/** * @file noise.cpp * @brief Perlin noise routines for procedural textures, etc * * $LicenseInfo:firstyear=2000&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "noise.h" #include "llrand.h" // static #define B 0x100 S32 p[B + B + 2]; F32 g3[B + B + 2][3]; F32 g2[B + B + 2][2]; F32 g1[B + B + 2]; S32 gNoiseStart = 1; F32 noise2(F32 *vec) { U8 bx0, bx1, by0, by1; U32 b00, b10, b01, b11; F32 rx0, rx1, ry0, ry1, *q, sx, sy, a, b, u, v; S32 i, j; if (gNoiseStart) { gNoiseStart = 0; init(); } fast_setup(*vec, bx0, bx1, rx0, rx1); fast_setup(*(vec + 1), by0, by1, ry0, ry1); i = *(p + bx0); j = *(p + bx1); b00 = *(p + i + by0); b10 = *(p + j + by0); b01 = *(p + i + by1); b11 = *(p + j + by1); sx = s_curve(rx0); sy = s_curve(ry0); q = *(g2 + b00); u = fast_at2(rx0, ry0, q); q = *(g2 + b10); v = fast_at2(rx1, ry0, q); a = lerp_m(sx, u, v); q = *(g2 + b01); u = fast_at2(rx0,ry1,q); q = *(g2 + b11); v = fast_at2(rx1,ry1,q); b = lerp_m(sx, u, v); return lerp_m(sy, a, b); }