/** * @file llwlparammanager.h * @brief Implementation for the LLWLParamManager class. * * $LicenseInfo:firstyear=2007&license=viewergpl$ * * Copyright (c) 2007-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_WL_DAY_CYCLE_H #define LL_WL_DAY_CYCLE_H class LLWLDayCycle; #include "llfloater.h" #include #include #include #include "llwlparamset.h" #include "llwlanimator.h" class LLWLDayCycle { public: // lists what param sets are used when during the day std::map mTimeMap; // how long is my day F32 mDayRate; public: /// simple constructor LLWLDayCycle(); /// simple destructor ~LLWLDayCycle(); /// load a day cycle void loadDayCycle(const LLString & fileName); /// load a day cycle void saveDayCycle(const LLString & fileName); /// clear keys void clearKeys(); /// Getters and Setters /// add a new key frame to the day cycle /// returns true if successful /// no negative time bool addKey(F32 newTime, const LLString & paramName); /// adjust a key's placement in the day cycle /// returns true if successful bool changeKeyTime(F32 oldTime, F32 newTime); /// adjust a key's parameter used /// returns true if successful bool changeKeyParam(F32 time, const LLString & paramName); /// remove a key from the day cycle /// returns true if successful bool removeKey(F32 time); /// get the first key time for a parameter /// returns false if not there bool getKey(const LLString & name, F32& key); /// get the param set at a given time /// returns true if found one bool getKeyedParam(F32 time, LLWLParamSet& param); /// get the name /// returns true if it found one bool getKeyedParamName(F32 time, LLString & name); }; #endif