/** 
 * @file macview_Prefix.h
 * @brief Prefix header for all source files of the 'newview' target in the 'newview' project.
 *
 * $LicenseInfo:firstyear=2003&license=viewergpl$
 * 
 * Copyright (c) 2003-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

// MBW -- This doesn't work.  There are some conflicts between things in Carbon.h and some of the linden source.
//#include <Carbon/Carbon.h>

////////////////// From llagent.cpp
#include "llpreprocessor.h"
#include "stdtypes.h"
#include "stdenums.h"

#include "llagent.h"

#include "llcoordframe.h"
#include "indra_constants.h"
#include "llmath.h"
#include "llcriticaldamp.h"
#include "llfocusmgr.h"
#include "llparcel.h"
#include "llpermissions.h"
#include "llregionhandle.h"
#include "m3math.h"
#include "m4math.h"
#include "message.h"
#include "qmath.h"
#include "v3math.h"
#include "v4math.h"
#include "vmath.h"
//#include "llteleportflags.h"

#include "llbox.h"
#include "llbutton.h"
#include "llconsole.h"
#include "lldrawable.h"
#include "llfirstuse.h"
#include "llfloater.h"
#include "llfloaterbuildoptions.h"
#include "llfloaterchat.h"
#include "llfloatergroups.h"
#include "llfloaterworldmap.h"
#include "llfloatermute.h"
#include "llconversation.h"
#include "llfloatertools.h"
#include "llhudeffectlookat.h"
#include "llhudmanager.h"
#include "lljoystickbutton.h"
#include "llmenugl.h"
#include "llmorphview.h"
#include "llmoveview.h"
#include "llselectmgr.h"
#include "llsky.h"
#include "llrendersphere.h"
#include "llstatusbar.h"
#include "lltalkview.h"
#include "lltool.h"
#include "lltoolfocus.h"
#include "lltoolcomp.h"		// for gToolGun
#include "lltoolgrab.h"
#include "lltoolmgr.h"
#include "lltoolpie.h"
#include "llui.h"			// for make_ui_sound
#include "llviewercamera.h"
#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
#include "llviewerparceloverlay.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llviewerwindow.h"
#include "llvoavatar.h"
#include "llvoground.h"
#include "llvosky.h"
#include "llworld.h"
#include "pipeline.h"

/////////////////// From llfloater.cpp
#include "llbutton.h"
#include "lldraghandle.h"
#include "llfocusmgr.h"
#include "llresizebar.h"
#include "llresizehandle.h"
#include "llresmgr.h"
#include "llui.h"
#include "llviewborder.h"
#include "lluictrlfactory.h"


/////////////////// From lldrawpool.cpp
#include "llface.h"
#include "llcontrol.h"
#include "pipeline.h"

#include "llviewerobjectlist.h" // For debug listing.

//extern LLPipeline gPipeline;

#include "lldrawpoolsimple.h"
#include "lldrawpoolalpha.h"
#include "lldrawpoolavatar.h"
#include "lldrawpooltree.h"
#include "lldrawpoolterrain.h"
#include "lldrawpoolsky.h"
#include "lldrawpoolwater.h"
#include "lldrawpoolground.h"
#include "lldrawpoolbump.h"

/////////////////// From llface.cpp
#include "llgl.h"
#include "llviewerimage.h"
#include "llsky.h"
#include "llvosky.h"
#include "llcontrol.h"
#include "v3color.h"
#include "pipeline.h"
#include "llvolume.h"
#include "llviewercamera.h"
#include "lllightconstants.h"

#include "llvovolume.h"
#include "m3math.h"
#include "lldrawpoolbump.h"



/////////////////// From llpanel.cpp
#include "llpanel.h"

#include "llfontgl.h"
#include "llrect.h"
#include "llerror.h"
#include "lltimer.h"

#include "llmenugl.h"
#include "llstatusbar.h"
#include "llui.h"
#include "llkeyboard.h"
#include "llviewerwindow.h"
#include "llcontrol.h"
#include "lluictrl.h"
#include "lluictrlfactory.h"
#include "llviewborder.h"
#include "llviewerimagelist.h"
#include "llbutton.h"
#include "llfocusmgr.h"



/////////////////// From llvovolume.cpp
#include "llvovolume.h"
#include "llviewerimagelist.h"

#include "llcontrol.h"

#include "object_flags.h"

#include "material_codes.h"
#include "llagent.h"
#include "llworld.h"
#include "llviewerregion.h"
#include "llprimitive.h"
#include "llvolume.h"
#include "lldrawable.h"
#include "llface.h"
#include "llvolumemgr.h"
#include "llsky.h"

#include "pipeline.h"
#include "llmaterialtable.h"
#include "message.h"
#include "llviewertextureanim.h"
#include "llviewercamera.h"
#include "lldrawpoolbump.h"


/////////////////// From llagentpilot.cpp
#include "llagentpilot.h"
#include "llagent.h"
#include "llframestats.h"
#include "viewer.h"
#include "llcontrol.h"


/////////////////// From llloginview.cpp
#include "llloginview.h"

#include "indra_constants.h"		// for key and mask constants
#include "llfontgl.h"
#include "v4color.h"
#include "llwindow_impl.h"

#include "llbutton.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llcontrol.h"
#include "lllineeditor.h"
#include "lltextbox.h"
#include "llui.h"
//#include "lluiconstants.h"
#include "llviewerimagelist.h"
#include "llviewermenu.h"			// for handle_preferences()
#include "llviewerwindow.h"			// to link into child list
#include "llfocusmgr.h"
#include "llmd5.h"
#include "llversion.h"
#include "viewer.h"