/** * @file llworldmap.cpp * @brief Underlying data representation for map of the world * * $LicenseInfo:firstyear=2003&license=viewergpl$ * * Copyright (c) 2003-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llworldmap.h" #include "llworldmapmessage.h" #include "message.h" #include "llappviewer.h" // for gPacificDaylightTime #include "lltracker.h" #include "llviewertexturelist.h" #include "lltrans.h" // Timers to temporise database requests const F32 AGENTS_UPDATE_TIMER = 60.0; // Seconds between 2 agent requests for a region const F32 REQUEST_ITEMS_TIMER = 10.f * 60.f; // Seconds before we consider re-requesting item data for the grid //--------------------------------------------------------------------------- // LLItemInfo //--------------------------------------------------------------------------- LLItemInfo::LLItemInfo(F32 global_x, F32 global_y, const std::string& name, LLUUID id) : mName(name), mToolTip(""), mPosGlobal(global_x, global_y, 40.0), mID(id), mCount(1) // mSelected(false) // mColor() { } //--------------------------------------------------------------------------- // LLSimInfo //--------------------------------------------------------------------------- LLSimInfo::LLSimInfo(U64 handle) : mHandle(handle), mName(), mAgentsUpdateTime(0), mAccess(0x0), mRegionFlags(0x0), mFirstAgentRequest(true) // mWaterHeight(0.f) { } void LLSimInfo::setLandForSaleImage (LLUUID image_id) { mMapImageID = image_id; // Fetch the image if (mMapImageID.notNull()) { mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); } else { mOverlayImage = NULL; } } LLPointer LLSimInfo::getLandForSaleImage () { if (mOverlayImage.isNull() && mMapImageID.notNull()) { // Fetch the image if it hasn't been done yet (unlikely but...) mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); } if (!mOverlayImage.isNull()) { // Boost the fetch level when we try to access that image mOverlayImage->setBoostLevel(LLViewerTexture::BOOST_MAP); } return mOverlayImage; } LLVector3d LLSimInfo::getGlobalPos(const LLVector3& local_pos) const { LLVector3d pos = from_region_handle(mHandle); pos.mdV[VX] += local_pos.mV[VX]; pos.mdV[VY] += local_pos.mV[VY]; pos.mdV[VZ] += local_pos.mV[VZ]; return pos; } LLVector3d LLSimInfo::getGlobalOrigin() const { return from_region_handle(mHandle); } LLVector3 LLSimInfo::getLocalPos(LLVector3d global_pos) const { LLVector3d sim_origin = from_region_handle(mHandle); return LLVector3(global_pos - sim_origin); } void LLSimInfo::clearImage() { if (!mOverlayImage.isNull()) { mOverlayImage->setBoostLevel(0); mOverlayImage = NULL; } } void LLSimInfo::dropImagePriority() { if (!mOverlayImage.isNull()) { mOverlayImage->setBoostLevel(0); } } // Update the agent count for that region void LLSimInfo::updateAgentCount(F64 time) { if ((time - mAgentsUpdateTime > AGENTS_UPDATE_TIMER) || mFirstAgentRequest) { LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_AGENT_LOCATIONS, mHandle); mAgentsUpdateTime = time; mFirstAgentRequest = false; } } // Get the total agents count const S32 LLSimInfo::getAgentCount() const { S32 total_agent_count = 0; for (LLSimInfo::item_info_list_t::const_iterator it = mAgentLocations.begin(); it != mAgentLocations.end(); ++it) { total_agent_count += it->getCount(); } return total_agent_count; } bool LLSimInfo::isName(const std::string& name) const { return (LLStringUtil::compareInsensitive(name, mName) == 0); } void LLSimInfo::dump() const { U32 x_pos, y_pos; from_region_handle(mHandle, &x_pos, &y_pos); LL_INFOS("World Map") << x_pos << "," << y_pos << " " << mName << " " << (S32)mAccess << " " << std::hex << mRegionFlags << std::dec // << " " << mWaterHeight << LL_ENDL; } void LLSimInfo::clearItems() { mTelehubs.clear(); mInfohubs.clear(); mPGEvents.clear(); mMatureEvents.clear(); mAdultEvents.clear(); mLandForSale.clear(); mLandForSaleAdult.clear(); // We persist the agent count though as it is updated on a frequent basis // mAgentLocations.clear(); } void LLSimInfo::insertAgentLocation(const LLItemInfo& item) { std::string name = item.getName(); // Find the last item in the list with a different name and erase them item_info_list_t::iterator lastiter; for (lastiter = mAgentLocations.begin(); lastiter != mAgentLocations.end(); ++lastiter) { LLItemInfo& info = *lastiter; if (info.isName(name)) { break; } } if (lastiter != mAgentLocations.begin()) { mAgentLocations.erase(mAgentLocations.begin(), lastiter); } // Now append the new location mAgentLocations.push_back(item); } //--------------------------------------------------------------------------- // World Map //--------------------------------------------------------------------------- LLWorldMap::LLWorldMap() : mIsTrackingLocation( false ), mIsTrackingFound( false ), mIsInvalidLocation( false ), mIsTrackingDoubleClick( false ), mIsTrackingCommit( false ), mTrackingLocation( 0, 0, 0 ), mFirstRequest(true) { //LL_INFOS("World Map") << "Creating the World Map -> LLWorldMap::LLWorldMap()" << LL_ENDL; mMapBlockLoaded = new bool[MAP_BLOCK_RES*MAP_BLOCK_RES]; clearSimFlags(); } LLWorldMap::~LLWorldMap() { //LL_INFOS("World Map") << "Destroying the World Map -> LLWorldMap::~LLWorldMap()" << LL_ENDL; reset(); delete[] mMapBlockLoaded; } void LLWorldMap::reset() { clearItems(true); // Clear the items lists clearImageRefs(); // Clear the world mipmap and the land for sale tiles clearSimFlags(); // Clear the block info flags array // Finally, clear the region map itself for_each(mSimInfoMap.begin(), mSimInfoMap.end(), DeletePairedPointer()); mSimInfoMap.clear(); } // Returns true if the items have been cleared bool LLWorldMap::clearItems(bool force) { bool clear = false; if ((mRequestTimer.getElapsedTimeF32() > REQUEST_ITEMS_TIMER) || mFirstRequest || force) { mRequestTimer.reset(); LLSimInfo* sim_info = NULL; for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) { sim_info = it->second; if (sim_info) { sim_info->clearItems(); } } clear = true; mFirstRequest = false; } return clear; } void LLWorldMap::clearImageRefs() { // We clear the reference to the images we're holding. // Images hold by the world mipmap first mWorldMipmap.reset(); // Images hold by the region map LLSimInfo* sim_info = NULL; for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) { sim_info = it->second; if (sim_info) { sim_info->clearImage(); } } } // Doesn't clear the already-loaded sim infos, just re-requests them void LLWorldMap::clearSimFlags() { for (S32 idx=0; idxsecond; } return NULL; } LLSimInfo* LLWorldMap::simInfoFromName(const std::string& sim_name) { LLSimInfo* sim_info = NULL; if (!sim_name.empty()) { // Iterate through the entire sim info map and compare the name sim_info_map_t::iterator it; for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) { sim_info = it->second; if (sim_info && sim_info->isName(sim_name) ) { // break out of loop if success break; } } // If we got to the end, we haven't found the sim. Reset the ouput value to NULL. if (it == mSimInfoMap.end()) sim_info = NULL; } return sim_info; } bool LLWorldMap::simNameFromPosGlobal(const LLVector3d& pos_global, std::string & outSimName ) { LLSimInfo* sim_info = simInfoFromPosGlobal(pos_global); if (sim_info) { outSimName = sim_info->getName(); } else { outSimName = "(unknown region)"; } return (sim_info != NULL); } void LLWorldMap::reloadItems(bool force) { //LL_INFOS("World Map") << "LLWorldMap::reloadItems()" << LL_ENDL; if (clearItems(force)) { LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_TELEHUB); LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_PG_EVENT); LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_MATURE_EVENT); LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_ADULT_EVENT); LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_LAND_FOR_SALE); } } // static public // Insert a region in the region map // returns true if region inserted, false otherwise bool LLWorldMap::insertRegion(U32 x_world, U32 y_world, std::string& name, LLUUID& image_id, U32 accesscode, U32 region_flags) { // This region doesn't exist if (accesscode == 255) { // Checks if the track point is in it and invalidates it if it is if (LLWorldMap::getInstance()->isTrackingInRectangle( x_world, y_world, x_world + REGION_WIDTH_UNITS, y_world + REGION_WIDTH_UNITS)) { LLWorldMap::getInstance()->setTrackingInvalid(); } // return failure to insert return false; } else { U64 handle = to_region_handle(x_world, y_world); //LL_INFOS("World Map") << "Map sim : " << name << ", ID : " << image_id.getString() << LL_ENDL; // Insert the region in the region map of the world map // Loading the LLSimInfo object with what we got and insert it in the map LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle); if (siminfo == NULL) { siminfo = LLWorldMap::getInstance()->createSimInfoFromHandle(handle); } siminfo->setName(name); siminfo->setAccess(accesscode); siminfo->setRegionFlags(region_flags); // siminfo->setWaterHeight((F32) water_height); siminfo->setLandForSaleImage(image_id); // Handle the location tracking (for teleport, UI feedback and info display) if (LLWorldMap::getInstance()->isTrackingInRectangle( x_world, y_world, x_world + REGION_WIDTH_UNITS, y_world + REGION_WIDTH_UNITS)) { if (siminfo->isDown()) { // We were tracking this location, but it's no available LLWorldMap::getInstance()->setTrackingInvalid(); } else { // We were tracking this location, and it does exist and is available LLWorldMap::getInstance()->setTrackingValid(); } } // return insert region success return true; } } // static public // Insert an item in the relevant region map // returns true if item inserted, false otherwise bool LLWorldMap::insertItem(U32 x_world, U32 y_world, std::string& name, LLUUID& uuid, U32 type, S32 extra, S32 extra2) { // Create an item record for the received object LLItemInfo new_item((F32)x_world, (F32)y_world, name, uuid); // Compute a region handle based on the objects coordinates LLVector3d pos((F32)x_world, (F32)y_world, 40.0); U64 handle = to_region_handle(pos); // Get the region record for that handle or NULL if we haven't browsed it yet LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle); if (siminfo == NULL) { siminfo = LLWorldMap::getInstance()->createSimInfoFromHandle(handle); } //LL_INFOS("World Map") << "Process item : type = " << type << LL_ENDL; switch (type) { case MAP_ITEM_TELEHUB: // telehubs { /* Merov: we are not using the hub color anymore for display so commenting that out // Telehub color U32 X = x_world / REGION_WIDTH_UNITS; U32 Y = y_world / REGION_WIDTH_UNITS; F32 red = fmod((F32)X * 0.11f, 1.f) * 0.8f; F32 green = fmod((F32)Y * 0.11f, 1.f) * 0.8f; F32 blue = fmod(1.5f * (F32)(X + Y) * 0.11f, 1.f) * 0.8f; F32 add_amt = (X % 2) ? 