/** * @file rlvhelper.h * @author Kitty Barnett * @brief RLVa helper classes for internal use only * * $LicenseInfo:firstyear=2024&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2024, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #pragma once #include "rlvdefines.h" // ============================================================================ // Forward declarations // class RlvCommand; // ============================================================================ namespace Rlv { // ============================================================================ // BehaviourInfo class - Generic behaviour descriptor (used by restrictions, reply and force commands) // class BehaviourInfo { public: enum EBehaviourFlags : uint32_t { // General behaviour flags Strict = 0x0001, // Behaviour has a "_sec" version Synonym = 0x0002, // Behaviour is a synonym of another Extended = 0x0004, // Behaviour is part of the RLVa extended command set Experimental = 0x0008, // Behaviour is part of the RLVa experimental command set Blocked = 0x0010, // Behaviour is blocked Deprecated = 0x0020, // Behaviour is deprecated MaskGeneral = 0x0FFF, // Force-wear specific flags ForceWear_WearReplace = 0x0001 << 16, ForceWear_WearAdd = 0x0002 << 16, ForceWear_WearRemove = 0x0004 << 16, ForceWear_Node = 0x0010 << 16, ForceWear_Subtree = 0x0020 << 16, ForceWear_ContextNone = 0x0100 << 16, ForceWear_ContextObject = 0x0200 << 16, MaskForceWear = 0xFFFFu << 16 }; BehaviourInfo(const std::string& strBhvr, EBehaviour eBhvr, EParamType maskParamType, std::underlying_type_t nBhvrFlags = 0) : mBhvr(strBhvr), mBhvrType(eBhvr), mBhvrFlags(nBhvrFlags), mMaskParamType(to_underlying(maskParamType)) {} virtual ~BehaviourInfo() {} const std::string& getBehaviour() const { return mBhvr; } EBehaviour getBehaviourType() const { return mBhvrType; } std::underlying_type_t getBehaviourFlags() const { return mBhvrFlags; } std::underlying_type_t getParamTypeMask() const { return mMaskParamType; } bool hasStrict() const { return mBhvrFlags & Strict; } bool isBlocked() const { return mBhvrFlags & Blocked; } bool isExperimental() const { return mBhvrFlags & Experimental; } bool isExtended() const { return mBhvrFlags & Extended; } bool isSynonym() const { return mBhvrFlags & Synonym; } void toggleBehaviourFlag(EBehaviourFlags eBhvrFlag, bool fEnable); virtual ECmdRet processCommand(const RlvCommand& rlvCmd) const { return ECmdRet::FailedNoProcessor; } protected: std::string mBhvr; EBehaviour mBhvrType; std::underlying_type_t mBhvrFlags; std::underlying_type_t mMaskParamType; }; inline void BehaviourInfo::toggleBehaviourFlag(EBehaviourFlags eBhvrFlag, bool fEnable) { if (fEnable) mBhvrFlags |= eBhvrFlag; else mBhvrFlags &= ~eBhvrFlag; } // ============================================================================ // BehaviourDictionary and related classes // class BehaviourDictionary : public LLSingleton { LLSINGLETON(BehaviourDictionary); protected: ~BehaviourDictionary() override; public: void addEntry(const BehaviourInfo* entry_p); /* * General helper functions */ public: EBehaviour getBehaviourFromString(const std::string& strBhvr, EParamType eParamType, bool* is_strict_p = nullptr) const; const BehaviourInfo* getBehaviourInfo(EBehaviour eBhvr, EParamType eParamType) const; const BehaviourInfo* getBehaviourInfo(const std::string& strBhvr, EParamType eParamType, bool* is_strict_p = nullptr) const; bool getCommands(const std::string& strMatch, EParamType eParamType, std::list& cmdList) const; bool getHasStrict(EBehaviour eBhvr) const; void toggleBehaviourFlag(const std::string& strBhvr, EParamType eParamType, BehaviourInfo::EBehaviourFlags eBvhrFlag, bool fEnable); /* * Member variables */ protected: std::list mBhvrInfoList; std::map, const BehaviourInfo*> mString2InfoMap; std::multimap mBhvr2InfoMap; }; // ============================================================================ // CommandHandler and related classes // typedef ECmdRet(BhvrHandlerFunc)(const RlvCommand&, bool&); typedef void(BhvrToggleHandlerFunc)(EBehaviour, bool); typedef ECmdRet(ForceHandlerFunc)(const RlvCommand&); typedef ECmdRet(ReplyHandlerFunc)(const RlvCommand&, std::string&); // // CommandHandlerBaseImpl - Base implementation for each command type (the old process(AddRem|Force|Reply)Command functions) // template struct CommandHandlerBaseImpl; template<> struct CommandHandlerBaseImpl { static ECmdRet processCommand(const RlvCommand&, BhvrHandlerFunc*, BhvrToggleHandlerFunc* = nullptr); }; template<> struct CommandHandlerBaseImpl { static ECmdRet processCommand(const RlvCommand&, ForceHandlerFunc*); }; template<> struct CommandHandlerBaseImpl { static ECmdRet processCommand(const RlvCommand&, ReplyHandlerFunc*); }; // // CommandHandler - The actual command handler (Note that a handler is more general than a processor; a handler can - for instance - be used by multiple processors) // template struct CommandHandler { template::type> static ECmdRet onCommand(const RlvCommand&, bool&); template::type> static void onCommandToggle(EBehaviour, bool); template::type> static ECmdRet onCommand(const RlvCommand&); template::type> static ECmdRet onCommand(const RlvCommand&, std::string&); }; // Aliases