/** * @file llwlhandlers.cpp * @brief Various classes which handle Windlight-related messaging * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llwlhandlers.h" #include "llagent.h" #include "llviewerregion.h" #include "llenvmanager.h" /**** * LLEnvironmentRequestResponder ****/ int LLEnvironmentRequestResponder::sCount = 0; // init to 0 /*static*/ bool LLEnvironmentRequestResponder::initiateRequest() { std::string url = gAgent.getRegion()->getCapability("EnvironmentSettings"); if (url.empty()) { LL_INFOS("WindlightCaps") << "Skipping windlight setting request - we don't have this capability" << LL_ENDL; // region is apparently not capable of this; don't respond at all return false; } else { LL_DEBUGS("WindlightCaps") << "Requesting windlight settings via " << url << LL_ENDL; LLHTTPClient::get(url, new LLEnvironmentRequestResponder()); return true; } } LLEnvironmentRequestResponder::LLEnvironmentRequestResponder() { mID = ++sCount; } /*virtual*/ void LLEnvironmentRequestResponder::result(const LLSD& unvalidated_content) { LL_DEBUGS("WindlightCaps") << "Receiving windlight settings..." << LL_ENDL; if (mID != sCount) { LL_INFOS("WindlightCaps") << "Got superseded by another responder; ignoring..." << LL_ENDL; return; } if (unvalidated_content[0]["regionID"].asUUID() != gAgent.getRegion()->getRegionID()) { LL_WARNS("WindlightCaps") << "Not in the region from where this data was received (wanting " << gAgent.getRegion()->getRegionID() << " but got " << unvalidated_content[0]["regionID"].asUUID() << ") - ignoring..." << LL_ENDL; return; } LLEnvManager::getInstance()->processIncomingMessage(unvalidated_content, LLEnvKey::SCOPE_REGION); } /*virtual*/ void LLEnvironmentRequestResponder::error(U32 status, const std::string& reason) { LL_INFOS("WindlightCaps") << "Got an error, not using region windlight..." << LL_ENDL; // notify manager that region settings are undefined LLEnvManager::getInstance()->processIncomingMessage(LLSD(), LLEnvKey::SCOPE_REGION); } /**** * LLEnvironmentApplyResponder ****/ clock_t LLEnvironmentApplyResponder::UPDATE_WAIT_SECONDS = clock_t(3.f); clock_t LLEnvironmentApplyResponder::sLastUpdate = clock_t(0.f); bool LLEnvironmentApplyResponder::initiateRequest(const LLSD& content) { clock_t current = clock(); if(current >= sLastUpdate + (UPDATE_WAIT_SECONDS * CLOCKS_PER_SEC)) { sLastUpdate = current; } else { LLSD args(LLSD::emptyMap()); args["WAIT"] = (F64)UPDATE_WAIT_SECONDS; LLNotifications::instance().add("EnvUpdateRate", args); return false; } std::string url = gAgent.getRegion()->getCapability("EnvironmentSettings"); if (!url.empty()) { LL_INFOS("WindlightCaps") << "Sending windlight settings to " << url << LL_ENDL; LLHTTPClient::post(url, content, new LLEnvironmentApplyResponder()); return true; } return false; } /*virtual*/ void LLEnvironmentApplyResponder::result(const LLSD& content) { if (content["regionID"].asUUID() != gAgent.getRegion()->getRegionID()) { LL_WARNS("WindlightCaps") << "No longer in the region where data was sent (currently " << gAgent.getRegion()->getRegionID() << ", reply is from " << content["regionID"].asUUID() << "); ignoring..." << LL_ENDL; return; } else if (content["success"].asBoolean()) { LL_DEBUGS("WindlightCaps") << "Success in applying windlight settings to region " << content["regionID"].asUUID() << LL_ENDL; } else { LL_WARNS("WindlightCaps") << "Region couldn't apply windlight settings! Reason from sim: " << content["fail_reason"].asString() << LL_ENDL; LLSD args(LLSD::emptyMap()); args["FAIL_REASON"] = content["fail_reason"].asString(); LLNotifications::instance().add("WLRegionApplyFail", args); } LLEnvManager::getInstance()->commitSettingsFinished(LLEnvKey::SCOPE_REGION); } /*virtual*/ void LLEnvironmentApplyResponder::error(U32 status, const std::string& reason) { std::stringstream msg; msg << reason << " (Code " << status << ")"; LL_WARNS("WindlightCaps") << "Couldn't apply windlight settings to region! Reason: " << msg << LL_ENDL; LLSD args(LLSD::emptyMap()); args["FAIL_REASON"] = msg.str(); LLNotifications::instance().add("WLRegionApplyFail", args); LLEnvManager::getInstance()->commitSettingsFinished(LLEnvKey::SCOPE_REGION); }