/** * @file llwindebug.cpp * @brief Windows debugging functions * * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llwindebug.h" #include "lldir.h" // based on dbghelp.h typedef bool (WINAPI *MINIDUMPWRITEDUMP)(HANDLE hProcess, DWORD dwPid, HANDLE hFile, MINIDUMP_TYPE DumpType, CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam ); MINIDUMPWRITEDUMP f_mdwp = NULL; class LLMemoryReserve { public: LLMemoryReserve(); ~LLMemoryReserve(); void reserve(); void release(); private: unsigned char *mReserve; static const size_t MEMORY_RESERVATION_SIZE; }; LLMemoryReserve::LLMemoryReserve() : mReserve(NULL) { } LLMemoryReserve::~LLMemoryReserve() { release(); } // I dunno - this just seemed like a pretty good value. const size_t LLMemoryReserve::MEMORY_RESERVATION_SIZE = 5 * 1024 * 1024; void LLMemoryReserve::reserve() { if(NULL == mReserve) { mReserve = new unsigned char[MEMORY_RESERVATION_SIZE]; } } void LLMemoryReserve::release() { if (NULL != mReserve) { delete [] mReserve; } mReserve = NULL; } static LLMemoryReserve gEmergencyMemoryReserve; LONG NTAPI vectoredHandler(PEXCEPTION_POINTERS exception_infop) { LLWinDebug::instance().generateMinidump(exception_infop); return EXCEPTION_CONTINUE_SEARCH; } // static void LLWinDebug::initSingleton() { static bool s_first_run = true; // Load the dbghelp dll now, instead of waiting for the crash. // Less potential for stack mangling // Don't install vectored exception handler if being debugged. if(IsDebuggerPresent()) return; if (s_first_run) { // First, try loading from the directory that the app resides in. std::string local_dll_name = gDirUtilp->findFile("dbghelp.dll", gDirUtilp->getWorkingDir(), gDirUtilp->getExecutableDir()); HMODULE hDll = NULL; hDll = LoadLibraryA(local_dll_name.c_str()); if (!hDll) { hDll = LoadLibrary(L"dbghelp.dll"); } if (!hDll) { LL_WARNS("AppInit") << "Couldn't find dbghelp.dll!" << LL_ENDL; } else { f_mdwp = (MINIDUMPWRITEDUMP) GetProcAddress(hDll, "MiniDumpWriteDump"); if (!f_mdwp) { FreeLibrary(hDll); hDll = NULL; } } gEmergencyMemoryReserve.reserve(); s_first_run = false; // Add this exeption hanlder to save windows style minidump. AddVectoredExceptionHandler(0, &vectoredHandler); } } void LLWinDebug::cleanupSingleton() { gEmergencyMemoryReserve.release(); } void LLWinDebug::writeDumpToFile(MINIDUMP_TYPE type, MINIDUMP_EXCEPTION_INFORMATION *ExInfop, const std::string& filename) { // Temporary fix to switch out the code that writes the DMP file. // Fix coming that doesn't write a mini dump file for regular C++ exceptions. const bool enable_write_dump_file = false; if ( enable_write_dump_file ) { if(f_mdwp == NULL || gDirUtilp == NULL) { return; } else { std::string dump_path = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, filename); HANDLE hFile = CreateFileA(dump_path.c_str(), GENERIC_WRITE, FILE_SHARE_WRITE, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); if (hFile != INVALID_HANDLE_VALUE) { // Write the dump, ignoring the return value f_mdwp(GetCurrentProcess(), GetCurrentProcessId(), hFile, type, ExInfop, NULL, NULL); CloseHandle(hFile); } } } } // static void LLWinDebug::generateMinidump(struct _EXCEPTION_POINTERS *exception_infop) { std::string dump_path = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "SecondLifeException"); if (exception_infop) { // Since there is exception info... Release the hounds. gEmergencyMemoryReserve.release(); _MINIDUMP_EXCEPTION_INFORMATION ExInfo; ExInfo.ThreadId = ::GetCurrentThreadId(); ExInfo.ExceptionPointers = exception_infop; ExInfo.ClientPointers = NULL; writeDumpToFile((MINIDUMP_TYPE)(MiniDumpWithDataSegs | MiniDumpWithIndirectlyReferencedMemory), &ExInfo, "SecondLife.dmp"); } }