:handleEvents(event_data) local event = event_data.event if event_set[event] == nil then LL.print_warning(string.format('%s received unknown event %q', self.name, event)) end -- Before checking for a general (e.g.) commit() method, first look for -- commit_ctrl_name(): in other words, concatenate the event name with the -- ctrl_name, with an underscore between. If there exists such a specific -- method, call that. local handler, ret if event_data.ctrl_name then local specific = event .. '_' .. event_data.ctrl_name handler = self[specific] if handler then ret = handler(self, event_data) -- Avoid 'return ret or true' because we explicitly want to allow -- the handler to return false. if ret ~= nil then return ret else return true end end end -- No specific "event_on_ctrl()" method found; try just "event()" handler = self[event] if handler then ret = handler(self, event_data) if ret ~= nil then return ret end -- else -- print(string.format('%s ignoring event %s', self.name, inspect(event_data))) end -- We check for event() method before recognizing floater_close in case -- the consumer needs to react specially to closing the floater. Now that -- we've checked, recognize it ourselves. Returning false terminates the -- anonymous fiber function launched by show(). if event == _event('floater_close') then LL.print_warning(self.name .. ' closed') return false end return true end -- onCtrl() permits a different dispatch style in which the general event() -- method explicitly calls (e.g.) -- self:onCtrl(event_data, { -- ctrl_name=function() -- self:post(...) -- end, -- ... -- }) function Floater:onCtrl(event_data, ctrl_map) local handler = ctrl_map[event_data.ctrl_name] if handler then handler() end end return Floater