0.15f : -0.15f; add_amt += (Y % 2) ? -0.15f : 0.15f; LLColor4 color(red + add_amt, green + add_amt, blue + add_amt); new_item.setColor(color); */ // extra2 specifies whether this is an infohub or a telehub. if (extra2) { siminfo->insertInfoHub(new_item); } else { siminfo->insertTeleHub(new_item); } break; } case MAP_ITEM_PG_EVENT: // events case MAP_ITEM_MATURE_EVENT: case MAP_ITEM_ADULT_EVENT: { std::string timeStr = "["+ LLTrans::getString ("TimeHour")+"]:[" +LLTrans::getString ("TimeMin")+"] [" +LLTrans::getString ("TimeAMPM")+"]"; LLSD substitution; substitution["datetime"] = (S32) extra; LLStringUtil::format (timeStr, substitution); new_item.setTooltip(timeStr); // HACK: store Z in extra2 new_item.setElevation((F64)extra2); if (type == MAP_ITEM_PG_EVENT) { siminfo->insertPGEvent(new_item); } else if (type == MAP_ITEM_MATURE_EVENT) { siminfo->insertMatureEvent(new_item); } else if (type == MAP_ITEM_ADULT_EVENT) { siminfo->insertAdultEvent(new_item); } break; } case MAP_ITEM_LAND_FOR_SALE: // land for sale case MAP_ITEM_LAND_FOR_SALE_ADULT: // adult land for sale { std::string tooltip = llformat("%d sq. m. L$%d", extra, extra2); new_item.setTooltip(tooltip); if (type == MAP_ITEM_LAND_FOR_SALE) { siminfo->insertLandForSale(new_item); } else if (type == MAP_ITEM_LAND_FOR_SALE_ADULT) { siminfo->insertLandForSaleAdult(new_item); } break; } case MAP_ITEM_CLASSIFIED: // classifieds { //DEPRECATED: no longer used break; } case MAP_ITEM_AGENT_LOCATIONS: // agent locations { // LL_INFOS("World Map") << "New Location " << new_item.mName << LL_ENDL; if (extra > 0) { new_item.setCount(extra); siminfo->insertAgentLocation(new_item); } break; } default: break; } return true; } bool LLWorldMap::isTrackingInRectangle(F64 x0, F64 y0, F64 x1, F64 y1) { if (!mIsTrackingLocation) return false; return ((mTrackingLocation[0] >= x0) && (mTrackingLocation[0] < x1) && (mTrackingLocation[1] >= y0) && (mTrackingLocation[1] < y1)); } // Drop priority of all images being fetched by the map void LLWorldMap::dropImagePriorities() { // Drop the download of tiles priority to nil mWorldMipmap.dropBoostLevels(); // Same for the "land for sale" tiles per region for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) { LLSimInfo* info = it->second; info->dropImagePriority(); } } // Load all regions in a given rectangle (in region grid coordinates, i.e. world / 256 meters) void LLWorldMap::updateRegions(S32 x0, S32 y0, S32 x1, S32 y1) { // Convert those boundaries to the corresponding (MAP_BLOCK_SIZE x MAP_BLOCK_SIZE) block coordinates x0 = x0 / MAP_BLOCK_SIZE; x1 = x1 / MAP_BLOCK_SIZE; y0 = y0 / MAP_BLOCK_SIZE; y1 = y1 / MAP_BLOCK_SIZE; // Load the region info those blocks for (S32 block_x = llmax(x0, 0); block_x <= llmin(x1, MAP_BLOCK_RES-1); ++block_x) { for (S32 block_y = llmax(y0, 0); block_y <= llmin(y1, MAP_BLOCK_RES-1); ++block_y) { S32 offset = block_x | (block_y * MAP_BLOCK_RES); if (!mMapBlockLoaded[offset]) { //LL_INFOS("World Map") << "Loading Block (" << block_x << "," << block_y << ")" << LL_ENDL; LLWorldMapMessage::getInstance()->sendMapBlockRequest(block_x * MAP_BLOCK_SIZE, block_y * MAP_BLOCK_SIZE, (block_x * MAP_BLOCK_SIZE) + MAP_BLOCK_SIZE - 1, (block_y * MAP_BLOCK_SIZE) + MAP_BLOCK_SIZE - 1); mMapBlockLoaded[offset] = true; } } } } void LLWorldMap::dump() { LL_INFOS("World Map") << "LLWorldMap::dump()" << LL_ENDL; for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) { LLSimInfo* info = it->second; if (info) { info->dump(); } } }