to improve readability in definitions template using BehaviourHandler = CommandHandler; template using BehaviourToggleHandler = BehaviourHandler; template using ForceHandler = CommandHandler; template using ReplyHandler = CommandHandler; // List of shared handlers using VersionReplyHandler = ReplyHandler; // Shared between @version and @versionnew // // CommandProcessor - Templated glue class that brings BehaviourInfo, CommandHandlerBaseImpl and CommandHandler together // template , typename baseImpl = CommandHandlerBaseImpl> class CommandProcessor : public BehaviourInfo { public: // Default constructor used by behaviour specializations template::type> CommandProcessor(const std::string& strBhvr, U32 nBhvrFlags = 0) : BehaviourInfo(strBhvr, templBhvr, templParamType, nBhvrFlags) {} // Constructor used when we don't want to specialize on behaviour (see BehaviourGenericProcessor) template::type> CommandProcessor(const std::string& strBhvr, EBehaviour eBhvr, U32 nBhvrFlags = 0) : BehaviourInfo(strBhvr, eBhvr, templParamType, nBhvrFlags) {} ECmdRet processCommand(const RlvCommand& rlvCmd) const override { return baseImpl::processCommand(rlvCmd, &handlerImpl::onCommand); } }; // Aliases to improve readability in definitions template> using BehaviourProcessor = CommandProcessor; template> using ForceProcessor = CommandProcessor; template> using ReplyProcessor = CommandProcessor; // Provides pre-defined generic implementations of basic behaviours (template voodoo - see original commit for something that still made sense) template struct BehaviourGenericHandler { static ECmdRet onCommand(const RlvCommand& rlvCmd, bool& fRefCount); }; template using BehaviourGenericProcessor = BehaviourProcessor>; template struct ForceGenericHandler { static ECmdRet onCommand(const RlvCommand& rlvCmd); }; template using ForceGenericProcessor = ForceProcessor>; // ============================================================================ // BehaviourProcessor and related classes - Handles add/rem comamnds aka "restrictions) // template , typename toggleHandlerImpl = BehaviourToggleHandler> class BehaviourToggleProcessor : public BehaviourInfo { public: BehaviourToggleProcessor(const std::string& strBhvr, U32 nBhvrFlags = 0) : BehaviourInfo(strBhvr, eBhvr, EParamType::AddRem, nBhvrFlags) {} ECmdRet processCommand(const RlvCommand& rlvCmd) const override { return CommandHandlerBaseImpl::processCommand(rlvCmd, &handlerImpl::onCommand, &toggleHandlerImpl::onCommandToggle); } }; template > using RlvBehaviourGenericToggleProcessor = BehaviourToggleProcessor, toggleHandlerImpl>; // ============================================================================ // Various helper classes/timers/functors // struct CommandDbgOut { CommandDbgOut(const std::string& orig_cmd, bool for_console) : mOrigCmd(orig_cmd), mForConsole(for_console) {} void add(std::string strCmd, ECmdRet eRet); std::string get() const; static std::string getDebugVerbFromReturnCode(ECmdRet eRet); static std::string getReturnCodeString(ECmdRet eRet); private: std::string mOrigCmd; std::map mCommandResults; bool mForConsole = false; }; } // ============================================================================ // RlvCommand // class RlvCommand { public: explicit RlvCommand(const LLUUID& idObj, const std::string& strCmd); RlvCommand(const RlvCommand& rlvCmd, Rlv::EParamType eParamType = Rlv::EParamType::Unknown); /* * Member functions */ public: std::string asString() const; const std::string& getBehaviour() const { return mBehaviour; } const Rlv::BehaviourInfo* getBehaviourInfo() const { return mBhvrInfo; } Rlv::EBehaviour getBehaviourType() const { return (mBhvrInfo) ? mBhvrInfo->getBehaviourType() : Rlv::EBehaviour::Unknown; } U32 getBehaviourFlags() const { return (mBhvrInfo) ? mBhvrInfo->getBehaviourFlags() : 0; } const LLUUID& getObjectID() const { return mObjId; } const std::string& getOption() const { return mOption; } const std::string& getParam() const { return mParam; } Rlv::EParamType getParamType() const { return mParamType; } bool hasOption() const { return !mOption.empty(); } bool isBlocked() const { return (mBhvrInfo) ? mBhvrInfo->isBlocked() : false; } bool isRefCounted() const { return mIsRefCounted; } bool isStrict() const { return mIsStrict; } bool isValid() const { return mIsValid; } Rlv::ECmdRet processCommand() const { return (mBhvrInfo) ? mBhvrInfo->processCommand(*this) : Rlv::ECmdRet::FailedNoProcessor; } protected: static bool parseCommand(const std::string& strCommand, std::string& strBehaviour, std::string& strOption, std::string& strParam); bool markRefCounted() const { return mIsRefCounted = true; } /* * Operators */ public: bool operator ==(const RlvCommand&) const; /* * Member variables */ protected: bool mIsValid = false; LLUUID mObjId; std::string mBehaviour; const Rlv::BehaviourInfo* mBhvrInfo = nullptr; Rlv::EParamType mParamType = Rlv::EParamType::Unknown; bool mIsStrict = false; std::string mOption; std::string mParam; mutable bool mIsRefCounted = false; friend class RlvHandler; friend class RlvObject; template friend struct Rlv::CommandHandlerBaseImpl; }; // ============================================================================